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{"branches":[{"branchName":14,"friendlyName":"default","isDefault":true}],"currentBranch":14,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"","languages":[],"parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_rdo"} [ 1969] [ ROSLauncher] 19208/ SC JS message: SetTitleInfo (lanoire) -> {"batchEnd":true,"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. 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[ 2000] [b2699_GTAProce] MainThrd/ pre-gameload component rage:input:five [ 2000] [b2699_GTAProce] MainThrd/ pre-gameload component rage:graphics:five [ 2000] [ ROSLauncher] 19208/ SC JS message: SetUpdateProgress -> {"bytesPerSecond":0,"bytesProgress":0,"bytesTotal":61111680,"progress":"0.00","status":"","titleName":"gta5"} [ 2000] [ ROSLauncher] 19208/ SC JS message: SetTitleInfo (gta5) -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":true,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2023-07-05T00:33:41+00:00","preparing":false,"queuePosition":0,"releaseState":"available","totalBytes":61111680,"updateBytes":0,"updateProgress":0,"updateState":"starting","updateTotal":0},"titleName":"gta5"} [ 2109] [b2699_GTAProce] MainThrd/ Loaded graphics mod: C:\Users\Chris\AppData\Local\FiveM\FiveM.app\plugins/d3d11.dll [ 2141] [b2699_GTAProce] MainThrd/ Loaded graphics mod: C:\Users\Chris\AppData\Local\FiveM\FiveM.app\plugins/dxgi.dll [ 2141] [b2699_GTAProce] MainThrd/ Ignored graphics mod: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\d3d11.dll - these should go in plugins/ now! [ 2141] [b2699_GTAProce] MainThrd/ Ignored graphics mod: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\dxgi.dll - these should go in plugins/ now! [ 2141] [b2699_GTAProce] MainThrd/ pre-gameload component gta:core:five [ 2141] [b2699_GTAProce] MainThrd/ pre-gameload component gta:game:five [ 2141] [b2699_GTAProce] MainThrd/ pre-gameload component gta:mission-cleanup:five [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component rage:formats:x [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component gta:streaming:five [ 2156] [b2699_GTAProce] MainThrd/ >16 GiB of system RAM, increasing streaming allocator size to 2 GiB [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:level-loader:five [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component profiles [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component net [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component scrbind:base [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component voip:mumble [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component gta:net:five [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:resources:gta [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component font-renderer [ 2156] [b2699_GTAProce] MainThrd/ [FontRenderer] Initializing DirectWrite. [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component nui:core [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component nui:resources [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component net:http-server [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component devcon [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component ros-patches:five [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:legacy-net:resources [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component debug:net [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:game:ipc [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:game:main [ 2156] [b2699_GTAProce] MainThrd/ pre-gameload component asi:five [ 2219] [b2699_GTAProce] [Mumble] Audio Input/ MumbleAudioInput::InitializeAudioDevice: Initialized audio capture device. [ 2297] [ ROSLauncher] 19208/ SC JS message: SetUpdateProgress -> {"bytesPerSecond":0,"bytesProgress":61111680,"bytesTotal":61111680,"progress":"100.00","status":"","titleName":"gta5"} [ 2297] [ ROSLauncher] 19208/ SC JS message: SetUpdateProgress -> {"bytesPerSecond":0,"bytesProgress":0,"bytesTotal":0,"progress":"0.00","status":"","titleName":"gta5"} [ 2297] [ ROSLauncher] 19208/ SC JS message: SetTitleInfo (gta5) -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.2699.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":true,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2023-07-05T00:33:41+00:00","preparing":false,"queuePosition":0,"releaseState":"available","totalBytes":61111680,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"} [ 2312] [b2699_GTAProce] MainThrd/ pre-gameload component scripthookv [ 2312] [b2699_GTAProce] MainThrd/ pre-gameload component lovely-script [ 2312] [b2699_GTAProce] MainThrd/ pre-gameload component extra-natives:five [ 2328] [ ROSLauncher] 19208/ SC JS message: SetTitleInfo (gta5) -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.2699.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":true,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2023-07-05T00:35:06+00:00","preparing":false,"queuePosition":0,"releaseState":"available","totalBytes":61111680,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"} [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component vfs:impl:rage [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component glue [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component loading-screens:five [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:scripting:lua [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component handling-loader:five [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component nui:gsclient [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:scripting:mono [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:devtools [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component nui:profiles [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component tool:formats [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:resources:metadata:lua [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:mod-loader:five [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:scripting:v8node [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component fxdk:main [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:playernames:five [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:scripting:lua54 [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component devtools:five [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component discord [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:scripting:mono-v2 [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component tool:vehrec [ 2328] [b2699_GTAProce] MainThrd/ pre-gameload component adhesive [ 2344] [ ROSLauncher] 19208/ SC JS message: SetGameLaunchState -> {"launchState":"prelaunch","message":"","titleName":"gta5"} [ 2469] [b2699_GTAProce] MainThrd/ OpenArchive: only non-encrypted RPF7 is supported [ 2484] [b2699_GTAProce] MainThrd/ OpenArchive: only non-encrypted RPF7 is supported [ 2484] [b2699_GTAProce] MainThrd/ OpenArchive: only non-encrypted RPF7 is supported [ 2484] [b2699_GTAProce] MainThrd/ OpenArchive: only non-encrypted RPF7 is supported [ 2781] [ ROSLauncher] 19208/ SC JS message: SetTitleInfo (gta5) -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.2699.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":true,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2023-07-05T00:35:06+00:00","preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":61111680,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"} [ 3672] [ ROSLauncher] 19208/ SC JS message: SetGameLaunchState -> {"launchState":"running","message":"","titleName":"gta5"} [ 6578] [b2699_GTAProce] Render/ Creating backbuffer. [ 6578] [b2699_GTAProce] Render/ Done creating backbuffer. [ 6687] [b2699_GTAProce] Render/ ^2The following two Present errors are perfectly normal and are to work around a bug in ENBSeries.^7 [ 6687] [b2699_GTAProce] Render/ [ 6734] [b2699_GTAProce] Render/ IDXGISwapChain::Present failed: 887a0001 [ 6750] [b2699_GTAProce] Render/ IDXGISwapChain::Present failed: 887a0001 [ 8750] [b2699_GTAProce] CrBrowserMain/ OnConnectionProgress: Requesting server variables... [ 8750] [b2699_GTAProce] UV loop: httpClient/ OnConnectionProgress: Requesting authentication ticket... [ 8969] [b2699_GTAProce] UV loop: tcp0/ OnConnectionProgress: Handshaking with server... [ 8984] [b2699_GTAProce] UV loop: httpClient/ OnConnectionProgress: Requesting server endpoints... [ 8984] [b2699_GTAProce] UV loop: httpClient/ OnConnectionProgress: Requesting server permissions... [ 9594] [b2699_GTAProce] CrBrowserMain/ OnConnectionProgress: Requesting server feature policy... [ 9781] [b2699_GTAProce] UV loop: httpClient/ Server feature policy is [local_evaluation][subdir_file_mapping] [ 9797] [b2699_GTAProce] 17180/ OnConnectionProgress: Downloading content [ 9828] [b2699_GTAProce] Render/ OnConnectionProgress: Loading content manifest... [ 10125] [b2699_GTAProce] UV loop: httpClient/ Required resources: sessionmanager mapmanager yarn webpack chat spawnmanager basic-gamemode fivem hardcap rconlog scoreboard RageUI lvc NativeUI CustomGuns dv stick rpemotes-master dpclothing sm death pnwsigns h inferno-vehicle-attachment C FireScript DelObjGun AIBetter realistic-weapons trainconfigs limits Luxcontrol cinematiccam-master rs9000 map spike script ard evt yoshi GTAVRemastered sasp2 vMenu waves euphoria eup_ui pbcop among ph PolyZone-master bob74_ipl fivem-map-skater sasp1 [ 10141] [b2699_GTAProce] Render/ OnConnectionProgress: Verifying chat (4 of 53 - 0.08/0.25 MiB) [ 10187] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted death (21 of 53) [ 10234] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted yoshi (40 of 53) [ 10281] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted sasp2 (42 of 53) [ 10328] [b2699_GTAProce] Render/ OnConnectionProgress: Verifying PolyZone-master (49 of 53 - 0.07/0.07 MiB) [ 10641] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted sasp1 (53 of 53) [ 10656] [b2699_GTAProce] 17180/ OnConnectionProgress: Downloading completed [ 10719] [b2699_GTAProce] 17180/ OnConnectionProgress: Fetching info from server... [ 10828] [b2699_GTAProce] 17180/ OnConnectionProgress: Connecting to server... [ 10984] [b2699_GTAProce] 17180/ ^2Received connectOK: ServerID 3, SlotID 128, HostID 65535 [ 11031] [b2699_GTAProce] 17180/ ^2Network connected, triggering initial game load... [ 11266] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\Chris\AppData\Local\FiveM\FiveM.app\data\cache\subprocess\FiveM_SteamChild.exe" -steamparent:23056 [ 11266] [ SteamChild] MainThrd/ Initializing Steam parent. [ 11297] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running. [ 11391] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence. [ 11391] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes. [ 11734] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\Chris\AppData\Local\FiveM\FiveM.app\data\cache\subprocess\FiveM_SteamChild.exe" -steamchild:21872 [ 11734] [ SteamChild] MainThrd/ game parent PID: 21872 [ 11734] [ SteamChild] MainThrd/ waiting for process to exit... [ 17297] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay27G9ECNGCRC:/content.xml [ 17297] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay27NGCRC:/content.xml [ 17312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDayG9ECNGCRC:/content.xml [ 17312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay26NGCRC:/content.xml [ 17312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay25NGCRC:/content.xml [ 17312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay24NGCRC:/content.xml [ 17312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay22NGCRC:/content.xml [ 17312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay21NGCRC:/content.xml [ 17312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay20NGCRC:/content.xml [ 17312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY19NGCRC:/content.xml [ 17312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY18NGCRC:/content.xml [ 17312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY17NGCRC:/content.xml [ 17312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY16NGCRC:/content.xml [ 17312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY15NGCRC:/content.xml [ 17312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY13NGCRC:/content.xml [ 17312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY14NGCRC:/content.xml [ 17312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY12NGCRC:/content.xml [ 17312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY11NGCRC:/content.xml [ 17328] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY10NGCRC:/content.xml [ 17328] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchday9NGCRC:/content.xml [ 17328] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY8NGCRC:/content.xml [ 17328] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay7NGCRC:/content.xml [ 17328] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay6NGCRC:/content.xml [ 17328] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay5NGCRC:/content.xml [ 17328] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay4NGCRC:/content.xml [ 17328] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay3NGCRC:/content.xml [ 17328] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay2bNGCRC:/content.xml [ 17328] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay2NGCRC:/content.xml [ 17328] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay1NGCRC:/content.xml [ 17328] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpPatchesNGCRC:/content.xml [ 17719] [b2699_GTAProce] MainThrd/ NullInitializeGraphics [ 17922] [b2699_GTAProce] MainThrd/ ^2Opening \\.\pipe\GTAVLauncher_Pipe, waiting for launcher to load... [ 17922] [b2699_GTAProce] MainThrd/ ^2Launcher gave all-clear - waiting for pipe. [ 17922] [b2699_GTAProce] MainThrd/ ^2Launcher is fine, continuing to initialize! [ 17953] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_CORE init functions [ 17984] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (54 total) [ 17984] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking InitSystem INIT_CORE init (1 out of 54) [ 18000] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderLib INIT_CORE init (2 out of 54) [ 18094] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_CORE init (3 out of 54) [ 18109] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_CORE init (4 out of 54) [ 18109] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_CORE init (5 out of 54) [ 18141] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_CORE init (6 out of 54) [ 18141] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_CORE init (7 out of 54) [ 18156] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_CORE init (8 out of 54) [ 18375] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_CORE init (9 out of 54) [ 18375] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_CORE init (10 out of 54) [ 18375] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCullZones INIT_CORE init (11 out of 54) [ 18375] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExpensiveProcessDistributer INIT_CORE init (12 out of 54) [ 18375] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_CORE init (13 out of 54) [ 18375] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xaa19234e INIT_CORE init (14 out of 54) [ 18375] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CutSceneManagerWrapper INIT_CORE init (15 out of 54) [ 18375] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAnimSceneManager INIT_CORE init (16 out of 54) [ 18391] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortalTracker INIT_CORE init (17 out of 54) [ 18391] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_CORE init (18 out of 54) [ 18500] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_CORE init (19 out of 54) [ 18500] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_CORE init (20 out of 54) [ 18500] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPlantMgr INIT_CORE init (21 out of 54) [ 18594] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderHairSort INIT_CORE init (22 out of 54) [ 18594] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_CORE init (23 out of 54) [ 18594] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_CORE init (24 out of 54) [ 18594] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_CORE init (25 out of 54) [ 19047] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_CORE init (26 out of 54) [ 19047] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoRecording INIT_CORE init (27 out of 54) [ 19047] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlayback INIT_CORE init (28 out of 54) [ 19047] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlaybackThumbnailManager INIT_CORE init (29 out of 54) [ 19047] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x8930d2f7 INIT_CORE init (30 out of 54) [ 19047] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_CORE init (31 out of 54) [ 19250] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFrontendStatsMgr INIT_CORE init (32 out of 54) [ 19266] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControllerLabelMgr INIT_CORE init (33 out of 54) [ 19266] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_CORE init (34 out of 54) [ 19266] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_CORE init (35 out of 54) [ 19547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_CORE init (36 out of 54) [ 19547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_CORE init (37 out of 54) [ 19547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_CORE init (38 out of 54) [ 19547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_CORE init (39 out of 54) [ 19547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_CORE init (40 out of 54) [ 19547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWaypointRecording INIT_CORE init (41 out of 54) [ 19547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_CORE init (42 out of 54) [ 19547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskClassInfoManager INIT_CORE init (43 out of 54) [ 19547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTuningManager INIT_CORE init (44 out of 54) [ 19578] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAppDataMgr INIT_CORE init (45 out of 54) [ 19578] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetRespawnMgr INIT_CORE init (46 out of 54) [ 19578] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAgitatedManager INIT_CORE init (47 out of 54) [ 19578] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioActionManager INIT_CORE init (48 out of 54) [ 19578] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_CORE init (49 out of 54) [ 19578] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPostScan INIT_CORE init (50 out of 54) [ 19578] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr INIT_CORE init (51 out of 54) [ 19578] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_CORE init (52 out of 54) [ 19594] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CIplCullBox INIT_CORE init (53 out of 54) [ 19594] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking perfClearingHouse INIT_CORE init (54 out of 54) [ 19594] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (11 total) [ 19594] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScene INIT_CORE init (1 out of 11) [ 20187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_CORE init (2 out of 11) [ 20187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_CORE init (3 out of 11) [ 20297] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInit INIT_CORE init (4 out of 11) [ 20297] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_CORE init (5 out of 11) [ 20297] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_CORE init (6 out of 11) [ 20297] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLightManager INIT_CORE init (7 out of 11) [ 20297] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLights INIT_CORE init (8 out of 11) [ 20297] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AmbientLights INIT_CORE init (9 out of 11) [ 20297] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_CORE init (10 out of 11) [ 20297] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_CORE init (11 out of 11) [ 20297] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (22 total) [ 20297] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_CORE init (1 out of 22) [ 20297] [b2699_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA menuAud:/x64/audio/dlcTuner_sounds.dat. [ 20312] [b2699_GTAProce] MainThrd/ done loading menuAud:/x64/audio/dlcTuner_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 20312] [b2699_GTAProce] MainThrd/ loading AUDIO_WAVEPACK menuaud:/x64/audio/sfx/dlc_Tuner_Music. [ 20312] [b2699_GTAProce] MainThrd/ done loading menuaud:/x64/audio/sfx/dlc_Tuner_Music in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 20312] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking cStoreScreenMgr INIT_CORE init (2 out of 22) [ 20312] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorUI INIT_CORE init (3 out of 22) [ 20312] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WatermarkRenderer INIT_CORE init (4 out of 22) [ 20312] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMousePointer INIT_CORE init (5 out of 22) [ 20312] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTextInputBox INIT_CORE init (6 out of 22) [ 20312] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x602ee6e2 INIT_CORE init (7 out of 22) [ 20312] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_CORE init (8 out of 22) [ 20312] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_CORE init (9 out of 22) [ 20312] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4bfbfa2c INIT_CORE init (10 out of 22) [ 20312] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WarningScreen INIT_CORE init (11 out of 22) [ 20312] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_CORE init (12 out of 22) [ 20312] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_CORE init (13 out of 22) [ 20312] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_CORE init (14 out of 22) [ 20312] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameStreamMgr INIT_CORE init (15 out of 22) [ 20328] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4d167300 INIT_CORE init (16 out of 22) [ 20328] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMetaDataStore INIT_CORE init (17 out of 22) [ 20328] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayCoordinator INIT_CORE init (18 out of 22) [ 20328] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorInterface INIT_CORE init (19 out of 22) [ 20328] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking UI3DDrawManager INIT_CORE init (20 out of 22) [ 20328] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4f916676 INIT_CORE init (21 out of 22) [ 20328] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCreditsText INIT_CORE init (22 out of 22) [ 20328] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_CORE init functions! [ 20422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_BEFORE_MAP_LOADED init functions [ 20422] [b2699_GTAProce] MainThrd/ Loading default meta overrides (total: 0) [ 20422] [b2699_GTAProce] MainThrd/ Done loading default meta overrides! [ 20422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (31 total) [ 20422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_BEFORE_MAP_LOADED init (1 out of 31) [ 20422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_BEFORE_MAP_LOADED init (2 out of 31) [ 20422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_BEFORE_MAP_LOADED init (3 out of 31) [ 20437] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_BEFORE_MAP_LOADED init (4 out of 31) [ 20453] [b2699_GTAProce] MainThrd/ Loading 254 handling entries from commoncrc:/data/handling.meta [ 20453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking INSTANCESTORE INIT_BEFORE_MAP_LOADED init (5 out of 31) [ 20453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_BEFORE_MAP_LOADED init (6 out of 31) [ 20453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMapTypesStore INIT_BEFORE_MAP_LOADED init (7 out of 31) [ 20453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo INIT_BEFORE_MAP_LOADED init (8 out of 31) [ 20453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPatrolRoutes INIT_BEFORE_MAP_LOADED init (9 out of 31) [ 20453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_BEFORE_MAP_LOADED init (10 out of 31) [ 20453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_BEFORE_MAP_LOADED init (11 out of 31) [ 20453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_BEFORE_MAP_LOADED init (12 out of 31) [ 20453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_BEFORE_MAP_LOADED init (13 out of 31) [ 20453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_BEFORE_MAP_LOADED init (14 out of 31) [ 20453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_BEFORE_MAP_LOADED init (15 out of 31) [ 20453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_BEFORE_MAP_LOADED init (16 out of 31) [ 20453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_BEFORE_MAP_LOADED init (17 out of 31) [ 20453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_BEFORE_MAP_LOADED init (18 out of 31) [ 20453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTVPlaylistManager INIT_BEFORE_MAP_LOADED init (19 out of 31) [ 20453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientModelSetManager INIT_BEFORE_MAP_LOADED init (20 out of 31) [ 20469] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLadderMetadataManager INIT_BEFORE_MAP_LOADED init (21 out of 31) [ 20469] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_BEFORE_MAP_LOADED init (22 out of 31) [ 20516] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CConditionalAnimManager INIT_BEFORE_MAP_LOADED init (23 out of 31) [ 20531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleMetadataMgr INIT_BEFORE_MAP_LOADED init (24 out of 31) [ 20562] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRandomEventManager INIT_BEFORE_MAP_LOADED init (25 out of 31) [ 20562] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCrimeInformationManager INIT_BEFORE_MAP_LOADED init (26 out of 31) [ 20562] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWitnessInformationManager INIT_BEFORE_MAP_LOADED init (27 out of 31) [ 20562] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortal INIT_BEFORE_MAP_LOADED init (28 out of 31) [ 20562] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking LightEntityMgr INIT_BEFORE_MAP_LOADED init (29 out of 31) [ 20562] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AnimBlackboard INIT_BEFORE_MAP_LOADED init (30 out of 31) [ 20562] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitBeforeMapLoaded INIT_BEFORE_MAP_LOADED init (31 out of 31) [ 20594] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_BEFORE_MAP_LOADED init functions! [ 21156] [b2699_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140de3f38 (2) took 476msec [ 21484] [b2699_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408fe16c (53) took 322msec [ 22594] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay23NGCRC:/content.xml [ 22812] [b2699_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1407ebfc0 (56) took 1330msec [ 27375] [b2699_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x14092a774 (33) took 4497msec [ 27422] [b2699_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140e44210 (38) took 52msec [ 27500] [b2699_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x14092d024 (45) took 54msec [ 27500] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_AFTER_MAP_LOADED init functions [ 27500] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (29 total) [ 27500] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_AFTER_MAP_LOADED init (1 out of 29) [ 27500] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_AFTER_MAP_LOADED init (2 out of 29) [ 27500] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CEventDataManager INIT_AFTER_MAP_LOADED init (3 out of 29) [ 27516] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_AFTER_MAP_LOADED init (4 out of 29) [ 27516] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_AFTER_MAP_LOADED init (5 out of 29) [ 27516] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_AFTER_MAP_LOADED init (6 out of 29) [ 27516] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_AFTER_MAP_LOADED init (7 out of 29) [ 27516] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_AFTER_MAP_LOADED init (8 out of 29) [ 27516] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_AFTER_MAP_LOADED init (9 out of 29) [ 27531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_AFTER_MAP_LOADED init (10 out of 29) [ 27531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_AFTER_MAP_LOADED init (11 out of 29) [ 27531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_AFTER_MAP_LOADED init (12 out of 29) [ 27531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_AFTER_MAP_LOADED init (13 out of 29) [ 27531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_AFTER_MAP_LOADED init (14 out of 29) [ 27531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleModelInfo INIT_AFTER_MAP_LOADED init (15 out of 29) [ 27594] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_AFTER_MAP_LOADED init (16 out of 29) [ 27594] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_AFTER_MAP_LOADED init (17 out of 29) [ 27594] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldHeightMap INIT_AFTER_MAP_LOADED init (18 out of 29) [ 27609] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldWaterHeight INIT_AFTER_MAP_LOADED init (19 out of 29) [ 27609] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAnimationManager INIT_AFTER_MAP_LOADED init (20 out of 29) [ 27609] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAudioManager INIT_AFTER_MAP_LOADED init (21 out of 29) [ 27609] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_AFTER_MAP_LOADED init (22 out of 29) [ 27609] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_AFTER_MAP_LOADED init (23 out of 29) [ 27734] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_AFTER_MAP_LOADED init (24 out of 29) [ 27750] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_AFTER_MAP_LOADED init (25 out of 29) [ 27750] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_AFTER_MAP_LOADED init (26 out of 29) [ 27750] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CThePopMultiplierAreas INIT_AFTER_MAP_LOADED init (27 out of 29) [ 27750] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_AFTER_MAP_LOADED init (28 out of 29) [ 27750] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProceduralInfo INIT_AFTER_MAP_LOADED init (29 out of 29) [ 27766] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (2 total) [ 27766] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_AFTER_MAP_LOADED init (1 out of 2) [ 27844] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_AFTER_MAP_LOADED init (2 out of 2) [ 27844] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_AFTER_MAP_LOADED init functions! [ 27844] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_SESSION init functions [ 27984] [b2699_GTAProce] MainThrd/ can't register compcache:/evt/ymaps.cwproj: no streaming module (does this file even belong in stream?) [ 28078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (5 total) [ 28078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_SESSION init (1 out of 5) [ 28078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreaming INIT_SESSION init (2 out of 5) [ 28078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFocusEntityMgr INIT_SESSION init (3 out of 5) [ 28078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_SESSION init (4 out of 5) [ 29594] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_SESSION init (5 out of 5) [ 29594] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (84 total) [ 29594] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo::Init INIT_SESSION init (1 out of 84) [ 29594] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CInstanceListAssetLoader::Init INIT_SESSION init (2 out of 84) [ 29750] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_SESSION init (3 out of 84) [ 29750] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioPointManagerInitSession INIT_SESSION init (4 out of 84) [ 29750] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderPhaseCascadeShadowsInterface INIT_SESSION init (5 out of 84) [ 29750] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_SESSION init (6 out of 84) [ 29750] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_SESSION init (7 out of 84) [ 29750] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_SESSION init (8 out of 84) [ 29750] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_SESSION init (9 out of 84) [ 29750] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskRecover INIT_SESSION init (10 out of 84) [ 29766] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_SESSION init (11 out of 84) [ 29781] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAssistedMovementRouteStore INIT_SESSION init (12 out of 84) [ 29781] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBuses INIT_SESSION init (13 out of 84) [ 29781] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_SESSION init (14 out of 84) [ 29781] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControlMgr INIT_SESSION init (15 out of 84) [ 29781] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_SESSION init (16 out of 84) [ 29781] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_SESSION init (17 out of 84) [ 29781] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_SESSION init (18 out of 84) [ 29781] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_SESSION init (19 out of 84) [ 29781] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CJunctions INIT_SESSION init (20 out of 84) [ 29781] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathZoneManager INIT_SESSION init (21 out of 84) [ 29781] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMessages INIT_SESSION init (22 out of 84) [ 29781] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_SESSION init (23 out of 84) [ 29781] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_SESSION init (24 out of 84) [ 29781] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathFind INIT_SESSION init (25 out of 84) [ 29781] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_SESSION init (26 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_SESSION init (27 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedPopulation INIT_SESSION init (28 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPerformance INIT_SESSION init (29 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_SESSION init (30 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleAILodManager INIT_SESSION init (31 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_SESSION init (32 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_SESSION init (33 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_SESSION init (34 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupManager INIT_SESSION init (35 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_SESSION init (36 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_SESSION init (37 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProcObjectMan INIT_SESSION init (38 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_SESSION init (39 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRestart INIT_SESSION init (40 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScaleformMgr INIT_SESSION init (41 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSlownessZonesManager INIT_SESSION init (42 out of 84) [ 29812] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_SESSION init (43 out of 84) [ 29828] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_SESSION init (44 out of 84) [ 29828] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CActionManager INIT_SESSION init (45 out of 84) [ 29844] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderTargetMgr INIT_SESSION init (46 out of 84) [ 29844] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_SESSION init (47 out of 84) [ 29844] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_SESSION init (48 out of 84) [ 29859] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptCars INIT_SESSION init (49 out of 84) [ 29859] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPeds INIT_SESSION init (50 out of 84) [ 29859] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptEntities INIT_SESSION init (51 out of 84) [ 29859] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_SESSION init (52 out of 84) [ 29859] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_SESSION init (53 out of 84) [ 29859] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_SESSION init (54 out of 84) [ 29859] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_SESSION init (55 out of 84) [ 29859] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_SESSION init (56 out of 84) [ 29859] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CUserDisplay INIT_SESSION init (57 out of 84) [ 29859] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_SESSION init (58 out of 84) [ 29859] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_SESSION init (59 out of 84) [ 30172] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDispatchData INIT_SESSION init (60 out of 84) [ 30172] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRoadBlock INIT_SESSION init (61 out of 84) [ 30172] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWeaponManager INIT_SESSION init (62 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptedGunTaskMetadataMgr INIT_SESSION init (63 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleCombatAvoidanceArea INIT_SESSION init (64 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatInfoMgr INIT_SESSION init (65 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatDirector INIT_SESSION init (66 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleChaseDirector INIT_SESSION init (67 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBoatChaseDirector INIT_SESSION init (68 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTacticalAnalysis INIT_SESSION init (69 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCoverFinder INIT_SESSION init (70 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWorldPoints INIT_SESSION init (71 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwTimer INIT_SESSION init (72 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_SESSION init (73 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_SESSION init (74 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInitLevel INIT_SESSION init (75 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameSituation INIT_SESSION init (76 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetRequestManager INIT_SESSION init (77 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetStreamer INIT_SESSION init (78 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSituationalClipSetStreamer INIT_SESSION init (79 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClipDictionaryStoreInterface INIT_SESSION init (80 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRiots INIT_SESSION init (81 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCover INIT_SESSION init (82 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr::ClassInit INIT_SESSION init (83 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_SESSION init (84 out of 84) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (18 total) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CText INIT_SESSION init (1 out of 18) [ 30344] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_SESSION init (2 out of 18) [ 30391] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_SESSION init (3 out of 18) [ 30422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4bfbfa2c INIT_SESSION init (4 out of 18) [ 30422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_SESSION init (5 out of 18) [ 30422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMultiplayerChat INIT_SESSION init (6 out of 18) [ 30422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExplosionManager INIT_SESSION init (7 out of 18) [ 30422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupDataManager INIT_SESSION init (8 out of 18) [ 30422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreaming INIT_SESSION init (9 out of 18) [ 30422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDecoratorInterface INIT_SESSION init (10 out of 18) [ 30422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_SESSION init (11 out of 18) [ 30422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGestureManager INIT_SESSION init (12 out of 18) [ 30422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTexLod INIT_SESSION init (13 out of 18) [ 30422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitSession INIT_SESSION init (14 out of 18) [ 30422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_SESSION init (15 out of 18) [ 30422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraContentWrapper INIT_SESSION init (16 out of 18) [ 30437] [b2699_GTAProce] MainThrd/ Loading content XML: dlcMPBeachCRC:/content.xml [ 30453] [b2699_GTAProce] MainThrd/ Loading 4 handling entries from dlcMPBeachCRC:/common/data/handling.meta [ 30484] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpChristmasCRC:/content.xml [ 30484] [b2699_GTAProce] MainThrd/ Loading content XML: dlcMPValentinesCRC:/content.xml [ 30516] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from dlcMPValentinesCRC:/common/data/handling.meta [ 30531] [b2699_GTAProce] MainThrd/ Loading content XML: dlcMPBusinessCRC:/content.xml [ 30547] [b2699_GTAProce] MainThrd/ Loading 4 handling entries from dlcMPBusinessCRC:/common/data/handling.meta [ 30594] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpBusiness2CRC:/content.xml [ 30609] [b2699_GTAProce] MainThrd/ Loading 4 handling entries from dlc_mpBusiness2CRC:/common/data/handling.meta [ 30641] [b2699_GTAProce] MainThrd/ Loading content XML: dlcMPHipsterCRC:/content.xml [ 30656] [b2699_GTAProce] MainThrd/ Loading 7 handling entries from dlcMPHipsterCRC:/common/data/handling.meta [ 30703] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpIndependenceCRC:/content.xml [ 30719] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from dlc_mpIndependenceCRC:/common/data/handling.meta [ 30734] [b2699_GTAProce] MainThrd/ Loading content XML: dlcMPPilotCRC:/content.xml [ 30750] [b2699_GTAProce] MainThrd/ Loading 4 handling entries from dlcMpPilotCRC:/common/data/handling.meta [ 30781] [b2699_GTAProce] MainThrd/ Loading content XML: dlcMPLTSCRC:/content.xml [ 30797] [b2699_GTAProce] MainThrd/ Loading 3 handling entries from dlcMPLTSCRC:/common/data/handling.meta [ 30828] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpChristmas2CRC:/content.xml [ 30859] [b2699_GTAProce] MainThrd/ Loading 4 handling entries from dlc_mpChristmas2CRC:/common/data/handling.meta [ 30875] [b2699_GTAProce] MainThrd/ Loading content XML: dlcMPHeistCRC:/content.xml [ 30937] [b2699_GTAProce] MainThrd/ Loading 16 handling entries from dlcMPHeistCRC:/common/data/handling.meta [ 31047] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpLuxeCRC:/content.xml [ 31062] [b2699_GTAProce] MainThrd/ Loading 6 handling entries from dlc_mpLuxeCRC:/common/data/handling.meta [ 31109] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpLuxe2CRC:/content.xml [ 31125] [b2699_GTAProce] MainThrd/ Loading 6 handling entries from dlc_mpLuxe2CRC:/common/data/handling.meta [ 31156] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpReplayCRC:/content.xml [ 31172] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpLowriderCRC:/content.xml [ 31219] [b2699_GTAProce] MainThrd/ Loading 6 handling entries from dlc_mpLowriderCRC:/common/data/handling.meta [ 31281] [b2699_GTAProce] MainThrd/ Loading content XML: dlcMPHalloweenCRC:/content.xml [ 31297] [b2699_GTAProce] MainThrd/ Loading 2 handling entries from dlcMPHalloweenCRC:/common/data/handling.meta [ 31328] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpApartmentCRC:/content.xml [ 31375] [b2699_GTAProce] MainThrd/ Loading 18 handling entries from dlc_mpApartmentCRC:/common/data/handling.meta [ 31422] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpxmas_604490CRC:/content.xml [ 31437] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from dlc_mpxmas_604490CRC:/common/data/handling.meta [ 31453] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpJanuary2016CRC:/content.xml [ 31469] [b2699_GTAProce] MainThrd/ Loading 2 handling entries from dlc_mpJanuary2016CRC:/common/data/handling.meta [ 31500] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpValentines2CRC:/content.xml [ 31516] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from dlc_mpValentines2CRC:/common/data/handling.meta [ 31531] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpLowrider2CRC:/content.xml [ 31562] [b2699_GTAProce] MainThrd/ Loading 7 handling entries from dlc_mpLowrider2CRC:/common/data/handling.meta [ 31625] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpExecutiveCRC:/content.xml [ 31672] [b2699_GTAProce] MainThrd/ Loading 14 handling entries from dlc_mpExecutiveCRC:/common/data/handling.meta [ 31719] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpStuntCRC:/content.xml [ 31750] [b2699_GTAProce] MainThrd/ Loading 15 handling entries from dlc_mpStuntCRC:/common/data/handling.meta [ 31812] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpBikerCRC:/content.xml [ 31922] [b2699_GTAProce] MainThrd/ Loading 21 handling entries from dlc_mpBikerCRC:/common/data/handling.meta [ 32062] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpImportExportCRC:/content.xml [ 32125] [b2699_GTAProce] MainThrd/ Loading 23 handling entries from dlc_mpImportExportCRC:/common/data/handling.meta [ 32234] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpSpecialRacesCRC:/content.xml [ 32266] [b2699_GTAProce] MainThrd/ Loading 4 handling entries from dlc_mpSpecialRacesCRC:/common/data/handling.meta [ 32281] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpGunRunningCRC:/content.xml [ 32406] [b2699_GTAProce] MainThrd/ Loading 18 handling entries from dlc_mpGunRunningCRC:/common/data/handling.meta [ 32672] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpAirRacesCRC:/content.xml [ 32734] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpSmugglerCRC:/content.xml [ 32797] [b2699_GTAProce] MainThrd/ Loading 19 handling entries from dlc_mpSmugglerCRC:/common/data/handling.meta [ 32984] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpChristmas2017CRC:/content.xml [ 33109] [b2699_GTAProce] MainThrd/ Loading 29 handling entries from dlc_mpChristmas2017CRC:/common/data/handling.meta [ 33391] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpAssaultCRC:/content.xml [ 33437] [b2699_GTAProce] MainThrd/ Loading 16 handling entries from dlc_mpassaultCRC:/common/data/handling.meta [ 33500] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpBattleCRC:/content.xml [ 33594] [b2699_GTAProce] MainThrd/ Loading 14 handling entries from dlc_mpBattleCRC:/common/data/handling.meta [ 33766] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpChristmas2018CRC:/content.xml [ 33984] [b2699_GTAProce] MainThrd/ Loading 33 handling entries from dlc_mpChristmas2018CRC:/common/data/handling.meta [ 34312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpVinewoodCRC:/content.xml [ 34437] [b2699_GTAProce] MainThrd/ Loading 22 handling entries from dlc_mpVinewoodCRC:/common/data/handling.meta [ 34656] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpHeist3CRC:/content.xml [ 34812] [b2699_GTAProce] MainThrd/ Loading 20 handling entries from dlc_mpHeist3CRC:/common/data/handling.meta [ 35047] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpSumCRC:/content.xml [ 35109] [b2699_GTAProce] MainThrd/ Loading 15 handling entries from dlc_mpSumCRC:/common/data/handling.meta [ 35328] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpHeist4CRC:/content.xml [ 35500] [b2699_GTAProce] MainThrd/ Loading 20 handling entries from dlc_mpHeist4CRC:/common/data/handling.meta [ 35750] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpTunerCRC:/content.xml [ 35859] [b2699_GTAProce] MainThrd/ Loading 17 handling entries from dlc_mpTunerCRC:/common/data/handling.meta [ 36078] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpSecurityCRC:/content.xml [ 36234] [b2699_GTAProce] MainThrd/ Loading 16 handling entries from dlc_mpSecurityCRC:/common/data/handling.meta [ 36453] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpG9ECCRC:/content.xml [ 36500] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_MPSUM2CRC:/content.xml [ 36609] [b2699_GTAProce] MainThrd/ Loading 18 handling entries from dlc_mpSum2CRC:/common/data/handling.meta [ 36844] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_MPSUM2_G9ECCRC:/content.xml [ 36859] [b2699_GTAProce] MainThrd/ Loading content XML: dlcSPUpgradeCRC:/content.xml [ 36891] [b2699_GTAProce] MainThrd/ Loading 12 handling entries from dlcSPUpgrade:/common/data/handling.meta [ 40312] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_SESSION init (17 out of 18) [ 40312] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngineDLC INIT_SESSION init (18 out of 18) [ 40516] [b2699_GTAProce] MainThrd/ Loading mounted data files (total: 75) [ 40516] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/AIBetter/handling.meta. [ 40516] [b2699_GTAProce] MainThrd/ Failed to load DLC handling file resources:/AIBetter/handling.meta [ 40516] [b2699_GTAProce] MainThrd/ done loading resources:/AIBetter/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 40516] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 40516] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 40516] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/rpemotes-master/stream/taymckenzienz_rpemotes.ytyp. [ 40516] [b2699_GTAProce] MainThrd/ done loading resources:/rpemotes-master/stream/taymckenzienz_rpemotes.ytyp in data file mounter class CfxProxyItypMounter. [ 40516] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/rpemotes-master/stream/brummie_props.ytyp. [ 40516] [b2699_GTAProce] MainThrd/ done loading resources:/rpemotes-master/stream/brummie_props.ytyp in data file mounter class CfxProxyItypMounter. [ 40516] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/rpemotes-master/stream/bzzz_props.ytyp. [ 40516] [b2699_GTAProce] MainThrd/ done loading resources:/rpemotes-master/stream/bzzz_props.ytyp in data file mounter class CfxProxyItypMounter. [ 40516] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/rpemotes-master/stream/apple_1.ytyp. [ 40516] [b2699_GTAProce] MainThrd/ done loading resources:/rpemotes-master/stream/apple_1.ytyp in data file mounter class CfxProxyItypMounter. [ 40516] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/rpemotes-master/stream/kaykaymods_props.ytyp. [ 40516] [b2699_GTAProce] MainThrd/ done loading resources:/rpemotes-master/stream/kaykaymods_props.ytyp in data file mounter class CfxProxyItypMounter. [ 40516] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/rpemotes-master/stream/knjgh_pizzas.ytyp. [ 40516] [b2699_GTAProce] MainThrd/ done loading resources:/rpemotes-master/stream/knjgh_pizzas.ytyp in data file mounter class CfxProxyItypMounter. [ 40516] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/rpemotes-master/stream/natty_props_lollipops.ytyp. [ 40516] [b2699_GTAProce] MainThrd/ done loading resources:/rpemotes-master/stream/natty_props_lollipops.ytyp in data file mounter class CfxProxyItypMounter. [ 40516] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/rpemotes-master/stream/ultra_ringcase.ytyp. [ 40516] [b2699_GTAProce] MainThrd/ done loading resources:/rpemotes-master/stream/ultra_ringcase.ytyp in data file mounter class CfxProxyItypMounter. [ 40516] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/rpemotes-master/stream/pata_props.ytyp. [ 40516] [b2699_GTAProce] MainThrd/ done loading resources:/rpemotes-master/stream/pata_props.ytyp in data file mounter class CfxProxyItypMounter. [ 40516] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/pnwsigns/stream/pnwsigns.ytyp. [ 40516] [b2699_GTAProce] MainThrd/ done loading resources:/pnwsigns/stream/pnwsigns.ytyp in data file mounter class CfxProxyItypMounter. [ 40516] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 40516] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 40516] [b2699_GTAProce] MainThrd/ loading WEAPON_ANIMATIONS_FILE resources:/realistic-weapons/weaponanimations.meta. [ 40578] [b2699_GTAProce] MainThrd/ done loading resources:/realistic-weapons/weaponanimations.meta in data file mounter class CWeaponAnimationsDataFileMounter. [ 40578] [b2699_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/realistic-weapons/weapons.meta. [ 40703] [b2699_GTAProce] MainThrd/ done loading resources:/realistic-weapons/weapons.meta in data file mounter class CWeaponInfoDataFileMounter. [ 40703] [b2699_GTAProce] MainThrd/ loading WEAPONCOMPONENTSINFO_FILE resources:/realistic-weapons/weaponcomponents.meta. [ 40703] [b2699_GTAProce] MainThrd/ done loading resources:/realistic-weapons/weaponcomponents.meta in data file mounter class CWeaponComponentDataFileMounter. [ 40703] [b2699_GTAProce] MainThrd/ loading TRAINCONFIGS_FILE resources:/trainconfigs/data/trains.xml. [ 40703] [b2699_GTAProce] MainThrd/ done loading resources:/trainconfigs/data/trains.xml in data file mounter class CTrainConfigFileMounter. [ 40703] [b2699_GTAProce] MainThrd/ loading WEAPON_METADATA_FILE resources:/script/data/weaponarchetypes.meta. [ 40703] [b2699_GTAProce] MainThrd/ done loading resources:/script/data/weaponarchetypes.meta in data file mounter class CWeaponMetaDataFileMounter. [ 40703] [b2699_GTAProce] MainThrd/ loading WEAPON_ANIMATIONS_FILE resources:/script/data/weaponanimations.meta. [ 40703] [b2699_GTAProce] MainThrd/ done loading resources:/script/data/weaponanimations.meta in data file mounter class CWeaponAnimationsDataFileMounter. [ 40703] [b2699_GTAProce] MainThrd/ loading LOADOUTS_FILE resources:/script/data/loadouts.meta. [ 40703] [b2699_GTAProce] MainThrd/ done loading resources:/script/data/loadouts.meta in data file mounter class CExtraContentFileMounter. [ 40703] [b2699_GTAProce] MainThrd/ loading WEAPONINFO_FILE resources:/script/data/weapons.meta. [ 40703] [b2699_GTAProce] MainThrd/ done loading resources:/script/data/weapons.meta in data file mounter class CWeaponInfoDataFileMounter. [ 40703] [b2699_GTAProce] MainThrd/ loading PED_PERSONALITY_FILE resources:/script/data/pedpersonality.meta. [ 40703] [b2699_GTAProce] MainThrd/ done loading resources:/script/data/pedpersonality.meta in data file mounter class CPedModelMetaDataFileMounter. [ 40703] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 40703] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 40703] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE ard. [ 40703] [b2699_GTAProce] MainThrd/ done loading ard in data file mounter class CfxCacheMounter. [ 40703] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 40703] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 40703] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE evt. [ 40703] [b2699_GTAProce] MainThrd/ done loading evt in data file mounter class CfxCacheMounter. [ 40703] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/yoshi/yoshi.ytyp. [ 40703] [b2699_GTAProce] MainThrd/ done loading resources:/yoshi/yoshi.ytyp in data file mounter class CfxProxyItypMounter. [ 40703] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 40703] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 40703] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/GTAVRemastered/stream/vremastered_slod.ytyp. [ 40703] [b2699_GTAProce] MainThrd/ done loading resources:/GTAVRemastered/stream/vremastered_slod.ytyp in data file mounter class CfxProxyItypMounter. [ 40703] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE GTAVRemastered. [ 40719] [b2699_GTAProce] MainThrd/ done loading GTAVRemastered in data file mounter class CfxCacheMounter. [ 40719] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/sasp2/data/vehicles.meta. [ 40719] [b2699_GTAProce] MainThrd/ done loading resources:/sasp2/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 40719] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/sasp2/data/carcols.meta. [ 40719] [b2699_GTAProce] MainThrd/ done loading resources:/sasp2/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 40719] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/sasp2/data/carvariations.meta. [ 40719] [b2699_GTAProce] MainThrd/ done loading resources:/sasp2/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 40719] [b2699_GTAProce] MainThrd/ loading behaviours.xml resources:/euphoria/common:/data/naturalmotion/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/common:/data/naturalmotion/ - invalid type behaviours.xml. [ 40719] [b2699_GTAProce] MainThrd/ loading physicstasks.ymt resources:/euphoria/x64a:/data/tune/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/x64a:/data/tune/ - invalid type physicstasks.ymt. [ 40719] [b2699_GTAProce] MainThrd/ loading behaviours.xml resources:/euphoria/update/update:/common/data/naturalmotion/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/common/data/naturalmotion/ - invalid type behaviours.xml. [ 40719] [b2699_GTAProce] MainThrd/ loading physicstasks.ymt resources:/euphoria/update/update:/x64/data/tune/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/data/tune/ - invalid type physicstasks.ymt. [ 40719] [b2699_GTAProce] MainThrd/ loading alien.xml resources:/euphoria/common:/data/naturalmotion/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/common:/data/naturalmotion/ - invalid type alien.xml. [ 40719] [b2699_GTAProce] MainThrd/ loading alien.xml resources:/euphoria/update/update:/common/data/naturalmotion/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/common/data/naturalmotion/ - invalid type alien.xml. [ 40719] [b2699_GTAProce] MainThrd/ loading fred.xml resources:/euphoria/common:/data/naturalmotion/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/common:/data/naturalmotion/ - invalid type fred.xml. [ 40719] [b2699_GTAProce] MainThrd/ loading fred.xml resources:/euphoria/update/update:/common/data/naturalmotion/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/common/data/naturalmotion/ - invalid type fred.xml. [ 40719] [b2699_GTAProce] MainThrd/ loading fred_large.xml resources:/euphoria/common:/data/naturalmotion/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/common:/data/naturalmotion/ - invalid type fred_large.xml. [ 40719] [b2699_GTAProce] MainThrd/ loading fred_large.xml resources:/euphoria/update/update:/common/data/naturalmotion/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/common/data/naturalmotion/ - invalid type fred_large.xml. [ 40719] [b2699_GTAProce] MainThrd/ loading taskmessages.xml resources:/euphoria/common:/data/naturalmotion/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/common:/data/naturalmotion/ - invalid type taskmessages.xml. [ 40719] [b2699_GTAProce] MainThrd/ loading taskmessages.xml resources:/euphoria/update/update:/common/data/naturalmotion/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/common/data/naturalmotion/ - invalid type taskmessages.xml. [ 40719] [b2699_GTAProce] MainThrd/ loading willma.xml resources:/euphoria/common:/data/naturalmotion/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/common:/data/naturalmotion/ - invalid type willma.xml. [ 40719] [b2699_GTAProce] MainThrd/ loading willma.xml resources:/euphoria/update/update:/common/data/naturalmotion/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/common/data/naturalmotion/ - invalid type willma.xml. [ 40719] [b2699_GTAProce] MainThrd/ loading willma_large.xml resources:/euphoria/common:/data/naturalmotion/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/common:/data/naturalmotion/ - invalid type willma_large.xml. [ 40719] [b2699_GTAProce] MainThrd/ loading willma_large.xml resources:/euphoria/update/update:/common/data/naturalmotion/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/common/data/naturalmotion/ - invalid type willma_large.xml. [ 40719] [b2699_GTAProce] MainThrd/ loading weapons.meta resources:/euphoria/common:/data/ai/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/common:/data/ai/ - invalid type weapons.meta. [ 40719] [b2699_GTAProce] MainThrd/ loading weapons.meta resources:/euphoria/update/update:/common/data/ai/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/common/data/ai/ - invalid type weapons.meta. [ 40719] [b2699_GTAProce] MainThrd/ loading weaponrevolver.meta resources:/euphoria/update/update:/x64/dlcpacks/mpapartment/dlc:/common/data/ai/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mpapartment/dlc:/common/data/ai/ - invalid type weaponrevolver.meta. [ 40719] [b2699_GTAProce] MainThrd/ loading weaponminismg.meta resources:/euphoria/update/update:/x64/dlcpacks/mpbiker/dlc:/common/data/ai/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mpbiker/dlc:/common/data/ai/ - invalid type weaponminismg.meta. [ 40719] [b2699_GTAProce] MainThrd/ loading weapons_bullpuprifle_mk2.meta resources:/euphoria/update/update:/x64/dlcpacks/mpchristmas2017/dlc:/common/data/ai/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mpchristmas2017/dlc:/common/data/ai/ - invalid type weapons_bullpuprifle_mk2.meta. [ 40719] [b2699_GTAProce] MainThrd/ loading weapons_doubleaction.meta resources:/euphoria/update/update:/x64/dlcpacks/mpchristmas2017/dlc:/common/data/ai/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mpchristmas2017/dlc:/common/data/ai/ - invalid type weapons_doubleaction.meta. [ 40719] [b2699_GTAProce] MainThrd/ loading weapons_marksmanrifle_mk2.meta resources:/euphoria/update/update:/x64/dlcpacks/mpchristmas2017/dlc:/common/data/ai/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mpchristmas2017/dlc:/common/data/ai/ - invalid type weapons_marksmanrifle_mk2.meta. [ 40719] [b2699_GTAProce] MainThrd/ loading weapons_pumpshotgun_mk2.meta resources:/euphoria/update/update:/x64/dlcpacks/mpchristmas2017/dlc:/common/data/ai/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mpchristmas2017/dlc:/common/data/ai/ - invalid type weapons_pumpshotgun_mk2.meta. [ 40719] [b2699_GTAProce] MainThrd/ loading weapons_revolver_mk2.meta resources:/euphoria/update/update:/x64/dlcpacks/mpchristmas2017/dlc:/common/data/ai/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mpchristmas2017/dlc:/common/data/ai/ - invalid type weapons_revolver_mk2.meta. [ 40719] [b2699_GTAProce] MainThrd/ loading weapons_snspistol_mk2.meta resources:/euphoria/update/update:/x64/dlcpacks/mpchristmas2017/dlc:/common/data/ai/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mpchristmas2017/dlc:/common/data/ai/ - invalid type weapons_snspistol_mk2.meta. [ 40719] [b2699_GTAProce] MainThrd/ loading weapons_specialcarbine_mk2.meta resources:/euphoria/update/update:/x64/dlcpacks/mpchristmas2017/dlc:/common/data/ai/. [ 40719] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mpchristmas2017/dlc:/common/data/ai/ - invalid type weapons_specialcarbine_mk2.meta. [ 40734] [b2699_GTAProce] MainThrd/ loading weapons_assaultrifle_mk2.meta resources:/euphoria/update/update:/x64/dlcpacks/mpgunrunning/dlc:/common/data/ai/. [ 40734] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mpgunrunning/dlc:/common/data/ai/ - invalid type weapons_assaultrifle_mk2.meta. [ 40734] [b2699_GTAProce] MainThrd/ loading weapons_carbinerifle_mk2.meta resources:/euphoria/update/update:/x64/dlcpacks/mpgunrunning/dlc:/common/data/ai/. [ 40734] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mpgunrunning/dlc:/common/data/ai/ - invalid type weapons_carbinerifle_mk2.meta. [ 40734] [b2699_GTAProce] MainThrd/ loading weapons_combatmg_mk2.meta resources:/euphoria/update/update:/x64/dlcpacks/mpgunrunning/dlc:/common/data/ai/. [ 40734] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mpgunrunning/dlc:/common/data/ai/ - invalid type weapons_combatmg_mk2.meta. [ 40734] [b2699_GTAProce] MainThrd/ loading weapons_heavysniper_mk2.meta resources:/euphoria/update/update:/x64/dlcpacks/mpgunrunning/dlc:/common/data/ai/. [ 40734] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mpgunrunning/dlc:/common/data/ai/ - invalid type weapons_heavysniper_mk2.meta. [ 40734] [b2699_GTAProce] MainThrd/ loading weapons_pistol_mk2.meta resources:/euphoria/update/update:/x64/dlcpacks/mpgunrunning/dlc:/common/data/ai/. [ 40734] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mpgunrunning/dlc:/common/data/ai/ - invalid type weapons_pistol_mk2.meta. [ 40734] [b2699_GTAProce] MainThrd/ loading weapons_smg_mk2.meta resources:/euphoria/update/update:/x64/dlcpacks/mpgunrunning/dlc:/common/data/ai/. [ 40734] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mpgunrunning/dlc:/common/data/ai/ - invalid type weapons_smg_mk2.meta. [ 40734] [b2699_GTAProce] MainThrd/ loading weaponmachinepistol.meta resources:/euphoria/update/update:/x64/dlcpacks/mplowrider/dlc:/common/data/ai/. [ 40734] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mplowrider/dlc:/common/data/ai/ - invalid type weaponmachinepistol.meta. [ 40734] [b2699_GTAProce] MainThrd/ loading weaponcompactrifle.meta resources:/euphoria/update/update:/x64/dlcpacks/mplowrider2/dlc:/common/data/ai/. [ 40734] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mplowrider2/dlc:/common/data/ai/ - invalid type weaponcompactrifle.meta. [ 40734] [b2699_GTAProce] MainThrd/ loading weaponcombatpdw.meta resources:/euphoria/update/update:/x64/dlcpacks/mplluxe/dlc:/common/data/ai/. [ 40734] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/euphoria/update/update:/x64/dlcpacks/mplluxe/dlc:/common/data/ai/ - invalid type weaponcombatpdw.meta. [ 40734] [b2699_GTAProce] MainThrd/ loading PED_METADATA_FILE resources:/pbcop/data/peds.meta. [ 40734] [b2699_GTAProce] MainThrd/ done loading resources:/pbcop/data/peds.meta in data file mounter class CPedModelMetaDataFileMounter. [ 40734] [b2699_GTAProce] MainThrd/ loading PED_METADATA_FILE resources:/among/data/peds.meta. [ 40734] [b2699_GTAProce] MainThrd/ done loading resources:/among/data/peds.meta in data file mounter class CPedModelMetaDataFileMounter. [ 40734] [b2699_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/ph/weapons.meta. [ 40844] [b2699_GTAProce] MainThrd/ done loading resources:/ph/weapons.meta in data file mounter class CWeaponInfoDataFileMounter. [ 40844] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/sasp1/data/vehicles.meta. [ 40844] [b2699_GTAProce] MainThrd/ done loading resources:/sasp1/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 40844] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/sasp1/data/carcols.meta. [ 40844] [b2699_GTAProce] MainThrd/ done loading resources:/sasp1/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 40844] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/sasp1/data/carvariations.meta. [ 40844] [b2699_GTAProce] MainThrd/ done loading resources:/sasp1/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 40844] [b2699_GTAProce] MainThrd/ Performing deferred RELOAD_MAP_STORE. [ 40844] [b2699_GTAProce] MainThrd/ Loaded hei_vb_34_2.ybn (id 10330) [ 40844] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_01_0.ybn (id 14287) [ 40844] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_01_1.ybn (id 14288) [ 40859] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_01_2.ybn (id 14289) [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 51 vertices. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 51 vertices. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 49 vertices. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 113, when there are only 83 vertices. [ 40859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 51 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 49 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 51 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 54 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 54 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 49 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 51 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 51 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65521, when there are only 52 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 52 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 51 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 49 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 49 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 50 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 63 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65446, when there are only 672 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65446, when there are only 672 vertices. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65446, when there are only 672 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65446, when there are only 672 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_0.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65132, when there are only 800 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 83 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 60 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 49 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 75 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 75 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 75 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65476, when there are only 83 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 54 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64, when there are only 54 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64, when there are only 54 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 53 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 83 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 115, when there are only 75 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 110, when there are only 73 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 54 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 83 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 110, when there are only 75 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 83 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 83 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 155, when there are only 136 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 83 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 54 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 71 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 69 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_1.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 71 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 71 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 71 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 71 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 152, when there are only 83 vertices. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 53 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 49 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 155, when there are only 92 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 83 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 144, when there are only 83 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65513, when there are only 136 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 83 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65424, when there are only 136 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 83 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 110, when there are only 73 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_2.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 54 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 53 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 40922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_1.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65400, when there are only 282 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 83 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65513, when there are only 136 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 83 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 65 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 69 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 71 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 69 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65448, when there are only 69 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58, when there are only 54 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58, when there are only 54 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 51 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 51 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_3.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 51 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 52 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 110, when there are only 75 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 60 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 49 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 120, when there are only 65 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 90, when there are only 83 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 52 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 90, when there are only 83 vertices. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65493, when there are only 75 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 71 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65451, when there are only 69 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 52 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 40984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 57 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 57 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 57 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 57 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 62 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 57 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 57 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65526, when there are only 62 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65473, when there are only 282 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_0.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65400, when there are only 282 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_2.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 53 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 57 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_3.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices. [ 41094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_4.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65401, when there are only 282 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65303, when there are only 672 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65303, when there are only 672 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 672 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 672 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 672 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 672 vertices. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65151, when there are only 672 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 77 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65465, when there are only 62 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 55, when there are only 55 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 57 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65460, when there are only 197 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_02_5.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65472, when there are only 54 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 56, when there are only 54 vertices. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 54 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 54 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 54 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 54 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 52 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 92 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 92 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 71 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 71 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 71 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 71 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 92 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 49 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 49 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65484, when there are only 54 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 49 vertices. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58, when there are only 54 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 54 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 54 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65456, when there are only 105 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 105 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_1.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 71 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 50 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 50 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 53, when there are only 48 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 51, when there are only 49 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 71 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 71 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 71 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 91, when there are only 73 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 131, when there are only 73 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 131, when there are only 73 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 73 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 753, when there are only 672 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_2.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 73 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 50 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65460, when there are only 54 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 71 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 92 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65472, when there are only 54 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 50 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 50 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 50 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 92 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 73 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 73 vertices. [ 41219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 73 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 73 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 73 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 75 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 83 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 65 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_3.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65293, when there are only 672 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 836, when there are only 800 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 889, when there are only 800 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65467, when there are only 800 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 51 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 65 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 59 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 59 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 73 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 73 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 50 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 69 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65521, when there are only 52 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 52 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 50 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 69 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 69 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 52 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 52 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 52 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 52 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65495, when there are only 83 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65495, when there are only 83 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 164, when there are only 83 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 83 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 83 vertices. [ 41266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_0.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 52 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_5.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_5.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_5.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_5.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 52 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_5.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 52 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_5.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_5.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_5.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_5.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_5.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_5.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 51 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_5.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 51 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_5.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 73 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_5.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_5.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_1.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 54 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_1.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 49 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_1.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 49 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_1.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 49 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_1.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 110, when there are only 73 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_1.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 52 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_1.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 52 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_1.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 83 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_1.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65493, when there are only 75 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_1.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 83 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_1.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 51 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_1.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 52 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_1.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 52 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_1.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 110, when there are only 73 vertices. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_1.ybn. [ 41281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 54 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 49 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 49 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58, when there are only 54 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58, when there are only 54 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 54 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 54 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 83 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 83 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65456, when there are only 105 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 73 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 49 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 54 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 54 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 54 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 349, when there are only 282 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 54 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 54 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 52 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 83 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 83 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 75 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 83 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 158, when there are only 83 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1000, when there are only 672 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65461, when there are only 672 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 73 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 75 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 75 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_03_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65440, when there are only 69 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 71 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58, when there are only 49 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_4.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58, when there are only 49 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_3.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_3.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_3.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 54 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_3.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 54 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_3.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 54 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_3.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 54 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_3.ybn. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 51 vertices. [ 41312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_3.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_3.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_3.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58, when there are only 49 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_3.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58, when there are only 49 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 54 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58, when there are only 49 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 54 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 54 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 54 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 86, when there are only 83 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65418, when there are only 136 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 83 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 54 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 54 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 65 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 65 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 86, when there are only 83 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 136 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 125, when there are only 83 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_2.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 54 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 71 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 71 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 54 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 75 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 131, when there are only 83 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 131, when there are only 83 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 129, when there are only 83 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 75 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 54 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 54 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 90, when there are only 83 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 158, when there are only 83 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 171, when there are only 83 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 75 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 83 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 69 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 69 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65498, when there are only 69 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65502, when there are only 69 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 69 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 69 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 54 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 54 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 54 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64, when there are only 54 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65498, when there are only 69 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 158, when there are only 83 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 129, when there are only 83 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_5.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_7.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 52 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_7.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 51 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_7.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 83 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_6.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 149, when there are only 136 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_6.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 104, when there are only 83 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_6.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 110, when there are only 75 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_6.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65493, when there are only 75 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_6.ybn. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 54 vertices. [ 41359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_6.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 49 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_04_6.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65470, when there are only 73 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 53 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices. [ 41375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_1.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 53 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 73 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 73 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 65 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 924, when there are only 672 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 50 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65288, when there are only 672 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 77 vertices. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65463, when there are only 77 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_0.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 54 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 65 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 65 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 48 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 54 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 77 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 77 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 138, when there are only 136 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 83 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65353, when there are only 672 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_05_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65463, when there are only 77 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_1.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65388, when there are only 672 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_1.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_1.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65388, when there are only 672 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 110, when there are only 73 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 63 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 672 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65303, when there are only 672 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65404, when there are only 672 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 829, when there are only 672 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 875, when there are only 800 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65476, when there are only 672 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65423, when there are only 672 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1033, when there are only 800 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_2.ybn. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_0.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 65 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_0.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 65 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_0.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 204, when there are only 83 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_0.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_0.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_0.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_0.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_0.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_0.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_0.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_0.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 79, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_0.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 111, when there are only 69 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_0.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 69 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_0.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_0.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_0.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 41469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 71 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65490, when there are only 75 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 83 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 52 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 53 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 53 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 53 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 75 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 83 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65408, when there are only 136 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 83 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 71 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 71 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 71 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 71 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 71 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 52 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65490, when there are only 75 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 83 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 53, when there are only 48 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_2.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_06_3.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 49 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 123, when there are only 83 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 96, when there are only 83 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 48 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 71 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 196, when there are only 105 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 201, when there are only 105 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 111, when there are only 65 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 67, when there are only 51 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 75 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 152, when there are only 83 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 152, when there are only 83 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 49 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 96, when there are only 83 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 71 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 83 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 75 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 152, when there are only 83 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 53, when there are only 48 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 83 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 75 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 54 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 120, when there are only 65 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 120, when there are only 65 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 65 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 136 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65523, when there are only 83 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 136 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65523, when there are only 83 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 136 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 83 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65410, when there are only 98 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 69 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 71 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 69 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 71 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 71 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65519, when there are only 65 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65460, when there are only 54 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_3.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 864, when there are only 672 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 765, when there are only 672 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65352, when there are only 800 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_0.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 49 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 49 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 122, when there are only 73 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 83 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 73 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 73 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1176, when there are only 800 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65352, when there are only 800 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65352, when there are only 800 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 41562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_2.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 73 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65210, when there are only 672 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 892, when there are only 672 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_1.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_5.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65454, when there are only 136 vertices. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 83 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 83 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 110, when there are only 75 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 83 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 83 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 83 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 83 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 52 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65431, when there are only 77 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 52 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 69 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 71 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 69 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_4.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65353, when there are only 672 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65303, when there are only 672 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_0.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 49 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 54, when there are only 49 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 672 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 60 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65431, when there are only 77 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 69 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 71 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 765, when there are only 672 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65113, when there are only 672 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 803, when there are only 672 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1000, when there are only 672 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65132, when there are only 800 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1033, when there are only 800 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_08_3.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_1.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_1.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_1.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_1.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_1.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_1.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_1.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_1.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_1.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_3.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_3.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_3.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_3.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_3.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_3.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_3.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_4.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_4.ybn. [ 41625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 162, when there are only 92 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_4.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_4.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_4.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65210, when there are only 672 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_4.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 205, when there are only 197 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_4.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_4.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 904, when there are only 672 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_2.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 75 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_6.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_6.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 53 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_6.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_6.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_6.ybn. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_6.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_6.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_6.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 57 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_6.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_6.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_7.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_5.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 904, when there are only 672 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_5.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 904, when there are only 672 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_5.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_5.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_5.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_5.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_5.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_5.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_5.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_5.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_5.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_5.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_5.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_5.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_09_5.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 65 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 65 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 65 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 65 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 65 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 65 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 75 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 54 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 54, when there are only 52 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65426, when there are only 70 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 52 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 52 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_0.ybn. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 65 vertices. [ 41672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 49 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65440, when there are only 70 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 171, when there are only 83 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 52 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 52 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 54 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 204, when there are only 83 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 51 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 86, when there are only 83 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 71 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 71 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 71 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 69 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 69 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 76, when there are only 73 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 90, when there are only 70 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 71 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 69 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 54 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_2.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 71 vertices. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 83 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65463, when there are only 77 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 71 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 71 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 71 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 71 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 71 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 71 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 71 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 134, when there are only 71 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 83 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 54 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_3.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 53, when there are only 48 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 54 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65426, when there are only 70 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 69 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 71 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 54 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 52 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 52 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 60 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 65 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 69 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 69 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_1.ybn. [ 41719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 65 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 71 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 128, when there are only 71 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 71 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 71 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 71 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 71 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 71 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 71 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 71 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 65 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 54 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 83 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 54 vertices. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 52 vertices. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_4.ybn. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_5.ybn. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 41750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_5.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 54 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_5.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 49 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_5.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 54 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_5.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65495, when there are only 83 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_5.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 54 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_5.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 54 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_5.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 54 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_5.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 54 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_5.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 54 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_5.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 54 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_5.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 54 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_5.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 54 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_5.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 54 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_5.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 54 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65490, when there are only 75 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 52 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 60 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 60 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 52, when there are only 52 vertices. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 51 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 69 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 69 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 71 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 71 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 60 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 106, when there are only 83 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 75 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 71 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 71 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 52 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 83 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 75 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_6.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 204, when there are only 83 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 69 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65534, when there are only 54 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 69 vertices. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 105 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 119, when there are only 105 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 126, when there are only 98 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 83 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 83 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65495, when there are only 83 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 65 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65430, when there are only 70 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 52 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 65 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 83 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 51 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 76, when there are only 65 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 278, when there are only 136 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_7.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 83 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 41797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 98 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 98, when there are only 98 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 113, when there are only 70 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 69 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 65 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 98, when there are only 98 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 51 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 51 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 71 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 71 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 76, when there are only 65 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 60 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_10_8.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 131, when there are only 83 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 67 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_0.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 177, when there are only 73 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 57 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 57 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 57 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 57 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 62 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 62 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1000, when there are only 672 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1000, when there are only 672 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 60 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_1.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1253, when there are only 672 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 63, when there are only 54 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 57 vertices. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 152, when there are only 57 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 152, when there are only 57 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 152, when there are only 57 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 152, when there are only 57 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65510, when there are only 57 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_2.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65303, when there are only 672 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 51 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65510, when there are only 51 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1000, when there are only 672 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1000, when there are only 672 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 41906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 672 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 672 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65319, when there are only 672 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64842, when there are only 672 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_3.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 71 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 53 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 53 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 177, when there are only 73 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 57 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 57 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_6.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 73 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 73 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 138, when there are only 73 vertices. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 138, when there are only 73 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 73 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 73 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_4.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 57 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 57 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_5.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices. [ 41969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 152, when there are only 57 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 62 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 62 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 62 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 62 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_7.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 41984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_2.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 57 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 57 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 57 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 57 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 672 vertices. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 672 vertices. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_11_8.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 71 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 71 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 49, when there are only 49 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 49, when there are only 49 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 65 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 71 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 71 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 49, when there are only 49 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 49, when there are only 49 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 86, when there are only 83 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 86, when there are only 83 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 65 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 83 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 83 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 75 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 60 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 89, when there are only 60 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 52 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 52 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_0.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 49 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1412, when there are only 800 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65431, when there are only 77 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 54 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 65 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 54 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1412, when there are only 800 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 52 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 83 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 83 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 75 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 52 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 52 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 75 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65431, when there are only 77 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 65 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 71 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 71 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 71 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 71 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 71 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 83 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 52 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 52 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 52 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65431, when there are only 77 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 71 vertices. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 71 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 53 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 53 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 71 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 71 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 83 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 65 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 110, when there are only 75 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_1.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1381, when there are only 800 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_6.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_6.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_6.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_6.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_6.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_6.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_6.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_6.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_6.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_6.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_6.ybn. [ 42125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_6.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_6.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_6.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_6.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1381, when there are only 800 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 76, when there are only 73 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 83 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 65 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 83 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 65 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 65 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 60 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 53, when there are only 48 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 50 vertices. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 50 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_5.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 65 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 83 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 50 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 75 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 124, when there are only 65 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 54 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 49 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 83 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 75 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 65 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65463, when there are only 65 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 54 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 54 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 54 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 52 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 52 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 65 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 50 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65509, when there are only 50 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65498, when there are only 69 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 69 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65509, when there are only 50 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 65 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 76, when there are only 73 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 71 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 71 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 71 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 71 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 71 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 52 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_3.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 52 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_12_4.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 864, when there are only 672 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64842, when there are only 672 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 836, when there are only 800 vertices. [ 42203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 63, when there are only 59 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 63, when there are only 59 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 51 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 68 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 42219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 57 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 53 vertices. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 57 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 57 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 57 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 57 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 57 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 70 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1088, when there are only 672 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_1.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 177, when there are only 75 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1001, when there are only 672 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 946, when there are only 800 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 879, when there are only 800 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 73 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 73 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 73 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 73 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 73 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 73 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1118, when there are only 672 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1118, when there are only 672 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 76 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65387, when there are only 105 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65387, when there are only 105 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_0.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65118, when there are only 672 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65446, when there are only 672 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1075, when there are only 800 vertices. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1746, when there are only 800 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1070, when there are only 800 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64645, when there are only 800 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64645, when there are only 800 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65463, when there are only 77 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 73 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 73 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 73 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 73 vertices. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1085, when there are only 672 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64997, when there are only 672 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_3.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 57 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 904, when there are only 672 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1000, when there are only 672 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 75 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 75 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65473, when there are only 282 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65473, when there are only 282 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65473, when there are only 282 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65503, when there are only 672 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_13_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65503, when there are only 672 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_2.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_0.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1118, when there are only 672 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_0.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1118, when there are only 672 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_0.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1118, when there are only 672 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_0.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65118, when there are only 672 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_0.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65303, when there are only 672 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_0.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 836, when there are only 800 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_0.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_0.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_0.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_0.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_0.ybn. [ 42391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_0.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_0.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_1.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_1.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_1.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_1.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_1.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_1.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_1.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_1.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_1.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_3.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65132, when there are only 800 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_3.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 1297, when there are only 800 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_3.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65132, when there are only 800 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_3.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1337, when there are only 800 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_3.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65431, when there are only 77 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_3.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 800 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_3.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 800 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_3.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_3.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 672 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_3.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 57 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_3.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_3.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_3.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_3.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_3.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 75 vertices. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_5.ybn. [ 42406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 836, when there are only 800 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_5.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64645, when there are only 800 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_5.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1462, when there are only 800 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_5.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 836, when there are only 800 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 71 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 71 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 71 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65410, when there are only 98 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 98 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 71 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 71 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 71 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 71 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65490, when there are only 75 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 92 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65454, when there are only 136 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 83 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 149, when there are only 136 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 104, when there are only 83 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 131, when there are only 73 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65470, when there are only 73 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65473, when there are only 65 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 65 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65411, when there are only 105 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 86, when there are only 83 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 54 vertices. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 71 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 71 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 129, when there are only 83 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 131, when there are only 83 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 69 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_1.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 76, when there are only 73 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_4.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_4.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65094, when there are only 672 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_4.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64997, when there are only 672 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_4.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65473, when there are only 282 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_4.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 205, when there are only 197 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_4.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 868, when there are only 800 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_4.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65418, when there are only 800 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_4.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_4.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_4.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 57 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_4.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_14_4.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 106, when there are only 71 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 69 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 110, when there are only 75 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 69 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 110, when there are only 83 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 204, when there are only 83 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 105 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 105 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 83 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 52, when there are only 52 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 83 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 83 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 83 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 83 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 152, when there are only 83 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 83 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 96, when there are only 83 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65532, when there are only 54 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 65 vertices. [ 42453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_0.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 69 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_3.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_3.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 52 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_3.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 52 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_3.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65495, when there are only 83 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_3.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_3.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 69 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_3.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_3.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_3.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 69 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_3.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65473, when there are only 282 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_3.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 52 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_5.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65490, when there are only 75 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_5.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 71 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_5.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 69 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_5.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 111, when there are only 69 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_5.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 71 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_5.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 71 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_5.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 65 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_5.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 54 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_2.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 69 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_2.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 71 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_2.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 71 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_2.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_2.ybn. [ 42469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58, when there are only 49 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_2.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 51, when there are only 49 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_2.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58, when there are only 49 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_2.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 49 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_2.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_2.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_2.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_4.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_4.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 80, when there are only 71 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_4.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 71 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_4.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 52, when there are only 52 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_4.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 52, when there are only 52 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_4.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_4.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_4.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65527, when there are only 83 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_4.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 132, when there are only 75 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_4.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65527, when there are only 83 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_4.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_15_4.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 54 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 49 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 49 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 83 vertices. [ 42484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 83 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 60 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 119, when there are only 105 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 164, when there are only 83 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65493, when there are only 75 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 164, when there are only 83 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 54 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 52 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 83 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65493, when there are only 75 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65520, when there are only 75 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 83 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65476, when there are only 75 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 83 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 52 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 63 vertices. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_1.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1000, when there are only 672 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 88, when there are only 83 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 83 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 75 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 83 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 49 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59, when there are only 49 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 49 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 49 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 49 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65466, when there are only 54 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 54 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 49 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65466, when there are only 54 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 49 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 49 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65466, when there are only 54 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 54 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 60 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 83 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65517, when there are only 60 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 69 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 69 vertices. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 71 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 49 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 78, when there are only 73 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 83 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 49 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 83 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65353, when there are only 672 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_0.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64908, when there are only 672 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 75 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 75 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 83 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 75 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65431, when there are only 77 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65477, when there are only 53 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 53 vertices. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 53 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 54 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 52 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 54 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 54 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 52 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 52 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65462, when there are only 77 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 52 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 83 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 83 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 75 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 110, when there are only 75 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 53 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 52 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65510, when there are only 48 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 60 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 52 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 54 vertices. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 54 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 83 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 75 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 75 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65535, when there are only 75 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65517, when there are only 60 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 54 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 54 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 75 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 119, when there are only 105 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65426, when there are only 70 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65426, when there are only 70 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 75 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 51 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_3.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 83 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 54 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 50 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 53 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65498, when there are only 53 vertices. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65498, when there are only 53 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 53 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 71 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 71 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 71 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 134, when there are only 71 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 71 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65423, when there are only 672 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 800 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65158, when there are only 800 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 836, when there are only 800 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 836, when there are only 800 vertices. [ 42578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 63, when there are only 59 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 73 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 105 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_16_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 57 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_2.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65094, when there are only 672 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 56, when there are only 54 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 63 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 116 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 63, when there are only 59 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65348, when there are only 672 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65210, when there are only 672 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64997, when there are only 672 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1188, when there are only 800 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1188, when there are only 800 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65132, when there are only 800 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1188, when there are only 800 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 800 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 800 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1088, when there are only 672 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1000, when there are only 672 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1000, when there are only 672 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1022, when there are only 800 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_0.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65404, when there are only 800 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65376, when there are only 800 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65319, when there are only 672 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 836, when there are only 800 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64644, when there are only 800 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 836, when there are only 800 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 836, when there are only 800 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_17_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 60, when there are only 55 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 55, when there are only 55 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 67 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices. [ 42687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65450, when there are only 197 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 261, when there are only 197 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_1.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_3.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_3.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65388, when there are only 672 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_3.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_3.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_3.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_3.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_3.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_3.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_3.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 50 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_3.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 63 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_3.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 672 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_3.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 892, when there are only 672 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_3.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65423, when there are only 672 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_3.ybn. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65132, when there are only 800 vertices. [ 42703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_3.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_3.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65348, when there are only 672 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1249, when there are only 800 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 672 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 672 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64997, when there are only 672 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65353, when there are only 672 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65348, when there are only 672 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65388, when there are only 672 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65388, when there are only 672 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65094, when there are only 672 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65476, when there are only 672 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_2.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 205, when there are only 197 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1000, when there are only 672 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65353, when there are only 672 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 63 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 63 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 63 vertices. [ 42719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 63 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1000, when there are only 672 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1001, when there are only 672 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1000, when there are only 672 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 672 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1118, when there are only 672 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 57 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65388, when there are only 672 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_4.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_0.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_0.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_0.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_0.ybn. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_0.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_0.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 69 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 69 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 52 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 52 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 52 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 83 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 83 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 75 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 83 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_1.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 67 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 67 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 60, when there are only 55 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 58, when there are only 55 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 58, when there are only 55 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 67 vertices. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 57 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 57 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 57 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 57 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 57 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 57 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 75 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_5.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 205, when there are only 197 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65210, when there are only 672 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 765, when there are only 672 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 765, when there are only 672 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65388, when there are only 672 vertices. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 63 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 60, when there are only 55 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65485, when there are only 69 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_18_6.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_3.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_3.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 52 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_3.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 52 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_3.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_3.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65501, when there are only 60 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_3.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 60 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_3.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 62, when there are only 60 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_3.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_3.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_3.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_3.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_3.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_3.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 53, when there are only 48 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_3.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65510, when there are only 63 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_3.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 63 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 59 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 116 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65516, when there are only 59 vertices. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59, when there are only 59 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 59 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 54 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 164, when there are only 83 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 75 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 164, when there are only 83 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65493, when there are only 75 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 54 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 54 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 105 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_4.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65516, when there are only 59 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65516, when there are only 59 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59, when there are only 59 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59, when there are only 59 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65493, when there are only 75 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 75 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 63 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65456, when there are only 63 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65456, when there are only 63 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65456, when there are only 65 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 71 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 71 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65518, when there are only 71 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 69 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 71 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 71 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 71 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 54 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65456, when there are only 65 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 54 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 49 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 75 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 75 vertices. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 83 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 71 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 71 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 71 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 83 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 71 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 71 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 54 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_19_2.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 54 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 69 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 69 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 69 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65447, when there are only 69 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65447, when there are only 69 vertices. [ 42875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 69 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 52 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 73 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 76, when there are only 73 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 76, when there are only 73 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65132, when there are only 800 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 875, when there are only 800 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 76, when there are only 73 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 52 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 73 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 52, when there are only 52 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 158, when there are only 136 vertices. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_0.ybn. [ 42891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 113, when there are only 83 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 49 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 83 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 162, when there are only 92 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 71 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 149, when there are only 105 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_3.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65457, when there are only 105 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 765, when there are only 672 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 765, when there are only 672 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 83 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 83 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_1.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 92 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 83, when there are only 69 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 83, when there are only 69 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 83, when there are only 69 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 69 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65496, when there are only 69 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 69 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 69 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 69 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 69 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 69 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 86, when there are only 83 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 136 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 93, when there are only 83 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 69 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65520, when there are only 54 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 69 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 69 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 69 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65520, when there are only 54 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_4.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 73 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 765, when there are only 672 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 170, when there are only 136 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_20_2.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 62 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 67 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 42984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 57 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_0.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 53 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65439, when there are only 77 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65437, when there are only 77 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 76 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 105 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65387, when there are only 105 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65422, when there are only 105 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65422, when there are only 105 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65455, when there are only 105 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 51 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 51 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 51 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 51 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 51 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_1.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43016] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 73 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_2.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 43062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_3.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 53 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43094] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_5.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 59 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 116 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 116 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 105 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 50 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65352, when there are only 800 vertices. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43141] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65132, when there are only 800 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1395, when there are only 800 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 73 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_0.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 67 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 62 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 73 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65526, when there are only 62 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_21_4.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 52 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 63 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 63 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 116 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 70 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 105 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65475, when there are only 105 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65440, when there are only 70 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_2.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 83 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 75 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 75 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 60 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65535, when there are only 49 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 65 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 65 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 71 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 71 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 71 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 163, when there are only 69 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 71 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 71 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 71 vertices. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43219] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 71 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65476, when there are only 69 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 71 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 71 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 163, when there are only 73 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 163, when there are only 73 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 75 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 52 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 75 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 110, when there are only 75 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65513, when there are only 136 vertices. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 83 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 51 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65348, when there are only 672 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65353, when there are only 672 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 50 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 75 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65094, when there are only 672 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65353, when there are only 672 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65353, when there are only 672 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_3.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 836, when there are only 800 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 864, when there are only 800 vertices. [ 43250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1022, when there are only 800 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65510, when there are only 63 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_4.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1253, when there are only 672 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 52 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 52 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 51 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 51 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 50 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65535, when there are only 75 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 49 vertices. [ 43266] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 49 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 49 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 54 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 51 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 51 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 49 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 49 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 65 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_5.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 54 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 71 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 71 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 71 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 164, when there are only 83 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 49 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 71 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 52 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 134, when there are only 71 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 71 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 71 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 71 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 71 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 69 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 69 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 72 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65516, when there are only 76 vertices. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65210, when there are only 672 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65388, when there are only 672 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_1.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 50 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 83, when there are only 69 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 83, when there are only 69 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 76, when there are only 69 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 71 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65509, when there are only 71 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 50 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 73 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 71 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 71 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65408, when there are only 83 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 71 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 71 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 83 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 83 vertices. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 67, when there are only 51 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 65 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 65 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_0.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 111, when there are only 53 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_2.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 49 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_2.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65509, when there are only 71 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_2.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 71 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_2.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_2.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 54 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_2.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65527, when there are only 83 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_2.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_2.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 56, when there are only 49 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_2.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 49 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_2.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 113, when there are only 83 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_2.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 152, when there are only 83 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_2.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 83 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_2.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_2.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_2.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_23_2.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_1.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_1.ybn. [ 43328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_1.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_1.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_1.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_1.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_1.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_1.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_1.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_1.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43344] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_0.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 69 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 69 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 49 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 71 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 49 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 49 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 52 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 73 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 57 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 73 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_3.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 193, when there are only 105 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 49 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 77 vertices. [ 43375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 49 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65426, when there are only 70 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 193, when there are only 105 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 92 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 90, when there are only 73 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65096, when there are only 672 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 899, when there are only 672 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 69 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 69 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 69 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_2.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_5.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_5.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 59 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_5.ybn. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 51 vertices. [ 43391] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_5.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 73 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_5.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 105 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_5.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 90, when there are only 73 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_5.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 69 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_5.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_5.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_5.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_5.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_5.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_5.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_5.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_5.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65331, when there are only 672 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65132, when there are only 800 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 43437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_4.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 90, when there are only 73 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65470, when there are only 73 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65372, when there are only 136 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 83 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 899, when there are only 672 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 49 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 73 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 73 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 892, when there are only 672 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 892, when there are only 672 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65331, when there are only 672 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_24_6.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65331, when there are only 672 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65288, when there are only 672 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65403, when there are only 672 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65331, when there are only 672 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 672 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65119, when there are only 672 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65119, when there are only 672 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65442, when there are only 672 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43469] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 73 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 73 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1001, when there are only 672 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 672 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_0.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_1.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_1.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_1.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65388, when there are only 672 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_1.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_1.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 57 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_1.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 57 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_1.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_1.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_1.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_1.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_1.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_1.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65132, when there are only 800 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65319, when there are only 672 vertices. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43516] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_01_3.ybn (id 14290) [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43516] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_01_4.ybn (id 14291) [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43516] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_02_0.ybn (id 14292) [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43516] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_02_1.ybn (id 14293) [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43516] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_02_2.ybn (id 14294) [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43516] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_02_3.ybn (id 14295) [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43516] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_02_4.ybn (id 14296) [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43516] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_02_5.ybn (id 14297) [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 43516] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_03_0.ybn (id 14298) [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 43516] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_03_1.ybn (id 14299) [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 70 vertices. [ 43516] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_03_2.ybn (id 14300) [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 43516] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_03_3.ybn (id 14301) [ 43516] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43516] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_03_4.ybn (id 14302) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_03_5.ybn (id 14303) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_4.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 55 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_04_0.ybn (id 14304) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1487, when there are only 800 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_04_1.ybn (id 14305) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1249, when there are only 800 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_04_2.ybn (id 14306) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64939, when there are only 672 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_04_3.ybn (id 14307) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_04_4.ybn (id 14308) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_04_5.ybn (id 14309) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 54, when there are only 50 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_04_6.ybn (id 14310) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_04_7.ybn (id 14311) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_05_0.ybn (id 14312) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 71 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_05_1.ybn (id 14313) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_05_2.ybn (id 14314) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 71 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_06_0.ybn (id 14315) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 71 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_06_1.ybn (id 14316) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 106, when there are only 71 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_06_2.ybn (id 14317) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_06_3.ybn (id 14318) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 71 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_07_0.ybn (id 14319) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 71 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_07_1.ybn (id 14320) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_07_2.ybn (id 14321) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 69 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_07_3.ybn (id 14322) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 69 vertices. [ 43531] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_08_0.ybn (id 14323) [ 43531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 69 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_08_1.ybn (id 14324) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_08_2.ybn (id 14325) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 77 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_08_3.ybn (id 14326) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 63 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_08_4.ybn (id 14327) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_08_5.ybn (id 14328) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_09_0.ybn (id 14329) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65479, when there are only 672 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_09_1.ybn (id 14330) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_2.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_09_2.ybn (id 14331) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_09_3.ybn (id 14332) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1088, when there are only 672 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_09_4.ybn (id 14333) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1000, when there are only 672 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_09_5.ybn (id 14334) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65426, when there are only 70 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_09_6.ybn (id 14335) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 70 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_09_7.ybn (id 14336) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1070, when there are only 800 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_10_0.ybn (id 14337) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 846, when there are only 800 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_10_1.ybn (id 14338) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65132, when there are only 800 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_10_2.ybn (id 14339) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_10_3.ybn (id 14340) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_10_4.ybn (id 14341) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_10_5.ybn (id 14342) [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65448, when there are only 77 vertices. [ 43547] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_10_6.ybn (id 14343) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_10_7.ybn (id 14344) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_10_8.ybn (id 14345) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_11_0.ybn (id 14346) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_11_1.ybn (id 14347) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_11_2.ybn (id 14348) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_11_3.ybn (id 14349) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_11_4.ybn (id 14350) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_11_5.ybn (id 14351) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_3.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65388, when there are only 672 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_11_6.ybn (id 14352) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_11_7.ybn (id 14353) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_11_8.ybn (id 14354) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_12_0.ybn (id 14355) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_12_1.ybn (id 14356) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_12_2.ybn (id 14357) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_12_3.ybn (id 14358) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_12_4.ybn (id 14359) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_12_5.ybn (id 14360) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65448, when there are only 77 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_12_6.ybn (id 14361) [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 43562] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_13_0.ybn (id 14362) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_13_1.ybn (id 14363) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_13_2.ybn (id 14364) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_13_3.ybn (id 14365) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_14_0.ybn (id 14366) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_14_1.ybn (id 14367) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_14_2.ybn (id 14368) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_14_3.ybn (id 14369) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 69 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_14_4.ybn (id 14370) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 71 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_14_5.ybn (id 14371) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_5.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_15_0.ybn (id 14372) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_7.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1118, when there are only 672 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_15_1.ybn (id 14373) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_7.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1118, when there are only 672 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_15_2.ybn (id 14374) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_7.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 803, when there are only 672 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_15_3.ybn (id 14375) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_7.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_15_4.ybn (id 14376) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_7.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_15_5.ybn (id 14377) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_7.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65448, when there are only 197 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_16_0.ybn (id 14378) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65220, when there are only 672 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_16_1.ybn (id 14379) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65220, when there are only 672 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_16_2.ybn (id 14380) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 753, when there are only 672 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_16_3.ybn (id 14381) [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 753, when there are only 672 vertices. [ 43578] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_17_0.ybn (id 14382) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 753, when there are only 672 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_17_1.ybn (id 14383) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_17_2.ybn (id 14384) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_18_0.ybn (id 14385) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_18_1.ybn (id 14386) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 77 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_18_2.ybn (id 14387) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_18_3.ybn (id 14388) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_18_4.ybn (id 14389) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_18_5.ybn (id 14390) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 69 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_18_6.ybn (id 14391) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_19_0.ybn (id 14392) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_19_1.ybn (id 14393) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 999, when there are only 672 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_19_2.ybn (id 14394) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_19_3.ybn (id 14395) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_25_6.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 83 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_19_4.ybn (id 14396) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_0_0.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 56471, when there are only 8155 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_20_0.ybn (id 14397) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_0_0.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65318, when there are only 274 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_20_1.ybn (id 14398) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_0_0.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65535, when there are only 60 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_20_2.ybn (id 14399) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_0_2.ybn. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1190 edge reference is invalid. It leads to vertex 9989, when there are only 8949 vertices. [ 43594] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_20_3.ybn (id 14400) [ 43594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_1_1.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64041, when there are only 7549 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_20_4.ybn (id 14401) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_0_1.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 13523, when there are only 8571 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_21_0.ybn (id 14402) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_1_0.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 176 edge reference is invalid. It leads to vertex 61387, when there are only 12244 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_21_1.ybn (id 14403) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_1_0.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 30 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_21_2.ybn (id 14404) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_2_0.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53839, when there are only 5895 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_21_3.ybn (id 14405) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_2_1.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 7702, when there are only 6561 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_21_4.ybn (id 14406) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_2_1.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 82 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_21_5.ybn (id 14407) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_1_2.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 11631, when there are only 9049 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_21_6.ybn (id 14408) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_1_2.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 64 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_22_0.ybn (id 14409) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_2_2.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64965, when there are only 3472 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_22_1.ybn (id 14410) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_2_2.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 126 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_22_2.ybn (id 14411) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_3_0.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64703, when there are only 435 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_22_3.ybn (id 14412) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_3_2.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3567, when there are only 2304 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_22_4.ybn (id 14413) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_3_2.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 30 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_22_5.ybn (id 14414) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_3_1.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64981, when there are only 5463 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_23_0.ybn (id 14415) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_4_0.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 11147, when there are only 5953 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_23_1.ybn (id 14416) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_4_1.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65269, when there are only 1063 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_23_2.ybn (id 14417) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_4_2.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61532, when there are only 2342 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_24_0.ybn (id 14418) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_a_4_2.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65496, when there are only 66 vertices. [ 43609] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_24_1.ybn (id 14419) [ 43609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_0_1.ybn. [ 43609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63308, when there are only 4928 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_24_2.ybn (id 14420) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_0_0.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65065, when there are only 7480 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_24_3.ybn (id 14421) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_1_1.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 4681, when there are only 4433 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_24_4.ybn (id 14422) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_1_1.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65478, when there are only 150 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_24_5.ybn (id 14423) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_1_1.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 64 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_24_6.ybn (id 14424) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_2_0.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 10552, when there are only 6368 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_25_0.ybn (id 14425) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_2_0.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 90 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_25_1.ybn (id 14426) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_1_2.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5224, when there are only 5048 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_25_2.ybn (id 14427) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_1_2.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65445, when there are only 66 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_25_3.ybn (id 14428) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_1_0.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58683, when there are only 6830 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_25_4.ybn (id 14429) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_1_0.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 60 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_25_5.ybn (id 14430) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_2_1.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1247, when there are only 989 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_25_6.ybn (id 14431) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_3_0.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 29 edge reference is invalid. It leads to vertex 5621, when there are only 5614 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_25_7.ybn (id 14432) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_2_2.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6064, when there are only 5188 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_a_0_0.ybn (id 14433) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_2_2.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 46 edge reference is invalid. It leads to vertex 434, when there are only 202 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_a_0_1.ybn (id 14434) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_3_1.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 102 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_a_0_2.ybn (id 14435) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_3_1.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 56129, when there are only 6927 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_a_1_0.ybn (id 14436) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_4_0.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 622, when there are only 577 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_a_1_1.ybn (id 14437) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_3_2.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 9379, when there are only 3752 vertices. [ 43625] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_a_1_2.ybn (id 14438) [ 43625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_4_1.ybn. [ 43625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64430, when there are only 1277 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_a_2_0.ybn (id 14439) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_4_2.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 1860 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_a_2_1.ybn (id 14440) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_b_4_3.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1287, when there are only 1207 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_a_2_2.ybn (id 14441) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_c_0_0.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64475, when there are only 2631 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_a_3_0.ybn (id 14442) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_c_0_0.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 36 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_a_3_1.ybn (id 14443) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_c_0_2.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3933, when there are only 2662 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_a_3_2.ybn (id 14444) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_c_0_1.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62059, when there are only 4425 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_a_4_0.ybn (id 14445) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_c_1_1.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3114, when there are only 1588 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_a_4_1.ybn (id 14446) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_c_2_1.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64124, when there are only 2854 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_a_4_2.ybn (id 14447) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_c_2_1.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 90 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_b_0_0.ybn (id 14448) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_c_1_0.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64231, when there are only 3558 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_b_0_1.ybn (id 14449) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_c_2_0.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65310, when there are only 4151 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_b_1_0.ybn (id 14450) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_c_2_0.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65511, when there are only 120 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_b_1_1.ybn (id 14451) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_c_4_0.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1396, when there are only 896 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_b_1_2.ybn (id 14452) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_c_3_1.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65156, when there are only 1624 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_b_2_0.ybn (id 14453) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_c_3_0.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64517, when there are only 3243 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_b_2_1.ybn (id 14454) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_c_3_0.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 72 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_b_2_2.ybn (id 14455) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_c_4_1.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64885, when there are only 2602 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_b_3_0.ybn (id 14456) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_0_0.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2427, when there are only 1006 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_b_3_1.ybn (id 14457) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_0_2.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65534, when there are only 1570 vertices. [ 43641] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_b_3_2.ybn (id 14458) [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_0_1.ybn. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3869, when there are only 2493 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_b_4_0.ybn (id 14459) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_c_4_2.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 126 edge reference is invalid. It leads to vertex 64701, when there are only 5597 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_b_4_1.ybn (id 14460) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_1_1.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 1414, when there are only 1400 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_b_4_2.ybn (id 14461) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_1_2.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 91 edge reference is invalid. It leads to vertex 65306, when there are only 2160 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_b_4_3.ybn (id 14462) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_1_3.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3223, when there are only 2798 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_c_0_0.ybn (id 14463) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_1_3.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65429, when there are only 82 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_c_0_1.ybn (id 14464) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_1_0.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 154 edge reference is invalid. It leads to vertex 4299, when there are only 3989 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_c_0_2.ybn (id 14465) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_2_0.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1789, when there are only 1501 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_c_1_0.ybn (id 14466) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_2_1.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65260, when there are only 1065 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_c_1_1.ybn (id 14467) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_2_2.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64630, when there are only 2338 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_c_2_0.ybn (id 14468) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_3_0.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65521, when there are only 4932 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_c_2_1.ybn (id 14469) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_4_0.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1965, when there are only 1762 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_c_3_0.ybn (id 14470) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_3_1.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6766, when there are only 5515 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_c_3_1.ybn (id 14471) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_3_2.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 7788, when there are only 5847 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_c_4_0.ybn (id 14472) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_4_1.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64946, when there are only 4099 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_c_4_1.ybn (id 14473) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_4_2.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63958, when there are only 2197 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_c_4_2.ybn (id 14474) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_4_2.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 60 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_0_0.ybn (id 14475) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_5_0.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60707, when there are only 2462 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_0_1.ybn (id 14476) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_5_1.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 4104 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_0_2.ybn (id 14477) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_4_3.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 3303 vertices. [ 43656] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_1_0.ybn (id 14478) [ 43656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_6_1.ybn. [ 43656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 192 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_1_1.ybn (id 14479) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_6_1.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65269, when there are only 4107 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_1_2.ybn (id 14480) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_6_0.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65534, when there are only 4697 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_1_3.ybn (id 14481) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_5_2.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 127 edge reference is invalid. It leads to vertex 55010, when there are only 6938 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_2_0.ybn (id 14482) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_6_2.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 48692, when there are only 11397 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_2_1.ybn (id 14483) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_6_2.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 301, when there are only 282 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_2_2.ybn (id 14484) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_7_1.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4985, when there are only 3443 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_3_0.ybn (id 14485) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_7_1.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65507, when there are only 362 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_3_1.ybn (id 14486) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_7_2.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 153, when there are only 132 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_3_2.ybn (id 14487) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_7_2.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65511, when there are only 5486 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_4_0.ybn (id 14488) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_7_0.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6855, when there are only 4472 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_4_1.ybn (id 14489) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_d_7_0.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 36 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_4_2.ybn (id 14490) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_0_0.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61922, when there are only 9844 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_4_3.ybn (id 14491) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_0_0.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 30 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_5_0.ybn (id 14492) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_0_1.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65150, when there are only 316 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_5_1.ybn (id 14493) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_0_1.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61688, when there are only 4658 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_5_2.ybn (id 14494) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_1_1.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 834, when there are only 384 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_6_0.ybn (id 14495) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_1_1.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 208 edge reference is invalid. It leads to vertex 65533, when there are only 3856 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_6_1.ybn (id 14496) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_1_0.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 231 edge reference is invalid. It leads to vertex 65519, when there are only 4895 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_6_2.ybn (id 14497) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_1_0.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 64 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_7_0.ybn (id 14498) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_0_2.ybn. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62181, when there are only 5815 vertices. [ 43672] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_7_1.ybn (id 14499) [ 43672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_0_2.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65472, when there are only 618 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_d_7_2.ybn (id 14500) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_2_1.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 854 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_0_0.ybn (id 14501) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_2_1.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65054, when there are only 322 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_0_1.ybn (id 14502) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_1_2.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2356, when there are only 1746 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_0_2.ybn (id 14503) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_2_0.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64439, when there are only 3782 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_1_0.ybn (id 14504) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_2_0.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 605, when there are only 376 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_1_1.ybn (id 14505) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_3_0.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59997, when there are only 3466 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_1_2.ybn (id 14506) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_3_0.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 244, when there are only 216 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_2_0.ybn (id 14507) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_5_0.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61333, when there are only 2302 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_2_1.ybn (id 14508) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_5_0.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 147, when there are only 108 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_3_0.ybn (id 14509) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_3_1.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 113 edge reference is invalid. It leads to vertex 64853, when there are only 3388 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_3_1.ybn (id 14510) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_3_1.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65491, when there are only 252 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_4_0.ybn (id 14511) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_4_1.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 174 edge reference is invalid. It leads to vertex 3230, when there are only 2444 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_4_1.ybn (id 14512) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_4_1.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 66 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_5_0.ybn (id 14513) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_4_0.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65409, when there are only 6495 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_5_1.ybn (id 14514) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_4_0.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 128 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_6_0.ybn (id 14515) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_4_0.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 216 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_6_1.ybn (id 14516) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_5_1.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64404, when there are only 1767 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_7_0.ybn (id 14517) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_5_1.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 36 vertices. [ 43687] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_e_7_1.ybn (id 14518) [ 43687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_6_0.ybn. [ 43687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 613 edge reference is invalid. It leads to vertex 65499, when there are only 2100 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_0_0.ybn (id 14519) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_6_0.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 190, when there are only 174 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_0_1.ybn (id 14520) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_6_1.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 666 edge reference is invalid. It leads to vertex 16617, when there are only 6169 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_0_2.ybn (id 14521) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_6_1.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 308 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_1_0.ybn (id 14522) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_7_0.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63558, when there are only 3258 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_1_1.ybn (id 14523) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_7_0.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 45, when there are only 36 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_1_2.ybn (id 14524) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_7_1.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 147 edge reference is invalid. It leads to vertex 59813, when there are only 3463 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_2_0.ybn (id 14525) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_7_1.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65342, when there are only 120 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_2_1.ybn (id 14526) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_0_0.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3533, when there are only 2368 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_3_0.ybn (id 14527) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_0_0.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 50, when there are only 30 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_3_1.ybn (id 14528) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_0_1.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61752, when there are only 5307 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_4_0.ybn (id 14529) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_0_1.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 333, when there are only 238 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_4_1.ybn (id 14530) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_0_2.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59155, when there are only 4178 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_5_0.ybn (id 14531) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_0_2.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65149, when there are only 276 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_5_1.ybn (id 14532) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_1_1.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 64802, when there are only 2405 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_6_0.ybn (id 14533) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_1_1.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65463, when there are only 72 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_6_1.ybn (id 14534) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_2_0.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 197 edge reference is invalid. It leads to vertex 65509, when there are only 5205 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_f_6_2.ybn (id 14535) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_2_0.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 36 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_0_0.ybn (id 14536) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_1_2.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5841, when there are only 4495 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_0_1.ybn (id 14537) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_1_2.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 41, when there are only 30 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_0_2.ybn (id 14538) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_1_0.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62688, when there are only 5668 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_1_0.ybn (id 14539) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_1_0.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65325, when there are only 132 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_1_1.ybn (id 14540) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_3_1.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5553, when there are only 3049 vertices. [ 43703] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_2_0.ybn (id 14541) [ 43703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_3_1.ybn. [ 43703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65337, when there are only 740 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_2_1.ybn (id 14542) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_4_0.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 66 edge reference is invalid. It leads to vertex 65497, when there are only 3236 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_3_0.ybn (id 14543) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_4_0.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 306, when there are only 246 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_3_1.ybn (id 14544) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_2_1.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8024, when there are only 5575 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_4_0.ybn (id 14545) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_2_1.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 64 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_4_1.ybn (id 14546) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_3_0.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 13197, when there are only 5516 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_5_0.ybn (id 14547) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_3_0.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 304 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_5_1.ybn (id 14548) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_5_1.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 60 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_6_0.ybn (id 14549) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_5_1.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 355 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_6_1.ybn (id 14550) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_5_0.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65210, when there are only 713 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_6_2.ybn (id 14551) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_5_0.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65327, when there are only 252 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_7_0.ybn (id 14552) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_4_1.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65241, when there are only 270 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_7_1.ybn (id 14553) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_4_1.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62861, when there are only 1810 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_g_7_2.ybn (id 14554) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_6_0.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 292, when there are only 240 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_0_0.ybn (id 14555) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_6_0.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65465, when there are only 1187 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_0_1.ybn (id 14556) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_6_1.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65422, when there are only 522 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_0_2.ybn (id 14557) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_6_1.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 36 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_1_0.ybn (id 14558) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_6_2.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61894, when there are only 2552 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_1_1.ybn (id 14559) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_f_6_2.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 36 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_1_2.ybn (id 14560) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_0_1.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65458, when there are only 1600 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_2_0.ybn (id 14561) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_0_0.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 13636, when there are only 12721 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_2_1.ybn (id 14562) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_1_0.ybn. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63423, when there are only 1939 vertices. [ 43719] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_2_2.ybn (id 14563) [ 43719] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_1_0.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65341, when there are only 108 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_2_3.ybn (id 14564) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_1_1.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65426, when there are only 1872 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_3_0.ybn (id 14565) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_1_1.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 100 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_3_1.ybn (id 14566) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_0_2.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61825, when there are only 3109 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_3_2.ybn (id 14567) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_0_2.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 36 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_4_0.ybn (id 14568) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_2_0.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61850, when there are only 5532 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_4_1.ybn (id 14569) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_2_0.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 30 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_4_2.ybn (id 14570) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_3_0.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63300, when there are only 2414 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_5_0.ybn (id 14571) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_3_0.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 66 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_5_1.ybn (id 14572) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_3_1.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4288, when there are only 3292 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_5_2.ybn (id 14573) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_3_1.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65260, when there are only 216 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_6_0.ybn (id 14574) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_4_0.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 72 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_6_1.ybn (id 14575) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_4_0.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65262, when there are only 3602 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_6_2.ybn (id 14576) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_2_1.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 11720, when there are only 5995 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_7_0.ybn (id 14577) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_2_1.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 36 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_7_1.ybn (id 14578) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_5_0.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 981, when there are only 920 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_7_2.ybn (id 14579) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_5_0.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 28 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_8_0.ybn (id 14580) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_5_1.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62250, when there are only 2100 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_h_8_1.ybn (id 14581) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_5_1.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 327, when there are only 216 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_0_0.ybn (id 14582) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_6_0.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 612 edge reference is invalid. It leads to vertex 62974, when there are only 3131 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_0_1.ybn (id 14583) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_6_0.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65510, when there are only 96 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_0_2.ybn (id 14584) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_4_1.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 14368, when there are only 12834 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_0_3.ybn (id 14585) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_4_1.ybn. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65338, when there are only 130 vertices. [ 43734] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_1_0.ybn (id 14586) [ 43734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_6_2.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 32 edge reference is invalid. It leads to vertex 1646, when there are only 1214 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_1_1.ybn (id 14587) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_6_2.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65160, when there are only 324 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_1_2.ybn (id 14588) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_7_0.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64832, when there are only 3329 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_1_3.ybn (id 14589) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_7_0.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 246 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_2_0.ybn (id 14590) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_7_0.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 64 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_2_1.ybn (id 14591) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_6_1.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5340, when there are only 3975 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_2_2.ybn (id 14592) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_6_1.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 263, when there are only 144 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_3_0.ybn (id 14593) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_7_1.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63320, when there are only 7574 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_3_1.ybn (id 14594) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_7_1.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 248, when there are only 214 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_3_2.ybn (id 14595) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_7_2.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 2333 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_4_0.ybn (id 14596) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_7_2.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 64 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_4_1.ybn (id 14597) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_0_0.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65505, when there are only 4368 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_5_0.ybn (id 14598) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_0_1.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 73 edge reference is invalid. It leads to vertex 57294, when there are only 7410 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_5_1.ybn (id 14599) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_0_1.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 90 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_6_0.ybn (id 14600) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_0_2.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 10475, when there are only 10055 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_6_1.ybn (id 14601) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_0_2.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 64 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_7_0.ybn (id 14602) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_0_2.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 51, when there are only 30 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_7_1.ybn (id 14603) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_2_0.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64560, when there are only 679 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_7_2.ybn (id 14604) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_1_1.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 2263 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_8_0.ybn (id 14605) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_1_2.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65073, when there are only 8439 vertices. [ 43750] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_i_8_1.ybn (id 14606) [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_1_0.ybn. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65110, when there are only 7414 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_0_0.ybn (id 14607) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_2_1.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64991, when there are only 525 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_0_1.ybn (id 14608) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_2_2.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 1091 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_1_0.ybn (id 14609) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_2_3.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 2623 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_1_1.ybn (id 14610) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_3_0.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6099, when there are only 4128 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_2_0.ybn (id 14611) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_3_0.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 88 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_2_1.ybn (id 14612) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_3_2.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64784, when there are only 1709 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_3_0.ybn (id 14613) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_3_2.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 106, when there are only 64 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_3_1.ybn (id 14614) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_4_0.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 44 edge reference is invalid. It leads to vertex 65527, when there are only 2994 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_4_0.ybn (id 14615) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_3_1.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64753, when there are only 3383 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_4_1.ybn (id 14616) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_3_1.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65477, when there are only 102 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_5_0.ybn (id 14617) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_4_1.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 5422 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_5_1.ybn (id 14618) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_4_1.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 120 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_5_2.ybn (id 14619) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_5_1.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61762, when there are only 9675 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_5_3.ybn (id 14620) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_5_1.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65323, when there are only 270 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_6_0.ybn (id 14621) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_4_2.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65402, when there are only 8013 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_6_1.ybn (id 14622) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_4_2.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 82 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_6_2.ybn (id 14623) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_5_0.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 21552, when there are only 8026 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_6_3.ybn (id 14624) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_5_0.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 96 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_7_0.ybn (id 14625) [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_5_2.ybn. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43766] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 44532, when there are only 16396 vertices. [ 43766] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_7_1.ybn (id 14626) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_5_2.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 132 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_8_0.ybn (id 14627) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_7_0.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4776, when there are only 3156 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_8_1.ybn (id 14628) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_7_0.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 126 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_8_2.ybn (id 14629) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_7_0.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 128 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_9_0.ybn (id 14630) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_6_1.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58875, when there are only 5354 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_9_1.ybn (id 14631) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_6_1.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 157, when there are only 82 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_j_9_2.ybn (id 14632) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_6_0.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 168 edge reference is invalid. It leads to vertex 64179, when there are only 6235 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_k_0_0.ybn (id 14633) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_6_0.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65510, when there are only 36 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_k_0_1.ybn (id 14634) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_6_2.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 9285, when there are only 8673 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_k_1_0.ybn (id 14635) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_6_2.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65528, when there are only 192 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_k_1_1.ybn (id 14636) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_7_2.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63134, when there are only 1631 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_k_2.ybn (id 14637) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_7_2.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 144 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_k_3_0.ybn (id 14638) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_7_1.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 140 edge reference is invalid. It leads to vertex 63749, when there are only 2796 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_k_3_1.ybn (id 14639) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_7_1.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65141, when there are only 282 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_k_4_0.ybn (id 14640) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_8_1.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 102 edge reference is invalid. It leads to vertex 11173, when there are only 10839 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_k_5_1.ybn (id 14641) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_8_1.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 64 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_k_6_0.ybn (id 14642) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_8_1.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65476, when there are only 66 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded hi@vremastered_k_6_1.ybn (id 14643) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_8_0.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 20089, when there are only 16955 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded vb_34_2.ybn (id 1935) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_h_8_0.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62123, when there are only 4862 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded vremastered_a_0_0.ybn (id 14644) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_0_2.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 64835, when there are only 635 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded vremastered_a_0_1.ybn (id 14645) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_0_0.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62286, when there are only 2923 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded vremastered_a_0_2.ybn (id 14646) [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_0_3.ybn. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61516, when there are only 5427 vertices. [ 43781] [b2699_GTAProce] MainThrd/ Loaded vremastered_a_1_0.ybn (id 14647) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_0_1.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63142, when there are only 2923 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_a_1_1.ybn (id 14648) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_1_0.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65128, when there are only 317 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_a_1_2.ybn (id 14649) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_1_3.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 822, when there are only 479 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_a_2_0.ybn (id 14650) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_1_1.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64186, when there are only 3413 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_a_2_1.ybn (id 14651) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_1_1.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65510, when there are only 36 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_a_2_2.ybn (id 14652) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_1_2.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 116 edge reference is invalid. It leads to vertex 63884, when there are only 4393 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_a_3_0.ybn (id 14653) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_1_2.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65496, when there are only 36 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_a_3_1.ybn (id 14654) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_2_1.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1541, when there are only 1110 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_a_3_2.ybn (id 14655) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_3_0.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3103, when there are only 2276 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_a_4_0.ybn (id 14656) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_3_0.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 66 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_a_4_1.ybn (id 14657) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_2_0.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63778, when there are only 2900 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_a_4_2.ybn (id 14658) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_2_2.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 11402, when there are only 9041 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_b_0_0.ybn (id 14659) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_3_2.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 1583 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_b_0_1.ybn (id 14660) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_3_1.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2672, when there are only 2555 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_b_1_0.ybn (id 14661) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_4_1.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 9577, when there are only 4867 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_b_1_1.ybn (id 14662) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_4_0.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54973, when there are only 10941 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_b_1_2.ybn (id 14663) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_6_0.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 65417, when there are only 3744 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_b_2_0.ybn (id 14664) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_6_1.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 190 edge reference is invalid. It leads to vertex 4301, when there are only 4172 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_b_2_1.ybn (id 14665) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_6_1.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65472, when there are only 82 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_b_2_2.ybn (id 14666) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_5_0.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 61342, when there are only 4337 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_b_3_0.ybn (id 14667) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_5_1.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65042, when there are only 4662 vertices. [ 43797] [b2699_GTAProce] MainThrd/ Loaded vremastered_b_3_1.ybn (id 14668) [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_5_1.ybn. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65472, when there are only 128 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_b_3_2.ybn (id 14669) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_7_1.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65344, when there are only 719 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_b_4_0.ybn (id 14670) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_7_2.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 33 edge reference is invalid. It leads to vertex 64155, when there are only 1869 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_b_4_1.ybn (id 14671) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_8_0.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 140 edge reference is invalid. It leads to vertex 65252, when there are only 2294 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_b_4_2.ybn (id 14672) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_7_0.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 4621, when there are only 4286 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_b_4_3.ybn (id 14673) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_7_0.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 192 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_c_0_0.ybn (id 14674) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_i_8_1.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 2114 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_c_0_1.ybn (id 14675) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_1_0.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65499, when there are only 196 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_c_0_2.ybn (id 14676) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_1_0.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65527, when there are only 2134 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_c_1_0.ybn (id 14677) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_0_1.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65442, when there are only 3548 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_c_1_1.ybn (id 14678) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_0_1.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 605, when there are only 236 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_c_2_0.ybn (id 14679) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_0_1.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 192 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_c_2_1.ybn (id 14680) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_0_0.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 4288 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_c_3_0.ybn (id 14681) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_0_0.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65517, when there are only 202 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_c_3_1.ybn (id 14682) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_1_1.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 929, when there are only 877 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_c_4_0.ybn (id 14683) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_1_1.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 84 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_c_4_1.ybn (id 14684) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_3_0.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63753, when there are only 2160 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_c_4_2.ybn (id 14685) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_3_0.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 64 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_0_0.ybn (id 14686) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_3_0.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65428, when there are only 180 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_0_1.ybn (id 14687) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_2_0.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60649, when there are only 2556 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_0_2.ybn (id 14688) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_2_0.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65099, when there are only 316 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_1_0.ybn (id 14689) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_2_1.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64843, when there are only 2332 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_1_1.ybn (id 14690) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_2_1.ybn. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 330 vertices. [ 43812] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_1_2.ybn (id 14691) [ 43812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_4_0.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2946, when there are only 1393 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_1_3.ybn (id 14692) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_4_0.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 96 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_2_0.ybn (id 14693) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_5_0.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65533, when there are only 948 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_2_1.ybn (id 14694) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_5_0.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65510, when there are only 60 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_2_2.ybn (id 14695) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_3_1.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65350, when there are only 1649 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_3_0.ybn (id 14696) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_3_1.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 144 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_3_1.ybn (id 14697) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_4_1.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65477, when there are only 3455 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_3_2.ybn (id 14698) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_4_1.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 192, when there are only 130 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_4_0.ybn (id 14699) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_5_1.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65296, when there are only 908 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_4_1.ybn (id 14700) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_5_1.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65460, when there are only 252 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_4_2.ybn (id 14701) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_5_3.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1579, when there are only 1054 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_4_3.ybn (id 14702) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_5_2.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 63892, when there are only 1381 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_5_0.ybn (id 14703) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_6_0.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63553, when there are only 1683 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_5_1.ybn (id 14704) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_6_0.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65513, when there are only 72 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_5_2.ybn (id 14705) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_6_3.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1787, when there are only 1772 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_6_0.ybn (id 14706) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_6_3.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65510, when there are only 30 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_6_1.ybn (id 14707) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_6_1.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62948, when there are only 3742 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_6_2.ybn (id 14708) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_6_2.ybn. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6316, when there are only 3715 vertices. [ 43828] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_7_0.ybn (id 14709) [ 43828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_7_0.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 117 edge reference is invalid. It leads to vertex 4558, when there are only 3453 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_7_1.ybn (id 14710) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_7_0.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 144 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_d_7_2.ybn (id 14711) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_8_1.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63534, when there are only 2114 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_0_0.ybn (id 14712) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_8_1.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65174, when there are only 252 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_0_1.ybn (id 14713) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_7_1.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5379, when there are only 4523 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_0_2.ybn (id 14714) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_7_1.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 302, when there are only 270 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_1_0.ybn (id 14715) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_8_2.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62050, when there are only 3138 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_1_1.ybn (id 14716) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_8_2.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 408, when there are only 234 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_1_2.ybn (id 14717) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_8_0.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64724, when there are only 3861 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_2_0.ybn (id 14718) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_8_0.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65432, when there are only 72 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_2_1.ybn (id 14719) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_k_0_0.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65450, when there are only 762 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_3_0.ybn (id 14720) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_k_0_0.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 72 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_3_1.ybn (id 14721) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_9_0.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65515, when there are only 2501 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_4_0.ybn (id 14722) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_9_0.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 136 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_4_1.ybn (id 14723) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_9_1.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 3454 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_5_0.ybn (id 14724) [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_5_1.ybn (id 14725) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_9_1.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 126 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_6_0.ybn (id 14726) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_9_2.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65357, when there are only 1431 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_6_1.ybn (id 14727) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_j_9_2.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 36 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_7_0.ybn (id 14728) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_k_1_1.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65199, when there are only 557 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_e_7_1.ybn (id 14729) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_k_1_0.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65274, when there are only 594 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_0_0.ybn (id 14730) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_k_0_1.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2627, when there are only 2232 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_0_1.ybn (id 14731) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_k_0_1.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 36 vertices. [ 43844] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_0_2.ybn (id 14732) [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_k_2.ybn. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1406, when there are only 713 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_1_0.ybn (id 14733) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_k_2.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65496, when there are only 36 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_1_1.ybn (id 14734) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_k_3_0.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 278, when there are only 186 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_1_2.ybn (id 14735) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_k_4_0.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 50 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_2_0.ybn (id 14736) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_k_5_1.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65451, when there are only 385 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_2_1.ybn (id 14737) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_k_3_1.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65391, when there are only 750 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_3_0.ybn (id 14738) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_k_3_1.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 198 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_3_1.ybn (id 14739) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_k_6_1.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 30 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_4_0.ybn (id 14740) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_k_6_1.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64936, when there are only 479 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_4_1.ybn (id 14741) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_k_6_0.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 544, when there are only 286 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_5_0.ybn (id 14742) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_a_0_0.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64484, when there are only 1419 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_5_1.ybn (id 14743) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_a_0_2.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63723, when there are only 984 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_6_0.ybn (id 14744) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_a_1_0.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 26 edge reference is invalid. It leads to vertex 65319, when there are only 1279 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_6_1.ybn (id 14745) [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_f_6_2.ybn (id 14746) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_a_1_1.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2768, when there are only 2192 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_0_0.ybn (id 14747) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_a_2_0.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 58 edge reference is invalid. It leads to vertex 65524, when there are only 1040 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_0_1.ybn (id 14748) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_a_1_2.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 1455, when there are only 983 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_0_2.ybn (id 14749) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_a_2_1.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 796 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_1_0.ybn (id 14750) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_a_3_2.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 454, when there are only 432 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_1_1.ybn (id 14751) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_a_4_0.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 228 has edge 624 which is > 460 [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_2_0.ybn (id 14752) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_a_4_0.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65201, when there are only 252 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_2_1.ybn (id 14753) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_a_4_1.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 981 vertices. [ 43859] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_3_0.ybn (id 14754) [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_0_0.ybn. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65395, when there are only 307 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_3_1.ybn (id 14755) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_0_0.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 has edge 614 which is > 539 [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_4_0.ybn (id 14756) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_0_1.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 has edge 523 which is > 410 [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_4_1.ybn (id 14757) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_0_1.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65475, when there are only 183 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_5_0.ybn (id 14758) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_1_1.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 626, when there are only 482 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_5_1.ybn (id 14759) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_1_0.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65443, when there are only 395 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_6_0.ybn (id 14760) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_1_0.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 31 edge reference is invalid. It leads to vertex 64873, when there are only 1029 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_6_1.ybn (id 14761) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_1_2.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65029, when there are only 774 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_6_2.ybn (id 14762) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_2_0.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 329 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_7_0.ybn (id 14763) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_2_2.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 10 has edge 170 which is > 142 [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_7_1.ybn (id 14764) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_3_0.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1408, when there are only 746 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_g_7_2.ybn (id 14765) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_3_1.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 21 edge reference is invalid. It leads to vertex 65331, when there are only 334 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_0_0.ybn (id 14766) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_2_1.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 2083, when there are only 1499 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_0_1.ybn (id 14767) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_4_1.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 708, when there are only 632 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_0_2.ybn (id 14768) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_3_2.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65023, when there are only 477 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_1_0.ybn (id 14769) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_4_0.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65493, when there are only 444 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_1_1.ybn (id 14770) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_b_4_2.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 412, when there are only 409 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_1_2.ybn (id 14771) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_c_0_2.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 294, when there are only 279 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_2_0.ybn (id 14772) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_c_0_0.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 200, when there are only 173 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_2_1.ybn (id 14773) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_c_0_1.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 997, when there are only 696 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_2_2.ybn (id 14774) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_c_1_1.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65369, when there are only 218 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_2_3.ybn (id 14775) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_c_1_0.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 20 edge reference is invalid. It leads to vertex 278, when there are only 184 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_3_0.ybn (id 14776) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_c_2_1.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 19 edge reference is invalid. It leads to vertex 326, when there are only 236 vertices. [ 43875] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_3_1.ybn (id 14777) [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_c_2_0.ybn. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 65511, when there are only 347 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_3_2.ybn (id 14778) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_c_3_1.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 183, when there are only 163 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_4_0.ybn (id 14779) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_c_4_0.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65134, when there are only 1106 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_4_1.ybn (id 14780) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_c_4_1.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 46 edge reference is invalid. It leads to vertex 65533, when there are only 937 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_4_2.ybn (id 14781) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_0_0.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 1445, when there are only 694 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_5_0.ybn (id 14782) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_c_4_2.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 51 edge reference is invalid. It leads to vertex 797, when there are only 544 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_5_1.ybn (id 14783) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_0_2.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 568, when there are only 352 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_5_2.ybn (id 14784) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_0_1.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65098, when there are only 781 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_6_0.ybn (id 14785) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_1_1.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1188, when there are only 756 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_6_1.ybn (id 14786) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_1_2.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 908 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_6_2.ybn (id 14787) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_1_0.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64867, when there are only 942 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_7_0.ybn (id 14788) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_1_3.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 25 edge reference is invalid. It leads to vertex 65526, when there are only 1030 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_7_1.ybn (id 14789) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_2_2.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 44 edge reference is invalid. It leads to vertex 65509, when there are only 180 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_7_2.ybn (id 14790) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_3_0.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 824, when there are only 590 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_8_0.ybn (id 14791) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_2_1.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 87 edge reference is invalid. It leads to vertex 65520, when there are only 248 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_h_8_1.ybn (id 14792) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_2_1.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65206, when there are only 327 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_0_0.ybn (id 14793) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_3_1.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65520, when there are only 2281 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_0_1.ybn (id 14794) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_3_2.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65207, when there are only 830 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_0_2.ybn (id 14795) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_5_1.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 1366, when there are only 811 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_0_3.ybn (id 14796) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_5_2.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 11 has edge 137 which is > 115 [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_1_0.ybn (id 14797) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_7_0.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65476, when there are only 92 vertices. [ 43891] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_1_1.ybn (id 14798) [ 43891] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_d_7_1.ybn. [ 43891] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65166, when there are only 292 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_1_2.ybn (id 14799) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_e_1_1.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 1162, when there are only 678 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_1_3.ybn (id 14800) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_e_1_1.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 205, when there are only 193 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_2_0.ybn (id 14801) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_e_2_0.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 147 has edge 370 which is > 273 [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_2_1.ybn (id 14802) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_e_3_0.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65372, when there are only 255 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_2_2.ybn (id 14803) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_e_3_1.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 64861, when there are only 1098 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_3_0.ybn (id 14804) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_e_5_0.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65105, when there are only 648 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_3_1.ybn (id 14805) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_e_4_0.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 44 edge reference is invalid. It leads to vertex 65483, when there are only 521 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_3_2.ybn (id 14806) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_e_4_0.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 53 has edge 565 which is > 558 [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_4_0.ybn (id 14807) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_e_7_0.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 211, when there are only 185 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_4_1.ybn (id 14808) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_e_6_1.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65207, when there are only 714 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_5_0.ybn (id 14809) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_e_6_1.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 165 edge reference is invalid. It leads to vertex 968, when there are only 637 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_5_1.ybn (id 14810) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_e_6_1.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 31 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_6_0.ybn (id 14811) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_e_7_1.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 238 edge reference is invalid. It leads to vertex 65341, when there are only 468 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_6_1.ybn (id 14812) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_f_0_2.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 has edge 584 which is > 414 [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_7_0.ybn (id 14813) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_f_0_2.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65476, when there are only 221 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_7_1.ybn (id 14814) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_f_0_1.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65534, when there are only 913 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_7_2.ybn (id 14815) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_f_2_0.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 96 has edge 588 which is > 541 [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_8_0.ybn (id 14816) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_f_2_0.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65515, when there are only 336 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_i_8_1.ybn (id 14817) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_f_2_1.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 227 has edge 357 which is > 351 [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_0_0.ybn (id 14818) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_f_2_1.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 65351, when there are only 281 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_0_1.ybn (id 14819) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_f_3_0.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 39 edge reference is invalid. It leads to vertex 65514, when there are only 237 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_1_0.ybn (id 14820) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_f_3_1.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 27 edge reference is invalid. It leads to vertex 64992, when there are only 693 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_1_1.ybn (id 14821) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_g_2_0.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65483, when there are only 171 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_2_0.ybn (id 14822) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_g_4_0.ybn. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 65525, when there are only 95 vertices. [ 43906] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_2_1.ybn (id 14823) [ 43906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_g_3_1.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 256 edge reference is invalid. It leads to vertex 65528, when there are only 474 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_3_0.ybn (id 14824) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_g_3_0.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 213, when there are only 155 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_3_1.ybn (id 14825) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_g_4_1.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 29 edge reference is invalid. It leads to vertex 1043, when there are only 923 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_4_0.ybn (id 14826) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_g_4_1.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65280, when there are only 935 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_4_1.ybn (id 14827) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_g_4_1.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65196, when there are only 386 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_5_0.ybn (id 14828) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_g_6_1.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 828, when there are only 750 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_5_1.ybn (id 14829) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_0_1.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 119, when there are only 82 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_5_2.ybn (id 14830) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_0_2.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 24 edge reference is invalid. It leads to vertex 65099, when there are only 794 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_5_3.ybn (id 14831) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_0_0.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65266, when there are only 238 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_6_0.ybn (id 14832) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_g_7_2.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 309 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_6_1.ybn (id 14833) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_1_0.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 614, when there are only 442 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_6_2.ybn (id 14834) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_1_1.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65301, when there are only 300 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_6_3.ybn (id 14835) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_1_2.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 65511, when there are only 102 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_7_0.ybn (id 14836) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_2_0.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 81 edge reference is invalid. It leads to vertex 65529, when there are only 147 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_7_1.ybn (id 14837) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_2_0.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 225, when there are only 209 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_8_0.ybn (id 14838) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_2_1.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 65523, when there are only 151 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_8_1.ybn (id 14839) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_2_1.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 128, when there are only 95 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_8_2.ybn (id 14840) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_2_3.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_9_0.ybn (id 14841) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_4_0.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65463, when there are only 81 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_9_1.ybn (id 14842) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_4_1.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65232, when there are only 333 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_j_9_2.ybn (id 14843) [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_4_2.ybn. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 21 edge reference is invalid. It leads to vertex 65505, when there are only 525 vertices. [ 43922] [b2699_GTAProce] MainThrd/ Loaded vremastered_k_0_0.ybn (id 14844) [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_5_2.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64985, when there are only 5638 vertices. [ 43937] [b2699_GTAProce] MainThrd/ Loaded vremastered_k_0_1.ybn (id 14845) [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_5_2.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 41, when there are only 28 vertices. [ 43937] [b2699_GTAProce] MainThrd/ Loaded vremastered_k_1_0.ybn (id 14846) [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_5_0.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 483 vertices. [ 43937] [b2699_GTAProce] MainThrd/ Loaded vremastered_k_1_1.ybn (id 14847) [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_6_2.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 261, when there are only 197 vertices. [ 43937] [b2699_GTAProce] MainThrd/ Loaded vremastered_k_2.ybn (id 14848) [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_6_1.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 42 has edge 293 which is > 265 [ 43937] [b2699_GTAProce] MainThrd/ Loaded vremastered_k_3_0.ybn (id 14849) [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_6_1.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 61660, when there are only 2998 vertices. [ 43937] [b2699_GTAProce] MainThrd/ Loaded vremastered_k_3_1.ybn (id 14850) [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_6_1.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 31 vertices. [ 43937] [b2699_GTAProce] MainThrd/ Loaded vremastered_k_4_0.ybn (id 14851) [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_6_0.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 354 has edge 743 which is > 518 [ 43937] [b2699_GTAProce] MainThrd/ Loaded vremastered_k_4_1.ybn (id 14852) [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_6_0.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1105, when there are only 966 vertices. [ 43937] [b2699_GTAProce] MainThrd/ Loaded vremastered_k_5_0.ybn (id 14853) [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_8_1.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 20 edge reference is invalid. It leads to vertex 65399, when there are only 154 vertices. [ 43937] [b2699_GTAProce] MainThrd/ Loaded vremastered_k_5_1.ybn (id 14854) [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_h_8_0.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 2528, when there are only 1738 vertices. [ 43937] [b2699_GTAProce] MainThrd/ Loaded vremastered_k_6_0.ybn (id 14855) [ 43937] [b2699_GTAProce] MainThrd/ Loaded vremastered_k_6_1.ybn (id 14856) [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_0_0.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 65530, when there are only 184 vertices. [ 43937] [b2699_GTAProce] MainThrd/ Loaded yoshi_cols.ybn (id 14857) [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_0_0.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 88 has edge 203 which is > 192 [ 43937] [b2699_GTAProce] MainThrd/ Mounted gtxd parenting data resources:/pnwsigns/gtxd.meta [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_0_1.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 52 has edge 229 which is > 217 [ 43937] [b2699_GTAProce] MainThrd/ Mounted gtxd parenting data resources:/yoshi/meta/gtxd.meta [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_0_1.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 140 vertices. [ 43937] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_SESSION init functions! [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_1_2.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 107 edge reference is invalid. It leads to vertex 849, when there are only 629 vertices. [ 43937] [b2699_GTAProce] MainThrd/ ^2Game finished loading! [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_1_2.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 27 edge reference is invalid. It leads to vertex 65527, when there are only 277 vertices. [ 43937] [b2699_GTAProce] MainThrd/ HostState transitioning from HS_IDLE to HS_LOADED [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_1_3.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65495, when there are only 271 vertices. [ 43937] [b2699_GTAProce] MainThrd/ HostState transitioning from HS_LOADED to HS_START_HOSTING [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_1_1.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65463, when there are only 547 vertices. [ 43937] [b2699_GTAProce] MainThrd/ HostState transitioning from HS_START_HOSTING to HS_HOSTING [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_2_1.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65389, when there are only 179 vertices. [ 43937] [b2699_GTAProce] MainThrd/ HostState transitioning from HS_HOSTING to HS_HOSTING_NET_GAME [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_2_2.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65535, when there are only 73 vertices. [ 43937] [b2699_GTAProce] MainThrd/ HostState transitioning from HS_HOSTING_NET_GAME to HS_HOSTED [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_2_0.ybn. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 29 has edge 400 which is > 373 [ 43953] [b2699_GTAProce] MainThrd/ Creating script environments for sessionmanager [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_3_2.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65515, when there are only 132 vertices. [ 43953] [b2699_GTAProce] MainThrd/ Creating script environments for mapmanager [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_4_0.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65174, when there are only 828 vertices. [ 43953] [b2699_GTAProce] MainThrd/ Creating script environments for chat [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_4_1.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65402, when there are only 1261 vertices. [ 43953] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_3_1.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 685, when there are only 664 vertices. [ 43953] [b2699_GTAProce] MainThrd/ Creating script environments for spawnmanager [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_6_0.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 301 vertices. [ 43953] [b2699_GTAProce] MainThrd/ Creating script environments for basic-gamemode [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_5_0.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 104 has edge 637 which is > 599 [ 43953] [b2699_GTAProce] MainThrd/ Creating script environments for hardcap [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_5_1.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 388, when there are only 300 vertices. [ 43953] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_6_1.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64700, when there are only 626 vertices. [ 43953] [b2699_GTAProce] MainThrd/ Creating script environments for rconlog [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_7_0.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64639, when there are only 635 vertices. [ 43953] [b2699_GTAProce] MainThrd/ Creating script environments for scoreboard [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_7_2.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65421, when there are only 1031 vertices. [ 43953] [b2699_GTAProce] MainThrd/ Creating script environments for RageUI [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_i_8_0.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65452, when there are only 1161 vertices. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ ^4RageUI - https://github.com/iTexZoz/RageUI - OpenSource Advanced UI Api^0Physics validation failed for asset vremastered_i_8_1.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 93 edge reference is invalid. It leads to vertex 65528, when there are only 831 vertices. [ 43953] [b2699_GTAProce] MainThrd/ [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_j_2_0.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 66 has edge 520 which is > 491 [ 43953] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_j_3_0.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 495, when there are only 389 vertices. [ 43953] [b2699_GTAProce] MainThrd/ Creating script environments for lvc [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_j_2_1.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 206 edge reference is invalid. It leads to vertex 65433, when there are only 396 vertices. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ ^4RageUI - https://github.com/iTexZoz/RageUI - OpenSource Advanced UI Api^0Physics validation failed for asset vremastered_j_5_2.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65156, when there are only 399 vertices. [ 43953] [b2699_GTAProce] MainThrd/ [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_j_7_0.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 65512, when there are only 227 vertices. [ 43953] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_j_8_2.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 131 has edge 224 which is > 209 [ 43953] [b2699_GTAProce] MainThrd/ Creating script environments for NativeUI [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_j_8_0.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 318 edge reference is invalid. It leads to vertex 65477, when there are only 548 vertices. [ 43953] [b2699_GTAProce] MainThrd/ Creating script environments for dv [ 43953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset yoshi_cols.ybn. [ 43953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 48 edge reference is invalid. It leads to vertex 9138, when there are only 6356 vertices. [ 43969] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset yoshi_cols.ybn. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57594, when there are only 8871 vertices. [ 43969] [b2699_GTAProce] MainThrd/ Creating script environments for stick [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset yoshi_cols.ybn. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64636, when there are only 684 vertices. [ 43969] [b2699_GTAProce] MainThrd/ Creating script environments for rpemotes-master [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset yoshi_cols.ybn. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 7824, when there are only 6926 vertices. [ 43969] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset yoshi_cols.ybn. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 56342, when there are only 6168 vertices. [ 43969] [b2699_GTAProce] MainThrd/ Creating script environments for dpclothing [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset yoshi_cols.ybn. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59284, when there are only 8307 vertices. [ 43969] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset yoshi_cols.ybn. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 24546, when there are only 18522 vertices. [ 43969] [b2699_GTAProce] MainThrd/ Creating script environments for sm [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset yoshi_cols.ybn. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63275, when there are only 19594 vertices. [ 43969] [b2699_GTAProce] MainThrd/ Creating script environments for death [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset yoshi_cols.ybn. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 41305, when there are only 30712 vertices. [ 43969] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset yoshi_cols.ybn. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 25 edge reference is invalid. It leads to vertex 63855, when there are only 26881 vertices. [ 43969] [b2699_GTAProce] MainThrd/ Creating script environments for h [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset yoshi_cols.ybn. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 51724, when there are only 28820 vertices. [ 43969] [b2699_GTAProce] MainThrd/ Creating script environments for inferno-vehicle-attachment [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset yoshi_cols.ybn. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63349, when there are only 31489 vertices. [ 43969] [b2699_GTAProce] MainThrd/ Loaded VehicleAttachment.Client.net, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_683456596 [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset yoshi_cols.ybn. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58133, when there are only 30292 vertices. [ 43969] [b2699_GTAProce] MainThrd/ Loaded Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed into ScriptDomain_683456596 [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset yoshi_cols.ybn. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43969] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 36946, when there are only 30167 vertices. [ 43969] [b2699_GTAProce] MainThrd/ Invalid key name ENTER [ 44078] [b2699_GTAProce] MainThrd/ Instantiated instance of script InfernoCollection.VehicleCollection.Client.Main. [ 44094] [b2699_GTAProce] MainThrd/ Registering Tick for attributed method OnTick [ 44094] [b2699_GTAProce] MainThrd/ Registering EventHandler Inferno-Collection:Vehicle-Attachment:Sync for attributed method OnSync, with parameters System.RuntimeType [ 44094] [b2699_GTAProce] MainThrd/ Registering EventHandler Inferno-Collection:Vehicle-Attachment:NewAttachment for attributed method OnNewAttachment, with parameters [ 44094] [b2699_GTAProce] MainThrd/ Registering EventHandler Inferno-Collection:Vehicle-Attachment:RemoveLastAttachment for attributed method OnRemoveLastAttachment, with parameters [ 44094] [b2699_GTAProce] MainThrd/ Registering command attach [ 44094] [b2699_GTAProce] MainThrd/ Registering command detach [ 44094] [b2699_GTAProce] MainThrd/ Registering command inferno-vehicle-attachment-forward [ 44094] [b2699_GTAProce] MainThrd/ Registering command inferno-vehicle-attachment-back [ 44094] [b2699_GTAProce] MainThrd/ Registering command inferno-vehicle-attachment-left [ 44094] [b2699_GTAProce] MainThrd/ Registering command inferno-vehicle-attachment-right [ 44094] [b2699_GTAProce] MainThrd/ Registering command inferno-vehicle-attachment-up [ 44094] [b2699_GTAProce] MainThrd/ Registering command inferno-vehicle-attachment-down [ 44094] [b2699_GTAProce] MainThrd/ Registering command inferno-vehicle-attachment-rotate-left [ 44094] [b2699_GTAProce] MainThrd/ Registering command inferno-vehicle-attachment-rotate-right [ 44094] [b2699_GTAProce] MainThrd/ Registering command inferno-vehicle-attachment-rotate-up [ 44094] [b2699_GTAProce] MainThrd/ Registering command inferno-vehicle-attachment-rotate-down [ 44094] [b2699_GTAProce] MainThrd/ Registering command inferno-vehicle-attachment-confirm [ 44094] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 44109] [b2699_GTAProce] MainThrd/ Creating script environments for C [ 44109] [b2699_GTAProce] MainThrd/ Error parsing script @C/client.lua in resource C: @C/client.lua:10: unexpected symbol near ')' [ 44109] [b2699_GTAProce] MainThrd/ Failed to load script client.lua. [ 44109] [b2699_GTAProce] MainThrd/ Creating script environments for FireScript [ 44281] [b2699_GTAProce] MainThrd/ Loaded FireScript.net, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_555252456 [ 44281] [b2699_GTAProce] MainThrd/ Instantiated instance of script FireScript.Fire. [ 44359] [b2699_GTAProce] MainThrd/ Instantiated instance of script FireScript.FireScript. [ 44359] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 44375] [b2699_GTAProce] MainThrd/ Creating script environments for DelObjGun [ 44375] [b2699_GTAProce] MainThrd/ Creating script environments for limits [ 44375] [b2699_GTAProce] MainThrd/ Creating script environments for Luxcontrol [ 44391] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 44391] [b2699_GTAProce] MainThrd/ Creating script environments for cinematiccam-master [ 44406] [b2699_GTAProce] MainThrd/ Creating script environments for rs9000 [ 44562] [b2699_GTAProce] MainThrd/ Loaded RS9000.net, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_748067353 [ 44562] [b2699_GTAProce] MainThrd/ Loaded Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed into ScriptDomain_748067353 [ 44687] [b2699_GTAProce] MainThrd/ Instantiated instance of script RS9000.Script. [ 44687] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 44703] [b2699_GTAProce] MainThrd/ Creating script environments for map [ 44703] [b2699_GTAProce] MainThrd/ Creating script environments for spike [ 44875] [b2699_GTAProce] MainThrd/ Loaded spike-strips.net, Version=1.0.0.30481, Culture=neutral, PublicKeyToken=null into ScriptDomain_254587934 [ 44875] [b2699_GTAProce] MainThrd/ Instantiated instance of script Spike_Strips_V.SpikeStripsScript. [ 44891] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 44891] [b2699_GTAProce] MainThrd/ Creating script environments for script [ 45047] [b2699_GTAProce] MainThrd/ Loaded Flashbang.Client.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1104976597 [ 45062] [b2699_GTAProce] MainThrd/ Instantiated instance of script Flashbang.Client.Main. [ 45078] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 45078] [b2699_GTAProce] MainThrd/ Creating script environments for vMenu [ 45234] [b2699_GTAProce] MainThrd/ Loaded vMenuClient.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1564801380 [ 45250] [b2699_GTAProce] MainThrd/ Instantiated instance of script vMenuClient.EntitySpawner. [ 45250] [b2699_GTAProce] MainThrd/ Registering Tick for attributed method MoveHandler [ 45250] [b2699_GTAProce] MainThrd/ Loaded MenuAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1564801380 [ 45281] [b2699_GTAProce] MainThrd/ Instantiated instance of script MenuAPI.MenuController. [ 45281] [b2699_GTAProce] MainThrd/ Registering EventHandler onResourceStop for attributed method OnResourceStop, with parameters System.RuntimeType [ 45281] [b2699_GTAProce] MainThrd/ Instantiated instance of script vMenuClient.EventManager. [ 45281] [b2699_GTAProce] MainThrd/ Registering EventHandler __cfx_nui:importData for attributed method ImportData, with parameters System.RuntimeType, System.RuntimeType [ 45281] [b2699_GTAProce] MainThrd/ Registering EventHandler __cfx_nui:disableImportExportNUI for attributed method DisableImportExportNUI, with parameters System.RuntimeType, System.RuntimeType [ 45297] [b2699_GTAProce] MainThrd/ Instantiated instance of script vMenuClient.FunctionsController. [ 45297] [b2699_GTAProce] MainThrd/ Registering EventHandler vMenu:SetupTickFunctions for attributed method SetupTickFunctions, with parameters [ 45297] [b2699_GTAProce] MainThrd/ Registering EventHandler vMenu:PlayerJoinQuit for attributed method OnJoinQuitNotification, with parameters System.RuntimeType, System.RuntimeType [ 45312] [b2699_GTAProce] MainThrd/ Instantiated instance of script vMenuClient.MainMenu. [ 45312] [b2699_GTAProce] MainThrd/ Registering EventHandler vMenu:SetServerState for attributed method SetServerState, with parameters System.RuntimeType [ 45312] [b2699_GTAProce] MainThrd/ Registering EventHandler vMenu:ReceivePlayerList for attributed method ReceivedPlayerList, with parameters System.RuntimeType [ 45312] [b2699_GTAProce] MainThrd/ Instantiated instance of script vMenuClient.MpPedDataManager. [ 45312] [b2699_GTAProce] MainThrd/ Instantiated instance of script vMenuClient.NoClip. [ 45312] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 45312] [b2699_GTAProce] MainThrd/ Creating script environments for eup_ui [ 45406] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 45422] [b2699_GTAProce] MainThrd/ Creating script environments for ph [ 45422] [b2699_GTAProce] MainThrd/ Creating script environments for PolyZone-master [ 45437] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 45437] [b2699_GTAProce] MainThrd/ Creating script environments for bob74_ipl [ 45453] [b2699_GTAProce] MainThrd/ Still executing script initialization routines... [ 45500] [b2699_GTAProce] MainThrd/ Dropping duplicate player for netID 3 (slotID 128). [ 45500] [b2699_GTAProce] MainThrd/ Dropping duplicate player for netID 3 (slotID 128). [ 45516] [b2699_GTAProce] MainThrd/ Loaded Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed into ScriptDomain_1564801380 [ 46203] [b2699_GTAProce] MainThrd/ ^1SCRIPT ERROR: @ph/client.lua:10: attempt to call a nil value (global 'SetWeaponDamageModifier')^7 [ 46203] [b2699_GTAProce] MainThrd/ ^3> fn^7 (^5@ph/client.lua^7:10) [ 46406] [b2699_GTAProce] MainThrd/ Returning device Realtek HD Audio 2nd output (Realtek(R) Audio) for GUID {AD967817-49E7-4401-AEE9-06B880648532} [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 52 vertices. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 110, when there are only 75 vertices. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 60 vertices. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 49 vertices. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 120, when there are only 65 vertices. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 90, when there are only 83 vertices. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 52 vertices. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 90, when there are only 83 vertices. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65493, when there are only 75 vertices. [ 46578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 71 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65451, when there are only 69 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 52 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_01_4.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 49 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 49 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 123, when there are only 83 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 96, when there are only 83 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 48 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 71 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 71 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 71 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 69 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 196, when there are only 105 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 201, when there are only 105 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 111, when there are only 65 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 65 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 67, when there are only 51 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 75 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 152, when there are only 83 vertices. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46594] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 152, when there are only 83 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 49 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_07_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 96, when there are only 83 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 83 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 75 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 75 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 60 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 60 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65535, when there are only 49 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 52 vertices. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 65 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 65 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 54 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 71 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 71 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 71 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 163, when there are only 69 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 71 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 71 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 71 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 71 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65476, when there are only 69 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 71 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 71 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 163, when there are only 73 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 163, when there are only 73 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 75 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 54 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 52 vertices. [ 46625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 75 vertices. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 83 vertices. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_22_1.ybn. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 110, when there are only 75 vertices. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_3_1.ybn. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 113 edge reference is invalid. It leads to vertex 64853, when there are only 3388 vertices. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_3_1.ybn. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65491, when there are only 252 vertices. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_6_0.ybn. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 613 edge reference is invalid. It leads to vertex 65499, when there are only 2100 vertices. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_e_6_0.ybn. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 190, when there are only 174 vertices. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_1_0.ybn. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63423, when there are only 1939 vertices. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_1_0.ybn. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65341, when there are only 108 vertices. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_6_0.ybn. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 612 edge reference is invalid. It leads to vertex 62974, when there are only 3131 vertices. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vremastered_g_6_0.ybn. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65510, when there are only 96 vertices. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vremastered_e_3_1.ybn. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46641] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 64861, when there are only 1098 vertices. [ 53891] [b2699_GTAProce] MainThrd/ SET_VEHICLE_CURRENT_RPM: No such entity [ 53891] [b2699_GTAProce] MainThrd/ [ 56172] [b2699_DumpServ] 22404/ Process crash captured. Crash dialog content: [ 56172] [b2699_DumpServ] 22404/ GTA5_b2699.exe!sub_14048740C (0x9b) [ 56172] [b2699_DumpServ] 22404/ An error at GTA5_b2699.exe!sub_14048740C (0x9b) caused FiveM to stop working. A crash report is being uploaded to the FiveM developers. [ 56172] [b2699_DumpServ] 22404/ [ 56172] [b2699_DumpServ] 22404/ Legacy crash hash: monkey-cola-mexico [ 56187] [b2699_DumpServ] 22404/ Stack trace: [ 56187] [b2699_DumpServ] 22404/ GTA5_b2699.exe!sub_14048740C (0x9b) [ 56187] [b2699_DumpServ] 22404/ GTA5_b2699.exe!sub_14034CDE8 (0x11) [ 56187] [b2699_DumpServ] 22404/ GTA5_b2699.exe!sub_14038018C (0x21c) [ 56187] [b2699_DumpServ] 22404/ GTA5_b2699.exe!sub_1412A68F4 (0x7c) [ 56187] [b2699_DumpServ] 22404/ GTA5_b2699.exe!sub_14034B24C (0x38) [ 56187] [b2699_DumpServ] 22404/ GTA5_b2699.exe!sub_14002092C (0x5c) [ 56187] [b2699_DumpServ] 22404/ GTA5_b2699.exe!sub_1415E093C (0xe3) [ 56187] [b2699_DumpServ] 22404/ [ 61641] [b2699_DumpServ] 22404/ Crash report service returned si-09237a0daa2c4a108ead8c257979a289