[ 0] [ DumpServer] 6564/ DumpServer is active and waiting. [ 0] [ FiveM] 448/ --- BEGIN LOGGING AT Sat Oct 17 11:49:57 2020 --- [ 7016] [ FiveM] 448/ CitizenFX Steam child starting - command line: "C:\Multis\GTA-5-1-FiveM\ClientN\FiveM.exe" [ 7125] [ FiveM] 448/ hello from "C:\Multis\GTA-5-1-FiveM\ClientN\FiveM.exe" [ 7406] [ FiveM] 448/ Got ros:launcher process - pid 6804 [ 8172] [ ROSLauncher] 3456/ hello from "C:\Multis\GTA-5-1-FiveM\ClientN\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=2336 "C:\program files\rockstar games\launcher\launcher.exe" [ 9078] [ ROSLauncher] 3456/ launcher! "C:\Multis\GTA-5-1-FiveM\ClientN\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=2336 "C:\program files\rockstar games\launcher\launcher.exe" [ 9188] [ ROSLauncher] 3456/ Replacing function table list entry 0x140a11000 with 0x140a11000 [ 9906] [ GTAProcess] 5028/ CitizenFX Steam child starting - command line: "C:\Multis\GTA-5-1-FiveM\ClientN\FiveM.exe" [ 9922] [ GTAProcess] 5028/ hello from "C:\Multis\GTA-5-1-FiveM\ClientN\FiveM.exe" [ 10609] [ SteamChild] 4592/ CitizenFX Steam child starting - command line: "C:\Multis\GTA-5-1-FiveM\ClientN\cache\subprocess\FiveM_SteamChild.exe" -steamparent:2736 [ 10609] [ SteamChild] 4592/ Initializing Steam parent. [ 10625] [ SteamChild] 4592/ Initializing Steam parent: Steam's running. [ 12109] [ ROSLauncher] 4732/ Got ROS service - pid 5488 [ 12203] [ SteamChild] 4592/ Initializing Steam parent: Initializing presence. [ 12203] [ SteamChild] 4592/ Initializing Steam parent: Attempting to run processes. [ 12453] [ ROSService] 4088/ hello from "C:\Multis\GTA-5-1-FiveM\ClientN\cache\subprocess\FiveM_ROSService" ros:service [ 12484] [ SteamChild] 4288/ CitizenFX Steam child starting - command line: "C:\Multis\GTA-5-1-FiveM\ClientN\cache\subprocess\FiveM_SteamChild.exe" -steamchild:2336 [ 12500] [ SteamChild] 4288/ game parent PID: 2336 [ 12500] [ SteamChild] 4288/ waiting for process to exit... [ 12531] [ ROSService] 4088/ service! "C:\Multis\GTA-5-1-FiveM\ClientN\cache\subprocess\FiveM_ROSService" ros:service [ 12531] [ ROSService] 4088/ Replacing function table list entry 0x140039000 with 0x140039000 [ 12672] [ ROSService] 4088/ SetServiceStatus: 4 [ 15047] [ ROSLauncher] 4600/ launcher say Checking for critical updates for launcher... [ 15063] [ ROSLauncher] 3456/ launcher say Loading SC DLL... [ 15078] [ ROSLauncher] 3456/ launcher say Loading SCUI... 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{"machine":{"global":{"createDesktopShortcuts":true,"createStartMenuShortcuts":true,"defaultInstallationPath":"","defaultLanguage":"en-US","lastSysInfoSendDate":1602903627},"titles":{"lanoire":{"adapter":"Default","ambientOcclusion":"YES","anisotropicFiltering":1,"antialiasing":0,"environmentMap":"Quality","facialQuality":"Quality","fullScreen":"NO","interfaceSize":"Normal","keyboard":"US","language":"English","lightingQuality":"Quality","lodQuality":"Quality","renderer":"DirectX 11","resolution":"1280x720x60","shadowQuality":"Quality","textureQuality":"Quality","threading":"Multi"},"lanoirevr":{"adapter":"Default","ambientOcclusion":"NO","anisotropicFiltering":1,"antialiasing":1,"environmentMap":"Quality","facialQuality":"Quality","fullScreen":"NO","interfaceSize":"Normal","keyboard":"US","language":"English","languageSet":"NO","lightingQuality":"Quality","lodQuality":"Quality","renderer":"DirectX 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[ 16125] [ ROSLauncher] 6256/ SC JS message: SetGameLibraries -> {"libraries":[{"location":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2","spaceBytes":126840078336},{"location":"C:\\Program Files\\Rockstar Games","spaceBytes":126840078336}]} [ 16438] [ ROSLauncher] 6256/ SC JS message: TitlePlayTime -> {"titles":[]} [ 16578] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto 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Noire: The VR Case Files","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"neverInstallable","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoirevr"} [ 16688] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: Vice City","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtavc"} [ 16703] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto III","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta3"} [ 16719] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-16T20:00:46-07:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"verifying","updateTotal":72484280},"titleName":"gta5"} [ 16750] [ GTAProcess] 5028/ Replacing function table list entry 0x142e1c000 with 0x142e1c000 [ 16750] [ GTAProcess] 5028/ pre-gameload component fx [ 16766] [ GTAProcess] 5028/ pre-gameload component rage:allocator:five [ 16766] [ GTAProcess] 5028/ pre-gameload component steam [ 16766] [ GTAProcess] 5028/ pre-gameload component vfs:core [ 16781] [ GTAProcess] 5028/ pre-gameload component citizen:resources:core [ 16781] [ GTAProcess] 5028/ pre-gameload component http-client [ 16781] [ GTAProcess] 5028/ pre-gameload component rage:scripting:five [ 16813] [ GTAProcess] 5028/ pre-gameload component scripting:gta [ 16828] [ GTAProcess] 5028/ pre-gameload component conhost:v2 [ 16828] [ GTAProcess] 5028/ pre-gameload component citizen:scripting:core [ 16828] [ GTAProcess] 5028/ pre-gameload component citizen:resources:client [ 16828] [ GTAProcess] 5028/ pre-gameload component rage:device:five [ 16922] [ GTAProcess] 5028/ pre-gameload component rage:nutsnbolts:five [ 17031] [ GTAProcess] 5028/ Skipping XAudio2 patches - XAudio 2.7 is present. [ 17047] [ GTAProcess] 5028/ pre-gameload component rage:input:five [ 17047] [ GTAProcess] 5028/ pre-gameload component rage:graphics:five [ 17094] [ GTAProcess] 5028/ pre-gameload component gta:core:five [ 17125] [ GTAProcess] 5028/ pre-gameload component gta:game:five [ 17125] [ GTAProcess] 5028/ pre-gameload component gta:mission-cleanup:five [ 17141] [ GTAProcess] 5028/ pre-gameload component rage:formats:x [ 17141] [ GTAProcess] 5028/ pre-gameload component gta:streaming:five [ 17250] [ GTAProcess] 5028/ pre-gameload component citizen:level-loader:five [ 17250] [ GTAProcess] 5028/ pre-gameload component citizen:resources:gta [ 17266] [ GTAProcess] 5028/ pre-gameload component font-renderer [ 17266] [ GTAProcess] 5028/ [FontRenderer] Initializing DirectWrite. [ 17281] [ GTAProcess] 5028/ pre-gameload component nui:core [ 17281] [ GTAProcess] 5028/ pre-gameload component scrbind:base [ 17281] [ GTAProcess] 5028/ pre-gameload component nui:resources [ 17297] [ GTAProcess] 5028/ pre-gameload component profiles [ 17297] [ GTAProcess] 5028/ pre-gameload component net:base [ 17313] [ GTAProcess] 5028/ pre-gameload component net:tcp-server [ 17313] [ GTAProcess] 5028/ pre-gameload component net:http-server [ 17313] [ GTAProcess] 5028/ pre-gameload component ros-patches:five [ 17328] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-16T20:00:46-07:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"verifying","updateTotal":72484280},"titleName":"gta5"} [ 17328] [ GTAProcess] 5028/ pre-gameload component net [ 17328] [ GTAProcess] 5028/ pre-gameload component devcon [ 17359] [ GTAProcess] 5028/ pre-gameload component voip:mumble [ 17375] [ GTAProcess] 5028/ pre-gameload component gta:net:five [ 17422] [ GTAProcess] 5028/ pre-gameload component citizen:legacy-net:resources [ 17438] [ GTAProcess] 5028/ pre-gameload component debug:net [ 17438] [ GTAProcess] 5028/ pre-gameload component citizen:game:ipc [ 17453] [ GTAProcess] 5028/ pre-gameload component citizen:game:main [ 17469] [ GTAProcess] 5028/ pre-gameload component asi:five [ 17500] [ GTAProcess] 5028/ pre-gameload component scripthookv [ 17500] [ GTAProcess] 5028/ pre-gameload component extra-natives:five [ 17516] [ GTAProcess] 5028/ pre-gameload component lovely-script [ 17516] [ GTAProcess] 5028/ pre-gameload component glue [ 17531] [ GTAProcess] 5028/ pre-gameload component loading-screens:five [ 17531] [ GTAProcess] 5028/ pre-gameload component citizen:scripting:lua [ 17547] [ GTAProcess] 5028/ pre-gameload component handling-loader:five [ 17563] [ GTAProcess] 5028/ pre-gameload component nui:gsclient [ 17578] [ GTAProcess] 5028/ pre-gameload component n19ui [ 17578] [ GTAProcess] 5028/ pre-gameload component citizen:scripting:mono [ 17578] [ GTAProcess] 5028/ pre-gameload component nui:profiles [ 17594] [ GTAProcess] 5028/ pre-gameload component tool:formats [ 17594] [ GTAProcess] 5028/ pre-gameload component citizen:mod-loader:five [ 17609] [ GTAProcess] 5028/ pre-gameload component citizen:resources:metadata:lua [ 17609] [ GTAProcess] 5028/ pre-gameload component vfs:impl:rage [ 17625] [ GTAProcess] 5028/ pre-gameload component citizen:scripting:v8 [ 17625] [ GTAProcess] 5028/ pre-gameload component fxdk:main [ 17625] [ GTAProcess] 5028/ pre-gameload component citizen:playernames:five [ 17641] [ GTAProcess] 5028/ pre-gameload component citizen:scripting:lua54 [ 17641] [ GTAProcess] 5028/ pre-gameload component discord [ 17656] [ GTAProcess] 5028/ pre-gameload component devtools:five [ 17656] [ GTAProcess] 5028/ pre-gameload component tool:vehrec [ 17656] [ GTAProcess] 5028/ pre-gameload component adhesive [ 17672] [ GTAProcess] 5028/ pre-gameload component legacy-game:re3 [ 17688] [ GTAProcess] 788/ MumbleAudioInput::InitializeAudioDevice: Initialized audio capture device. [ 18219] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-16T20:00:46-07:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"starting","updateTotal":72484280},"titleName":"gta5"} [ 18313] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-16T20:00:46-07:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 23313] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-17T04:50:16-07:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 23313] [ ROSLauncher] 6256/ SC JS message: SetGameLaunchState -> {"launchState":"prelaunch","message":"","titleName":"gta5"} [ 30813] [ GTAProcess] 4968/ failed to set discourse identity: [json.exception.type_error.302] type must be string, but is null [ 34016] [ GTAProcess] 5028/ Loading content XML: dlc_patchDay20NGCRC:/content.xml [ 34016] [ GTAProcess] 5028/ Loading content XML: dlc_PATCHDAY19NGCRC:/content.xml [ 34031] [ GTAProcess] 5028/ Loading content XML: dlc_PATCHDAY18NGCRC:/content.xml [ 34031] [ GTAProcess] 5028/ Loading content XML: dlc_PATCHDAY17NGCRC:/content.xml [ 34031] [ GTAProcess] 5028/ Loading content XML: dlc_PATCHDAY16NGCRC:/content.xml [ 34047] [ GTAProcess] 5028/ Loading content XML: dlc_PATCHDAY15NGCRC:/content.xml [ 34047] [ GTAProcess] 5028/ Loading content XML: dlc_PATCHDAY14NGCRC:/content.xml [ 34063] [ GTAProcess] 5028/ Loading content XML: dlc_PATCHDAY13NGCRC:/content.xml [ 34063] [ GTAProcess] 5028/ Loading content XML: dlc_PATCHDAY12NGCRC:/content.xml [ 34078] [ GTAProcess] 5028/ Loading content XML: dlc_PATCHDAY11NGCRC:/content.xml [ 34078] [ GTAProcess] 5028/ Loading content XML: dlc_PATCHDAY10NGCRC:/content.xml [ 34078] [ GTAProcess] 5028/ Loading content XML: dlc_patchday9NGCRC:/content.xml [ 34094] [ GTAProcess] 5028/ Loading content XML: dlc_PATCHDAY8NGCRC:/content.xml [ 34094] [ GTAProcess] 5028/ Loading content XML: dlc_patchDay7NGCRC:/content.xml [ 34109] [ GTAProcess] 5028/ Loading content XML: dlc_patchDay6NGCRC:/content.xml [ 34109] [ GTAProcess] 5028/ Loading content XML: dlc_patchDay5NGCRC:/content.xml [ 34125] [ GTAProcess] 5028/ Loading content XML: dlc_patchDay4NGCRC:/content.xml [ 34125] [ GTAProcess] 5028/ Loading content XML: dlc_patchDay3NGCRC:/content.xml [ 34125] [ GTAProcess] 5028/ Loading content XML: dlc_patchDay2bNGCRC:/content.xml [ 34141] [ GTAProcess] 5028/ Loading content XML: dlc_patchDay2NGCRC:/content.xml [ 34141] [ GTAProcess] 5028/ Loading content XML: dlc_patchDay1NGCRC:/content.xml [ 34141] [ GTAProcess] 5028/ Loading content XML: dlc_mpPatchesNGCRC:/content.xml [ 35031] [ GTAProcess] 5028/ NullInitializeGraphics [ 35234] [ DumpServer] 4708/ Process crash captured. Crash dialog content: [ 35234] [ DumpServer] 4708/ NVIDIA GPU drivers encountered an error [ 35250] [ DumpServer] 4708/ FiveM crashed due to NVIDIA GPU drivers. [ 35250] [ DumpServer] 4708/ This is not the fault of the FiveM developers, and can not be resolved by them. NVIDIA does not provide any error reporting contacts to use to report this problem, nor do they provide debugging information that the developers can use to resolve this issue. [ 35328] [ GTAProcess] 4968/ Clear-Site-Data header on 'https://runtime.fivem.net/tweets.json': Cleared data types: "cache". (@game/ui/root.html:0) [ 35406] [ GTAProcess] 5028/ ^2Opening GTAVLauncher_Pipe, waiting for launcher to load... [ 35422] [ GTAProcess] 5028/ ^2Launcher gave all-clear - waiting for pipe. [ 35422] [ GTAProcess] 5028/ ^2Launcher is fine, continuing to initialize! [ 35594] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Running INIT_CORE init functions [ 35609] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (52 total) [ 35625] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking InitSystem INIT_CORE init (1 out of 52) [ 35656] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderLib INIT_CORE init (2 out of 52) [ 37234] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_CORE init (3 out of 52) [ 37250] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_CORE init (4 out of 52) [ 37266] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_CORE init (5 out of 52) [ 37328] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_CORE init (6 out of 52) [ 37344] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_CORE init (7 out of 52) [ 37344] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_CORE init (8 out of 52) [ 37844] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_CORE init (9 out of 52) [ 37859] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_CORE init (10 out of 52) [ 37875] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CCullZones INIT_CORE init (11 out of 52) [ 37891] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CExpensiveProcessDistributer INIT_CORE init (12 out of 52) [ 37906] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_CORE init (13 out of 52) [ 37906] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CutSceneManagerWrapper INIT_CORE init (14 out of 52) [ 37969] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CAnimSceneManager INIT_CORE init (15 out of 52) [ 37984] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPortalTracker INIT_CORE init (16 out of 52) [ 38094] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_CORE init (17 out of 52) [ 47594] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_CORE init (18 out of 52) [ 47672] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_CORE init (19 out of 52) [ 47688] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPlantMgr INIT_CORE init (20 out of 52) [ 51797] [ GTAProcess] 5028/ Warning: LoadObjectsNow took 4203 msec (invoked from 00000001415872ed)! [ 51813] [ GTAProcess] 5028/ ---------------- DO FIX THE ABOVE ^ [ 51906] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderHairSort INIT_CORE init (21 out of 52) [ 51922] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_CORE init (22 out of 52) [ 51938] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_CORE init (23 out of 52) [ 51938] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_CORE init (24 out of 52) [ 52266] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_CORE init (25 out of 52) [ 52281] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking VideoRecording INIT_CORE init (26 out of 52) [ 52281] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlayback INIT_CORE init (27 out of 52) [ 52297] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlaybackThumbnailManager INIT_CORE init (28 out of 52) [ 52313] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_CORE init (29 out of 52) [ 52500] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CFrontendStatsMgr INIT_CORE init (30 out of 52) [ 52516] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CControllerLabelMgr INIT_CORE init (31 out of 52) [ 52531] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_CORE init (32 out of 52) [ 52531] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_CORE init (33 out of 52) [ 53484] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_CORE init (34 out of 52) [ 53484] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_CORE init (35 out of 52) [ 53500] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_CORE init (36 out of 52) [ 53500] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_CORE init (37 out of 52) [ 53516] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_CORE init (38 out of 52) [ 53531] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CWaypointRecording INIT_CORE init (39 out of 52) [ 53531] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_CORE init (40 out of 52) [ 53547] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskClassInfoManager INIT_CORE init (41 out of 52) [ 53563] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CTuningManager INIT_CORE init (42 out of 52) [ 53563] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CAppDataMgr INIT_CORE init (43 out of 52) [ 53578] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CNetRespawnMgr INIT_CORE init (44 out of 52) [ 53594] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CAgitatedManager INIT_CORE init (45 out of 52) [ 53594] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioActionManager INIT_CORE init (46 out of 52) [ 53609] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_CORE init (47 out of 52) [ 53609] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPostScan INIT_CORE init (48 out of 52) [ 53625] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr INIT_CORE init (49 out of 52) [ 53641] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_CORE init (50 out of 52) [ 53641] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CIplCullBox INIT_CORE init (51 out of 52) [ 53656] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking perfClearingHouse INIT_CORE init (52 out of 52) [ 53672] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (11 total) [ 53672] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScene INIT_CORE init (1 out of 11) [ 55797] [ GTAProcess] 4728/ Getting auth ticket for pipe appID 218 - should be 218. [ 56500] [ GTAProcess] 5028/ Warning: LoadObjectsNow took 2047 msec (invoked from 00000001415dd7a3)! [ 56531] [ GTAProcess] 5028/ ---------------- DO FIX THE ABOVE ^ [ 56609] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_CORE init (2 out of 11) [ 56641] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_CORE init (3 out of 11) [ 56953] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInit INIT_CORE init (4 out of 11) [ 56953] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_CORE init (5 out of 11) [ 57031] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_CORE init (6 out of 11) [ 57047] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLightManager INIT_CORE init (7 out of 11) [ 57047] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLights INIT_CORE init (8 out of 11) [ 57047] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking AmbientLights INIT_CORE init (9 out of 11) [ 57063] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_CORE init (10 out of 11) [ 57078] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_CORE init (11 out of 11) [ 57078] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (21 total) [ 57078] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_CORE init (1 out of 21) [ 57094] [ GTAProcess] 5028/ loading AUDIO_SOUNDDATA xm18:/x64/audio/dlcAWXM2018_sounds.dat. [ 57109] [ GTAProcess] 5028/ done loading xm18:/x64/audio/dlcAWXM2018_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 57109] [ GTAProcess] 5028/ loading AUDIO_WAVEPACK xm18:/x64/audio/sfx/dlc_AWXM2018. [ 57125] [ GTAProcess] 5028/ done loading xm18:/x64/audio/sfx/dlc_AWXM2018 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 57125] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking cStoreScreenMgr INIT_CORE init (2 out of 21) [ 57125] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorUI INIT_CORE init (3 out of 21) [ 57141] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking WatermarkRenderer INIT_CORE init (4 out of 21) [ 57141] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CMousePointer INIT_CORE init (5 out of 21) [ 57156] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CTextInputBox INIT_CORE init (6 out of 21) [ 57156] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking 0x602ee6e2 INIT_CORE init (7 out of 21) [ 57172] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_CORE init (8 out of 21) [ 57188] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_CORE init (9 out of 21) [ 57188] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking WarningScreen INIT_CORE init (10 out of 21) [ 57188] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_CORE init (11 out of 21) [ 57203] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_CORE init (12 out of 21) [ 57203] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_CORE init (13 out of 21) [ 57219] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CGameStreamMgr INIT_CORE init (14 out of 21) [ 57219] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4d167300 INIT_CORE init (15 out of 21) [ 57234] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwMetaDataStore INIT_CORE init (16 out of 21) [ 57234] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayCoordinator INIT_CORE init (17 out of 21) [ 57250] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorInterface INIT_CORE init (18 out of 21) [ 57250] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking UI3DDrawManager INIT_CORE init (19 out of 21) [ 57250] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4f916676 INIT_CORE init (20 out of 21) [ 57266] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CCreditsText INIT_CORE init (21 out of 21) [ 57266] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Done running INIT_CORE init functions! [ 64125] [ GTAProcess] 4728/ Required resources: spawnmanager hardcap justjoin FUN justmp04 fivem webadmin rconlog justmp05 justmp01 justmp02 justmp03 sessionmanager mapmanager justplay [ 65797] [ SteamChild] 4740/ CitizenFX Steam child starting - command line: "C:\Multis\GTA-5-1-FiveM\ClientN\cache\subprocess\FiveM_SteamChild.exe" -steamparent:2736 [ 65797] [ SteamChild] 4740/ Initializing Steam parent. [ 65813] [ SteamChild] 4740/ Initializing Steam parent: Steam's running. [ 65875] [ SteamChild] 4740/ Initializing Steam parent: Initializing presence. [ 66078] [ SteamChild] 6076/ CitizenFX Steam child starting - command line: "C:\Multis\GTA-5-1-FiveM\ClientN\cache\subprocess\FiveM_SteamChild.exe" -steamchild:2336 [ 66078] [ SteamChild] 6076/ game parent PID: 2336 [ 66094] [ SteamChild] 6076/ waiting for process to exit... [ 66234] [ GTAProcess] 2096/ ^2Received connectOK: ServerID 353, SlotID 65535, HostID 65535 [ 66281] [ GTAProcess] 3252/ ^2Network connected, triggering initial game load... [ 66391] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Running INIT_BEFORE_MAP_LOADED init functions [ 66406] [ GTAProcess] 5028/ Loading default meta overrides (total: 0) [ 66406] [ GTAProcess] 5028/ Done loading default meta overrides! [ 66422] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (31 total) [ 66422] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_BEFORE_MAP_LOADED init (1 out of 31) [ 66438] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_BEFORE_MAP_LOADED init (2 out of 31) [ 66438] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_BEFORE_MAP_LOADED init (3 out of 31) [ 66453] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_BEFORE_MAP_LOADED init (4 out of 31) [ 66453] [ GTAProcess] 5028/ Loading 254 handling entries from commoncrc:/data/handling.meta [ 66453] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking INSTANCESTORE INIT_BEFORE_MAP_LOADED init (5 out of 31) [ 66469] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_BEFORE_MAP_LOADED init (6 out of 31) [ 66469] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwMapTypesStore INIT_BEFORE_MAP_LOADED init (7 out of 31) [ 66484] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo INIT_BEFORE_MAP_LOADED init (8 out of 31) [ 66484] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPatrolRoutes INIT_BEFORE_MAP_LOADED init (9 out of 31) [ 66484] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_BEFORE_MAP_LOADED init (10 out of 31) [ 66500] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_BEFORE_MAP_LOADED init (11 out of 31) [ 66500] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_BEFORE_MAP_LOADED init (12 out of 31) [ 66531] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_BEFORE_MAP_LOADED init (13 out of 31) [ 66547] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_BEFORE_MAP_LOADED init (14 out of 31) [ 66547] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_BEFORE_MAP_LOADED init (15 out of 31) [ 66547] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_BEFORE_MAP_LOADED init (16 out of 31) [ 66563] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_BEFORE_MAP_LOADED init (17 out of 31) [ 66563] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_BEFORE_MAP_LOADED init (18 out of 31) [ 66578] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CTVPlaylistManager INIT_BEFORE_MAP_LOADED init (19 out of 31) [ 66578] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientModelSetManager INIT_BEFORE_MAP_LOADED init (20 out of 31) [ 66594] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CLadderMetadataManager INIT_BEFORE_MAP_LOADED init (21 out of 31) [ 66594] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_BEFORE_MAP_LOADED init (22 out of 31) [ 66594] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CConditionalAnimManager INIT_BEFORE_MAP_LOADED init (23 out of 31) [ 66609] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleMetadataMgr INIT_BEFORE_MAP_LOADED init (24 out of 31) [ 66672] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CRandomEventManager INIT_BEFORE_MAP_LOADED init (25 out of 31) [ 66688] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CCrimeInformationManager INIT_BEFORE_MAP_LOADED init (26 out of 31) [ 66688] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CWitnessInformationManager INIT_BEFORE_MAP_LOADED init (27 out of 31) [ 66703] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPortal INIT_BEFORE_MAP_LOADED init (28 out of 31) [ 66703] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking LightEntityMgr INIT_BEFORE_MAP_LOADED init (29 out of 31) [ 66703] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking AnimBlackboard INIT_BEFORE_MAP_LOADED init (30 out of 31) [ 66719] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitBeforeMapLoaded INIT_BEFORE_MAP_LOADED init (31 out of 31) [ 66719] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Done running INIT_BEFORE_MAP_LOADED init functions! [ 67156] [ GTAProcess] 5028/ LoadScreenFuncs::OnEnd: Instrumented function 0x140d92098 (2) took 311msec [ 67516] [ GTAProcess] 5028/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408cf618 (53) took 369msec [ 71078] [ GTAProcess] 5028/ LoadScreenFuncs::OnEnd: Instrumented function 0x1407bfa90 (56) took 3550msec [ 71094] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71109] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71125] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71141] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71141] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71156] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71156] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71172] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71172] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71188] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71188] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71203] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71203] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71219] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71219] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71234] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71234] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71250] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71250] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71250] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71266] [ GTAProcess] 5028/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408f8dbc (24) took 126msec [ 71281] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71297] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71297] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71313] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71313] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71328] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71328] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71344] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71344] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71516] [ GTAProcess] 5028/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408fab38 (33) took 189msec [ 71516] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71516] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71531] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71563] [ GTAProcess] 5028/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408d7dac (36) took 60msec [ 71578] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71578] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71688] [ GTAProcess] 5028/ LoadScreenFuncs::OnEnd: Instrumented function 0x140df1188 (38) took 111msec [ 71688] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71766] [ GTAProcess] 5028/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408f8fd8 (39) took 89msec [ 71781] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71781] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71797] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71797] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71813] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71828] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71828] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71844] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71859] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71859] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71875] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71875] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Running INIT_AFTER_MAP_LOADED init functions [ 71891] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71891] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (29 total) [ 71906] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_AFTER_MAP_LOADED init (1 out of 29) [ 71922] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71922] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71938] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_AFTER_MAP_LOADED init (2 out of 29) [ 71953] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71953] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CEventDataManager INIT_AFTER_MAP_LOADED init (3 out of 29) [ 71953] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71969] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_AFTER_MAP_LOADED init (4 out of 29) [ 71969] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 71984] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_AFTER_MAP_LOADED init (5 out of 29) [ 71984] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72000] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_AFTER_MAP_LOADED init (6 out of 29) [ 72000] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72016] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_AFTER_MAP_LOADED init (7 out of 29) [ 72016] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72031] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_AFTER_MAP_LOADED init (8 out of 29) [ 72031] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72031] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_AFTER_MAP_LOADED init (9 out of 29) [ 72047] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72047] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_AFTER_MAP_LOADED init (10 out of 29) [ 72063] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72063] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_AFTER_MAP_LOADED init (11 out of 29) [ 72078] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72094] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_AFTER_MAP_LOADED init (12 out of 29) [ 72094] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72109] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_AFTER_MAP_LOADED init (13 out of 29) [ 72109] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72125] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_AFTER_MAP_LOADED init (14 out of 29) [ 72125] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72141] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleModelInfo INIT_AFTER_MAP_LOADED init (15 out of 29) [ 72141] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72141] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_AFTER_MAP_LOADED init (16 out of 29) [ 72156] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72156] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_AFTER_MAP_LOADED init (17 out of 29) [ 72172] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72172] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldHeightMap INIT_AFTER_MAP_LOADED init (18 out of 29) [ 72188] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72188] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldWaterHeight INIT_AFTER_MAP_LOADED init (19 out of 29) [ 72203] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72203] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAnimationManager INIT_AFTER_MAP_LOADED init (20 out of 29) [ 72203] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72219] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAudioManager INIT_AFTER_MAP_LOADED init (21 out of 29) [ 72219] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72234] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_AFTER_MAP_LOADED init (22 out of 29) [ 72234] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 72250] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_AFTER_MAP_LOADED init (23 out of 29) [ 72672] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_AFTER_MAP_LOADED init (24 out of 29) [ 72688] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 74234] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_AFTER_MAP_LOADED init (25 out of 29) [ 74250] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 74250] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 74266] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_AFTER_MAP_LOADED init (26 out of 29) [ 74266] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 74281] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CThePopMultiplierAreas INIT_AFTER_MAP_LOADED init (27 out of 29) [ 74281] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 74281] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_AFTER_MAP_LOADED init (28 out of 29) [ 74297] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 74313] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CProceduralInfo INIT_AFTER_MAP_LOADED init (29 out of 29) [ 74313] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (2 total) [ 74328] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 74328] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 74344] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_AFTER_MAP_LOADED init (1 out of 2) [ 74641] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_AFTER_MAP_LOADED init (2 out of 2) [ 74656] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 74672] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Done running INIT_AFTER_MAP_LOADED init functions! [ 74688] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Running INIT_SESSION init functions [ 75234] [ GTAProcess] 5028/ can't register compcache:/justmp05/rdd_main.ytyp.xml: no streaming module (does this file even belong in stream?) [ 75266] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (5 total) [ 75266] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_SESSION init (1 out of 5) [ 75281] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 75281] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 75297] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 75297] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CStreaming INIT_SESSION init (2 out of 5) [ 75297] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 75313] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CFocusEntityMgr INIT_SESSION init (3 out of 5) [ 75313] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 75328] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_SESSION init (4 out of 5) [ 76797] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_SESSION init (5 out of 5) [ 76797] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 76813] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 76813] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (84 total) [ 76828] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 76828] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo::Init INIT_SESSION init (1 out of 84) [ 76844] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 76859] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CInstanceListAssetLoader::Init INIT_SESSION init (2 out of 84) [ 77391] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_SESSION init (3 out of 84) [ 77406] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77406] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77422] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioPointManagerInitSession INIT_SESSION init (4 out of 84) [ 77422] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77438] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderPhaseCascadeShadowsInterface INIT_SESSION init (5 out of 84) [ 77453] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77453] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_SESSION init (6 out of 84) [ 77469] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77484] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_SESSION init (7 out of 84) [ 77484] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77500] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_SESSION init (8 out of 84) [ 77500] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77500] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_SESSION init (9 out of 84) [ 77516] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77516] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskRecover INIT_SESSION init (10 out of 84) [ 77531] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77531] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_SESSION init (11 out of 84) [ 77547] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77547] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CAssistedMovementRouteStore INIT_SESSION init (12 out of 84) [ 77547] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77563] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CBuses INIT_SESSION init (13 out of 84) [ 77563] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77578] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_SESSION init (14 out of 84) [ 77578] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77594] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CControlMgr INIT_SESSION init (15 out of 84) [ 77609] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77609] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_SESSION init (16 out of 84) [ 77625] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77625] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_SESSION init (17 out of 84) [ 77641] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77641] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_SESSION init (18 out of 84) [ 77656] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77656] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_SESSION init (19 out of 84) [ 77672] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77672] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CJunctions INIT_SESSION init (20 out of 84) [ 77688] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77688] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPathZoneManager INIT_SESSION init (21 out of 84) [ 77703] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77703] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CMessages INIT_SESSION init (22 out of 84) [ 77703] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77719] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_SESSION init (23 out of 84) [ 77719] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77734] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_SESSION init (24 out of 84) [ 77734] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77734] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPathFind INIT_SESSION init (25 out of 84) [ 77750] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77750] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_SESSION init (26 out of 84) [ 77766] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77766] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_SESSION init (27 out of 84) [ 77781] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPedPopulation INIT_SESSION init (28 out of 84) [ 77797] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77813] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77813] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPerformance INIT_SESSION init (29 out of 84) [ 77828] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77828] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_SESSION init (30 out of 84) [ 77844] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77844] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleAILodManager INIT_SESSION init (31 out of 84) [ 77859] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77859] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_SESSION init (32 out of 84) [ 77875] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77875] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_SESSION init (33 out of 84) [ 77891] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77891] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_SESSION init (34 out of 84) [ 77906] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77906] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupManager INIT_SESSION init (35 out of 84) [ 77922] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77922] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_SESSION init (36 out of 84) [ 77938] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77938] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_SESSION init (37 out of 84) [ 77953] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77953] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CProcObjectMan INIT_SESSION init (38 out of 84) [ 77969] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77969] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_SESSION init (39 out of 84) [ 77984] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 77984] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CRestart INIT_SESSION init (40 out of 84) [ 78000] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78000] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScaleformMgr INIT_SESSION init (41 out of 84) [ 78016] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78016] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CSlownessZonesManager INIT_SESSION init (42 out of 84) [ 78016] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78031] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_SESSION init (43 out of 84) [ 78031] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_SESSION init (44 out of 84) [ 78047] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78063] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78063] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CActionManager INIT_SESSION init (45 out of 84) [ 78078] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78094] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderTargetMgr INIT_SESSION init (46 out of 84) [ 78094] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78109] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_SESSION init (47 out of 84) [ 78109] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78125] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_SESSION init (48 out of 84) [ 78125] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78141] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptCars INIT_SESSION init (49 out of 84) [ 78141] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78141] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPeds INIT_SESSION init (50 out of 84) [ 78156] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78156] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptEntities INIT_SESSION init (51 out of 84) [ 78172] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78172] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_SESSION init (52 out of 84) [ 78188] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78188] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_SESSION init (53 out of 84) [ 78203] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78203] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_SESSION init (54 out of 84) [ 78219] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78219] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_SESSION init (55 out of 84) [ 78219] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78234] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_SESSION init (56 out of 84) [ 78234] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78250] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CUserDisplay INIT_SESSION init (57 out of 84) [ 78250] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78266] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_SESSION init (58 out of 84) [ 78266] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78281] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_SESSION init (59 out of 84) [ 78484] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CDispatchData INIT_SESSION init (60 out of 84) [ 78500] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78500] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78516] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CRoadBlock INIT_SESSION init (61 out of 84) [ 78516] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78531] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CWeaponManager INIT_SESSION init (62 out of 84) [ 78750] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptedGunTaskMetadataMgr INIT_SESSION init (63 out of 84) [ 78766] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleCombatAvoidanceArea INIT_SESSION init (64 out of 84) [ 78781] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78781] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78797] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78797] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatInfoMgr INIT_SESSION init (65 out of 84) [ 78797] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78813] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatDirector INIT_SESSION init (66 out of 84) [ 78813] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78828] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleChaseDirector INIT_SESSION init (67 out of 84) [ 78828] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78828] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CBoatChaseDirector INIT_SESSION init (68 out of 84) [ 78844] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78859] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CTacticalAnalysis INIT_SESSION init (69 out of 84) [ 78859] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78875] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CCoverFinder INIT_SESSION init (70 out of 84) [ 78891] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78906] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CWorldPoints INIT_SESSION init (71 out of 84) [ 78906] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78922] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking fwTimer INIT_SESSION init (72 out of 84) [ 78922] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78938] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_SESSION init (73 out of 84) [ 78938] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78953] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_SESSION init (74 out of 84) [ 78953] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78969] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInitLevel INIT_SESSION init (75 out of 84) [ 78984] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 78984] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CGameSituation INIT_SESSION init (76 out of 84) [ 79000] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetRequestManager INIT_SESSION init (77 out of 84) [ 79000] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79016] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetStreamer INIT_SESSION init (78 out of 84) [ 79016] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79031] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CSituationalClipSetStreamer INIT_SESSION init (79 out of 84) [ 79031] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79047] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CClipDictionaryStoreInterface INIT_SESSION init (80 out of 84) [ 79063] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79063] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CRiots INIT_SESSION init (81 out of 84) [ 79063] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79078] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CCover INIT_SESSION init (82 out of 84) [ 79078] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79094] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr::ClassInit INIT_SESSION init (83 out of 84) [ 79094] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79109] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_SESSION init (84 out of 84) [ 79109] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79125] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (17 total) [ 79125] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79125] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CText INIT_SESSION init (1 out of 17) [ 79141] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79141] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_SESSION init (2 out of 17) [ 79156] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_SESSION init (3 out of 17) [ 79156] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79172] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_SESSION init (4 out of 17) [ 79172] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79188] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CMultiplayerChat INIT_SESSION init (5 out of 17) [ 79188] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79203] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CExplosionManager INIT_SESSION init (6 out of 17) [ 79219] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79219] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupDataManager INIT_SESSION init (7 out of 17) [ 79234] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79234] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreaming INIT_SESSION init (8 out of 17) [ 79234] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79250] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CDecoratorInterface INIT_SESSION init (9 out of 17) [ 79250] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79266] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_SESSION init (10 out of 17) [ 79266] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CGestureManager INIT_SESSION init (11 out of 17) [ 79281] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79281] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CTexLod INIT_SESSION init (12 out of 17) [ 79297] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79297] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitSession INIT_SESSION init (13 out of 17) [ 79313] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79328] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_SESSION init (14 out of 17) [ 79328] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79344] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraContentWrapper INIT_SESSION init (15 out of 17) [ 79344] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79359] [ GTAProcess] 5028/ Loading content XML: dlcMPBeachCRC:/content.xml [ 79359] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79375] [ GTAProcess] 5028/ Loading 4 handling entries from dlcMPBeachCRC:/common/data/handling.meta [ 79375] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79375] [ GTAProcess] 5028/ Loading content XML: dlc_mpChristmasCRC:/content.xml [ 79391] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79391] [ GTAProcess] 5028/ Loading content XML: dlcMPValentinesCRC:/content.xml [ 79406] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79406] [ GTAProcess] 5028/ Loading 1 handling entries from dlcMPValentinesCRC:/common/data/handling.meta [ 79422] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79422] [ GTAProcess] 5028/ Loading content XML: dlcMPBusinessCRC:/content.xml [ 79438] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79438] [ GTAProcess] 5028/ Loading 4 handling entries from dlcMPBusinessCRC:/common/data/handling.meta [ 79438] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79453] [ GTAProcess] 5028/ Loading content XML: dlc_mpBusiness2CRC:/content.xml [ 79469] [ GTAProcess] 5028/ Loading 4 handling entries from dlc_mpBusiness2CRC:/common/data/handling.meta [ 79547] [ GTAProcess] 5028/ Loading content XML: dlcMPHipsterCRC:/content.xml [ 79563] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79594] [ GTAProcess] 5028/ Loading 7 handling entries from dlcMPHipsterCRC:/common/data/handling.meta [ 79672] [ GTAProcess] 5028/ Loading content XML: dlc_mpIndependenceCRC:/content.xml [ 79688] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79734] [ GTAProcess] 5028/ Loading 1 handling entries from dlc_mpIndependenceCRC:/common/data/handling.meta [ 79813] [ GTAProcess] 5028/ Loading content XML: dlcMPPilotCRC:/content.xml [ 79813] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 79844] [ GTAProcess] 5028/ Loading 4 handling entries from dlcMpPilotCRC:/common/data/handling.meta [ 79844] [ ROSLauncher] 6256/ SC JS message: SetGameLaunchState -> {"launchState":"running","message":"","titleName":"gta5"} [ 79938] [ GTAProcess] 5028/ Loading content XML: dlcMPLTSCRC:/content.xml [ 79938] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 80000] [ GTAProcess] 5028/ Loading 3 handling entries from dlcMPLTSCRC:/common/data/handling.meta [ 80094] [ GTAProcess] 5028/ Loading content XML: dlc_mpChristmas2CRC:/content.xml [ 80109] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 80141] [ GTAProcess] 5028/ Loading 4 handling entries from dlc_mpChristmas2CRC:/common/data/handling.meta [ 80234] [ GTAProcess] 5028/ Loading content XML: dlcMPHeistCRC:/content.xml [ 80234] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 80469] [ GTAProcess] 5028/ Loading 16 handling entries from dlcMPHeistCRC:/common/data/handling.meta [ 80766] [ GTAProcess] 5028/ Loading content XML: dlc_mpLuxeCRC:/content.xml [ 80781] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 80859] [ GTAProcess] 5028/ Loading 6 handling entries from dlc_mpLuxeCRC:/common/data/handling.meta [ 80969] [ GTAProcess] 5028/ Loading content XML: dlc_mpLuxe2CRC:/content.xml [ 80984] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 81047] [ GTAProcess] 5028/ Loading 6 handling entries from dlc_mpLuxe2CRC:/common/data/handling.meta [ 81125] [ GTAProcess] 5028/ Loading content XML: dlc_mpReplayCRC:/content.xml [ 81125] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 81141] [ GTAProcess] 5028/ Loading content XML: dlc_mpLowriderCRC:/content.xml [ 81156] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 81266] [ GTAProcess] 5028/ Loading 6 handling entries from dlc_mpLowriderCRC:/common/data/handling.meta [ 81422] [ GTAProcess] 5028/ Loading content XML: dlcMPHalloweenCRC:/content.xml [ 81438] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 81453] [ GTAProcess] 5028/ Loading 2 handling entries from dlcMPHalloweenCRC:/common/data/handling.meta [ 81500] [ GTAProcess] 5028/ Loading content XML: dlc_mpApartmentCRC:/content.xml [ 81500] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 81656] [ GTAProcess] 5028/ Loading 18 handling entries from dlc_mpApartmentCRC:/common/data/handling.meta [ 81797] [ GTAProcess] 5028/ Loading content XML: dlc_mpxmas_604490CRC:/content.xml [ 81813] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 81828] [ GTAProcess] 5028/ Loading 1 handling entries from dlc_mpxmas_604490CRC:/common/data/handling.meta [ 81891] [ GTAProcess] 5028/ Loading content XML: dlc_mpJanuary2016CRC:/content.xml [ 81891] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 81922] [ GTAProcess] 5028/ Loading 2 handling entries from dlc_mpJanuary2016CRC:/common/data/handling.meta [ 81984] [ GTAProcess] 5028/ Loading content XML: dlc_mpValentines2CRC:/content.xml [ 82000] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 82016] [ GTAProcess] 5028/ Loading 1 handling entries from dlc_mpValentines2CRC:/common/data/handling.meta [ 82031] [ GTAProcess] 5028/ Loading content XML: dlc_mpLowrider2CRC:/content.xml [ 82047] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 82141] [ GTAProcess] 5028/ Loading 7 handling entries from dlc_mpLowrider2CRC:/common/data/handling.meta [ 82297] [ GTAProcess] 5028/ Loading content XML: dlc_mpExecutiveCRC:/content.xml [ 82297] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 82375] [ GTAProcess] 5028/ Loading 14 handling entries from dlc_mpExecutiveCRC:/common/data/handling.meta [ 82547] [ GTAProcess] 5028/ Loading content XML: dlc_mpStuntCRC:/content.xml [ 82547] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 82625] [ GTAProcess] 5028/ Loading 15 handling entries from dlc_mpStuntCRC:/common/data/handling.meta [ 82781] [ GTAProcess] 5028/ Loading content XML: dlc_mpBikerCRC:/content.xml [ 82797] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 83000] [ GTAProcess] 5028/ Loading 21 handling entries from dlc_mpBikerCRC:/common/data/handling.meta [ 83281] [ GTAProcess] 5028/ Loading content XML: dlc_mpImportExportCRC:/content.xml [ 83281] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 83406] [ GTAProcess] 5028/ Loading 23 handling entries from dlc_mpImportExportCRC:/common/data/handling.meta [ 83672] [ GTAProcess] 5028/ Loading content XML: dlc_mpSpecialRacesCRC:/content.xml [ 83672] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 83719] [ GTAProcess] 5028/ Loading 4 handling entries from dlc_mpSpecialRacesCRC:/common/data/handling.meta [ 83766] [ GTAProcess] 5028/ Loading content XML: dlc_mpGunRunningCRC:/content.xml [ 83781] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 84000] [ GTAProcess] 5028/ Loading 18 handling entries from dlc_mpGunRunningCRC:/common/data/handling.meta [ 84547] [ GTAProcess] 5028/ Loading content XML: dlc_mpAirRacesCRC:/content.xml [ 84563] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 84688] [ GTAProcess] 5028/ Loading content XML: dlc_mpSmugglerCRC:/content.xml [ 84703] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 84844] [ GTAProcess] 5028/ Loading 19 handling entries from dlc_mpSmugglerCRC:/common/data/handling.meta [ 85188] [ GTAProcess] 5028/ Loading content XML: dlc_mpChristmas2017CRC:/content.xml [ 85203] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 85469] [ GTAProcess] 5028/ Loading 29 handling entries from dlc_mpChristmas2017CRC:/common/data/handling.meta [ 85953] [ GTAProcess] 5028/ Loading content XML: dlc_mpAssaultCRC:/content.xml [ 85969] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 86031] [ GTAProcess] 5028/ Loading 16 handling entries from dlc_mpassaultCRC:/common/data/handling.meta [ 86188] [ GTAProcess] 5028/ Loading content XML: dlc_mpBattleCRC:/content.xml [ 86203] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 86359] [ GTAProcess] 5028/ Loading 14 handling entries from dlc_mpBattleCRC:/common/data/handling.meta [ 86719] [ GTAProcess] 5028/ Loading content XML: dlc_mpChristmas2018CRC:/content.xml [ 86719] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 87188] [ GTAProcess] 5028/ Loading 33 handling entries from dlc_mpChristmas2018CRC:/common/data/handling.meta [ 87859] [ GTAProcess] 5028/ Loading content XML: dlcSPUpgradeCRC:/content.xml [ 87875] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 87953] [ GTAProcess] 5028/ Loading 12 handling entries from dlcSPUpgrade:/common/data/handling.meta [ 92109] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_SESSION init (16 out of 17) [ 92109] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 92125] [ GTAProcess] 4968/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@justjoin/load/index.html:39) [ 92125] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngineDLC INIT_SESSION init (17 out of 17) [ 92234] [ GTAProcess] 5028/ Loading mounted data files (total: 59) [ 92250] [ GTAProcess] 5028/ loading HANDLING_FILE resources:/justplay/handling.meta. [ 92250] [ GTAProcess] 5028/ Loading 15 handling entries from resources:/justplay/handling.meta [ 92266] [ GTAProcess] 5028/ done loading resources:/justplay/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 92266] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/comnbtm.ytyp. [ 92266] [ GTAProcess] 5028/ done loading resources:/justmp04/comnbtm.ytyp in data file mounter class CfxProxyItypMounter. [ 92281] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/comnbtm_lod.ytyp. [ 92281] [ GTAProcess] 5028/ done loading resources:/justmp04/comnbtm_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92297] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/comntop.ytyp. [ 92297] [ GTAProcess] 5028/ done loading resources:/justmp04/comntop.ytyp in data file mounter class CfxProxyItypMounter. [ 92313] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/comntop_lod.ytyp. [ 92313] [ GTAProcess] 5028/ done loading resources:/justmp04/comntop_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92328] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/comse.ytyp. [ 92328] [ GTAProcess] 5028/ done loading resources:/justmp04/comse.ytyp in data file mounter class CfxProxyItypMounter. [ 92328] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/comse_lod.ytyp. [ 92344] [ GTAProcess] 5028/ done loading resources:/justmp04/comse_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92344] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/comsw.ytyp. [ 92359] [ GTAProcess] 5028/ done loading resources:/justmp04/comsw.ytyp in data file mounter class CfxProxyItypMounter. [ 92359] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/comsw_lod.ytyp. [ 92375] [ GTAProcess] 5028/ done loading resources:/justmp04/comsw_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92375] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/staroads.ytyp. [ 92391] [ GTAProcess] 5028/ done loading resources:/justmp04/staroads.ytyp in data file mounter class CfxProxyItypMounter. [ 92391] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/staroads_lod.ytyp. [ 92406] [ GTAProcess] 5028/ done loading resources:/justmp04/staroads_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92406] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/barriers.ytyp. [ 92406] [ GTAProcess] 5028/ done loading resources:/justmp04/barriers.ytyp in data file mounter class CfxProxyItypMounter. [ 92422] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/dynamic.ytyp. [ 92438] [ GTAProcess] 5028/ done loading resources:/justmp04/dynamic.ytyp in data file mounter class CfxProxyItypMounter. [ 92438] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/dynamic2.ytyp. [ 92438] [ GTAProcess] 5028/ done loading resources:/justmp04/dynamic2.ytyp in data file mounter class CfxProxyItypMounter. [ 92453] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/dynamic2_lod.ytyp. [ 92453] [ GTAProcess] 5028/ done loading resources:/justmp04/dynamic2_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92469] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/dynamic_lod.ytyp. [ 92469] [ GTAProcess] 5028/ done loading resources:/justmp04/dynamic_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92484] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/lights.ytyp. [ 92484] [ GTAProcess] 5028/ done loading resources:/justmp04/lights.ytyp in data file mounter class CfxProxyItypMounter. [ 92500] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/multiobj.ytyp. [ 92500] [ GTAProcess] 5028/ done loading resources:/justmp04/multiobj.ytyp in data file mounter class CfxProxyItypMounter. [ 92516] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/multiobj_lod.ytyp. [ 92516] [ GTAProcess] 5028/ done loading resources:/justmp04/multiobj_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92516] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/nitelites.ytyp. [ 92531] [ GTAProcess] 5028/ done loading resources:/justmp04/nitelites.ytyp in data file mounter class CfxProxyItypMounter. [ 92531] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/salc.ytyp. [ 92547] [ GTAProcess] 5028/ done loading resources:/justmp04/salc.ytyp in data file mounter class CfxProxyItypMounter. [ 92547] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/salc_lod.ytyp. [ 92563] [ GTAProcess] 5028/ done loading resources:/justmp04/salc_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92563] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/vegapart.ytyp. [ 92578] [ GTAProcess] 5028/ done loading resources:/justmp04/vegapart.ytyp in data file mounter class CfxProxyItypMounter. [ 92578] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/vegapart_lod.ytyp. [ 92594] [ GTAProcess] 5028/ done loading resources:/justmp04/vegapart_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92594] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/industne.ytyp. [ 92609] [ GTAProcess] 5028/ done loading resources:/justmp04/industne.ytyp in data file mounter class CfxProxyItypMounter. [ 92609] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/industne_lod.ytyp. [ 92625] [ GTAProcess] 5028/ done loading resources:/justmp04/industne_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92625] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/industnw.ytyp. [ 92641] [ GTAProcess] 5028/ done loading resources:/justmp04/industnw.ytyp in data file mounter class CfxProxyItypMounter. [ 92641] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/industnw_lod.ytyp. [ 92641] [ GTAProcess] 5028/ done loading resources:/justmp04/industnw_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92656] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/industse.ytyp. [ 92656] [ GTAProcess] 5028/ done loading resources:/justmp04/industse.ytyp in data file mounter class CfxProxyItypMounter. [ 92672] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/industse_lod.ytyp. [ 92672] [ GTAProcess] 5028/ done loading resources:/justmp04/industse_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92688] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/industsw.ytyp. [ 92688] [ GTAProcess] 5028/ done loading resources:/justmp04/industsw.ytyp in data file mounter class CfxProxyItypMounter. [ 92688] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/industsw_lod.ytyp. [ 92703] [ GTAProcess] 5028/ done loading resources:/justmp04/industsw_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92703] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/making.ytyp. [ 92719] [ GTAProcess] 5028/ done loading resources:/justmp04/making.ytyp in data file mounter class CfxProxyItypMounter. [ 92719] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/making_lod.ytyp. [ 92734] [ GTAProcess] 5028/ done loading resources:/justmp04/making_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92734] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/mono.ytyp. [ 92734] [ GTAProcess] 5028/ done loading resources:/justmp04/mono.ytyp in data file mounter class CfxProxyItypMounter. [ 92750] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/mono_lod.ytyp. [ 92750] [ GTAProcess] 5028/ done loading resources:/justmp04/mono_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92766] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/portroads.ytyp. [ 92766] [ GTAProcess] 5028/ done loading resources:/justmp04/portroads.ytyp in data file mounter class CfxProxyItypMounter. [ 92781] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/portroads_lod.ytyp. [ 92781] [ GTAProcess] 5028/ done loading resources:/justmp04/portroads_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92797] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/temppart.ytyp. [ 92797] [ GTAProcess] 5028/ done loading resources:/justmp04/temppart.ytyp in data file mounter class CfxProxyItypMounter. [ 92797] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/temppart_lod.ytyp. [ 92813] [ GTAProcess] 5028/ done loading resources:/justmp04/temppart_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92813] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/landne.ytyp. [ 92828] [ GTAProcess] 5028/ done loading resources:/justmp04/landne.ytyp in data file mounter class CfxProxyItypMounter. [ 92828] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/landne_lod.ytyp. [ 92844] [ GTAProcess] 5028/ done loading resources:/justmp04/landne_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92844] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/landsw.ytyp. [ 92859] [ GTAProcess] 5028/ done loading resources:/justmp04/landsw.ytyp in data file mounter class CfxProxyItypMounter. [ 92859] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/landsw_lod.ytyp. [ 92875] [ GTAProcess] 5028/ done loading resources:/justmp04/landsw_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92875] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/ssvroads.ytyp. [ 92875] [ GTAProcess] 5028/ done loading resources:/justmp04/ssvroads.ytyp in data file mounter class CfxProxyItypMounter. [ 92891] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp04/ssvroads_lod.ytyp. [ 92891] [ GTAProcess] 5028/ done loading resources:/justmp04/ssvroads_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 92906] [ GTAProcess] 5028/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 92906] [ GTAProcess] 5028/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 92922] [ GTAProcess] 5028/ loading CFX_PSEUDO_CACHE justmp04. [ 92922] [ GTAProcess] 5028/ done loading justmp04 in data file mounter class CfxCacheMounter. [ 92922] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp05/stream/rdd_main.ytyp. [ 92938] [ GTAProcess] 5028/ done loading resources:/justmp05/stream/rdd_main.ytyp in data file mounter class CfxProxyItypMounter. [ 92938] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 92953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 92953] [ GTAProcess] 3268/ Details: Poly 50 edge reference is invalid. It leads to vertex 4852, when there are only 3667 vertices. [ 92969] [ GTAProcess] 5028/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 92969] [ GTAProcess] 5028/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 92969] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 92984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 92984] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 16806, when there are only 5631 vertices. [ 93000] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93000] [ GTAProcess] 3268/ Details: Poly 39 edge reference is invalid. It leads to vertex 64460, when there are only 5445 vertices. [ 93016] [ GTAProcess] 5028/ loading CFX_PSEUDO_CACHE justmp05. [ 93016] [ GTAProcess] 5028/ done loading justmp05 in data file mounter class CfxCacheMounter. [ 93031] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93047] [ GTAProcess] 3268/ Details: Poly 92 edge reference is invalid. It leads to vertex 65077, when there are only 5532 vertices. [ 93063] [ GTAProcess] 5028/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 93063] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93078] [ GTAProcess] 3268/ Details: Poly 1908 edge reference is invalid. It leads to vertex 9105, when there are only 5688 vertices. [ 93094] [ GTAProcess] 5028/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 93094] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93109] [ GTAProcess] 3268/ Details: Poly 1389 edge reference is invalid. It leads to vertex 10456, when there are only 5541 vertices. [ 93125] [ GTAProcess] 5028/ loading CFX_PSEUDO_CACHE justmp01. [ 93125] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93141] [ GTAProcess] 3268/ Details: Poly 22 edge reference is invalid. It leads to vertex 6953, when there are only 5758 vertices. [ 93156] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93172] [ GTAProcess] 3268/ Details: Poly 347 edge reference is invalid. It leads to vertex 63640, when there are only 8644 vertices. [ 93172] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93203] [ GTAProcess] 3268/ Details: Poly 1111 edge reference is invalid. It leads to vertex 11937, when there are only 11722 vertices. [ 93203] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93219] [ GTAProcess] 3268/ Details: Poly 569 edge reference is invalid. It leads to vertex 12115, when there are only 11575 vertices. [ 93234] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93250] [ GTAProcess] 3268/ Details: Poly 50 edge reference is invalid. It leads to vertex 11449, when there are only 11437 vertices. [ 93250] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93281] [ GTAProcess] 3268/ Details: Poly 228 edge reference is invalid. It leads to vertex 14238, when there are only 13620 vertices. [ 93281] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93297] [ GTAProcess] 3268/ Details: Poly 2196 edge reference is invalid. It leads to vertex 65395, when there are only 5919 vertices. [ 93313] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93328] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 6558, when there are only 6281 vertices. [ 93328] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93344] [ GTAProcess] 3268/ Details: Poly 753 edge reference is invalid. It leads to vertex 6692, when there are only 6556 vertices. [ 93344] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93359] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 5429, when there are only 5385 vertices. [ 93375] [ GTAProcess] 5028/ done loading justmp01 in data file mounter class CfxCacheMounter. [ 93391] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93406] [ GTAProcess] 3268/ Details: Poly 2240 edge reference is invalid. It leads to vertex 5521, when there are only 5416 vertices. [ 93422] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp02/stream/fk_extra.ytyp. [ 93422] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93438] [ GTAProcess] 3268/ Details: Poly 147 edge reference is invalid. It leads to vertex 5457, when there are only 5417 vertices. [ 93453] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93469] [ GTAProcess] 3268/ Details: Poly 74 edge reference is invalid. It leads to vertex 65345, when there are only 7379 vertices. [ 93484] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93500] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 62931, when there are only 5546 vertices. [ 93500] [ GTAProcess] 3268/ Physics validation failed for asset Hotel_room.ybn. [ 93516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93516] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 65181, when there are only 5513 vertices. [ 93531] [ GTAProcess] 3268/ Physics validation failed for asset Pit.ybn. [ 93547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93547] [ GTAProcess] 3268/ Details: Poly 386 edge reference is invalid. It leads to vertex 471, when there are only 444 vertices. [ 93563] [ GTAProcess] 3268/ Physics validation failed for asset Road.ybn. [ 93563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93578] [ GTAProcess] 3268/ Details: Poly 1960 edge reference is invalid. It leads to vertex 52053, when there are only 7507 vertices. [ 93578] [ GTAProcess] 3268/ Physics validation failed for asset Road.ybn. [ 93594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93609] [ GTAProcess] 3268/ Details: Poly 456 edge reference is invalid. It leads to vertex 11686, when there are only 8431 vertices. [ 93609] [ GTAProcess] 3268/ Physics validation failed for asset Road.ybn. [ 93625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93625] [ GTAProcess] 3268/ Details: Poly 4540 edge reference is invalid. It leads to vertex 62137, when there are only 9727 vertices. [ 93641] [ GTAProcess] 3268/ Physics validation failed for asset Road.ybn. [ 93641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93656] [ GTAProcess] 3268/ Details: Poly 5794 edge reference is invalid. It leads to vertex 10528, when there are only 10016 vertices. [ 93656] [ GTAProcess] 3268/ Physics validation failed for asset Road.ybn. [ 93672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93688] [ GTAProcess] 3268/ Details: Poly 223 edge reference is invalid. It leads to vertex 58556, when there are only 8850 vertices. [ 93688] [ GTAProcess] 3268/ Physics validation failed for asset Road.ybn. [ 93703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93703] [ GTAProcess] 3268/ Details: Poly 770 edge reference is invalid. It leads to vertex 9198, when there are only 8005 vertices. [ 93719] [ GTAProcess] 3268/ Physics validation failed for asset Road.ybn. [ 93719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93734] [ GTAProcess] 3268/ Details: Poly 1510 edge reference is invalid. It leads to vertex 12071, when there are only 8812 vertices. [ 93734] [ GTAProcess] 3268/ Physics validation failed for asset Road.ybn. [ 93750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93750] [ GTAProcess] 3268/ Details: Poly 5000 edge reference is invalid. It leads to vertex 19814, when there are only 9804 vertices. [ 93766] [ GTAProcess] 3268/ Physics validation failed for asset Road.ybn. [ 93781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93781] [ GTAProcess] 3268/ Details: Poly 1711 edge reference is invalid. It leads to vertex 12486, when there are only 8573 vertices. [ 93797] [ GTAProcess] 3268/ Physics validation failed for asset Road.ybn. [ 93797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93813] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 63948, when there are only 8148 vertices. [ 93828] [ GTAProcess] 3268/ Physics validation failed for asset Road.ybn. [ 93828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93844] [ GTAProcess] 3268/ Details: Poly 6263 edge reference is invalid. It leads to vertex 59275, when there are only 10008 vertices. [ 93844] [ GTAProcess] 3268/ Physics validation failed for asset Rocks.ybn. [ 93859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93859] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 2681, when there are only 2207 vertices. [ 93875] [ GTAProcess] 3268/ Physics validation failed for asset Rocks.ybn. [ 93875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93891] [ GTAProcess] 3268/ Details: Poly 92 edge reference is invalid. It leads to vertex 5766, when there are only 5506 vertices. [ 93891] [ GTAProcess] 5028/ done loading resources:/justmp02/stream/fk_extra.ytyp in data file mounter class CfxProxyItypMounter. [ 93906] [ GTAProcess] 3268/ Physics validation failed for asset Rocks.ybn. [ 93922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93922] [ GTAProcess] 3268/ Details: Poly 39 edge reference is invalid. It leads to vertex 5758, when there are only 5642 vertices. [ 93938] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp02/stream/fujimi_kaido.ytyp. [ 93953] [ GTAProcess] 3268/ Physics validation failed for asset Rocks.ybn. [ 93953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 93969] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 5495, when there are only 5483 vertices. [ 93969] [ GTAProcess] 5028/ done loading resources:/justmp02/stream/fujimi_kaido.ytyp in data file mounter class CfxProxyItypMounter. [ 93984] [ GTAProcess] 3268/ Physics validation failed for asset Rocks.ybn. [ 94000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94000] [ GTAProcess] 3268/ Details: Poly 112 edge reference is invalid. It leads to vertex 63987, when there are only 5501 vertices. [ 94016] [ GTAProcess] 5028/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 94016] [ GTAProcess] 3268/ Physics validation failed for asset Rocks.ybn. [ 94031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94031] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 63718, when there are only 5592 vertices. [ 94047] [ GTAProcess] 3268/ Physics validation failed for asset Rocks.ybn. [ 94047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94063] [ GTAProcess] 3268/ Details: Poly 19 edge reference is invalid. It leads to vertex 61606, when there are only 5566 vertices. [ 94078] [ GTAProcess] 3268/ Physics validation failed for asset Rocks.ybn. [ 94078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94094] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 6280, when there are only 5507 vertices. [ 94109] [ GTAProcess] 3268/ Physics validation failed for asset Rocks.ybn. [ 94109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94125] [ GTAProcess] 3268/ Details: Poly 37 edge reference is invalid. It leads to vertex 5533, when there are only 5499 vertices. [ 94125] [ GTAProcess] 3268/ Physics validation failed for asset Rocks.ybn. [ 94141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94141] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 5474, when there are only 5471 vertices. [ 94156] [ GTAProcess] 3268/ Physics validation failed for asset Rocks.ybn. [ 94172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94172] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 9227, when there are only 5591 vertices. [ 94188] [ GTAProcess] 3268/ Physics validation failed for asset Rocks.ybn. [ 94188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94203] [ GTAProcess] 3268/ Details: Poly 416 edge reference is invalid. It leads to vertex 65027, when there are only 5595 vertices. [ 94203] [ GTAProcess] 3268/ Physics validation failed for asset Rocks2.ybn. [ 94219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94219] [ GTAProcess] 3268/ Details: Poly 19 edge reference is invalid. It leads to vertex 63480, when there are only 2980 vertices. [ 94234] [ GTAProcess] 3268/ Physics validation failed for asset Rocks2.ybn. [ 94250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94266] [ GTAProcess] 3268/ Details: Poly 210 edge reference is invalid. It leads to vertex 65156, when there are only 5532 vertices. [ 94266] [ GTAProcess] 3268/ Physics validation failed for asset Rocks2.ybn. [ 94281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94297] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 64602, when there are only 5453 vertices. [ 94297] [ GTAProcess] 3268/ Physics validation failed for asset Tunnel.ybn. [ 94313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94313] [ GTAProcess] 3268/ Details: Poly 56 edge reference is invalid. It leads to vertex 9798, when there are only 7552 vertices. [ 94328] [ GTAProcess] 3268/ Physics validation failed for asset Tunnel.ybn. [ 94344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94344] [ GTAProcess] 3268/ Details: Poly 53 edge reference is invalid. It leads to vertex 65469, when there are only 7117 vertices. [ 94359] [ GTAProcess] 3268/ Physics validation failed for asset Tunnel.ybn. [ 94375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94375] [ GTAProcess] 3268/ Details: Poly 1207 edge reference is invalid. It leads to vertex 54967, when there are only 7162 vertices. [ 94391] [ GTAProcess] 3268/ Physics validation failed for asset Tunnel.ybn. [ 94406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94406] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 13175, when there are only 6983 vertices. [ 94422] [ GTAProcess] 3268/ Physics validation failed for asset Tunnel.ybn. [ 94422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94438] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 8699, when there are only 7543 vertices. [ 94453] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94469] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 7501, when there are only 6837 vertices. [ 94469] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94484] [ GTAProcess] 3268/ Details: Poly 46 edge reference is invalid. It leads to vertex 64190, when there are only 16945 vertices. [ 94500] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94516] [ GTAProcess] 3268/ Details: Poly 499 edge reference is invalid. It leads to vertex 20872, when there are only 15799 vertices. [ 94531] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94547] [ GTAProcess] 3268/ Details: Poly 29 edge reference is invalid. It leads to vertex 24623, when there are only 16257 vertices. [ 94547] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94578] [ GTAProcess] 3268/ Details: Poly 47 edge reference is invalid. It leads to vertex 16092, when there are only 13230 vertices. [ 94578] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94594] [ GTAProcess] 3268/ Details: Poly 67 edge reference is invalid. It leads to vertex 64452, when there are only 13199 vertices. [ 94609] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94625] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 29044, when there are only 14520 vertices. [ 94641] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94656] [ GTAProcess] 3268/ Details: Poly 42 edge reference is invalid. It leads to vertex 55648, when there are only 15206 vertices. [ 94656] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94672] [ GTAProcess] 3268/ Details: Poly 140 edge reference is invalid. It leads to vertex 24565, when there are only 19943 vertices. [ 94688] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94703] [ GTAProcess] 3268/ Details: Poly 237 edge reference is invalid. It leads to vertex 21442, when there are only 19028 vertices. [ 94703] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94734] [ GTAProcess] 3268/ Details: Poly 249 edge reference is invalid. It leads to vertex 24298, when there are only 17477 vertices. [ 94734] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94750] [ GTAProcess] 3268/ Details: Poly 488 edge reference is invalid. It leads to vertex 63577, when there are only 9667 vertices. [ 94766] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94781] [ GTAProcess] 3268/ Details: Poly 80 edge reference is invalid. It leads to vertex 12771, when there are only 9180 vertices. [ 94797] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94813] [ GTAProcess] 3268/ Details: Poly 461 edge reference is invalid. It leads to vertex 56304, when there are only 11593 vertices. [ 94813] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94828] [ GTAProcess] 3268/ Details: Poly 393 edge reference is invalid. It leads to vertex 13170, when there are only 12881 vertices. [ 94844] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94859] [ GTAProcess] 3268/ Details: Poly 172 edge reference is invalid. It leads to vertex 64360, when there are only 12565 vertices. [ 94875] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94891] [ GTAProcess] 3268/ Details: Poly 171 edge reference is invalid. It leads to vertex 11527, when there are only 11294 vertices. [ 94891] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94906] [ GTAProcess] 3268/ Details: Poly 68 edge reference is invalid. It leads to vertex 17657, when there are only 10903 vertices. [ 94922] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94938] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 65163, when there are only 11709 vertices. [ 94953] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 94969] [ GTAProcess] 3268/ Details: Poly 101 edge reference is invalid. It leads to vertex 21941, when there are only 15313 vertices. [ 94984] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 94984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95000] [ GTAProcess] 3268/ Details: Poly 151 edge reference is invalid. It leads to vertex 13924, when there are only 12843 vertices. [ 95000] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 95016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95016] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 64611, when there are only 14153 vertices. [ 95031] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 95047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95047] [ GTAProcess] 3268/ Details: Poly 1331 edge reference is invalid. It leads to vertex 60079, when there are only 15136 vertices. [ 95063] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 95063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95078] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 14236, when there are only 9991 vertices. [ 95078] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 95094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95109] [ GTAProcess] 3268/ Details: Poly 82 edge reference is invalid. It leads to vertex 14312, when there are only 14071 vertices. [ 95109] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 95125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95125] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 13126, when there are only 10762 vertices. [ 95141] [ GTAProcess] 3268/ Physics validation failed for asset cliff.ybn. [ 95141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95156] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65344, when there are only 11115 vertices. [ 95156] [ GTAProcess] 3268/ Physics validation failed for asset comNbtm_col.ybn. [ 95172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95188] [ GTAProcess] 3268/ Details: Poly 100 edge reference is invalid. It leads to vertex 65533, when there are only 2109 vertices. [ 95188] [ GTAProcess] 3268/ Physics validation failed for asset comNbtm_col.ybn. [ 95203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95203] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65471, when there are only 3671 vertices. [ 95219] [ GTAProcess] 3268/ Physics validation failed for asset comNbtm_col.ybn. [ 95234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95234] [ GTAProcess] 3268/ Details: Poly 54 edge reference is invalid. It leads to vertex 65533, when there are only 3735 vertices. [ 95250] [ GTAProcess] 3268/ Physics validation failed for asset comNbtm_col.ybn. [ 95250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95266] [ GTAProcess] 3268/ Details: Poly 855 edge reference is invalid. It leads to vertex 64782, when there are only 3667 vertices. [ 95266] [ GTAProcess] 3268/ Physics validation failed for asset comNbtm_col.ybn. [ 95281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95281] [ GTAProcess] 3268/ Details: Poly 141 edge reference is invalid. It leads to vertex 65016, when there are only 4276 vertices. [ 95297] [ GTAProcess] 3268/ Physics validation failed for asset comNbtm_col.ybn. [ 95313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95313] [ GTAProcess] 3268/ Details: Poly 989 edge reference is invalid. It leads to vertex 63479, when there are only 4227 vertices. [ 95328] [ GTAProcess] 3268/ Physics validation failed for asset comNbtm_col.ybn. [ 95328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95344] [ GTAProcess] 3268/ Details: Poly 34 edge reference is invalid. It leads to vertex 62738, when there are only 3971 vertices. [ 95359] [ GTAProcess] 3268/ Physics validation failed for asset comNbtm_col.ybn. [ 95359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95375] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 3508, when there are only 3459 vertices. [ 95375] [ GTAProcess] 3268/ Physics validation failed for asset comNbtm_col.ybn. [ 95391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95391] [ GTAProcess] 3268/ Details: Poly 32 edge reference is invalid. It leads to vertex 63425, when there are only 3872 vertices. [ 95406] [ GTAProcess] 3268/ Physics validation failed for asset comNbtm_col.ybn. [ 95406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95422] [ GTAProcess] 3268/ Details: Poly 60 edge reference is invalid. It leads to vertex 4228, when there are only 3935 vertices. [ 95422] [ GTAProcess] 3268/ Physics validation failed for asset comNbtm_col.ybn. [ 95438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95438] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 61190, when there are only 4347 vertices. [ 95453] [ GTAProcess] 3268/ Physics validation failed for asset comNbtm_col.ybn. [ 95469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95469] [ GTAProcess] 3268/ Details: Poly 323 edge reference is invalid. It leads to vertex 4199, when there are only 4159 vertices. [ 95484] [ GTAProcess] 3268/ Physics validation failed for asset comNbtm_col.ybn. [ 95484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95500] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 5179, when there are only 3938 vertices. [ 95500] [ GTAProcess] 3268/ Physics validation failed for asset comNbtm_col.ybn. [ 95516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95516] [ GTAProcess] 3268/ Details: Poly 196 edge reference is invalid. It leads to vertex 62714, when there are only 4152 vertices. [ 95531] [ GTAProcess] 3268/ Physics validation failed for asset comNbtm_col.ybn. [ 95531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95547] [ GTAProcess] 3268/ Details: Poly 93 edge reference is invalid. It leads to vertex 5282, when there are only 4212 vertices. [ 95547] [ GTAProcess] 3268/ Physics validation failed for asset comNbtm_col.ybn. [ 95563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95578] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 3979, when there are only 3979 vertices. [ 95578] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 95594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95594] [ GTAProcess] 3268/ Details: Poly 30 edge reference is invalid. It leads to vertex 314, when there are only 311 vertices. [ 95609] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 95609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95625] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 172, when there are only 149 vertices. [ 95625] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 95641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95641] [ GTAProcess] 3268/ Details: Poly 339 edge reference is invalid. It leads to vertex 3822, when there are only 3306 vertices. [ 95656] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 95656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95672] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 4664, when there are only 3702 vertices. [ 95672] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 95688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95688] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 5109, when there are only 4218 vertices. [ 95703] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 95703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95719] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 4181, when there are only 4097 vertices. [ 95734] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 95734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95750] [ GTAProcess] 3268/ Details: Poly 318 edge reference is invalid. It leads to vertex 3469, when there are only 3384 vertices. [ 95750] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 95766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95766] [ GTAProcess] 3268/ Details: Poly 31 edge reference is invalid. It leads to vertex 4267, when there are only 4253 vertices. [ 95781] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 95797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95797] [ GTAProcess] 3268/ Details: Poly 82 edge reference is invalid. It leads to vertex 65531, when there are only 3586 vertices. [ 95813] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 95813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95828] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 64625, when there are only 3669 vertices. [ 95844] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 95844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95859] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 7582, when there are only 5772 vertices. [ 95859] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 95875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95875] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 7755, when there are only 5031 vertices. [ 95891] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 95891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95906] [ GTAProcess] 3268/ Details: Poly 174 edge reference is invalid. It leads to vertex 65424, when there are only 3770 vertices. [ 95906] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 95922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95938] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 63694, when there are only 4481 vertices. [ 95938] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 95953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95953] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 62471, when there are only 3849 vertices. [ 95969] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 95969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 95984] [ GTAProcess] 3268/ Details: Poly 24 edge reference is invalid. It leads to vertex 64597, when there are only 2979 vertices. [ 96000] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 96000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96016] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 5928, when there are only 4666 vertices. [ 96016] [ GTAProcess] 5028/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 96031] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp03/stream/ghostpeak.ytyp. [ 96031] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 96047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96047] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 5841, when there are only 3422 vertices. [ 96063] [ GTAProcess] 5028/ done loading resources:/justmp03/stream/ghostpeak.ytyp in data file mounter class CfxProxyItypMounter. [ 96063] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 96078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96078] [ GTAProcess] 3268/ Details: Poly 46 edge reference is invalid. It leads to vertex 3036, when there are only 3014 vertices. [ 96094] [ GTAProcess] 5028/ loading DLC_ITYP_REQUEST resources:/justmp03/stream/gpm_extra.ytyp. [ 96094] [ GTAProcess] 5028/ done loading resources:/justmp03/stream/gpm_extra.ytyp in data file mounter class CfxProxyItypMounter. [ 96109] [ GTAProcess] 3268/ Physics validation failed for asset comntop_col.ybn. [ 96109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96125] [ GTAProcess] 3268/ Details: Poly 110 edge reference is invalid. It leads to vertex 4408, when there are only 3788 vertices. [ 96125] [ GTAProcess] 5028/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 96141] [ GTAProcess] 5028/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 96141] [ GTAProcess] 3268/ Physics validation failed for asset comse_col.ybn. [ 96156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96156] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 971, when there are only 902 vertices. [ 96172] [ GTAProcess] 5028/ Performing deferred RELOAD_MAP_STORE. [ 96172] [ GTAProcess] 3268/ Physics validation failed for asset comse_col.ybn. [ 96188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96188] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 65530, when there are only 4280 vertices. [ 96203] [ GTAProcess] 5028/ Loaded Hotel_room.ybn (id 12550) [ 96203] [ GTAProcess] 5028/ Loaded Pit.ybn (id 12551) [ 96219] [ GTAProcess] 3268/ Physics validation failed for asset comse_col.ybn. [ 96219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96219] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 63646, when there are only 4346 vertices. [ 96234] [ GTAProcess] 5028/ Loaded Road.ybn (id 12552) [ 96234] [ GTAProcess] 5028/ Loaded Road_lines_pit.ybn (id 12553) [ 96250] [ GTAProcess] 3268/ Physics validation failed for asset comse_col.ybn. [ 96250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96266] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 3884, when there are only 3227 vertices. [ 96281] [ GTAProcess] 5028/ Loaded Rocks.ybn (id 12554) [ 96281] [ GTAProcess] 3268/ Physics validation failed for asset comse_col.ybn. [ 96297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96297] [ GTAProcess] 3268/ Details: Poly 319 edge reference is invalid. It leads to vertex 4523, when there are only 3832 vertices. [ 96313] [ GTAProcess] 5028/ Loaded Rocks2.ybn (id 12555) [ 96313] [ GTAProcess] 3268/ Physics validation failed for asset comse_col.ybn. [ 96328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96328] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 65519, when there are only 5106 vertices. [ 96344] [ GTAProcess] 5028/ Loaded Tunnel.ybn (id 12556) [ 96344] [ GTAProcess] 5028/ Loaded cliff.ybn (id 12557) [ 96344] [ GTAProcess] 3268/ Physics validation failed for asset comse_col.ybn. [ 96359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96359] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 3944, when there are only 3898 vertices. [ 96375] [ GTAProcess] 5028/ Loaded comNbtm_col.ybn (id 12649) [ 96391] [ GTAProcess] 3268/ Physics validation failed for asset comse_col.ybn. [ 96391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96406] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 4523, when there are only 4349 vertices. [ 96406] [ GTAProcess] 5028/ Loaded comntop_col.ybn (id 12650) [ 96422] [ GTAProcess] 3268/ Physics validation failed for asset comse_col.ybn. [ 96422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96438] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 4295, when there are only 4231 vertices. [ 96438] [ GTAProcess] 5028/ Loaded comse_col.ybn (id 12651) [ 96453] [ GTAProcess] 3268/ Physics validation failed for asset comse_col.ybn. [ 96453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96469] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 5331, when there are only 4536 vertices. [ 96469] [ GTAProcess] 5028/ Loaded comsw_col.ybn (id 12652) [ 96484] [ GTAProcess] 5028/ Loaded electric_cable.ybn (id 12603) [ 96484] [ GTAProcess] 3268/ Physics validation failed for asset comsw_col.ybn. [ 96500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96500] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 843, when there are only 796 vertices. [ 96516] [ GTAProcess] 5028/ Loaded electric_poles.ybn (id 12604) [ 96516] [ GTAProcess] 5028/ Loaded fk_aqua_bridge.ybn (id 12563) [ 96531] [ GTAProcess] 3268/ Physics validation failed for asset comsw_col.ybn. [ 96531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96547] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65341, when there are only 3663 vertices. [ 96563] [ GTAProcess] 5028/ Loaded fk_aquaduct.ybn (id 12564) [ 96563] [ GTAProcess] 3268/ Physics validation failed for asset comsw_col.ybn. [ 96578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96578] [ GTAProcess] 3268/ Details: Poly 497 edge reference is invalid. It leads to vertex 3619, when there are only 3347 vertices. [ 96578] [ GTAProcess] 5028/ Loaded fk_barrier1.ybn (id 12565) [ 96594] [ GTAProcess] 5028/ Loaded fk_barrier2.ybn (id 12566) [ 96609] [ GTAProcess] 3268/ Physics validation failed for asset comsw_col.ybn. [ 96609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96609] [ GTAProcess] 3268/ Details: Poly 49 edge reference is invalid. It leads to vertex 4049, when there are only 3404 vertices. [ 96625] [ GTAProcess] 5028/ Loaded fk_bridge_tunnel.ybn (id 12567) [ 96625] [ GTAProcess] 3268/ Physics validation failed for asset comsw_col.ybn. [ 96641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96641] [ GTAProcess] 3268/ Details: Poly 646 edge reference is invalid. It leads to vertex 65369, when there are only 3988 vertices. [ 96656] [ GTAProcess] 5028/ Loaded fk_cliffrock.ybn (id 12568) [ 96656] [ GTAProcess] 5028/ Loaded fk_dock.ybn (id 12569) [ 96672] [ GTAProcess] 5028/ Loaded fk_frozen_lake.ybn (id 12570) [ 96672] [ GTAProcess] 3268/ Physics validation failed for asset comsw_col.ybn. [ 96688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96688] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 4793, when there are only 4711 vertices. [ 96703] [ GTAProcess] 5028/ Loaded fk_objects0.ybn (id 12571) [ 96703] [ GTAProcess] 3268/ Physics validation failed for asset comsw_col.ybn. [ 96719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96719] [ GTAProcess] 3268/ Details: Poly 24 edge reference is invalid. It leads to vertex 63230, when there are only 3813 vertices. [ 96734] [ GTAProcess] 5028/ Loaded fk_objects1.ybn (id 12572) [ 96734] [ GTAProcess] 3268/ Physics validation failed for asset comsw_col.ybn. [ 96750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96750] [ GTAProcess] 3268/ Details: Poly 140 edge reference is invalid. It leads to vertex 5735, when there are only 3790 vertices. [ 96766] [ GTAProcess] 5028/ Loaded fk_objects2.ybn (id 12573) [ 96766] [ GTAProcess] 3268/ Physics validation failed for asset comsw_col.ybn. [ 96781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96781] [ GTAProcess] 3268/ Details: Poly 48 edge reference is invalid. It leads to vertex 7320, when there are only 4639 vertices. [ 96797] [ GTAProcess] 5028/ Loaded fk_objects3.ybn (id 12574) [ 96797] [ GTAProcess] 3268/ Physics validation failed for asset comsw_col.ybn. [ 96813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96813] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 62335, when there are only 3775 vertices. [ 96828] [ GTAProcess] 5028/ Loaded fk_objects4.ybn (id 12575) [ 96828] [ GTAProcess] 5028/ Loaded fk_objects5.ybn (id 12576) [ 96844] [ GTAProcess] 3268/ Physics validation failed for asset comsw_col.ybn. [ 96844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 96859] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 3932 vertices. [ 96859] [ GTAProcess] 5028/ Loaded fk_road.ybn (id 12577) [ 96875] [ GTAProcess] 5028/ Loaded fk_road_extra.ybn (id 12578) [ 96938] [ GTAProcess] 5028/ Loaded fk_rocks0.ybn (id 12579) [ 97016] [ GTAProcess] 5028/ Loaded fk_rocks1.ybn (id 12580) [ 97125] [ GTAProcess] 5028/ Loaded fk_rocks2.ybn (id 12581) [ 97203] [ GTAProcess] 5028/ Loaded fk_rocks3.ybn (id 12582) [ 97281] [ GTAProcess] 5028/ Loaded fk_rocks4.ybn (id 12583) [ 97328] [ GTAProcess] 5028/ Loaded fk_rocks5.ybn (id 12584) [ 97391] [ GTAProcess] 5028/ Loaded fk_surround0.ybn (id 12585) [ 97438] [ GTAProcess] 5028/ Loaded fk_surround1.ybn (id 12586) [ 97500] [ GTAProcess] 5028/ Loaded fk_surround2.ybn (id 12587) [ 97547] [ GTAProcess] 5028/ Loaded fk_surround3.ybn (id 12588) [ 97609] [ GTAProcess] 5028/ Loaded fk_surround4.ybn (id 12589) [ 97656] [ GTAProcess] 5028/ Loaded fk_surround5.ybn (id 12590) [ 97750] [ GTAProcess] 5028/ Loaded fk_terrain0.ybn (id 12591) [ 97859] [ GTAProcess] 5028/ Loaded fk_terrain1.ybn (id 12592) [ 97984] [ GTAProcess] 5028/ Loaded fk_terrain2.ybn (id 12593) [ 98047] [ GTAProcess] 5028/ Loaded fk_terrain3.ybn (id 12594) [ 98078] [ GTAProcess] 5028/ Loaded fk_terrain4.ybn (id 12595) [ 98109] [ GTAProcess] 5028/ Loaded fk_terrain5.ybn (id 12596) [ 98188] [ GTAProcess] 5028/ Loaded fk_terrain6.ybn (id 12597) [ 98250] [ GTAProcess] 5028/ Loaded fk_town_crane.ybn (id 12598) [ 98297] [ GTAProcess] 5028/ Loaded fk_town_terrain.ybn (id 12599) [ 98359] [ GTAProcess] 5028/ Loaded fk_tunnels_high.ybn (id 12600) [ 98406] [ GTAProcess] 5028/ Loaded fk_tunnels_low.ybn (id 12601) [ 98578] [ GTAProcess] 5028/ Loaded gpm_cave0.ybn (id 12605) [ 98813] [ GTAProcess] 5028/ Loaded gpm_cave1.ybn (id 12606) [ 98875] [ GTAProcess] 5028/ Loaded gpm_cave10.ybn (id 12607) [ 98922] [ GTAProcess] 5028/ Loaded gpm_cave11.ybn (id 12608) [ 98984] [ GTAProcess] 5028/ Loaded gpm_cave12.ybn (id 12609) [ 99219] [ GTAProcess] 5028/ Loaded gpm_cave2.ybn (id 12610) [ 99359] [ GTAProcess] 5028/ Loaded gpm_cave3.ybn (id 12611) [ 99578] [ GTAProcess] 5028/ Loaded gpm_cave4.ybn (id 12612) [ 99781] [ GTAProcess] 5028/ Loaded gpm_cave5.ybn (id 12613) [ 99844] [ GTAProcess] 5028/ Loaded gpm_cave6.ybn (id 12614) [ 99938] [ GTAProcess] 5028/ Loaded gpm_cave7.ybn (id 12615) [ 99984] [ GTAProcess] 5028/ Loaded gpm_cave8.ybn (id 12616) [ 100078] [ GTAProcess] 5028/ Loaded gpm_cave9.ybn (id 12617) [ 100125] [ GTAProcess] 5028/ Loaded gpm_entrance.ybn (id 12618) [ 100188] [ GTAProcess] 5028/ Loaded gpm_gasshop.ybn (id 12619) [ 100234] [ GTAProcess] 5028/ Loaded gpm_map00.ybn (id 12620) [ 100297] [ GTAProcess] 5028/ Loaded gpm_map01.ybn (id 12621) [ 100391] [ GTAProcess] 5028/ Loaded gpm_map02.ybn (id 12622) [ 100453] [ GTAProcess] 5028/ Loaded gpm_map03.ybn (id 12623) [ 100500] [ GTAProcess] 5028/ Loaded gpm_map04.ybn (id 12624) [ 100563] [ GTAProcess] 5028/ Loaded gpm_map05.ybn (id 12625) [ 100609] [ GTAProcess] 5028/ Loaded gpm_map06.ybn (id 12626) [ 100859] [ GTAProcess] 5028/ Loaded gpm_map07.ybn (id 12627) [ 100938] [ GTAProcess] 5028/ Loaded gpm_map08.ybn (id 12628) [ 101063] [ GTAProcess] 5028/ Loaded gpm_map09.ybn (id 12629) [ 101125] [ GTAProcess] 5028/ Loaded gpm_map10.ybn (id 12630) [ 101172] [ GTAProcess] 5028/ Loaded gpm_map11.ybn (id 12631) [ 101234] [ GTAProcess] 5028/ Loaded gpm_map12.ybn (id 12632) [ 101359] [ GTAProcess] 5028/ Loaded gpm_map13.ybn (id 12633) [ 101422] [ GTAProcess] 5028/ Loaded gpm_map14.ybn (id 12634) [ 101484] [ GTAProcess] 5028/ Loaded gpm_map15.ybn (id 12635) [ 101531] [ GTAProcess] 5028/ Loaded gpm_map16.ybn (id 12636) [ 101656] [ GTAProcess] 5028/ Loaded gpm_map17.ybn (id 12637) [ 101719] [ GTAProcess] 5028/ Loaded gpm_map18.ybn (id 12638) [ 101766] [ GTAProcess] 5028/ Loaded gpm_map19.ybn (id 12639) [ 101859] [ GTAProcess] 5028/ Loaded gpm_map20.ybn (id 12640) [ 101906] [ GTAProcess] 5028/ Loaded gpm_map21.ybn (id 12641) [ 101938] [ GTAProcess] 5028/ Loaded gpm_map22.ybn (id 12642) [ 101984] [ GTAProcess] 5028/ Loaded gpm_map23.ybn (id 12643) [ 102063] [ GTAProcess] 5028/ Loaded gpm_map24.ybn (id 12644) [ 102141] [ GTAProcess] 5028/ Loaded gpm_road_fence0.ybn (id 12645) [ 102203] [ GTAProcess] 5028/ Loaded gpm_road_fence1.ybn (id 12646) [ 102281] [ GTAProcess] 5028/ Loaded gpm_wood_fence0.ybn (id 12647) [ 102359] [ GTAProcess] 5028/ Loaded gpm_wood_fence1.ybn (id 12648) [ 102406] [ GTAProcess] 3268/ Physics validation failed for asset grass.ybn. [ 102406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102422] [ GTAProcess] 3268/ Details: Poly 40 edge reference is invalid. It leads to vertex 5424, when there are only 4763 vertices. [ 102422] [ GTAProcess] 3268/ Physics validation failed for asset grass.ybn. [ 102438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102438] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65323, when there are only 6303 vertices. [ 102453] [ GTAProcess] 3268/ Physics validation failed for asset grass.ybn. [ 102453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102469] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 5693, when there are only 5518 vertices. [ 102469] [ GTAProcess] 3268/ Physics validation failed for asset grass.ybn. [ 102484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102484] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 60041, when there are only 5609 vertices. [ 102500] [ GTAProcess] 3268/ Physics validation failed for asset grass.ybn. [ 102500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102516] [ GTAProcess] 3268/ Details: Poly 4033 edge reference is invalid. It leads to vertex 6841, when there are only 6680 vertices. [ 102516] [ GTAProcess] 3268/ Physics validation failed for asset grass.ybn. [ 102531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102531] [ GTAProcess] 3268/ Details: Poly 2072 edge reference is invalid. It leads to vertex 65422, when there are only 6183 vertices. [ 102547] [ GTAProcess] 3268/ Physics validation failed for asset grass.ybn. [ 102547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102563] [ GTAProcess] 3268/ Details: Poly 809 edge reference is invalid. It leads to vertex 65150, when there are only 7724 vertices. [ 102563] [ GTAProcess] 3268/ Physics validation failed for asset grass.ybn. [ 102578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102578] [ GTAProcess] 3268/ Details: Poly 2558 edge reference is invalid. It leads to vertex 9208, when there are only 7975 vertices. [ 102594] [ GTAProcess] 3268/ Physics validation failed for asset grass.ybn. [ 102594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102609] [ GTAProcess] 3268/ Details: Poly 1070 edge reference is invalid. It leads to vertex 6239, when there are only 5908 vertices. [ 102609] [ GTAProcess] 5028/ Loaded grass.ybn (id 12558) [ 102625] [ GTAProcess] 5028/ Loaded gym_crane.ybn (id 12602) [ 102656] [ GTAProcess] 5028/ Loaded hei_vb_34_2.ybn (id 10210) [ 102734] [ GTAProcess] 3268/ Physics validation failed for asset ice.ybn. [ 102734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102750] [ GTAProcess] 3268/ Details: Poly 159 edge reference is invalid. It leads to vertex 5640, when there are only 4151 vertices. [ 102750] [ GTAProcess] 3268/ Physics validation failed for asset ice.ybn. [ 102766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102766] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 6543 vertices. [ 102781] [ GTAProcess] 3268/ Physics validation failed for asset ice.ybn. [ 102797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102797] [ GTAProcess] 3268/ Details: Poly 2331 edge reference is invalid. It leads to vertex 7798, when there are only 7747 vertices. [ 102813] [ GTAProcess] 3268/ Physics validation failed for asset ice.ybn. [ 102813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102828] [ GTAProcess] 3268/ Details: Poly 252 edge reference is invalid. It leads to vertex 6861, when there are only 6548 vertices. [ 102828] [ GTAProcess] 3268/ Physics validation failed for asset ice.ybn. [ 102844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102859] [ GTAProcess] 3268/ Details: Poly 192 edge reference is invalid. It leads to vertex 8508, when there are only 6689 vertices. [ 102859] [ GTAProcess] 3268/ Physics validation failed for asset ice.ybn. [ 102875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102875] [ GTAProcess] 3268/ Details: Poly 1956 edge reference is invalid. It leads to vertex 7919, when there are only 7652 vertices. [ 102891] [ GTAProcess] 3268/ Physics validation failed for asset ice.ybn. [ 102891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102906] [ GTAProcess] 3268/ Details: Poly 62 edge reference is invalid. It leads to vertex 14988, when there are only 12813 vertices. [ 102906] [ GTAProcess] 3268/ Physics validation failed for asset ice.ybn. [ 102922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102938] [ GTAProcess] 3268/ Details: Poly 629 edge reference is invalid. It leads to vertex 65046, when there are only 13682 vertices. [ 102938] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 102953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102953] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 119, when there are only 108 vertices. [ 102969] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 102969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102984] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65531, when there are only 24 vertices. [ 102984] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103016] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 65529, when there are only 97 vertices. [ 103016] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103031] [ GTAProcess] 3268/ Details: Poly 76 edge reference is invalid. It leads to vertex 186, when there are only 126 vertices. [ 103031] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103047] [ GTAProcess] 3268/ Details: Poly 33 edge reference is invalid. It leads to vertex 6604, when there are only 6599 vertices. [ 103063] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103078] [ GTAProcess] 3268/ Details: Poly 275 edge reference is invalid. It leads to vertex 5007, when there are only 3731 vertices. [ 103078] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103109] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 65465, when there are only 410 vertices. [ 103109] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103125] [ GTAProcess] 3268/ Details: Poly 165 edge reference is invalid. It leads to vertex 6850, when there are only 5404 vertices. [ 103141] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103156] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 21, when there are only 21 vertices. [ 103172] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103188] [ GTAProcess] 3268/ Details: Poly 33 edge reference is invalid. It leads to vertex 65530, when there are only 47 vertices. [ 103203] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103219] [ GTAProcess] 3268/ Details: Poly 62 edge reference is invalid. It leads to vertex 7292, when there are only 5206 vertices. [ 103219] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103250] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 65497, when there are only 218 vertices. [ 103250] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103266] [ GTAProcess] 3268/ Details: Poly 35 edge reference is invalid. It leads to vertex 6822, when there are only 5644 vertices. [ 103281] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103297] [ GTAProcess] 3268/ Details: Poly 29 edge reference is invalid. It leads to vertex 65530, when there are only 98 vertices. [ 103297] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103328] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 59285, when there are only 11432 vertices. [ 103328] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103344] [ GTAProcess] 3268/ Details: Poly 79 edge reference is invalid. It leads to vertex 65534, when there are only 332 vertices. [ 103359] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103375] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 65484, when there are only 106 vertices. [ 103391] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103406] [ GTAProcess] 3268/ Details: Poly 190 edge reference is invalid. It leads to vertex 65434, when there are only 593 vertices. [ 103422] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103438] [ GTAProcess] 3268/ Details: Poly 39 edge reference is invalid. It leads to vertex 65494, when there are only 244 vertices. [ 103438] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103453] [ GTAProcess] 3268/ Details: Poly 32 edge reference is invalid. It leads to vertex 552, when there are only 484 vertices. [ 103469] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103484] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 149, when there are only 90 vertices. [ 103500] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103516] [ GTAProcess] 3268/ Details: Poly 36 edge reference is invalid. It leads to vertex 65474, when there are only 108 vertices. [ 103516] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103547] [ GTAProcess] 3268/ Details: Poly 151 edge reference is invalid. It leads to vertex 134, when there are only 101 vertices. [ 103547] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103563] [ GTAProcess] 3268/ Details: Poly 44 edge reference is invalid. It leads to vertex 73, when there are only 65 vertices. [ 103578] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103594] [ GTAProcess] 3268/ Details: Poly 22 edge reference is invalid. It leads to vertex 65512, when there are only 73 vertices. [ 103609] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103625] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 65525, when there are only 63 vertices. [ 103625] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103656] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 65531, when there are only 263 vertices. [ 103656] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103672] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 65470, when there are only 109 vertices. [ 103688] [ GTAProcess] 3268/ Physics validation failed for asset industne_col.ybn. [ 103688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103703] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 65508, when there are only 846 vertices. [ 103703] [ GTAProcess] 3268/ Physics validation failed for asset industne_fix.ybn. [ 103719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103734] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 38, when there are only 33 vertices. [ 103734] [ GTAProcess] 3268/ Physics validation failed for asset industne_fix.ybn. [ 103750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103750] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 38, when there are only 33 vertices. [ 103766] [ GTAProcess] 3268/ Physics validation failed for asset industne_fix.ybn. [ 103781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103781] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 611, when there are only 528 vertices. [ 103797] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 103797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103813] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 23 vertices. [ 103828] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 103828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103844] [ GTAProcess] 3268/ Details: Poly 31 edge reference is invalid. It leads to vertex 65526, when there are only 73 vertices. [ 103844] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 103859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103859] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 61, when there are only 53 vertices. [ 103875] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 103875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103891] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices. [ 103891] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 103906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103906] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 516, when there are only 412 vertices. [ 103922] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 103922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103938] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65533, when there are only 21 vertices. [ 103953] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 103953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 103969] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 582, when there are only 573 vertices. [ 103984] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 103984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104000] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 8, when there are only 8 vertices. [ 104000] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104016] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 65487, when there are only 210 vertices. [ 104031] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104047] [ GTAProcess] 3268/ Details: Poly 29 edge reference is invalid. It leads to vertex 65335, when there are only 556 vertices. [ 104063] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104078] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 65415, when there are only 3291 vertices. [ 104078] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104109] [ GTAProcess] 3268/ Details: Poly 61 edge reference is invalid. It leads to vertex 64643, when there are only 1647 vertices. [ 104109] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104125] [ GTAProcess] 3268/ Details: Poly 221 edge reference is invalid. It leads to vertex 2778, when there are only 2150 vertices. [ 104141] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104156] [ GTAProcess] 3268/ Details: Poly 118 edge reference is invalid. It leads to vertex 3551, when there are only 2651 vertices. [ 104156] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104188] [ GTAProcess] 3268/ Details: Poly 65 edge reference is invalid. It leads to vertex 1126, when there are only 696 vertices. [ 104188] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104203] [ GTAProcess] 3268/ Details: Poly 240 edge reference is invalid. It leads to vertex 3047, when there are only 3043 vertices. [ 104219] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104234] [ GTAProcess] 3268/ Details: Poly 250 edge reference is invalid. It leads to vertex 62607, when there are only 4989 vertices. [ 104234] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104266] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 4999, when there are only 3624 vertices. [ 104266] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104281] [ GTAProcess] 3268/ Details: Poly 36 edge reference is invalid. It leads to vertex 64870, when there are only 4052 vertices. [ 104297] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104313] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 63159, when there are only 9555 vertices. [ 104328] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104344] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 1222, when there are only 1172 vertices. [ 104344] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104375] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65236, when there are only 4828 vertices. [ 104375] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104391] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 14902, when there are only 13138 vertices. [ 104406] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104422] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 553, when there are only 426 vertices. [ 104422] [ GTAProcess] 3268/ Physics validation failed for asset industnw_col.ybn. [ 104438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104453] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 206 vertices. [ 104453] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104469] [ GTAProcess] 3268/ Details: Poly 298 edge reference is invalid. It leads to vertex 64489, when there are only 3669 vertices. [ 104484] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104500] [ GTAProcess] 3268/ Details: Poly 622 edge reference is invalid. It leads to vertex 6879, when there are only 4053 vertices. [ 104500] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104531] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 6247, when there are only 5606 vertices. [ 104531] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104547] [ GTAProcess] 3268/ Details: Poly 72 edge reference is invalid. It leads to vertex 64183, when there are only 4556 vertices. [ 104563] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104578] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 61768, when there are only 8250 vertices. [ 104578] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104609] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 65060, when there are only 8502 vertices. [ 104609] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104625] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 9359, when there are only 8497 vertices. [ 104641] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104656] [ GTAProcess] 3268/ Details: Poly 1069 edge reference is invalid. It leads to vertex 7063, when there are only 4847 vertices. [ 104656] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104672] [ GTAProcess] 3268/ Details: Poly 45 edge reference is invalid. It leads to vertex 6994, when there are only 6462 vertices. [ 104688] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104703] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 10172, when there are only 8224 vertices. [ 104703] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104750] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 61466, when there are only 8179 vertices. [ 104750] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104766] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 12069, when there are only 8625 vertices. [ 104781] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104797] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 8938, when there are only 6013 vertices. [ 104797] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104828] [ GTAProcess] 3268/ Details: Poly 163 edge reference is invalid. It leads to vertex 6448, when there are only 3721 vertices. [ 104828] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104844] [ GTAProcess] 3268/ Details: Poly 690 edge reference is invalid. It leads to vertex 3618, when there are only 3613 vertices. [ 104859] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104875] [ GTAProcess] 3268/ Details: Poly 93 edge reference is invalid. It leads to vertex 6503, when there are only 4859 vertices. [ 104891] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104906] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 64078, when there are only 5317 vertices. [ 104922] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104938] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 62836, when there are only 3433 vertices. [ 104953] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104969] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 6279, when there are only 6062 vertices. [ 104969] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 104984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105000] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 8449, when there are only 6365 vertices. [ 105000] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 105016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105016] [ GTAProcess] 3268/ Details: Poly 42 edge reference is invalid. It leads to vertex 64079, when there are only 3624 vertices. [ 105031] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 105047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105047] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 63766, when there are only 6229 vertices. [ 105063] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 105063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105078] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 5876, when there are only 5829 vertices. [ 105078] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 105094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105109] [ GTAProcess] 3268/ Details: Poly 298 edge reference is invalid. It leads to vertex 60028, when there are only 6450 vertices. [ 105109] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 105125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105125] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65129, when there are only 6856 vertices. [ 105141] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 105156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105156] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 63468, when there are only 6741 vertices. [ 105172] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 105172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105188] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65069, when there are only 5856 vertices. [ 105188] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 105203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105203] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 58607, when there are only 6823 vertices. [ 105219] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 105234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105234] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 60953, when there are only 6925 vertices. [ 105250] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 105250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105266] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 64089, when there are only 6327 vertices. [ 105266] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 105281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105281] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 7340, when there are only 6204 vertices. [ 105297] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 105297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105313] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 63302, when there are only 8686 vertices. [ 105328] [ GTAProcess] 3268/ Physics validation failed for asset industse_col.ybn. [ 105328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105344] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 9585, when there are only 8538 vertices. [ 105344] [ GTAProcess] 3268/ Physics validation failed for asset industsw_col.ybn. [ 105359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105359] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 63156, when there are only 3025 vertices. [ 105375] [ GTAProcess] 3268/ Physics validation failed for asset industsw_col.ybn. [ 105375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105391] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 6671, when there are only 4470 vertices. [ 105391] [ GTAProcess] 3268/ Physics validation failed for asset industsw_col.ybn. [ 105406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105406] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65199, when there are only 5597 vertices. [ 105422] [ GTAProcess] 3268/ Physics validation failed for asset industsw_col.ybn. [ 105438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105438] [ GTAProcess] 3268/ Details: Poly 32 edge reference is invalid. It leads to vertex 4234, when there are only 4196 vertices. [ 105453] [ GTAProcess] 3268/ Physics validation failed for asset industsw_col.ybn. [ 105453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105469] [ GTAProcess] 3268/ Details: Poly 36 edge reference is invalid. It leads to vertex 7265, when there are only 4991 vertices. [ 105469] [ GTAProcess] 3268/ Physics validation failed for asset industsw_col.ybn. [ 105484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105484] [ GTAProcess] 3268/ Details: Poly 236 edge reference is invalid. It leads to vertex 3776, when there are only 3514 vertices. [ 105500] [ GTAProcess] 3268/ Physics validation failed for asset industsw_col.ybn. [ 105516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105516] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65446, when there are only 4756 vertices. [ 105531] [ GTAProcess] 3268/ Physics validation failed for asset industsw_col.ybn. [ 105531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105547] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 5657, when there are only 4754 vertices. [ 105547] [ GTAProcess] 3268/ Physics validation failed for asset industsw_col.ybn. [ 105563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105563] [ GTAProcess] 3268/ Details: Poly 291 edge reference is invalid. It leads to vertex 5837, when there are only 4822 vertices. [ 105578] [ GTAProcess] 3268/ Physics validation failed for asset industsw_col.ybn. [ 105578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105594] [ GTAProcess] 3268/ Details: Poly 47 edge reference is invalid. It leads to vertex 3850, when there are only 3746 vertices. [ 105609] [ GTAProcess] 3268/ Physics validation failed for asset industsw_col.ybn. [ 105609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105625] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 62594, when there are only 4017 vertices. [ 105625] [ GTAProcess] 3268/ Physics validation failed for asset industsw_col.ybn. [ 105641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105641] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 5002, when there are only 3647 vertices. [ 105656] [ GTAProcess] 3268/ Physics validation failed for asset industsw_col.ybn. [ 105656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105672] [ GTAProcess] 3268/ Details: Poly 212 edge reference is invalid. It leads to vertex 62671, when there are only 4221 vertices. [ 105672] [ GTAProcess] 3268/ Physics validation failed for asset kenji.ybn. [ 105688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105688] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 3222, when there are only 2974 vertices. [ 105703] [ GTAProcess] 3268/ Physics validation failed for asset kenji.ybn. [ 105703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105719] [ GTAProcess] 3268/ Details: Poly 110 edge reference is invalid. It leads to vertex 65221, when there are only 450 vertices. [ 105734] [ GTAProcess] 3268/ Physics validation failed for asset landne_col.ybn. [ 105734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105750] [ GTAProcess] 3268/ Details: Poly 393 edge reference is invalid. It leads to vertex 2118, when there are only 2095 vertices. [ 105750] [ GTAProcess] 3268/ Physics validation failed for asset landne_col.ybn. [ 105766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105766] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 9967, when there are only 3582 vertices. [ 105781] [ GTAProcess] 3268/ Physics validation failed for asset landne_col.ybn. [ 105781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105797] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 63378, when there are only 4688 vertices. [ 105797] [ GTAProcess] 3268/ Physics validation failed for asset landne_col.ybn. [ 105813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105813] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65290, when there are only 4920 vertices. [ 105828] [ GTAProcess] 3268/ Physics validation failed for asset landne_col.ybn. [ 105828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105844] [ GTAProcess] 3268/ Details: Poly 276 edge reference is invalid. It leads to vertex 64906, when there are only 5882 vertices. [ 105844] [ GTAProcess] 3268/ Physics validation failed for asset landne_col.ybn. [ 105859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105859] [ GTAProcess] 3268/ Details: Poly 86 edge reference is invalid. It leads to vertex 64680, when there are only 3604 vertices. [ 105875] [ GTAProcess] 3268/ Physics validation failed for asset landne_col.ybn. [ 105875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105891] [ GTAProcess] 3268/ Details: Poly 1554 edge reference is invalid. It leads to vertex 3394, when there are only 3325 vertices. [ 105891] [ GTAProcess] 3268/ Physics validation failed for asset landne_col.ybn. [ 105906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105906] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 65534, when there are only 4687 vertices. [ 105922] [ GTAProcess] 3268/ Physics validation failed for asset landne_col.ybn. [ 105938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105938] [ GTAProcess] 3268/ Details: Poly 121 edge reference is invalid. It leads to vertex 65448, when there are only 5329 vertices. [ 105953] [ GTAProcess] 3268/ Physics validation failed for asset landne_col.ybn. [ 105953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105969] [ GTAProcess] 3268/ Details: Poly 48 edge reference is invalid. It leads to vertex 3900, when there are only 3870 vertices. [ 105969] [ GTAProcess] 3268/ Physics validation failed for asset landne_col.ybn. [ 105984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105984] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 65487, when there are only 4309 vertices. [ 106000] [ GTAProcess] 3268/ Physics validation failed for asset landne_col.ybn. [ 106016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106016] [ GTAProcess] 3268/ Details: Poly 127 edge reference is invalid. It leads to vertex 65421, when there are only 3023 vertices. [ 106031] [ GTAProcess] 3268/ Physics validation failed for asset landne_col.ybn. [ 106031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106047] [ GTAProcess] 3268/ Details: Poly 269 edge reference is invalid. It leads to vertex 65530, when there are only 3690 vertices. [ 106063] [ GTAProcess] 3268/ Physics validation failed for asset landne_col.ybn. [ 106063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106078] [ GTAProcess] 3268/ Details: Poly 2726 edge reference is invalid. It leads to vertex 62552, when there are only 3501 vertices. [ 106078] [ GTAProcess] 3268/ Physics validation failed for asset landne_col.ybn. [ 106094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106094] [ GTAProcess] 3268/ Details: Poly 42 edge reference is invalid. It leads to vertex 65491, when there are only 2672 vertices. [ 106109] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106125] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 4160, when there are only 1878 vertices. [ 106125] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106141] [ GTAProcess] 3268/ Details: Poly 1111 edge reference is invalid. It leads to vertex 65453, when there are only 3975 vertices. [ 106156] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106172] [ GTAProcess] 3268/ Details: Poly 1203 edge reference is invalid. It leads to vertex 65444, when there are only 4605 vertices. [ 106188] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106203] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 6972, when there are only 5211 vertices. [ 106203] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106219] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 6103, when there are only 5607 vertices. [ 106234] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106250] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 61076, when there are only 5836 vertices. [ 106250] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106266] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 64987, when there are only 5674 vertices. [ 106281] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106297] [ GTAProcess] 3268/ Details: Poly 90 edge reference is invalid. It leads to vertex 5017, when there are only 4212 vertices. [ 106313] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106328] [ GTAProcess] 3268/ Details: Poly 46 edge reference is invalid. It leads to vertex 62612, when there are only 3634 vertices. [ 106328] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106344] [ GTAProcess] 3268/ Details: Poly 2009 edge reference is invalid. It leads to vertex 3366, when there are only 3316 vertices. [ 106359] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106375] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65334, when there are only 3712 vertices. [ 106391] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106406] [ GTAProcess] 3268/ Details: Poly 2113 edge reference is invalid. It leads to vertex 65511, when there are only 3274 vertices. [ 106422] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106438] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 65469, when there are only 3919 vertices. [ 106438] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106453] [ GTAProcess] 3268/ Details: Poly 24 edge reference is invalid. It leads to vertex 64911, when there are only 3884 vertices. [ 106469] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106484] [ GTAProcess] 3268/ Details: Poly 1074 edge reference is invalid. It leads to vertex 5274, when there are only 4343 vertices. [ 106500] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106516] [ GTAProcess] 3268/ Details: Poly 333 edge reference is invalid. It leads to vertex 65178, when there are only 3617 vertices. [ 106516] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106531] [ GTAProcess] 3268/ Details: Poly 92 edge reference is invalid. It leads to vertex 60995, when there are only 4003 vertices. [ 106547] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106563] [ GTAProcess] 3268/ Details: Poly 201 edge reference is invalid. It leads to vertex 4520, when there are only 3968 vertices. [ 106578] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106594] [ GTAProcess] 3268/ Details: Poly 576 edge reference is invalid. It leads to vertex 3646, when there are only 3473 vertices. [ 106594] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106609] [ GTAProcess] 3268/ Details: Poly 182 edge reference is invalid. It leads to vertex 3213, when there are only 3056 vertices. [ 106625] [ GTAProcess] 3268/ Physics validation failed for asset landsw_col.ybn. [ 106641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106641] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 6583, when there are only 5947 vertices. [ 106656] [ GTAProcess] 3268/ Physics validation failed for asset mono_col.ybn. [ 106672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106672] [ GTAProcess] 3268/ Details: Poly 107 edge reference is invalid. It leads to vertex 947, when there are only 937 vertices. [ 106688] [ GTAProcess] 3268/ Physics validation failed for asset mono_col.ybn. [ 106688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106703] [ GTAProcess] 3268/ Details: Poly 85 edge reference is invalid. It leads to vertex 65115, when there are only 4238 vertices. [ 106703] [ GTAProcess] 3268/ Physics validation failed for asset mono_col.ybn. [ 106719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106734] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 62340, when there are only 4556 vertices. [ 106734] [ GTAProcess] 3268/ Physics validation failed for asset mono_col.ybn. [ 106750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106750] [ GTAProcess] 3268/ Details: Poly 246 edge reference is invalid. It leads to vertex 5361, when there are only 4305 vertices. [ 106766] [ GTAProcess] 3268/ Physics validation failed for asset mono_col.ybn. [ 106766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106781] [ GTAProcess] 3268/ Details: Poly 184 edge reference is invalid. It leads to vertex 6495, when there are only 4508 vertices. [ 106797] [ GTAProcess] 3268/ Physics validation failed for asset mono_col.ybn. [ 106797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106813] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 63941, when there are only 4723 vertices. [ 106813] [ GTAProcess] 3268/ Physics validation failed for asset portroads_col.ybn. [ 106828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106828] [ GTAProcess] 3268/ Details: Poly 296 edge reference is invalid. It leads to vertex 5447, when there are only 5321 vertices. [ 106844] [ GTAProcess] 3268/ Physics validation failed for asset portroads_col.ybn. [ 106859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106859] [ GTAProcess] 3268/ Details: Poly 267 edge reference is invalid. It leads to vertex 5635, when there are only 5465 vertices. [ 106875] [ GTAProcess] 3268/ Physics validation failed for asset portroads_col.ybn. [ 106875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106891] [ GTAProcess] 3268/ Details: Poly 241 edge reference is invalid. It leads to vertex 8523, when there are only 8514 vertices. [ 106891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_airfield_hangers.ybn. [ 106906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106922] [ GTAProcess] 3268/ Details: Poly 27 edge reference is invalid. It leads to vertex 4723, when there are only 2982 vertices. [ 106922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_airfield_hangers.ybn. [ 106938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106938] [ GTAProcess] 3268/ Details: Poly 38 edge reference is invalid. It leads to vertex 839, when there are only 664 vertices. [ 106953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_airfield_hangers.ybn. [ 106953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106969] [ GTAProcess] 3268/ Details: Poly 45 edge reference is invalid. It leads to vertex 680, when there are only 680 vertices. [ 106969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_airfield_hangers.ybn. [ 106984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107000] [ GTAProcess] 3268/ Details: Poly 36 edge reference is invalid. It leads to vertex 1501, when there are only 1134 vertices. [ 107000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_axel_garage.ybn. [ 107016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107016] [ GTAProcess] 3268/ Details: Poly 885 edge reference is invalid. It leads to vertex 4175, when there are only 3202 vertices. [ 107031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107047] [ GTAProcess] 3268/ Details: Poly 39 edge reference is invalid. It leads to vertex 189, when there are only 181 vertices. [ 107063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107078] [ GTAProcess] 3268/ Details: Poly 131 edge reference is invalid. It leads to vertex 65023, when there are only 1088 vertices. [ 107078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107094] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 1936, when there are only 1404 vertices. [ 107109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107125] [ GTAProcess] 3268/ Details: Poly 26 edge reference is invalid. It leads to vertex 65513, when there are only 738 vertices. [ 107125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107141] [ GTAProcess] 3268/ Details: Poly 89 edge reference is invalid. It leads to vertex 65036, when there are only 684 vertices. [ 107156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107172] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 12, when there are only 10 vertices. [ 107188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107203] [ GTAProcess] 3268/ Details: Poly 253 edge reference is invalid. It leads to vertex 725, when there are only 658 vertices. [ 107203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107219] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 1551, when there are only 1466 vertices. [ 107234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107250] [ GTAProcess] 3268/ Details: Poly 52 edge reference is invalid. It leads to vertex 2356, when there are only 2327 vertices. [ 107266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107281] [ GTAProcess] 3268/ Details: Poly 77 edge reference is invalid. It leads to vertex 6508, when there are only 3843 vertices. [ 107281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107297] [ GTAProcess] 3268/ Details: Poly 321 edge reference is invalid. It leads to vertex 3277, when there are only 1709 vertices. [ 107313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107328] [ GTAProcess] 3268/ Details: Poly 425 edge reference is invalid. It leads to vertex 65308, when there are only 1263 vertices. [ 107328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107359] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 65498, when there are only 592 vertices. [ 107359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107375] [ GTAProcess] 3268/ Details: Poly 46 edge reference is invalid. It leads to vertex 65518, when there are only 82 vertices. [ 107391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107406] [ GTAProcess] 3268/ Details: Poly 43 edge reference is invalid. It leads to vertex 283, when there are only 246 vertices. [ 107406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107422] [ GTAProcess] 3268/ Details: Poly 181 edge reference is invalid. It leads to vertex 777, when there are only 771 vertices. [ 107438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107453] [ GTAProcess] 3268/ Details: Poly 111 edge reference is invalid. It leads to vertex 2363, when there are only 1446 vertices. [ 107453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107469] [ GTAProcess] 3268/ Details: Poly 36 edge reference is invalid. It leads to vertex 65298, when there are only 1118 vertices. [ 107484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107578] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 647, when there are only 603 vertices. [ 107578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107609] [ GTAProcess] 3268/ Details: Poly 24 edge reference is invalid. It leads to vertex 65497, when there are only 100 vertices. [ 107609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107625] [ GTAProcess] 3268/ Details: Poly 53 edge reference is invalid. It leads to vertex 195, when there are only 192 vertices. [ 107641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_bar.ybn. [ 107641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107656] [ GTAProcess] 3268/ Details: Poly 115 edge reference is invalid. It leads to vertex 65353, when there are only 580 vertices. [ 107672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 107672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107672] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 1117, when there are only 1117 vertices. [ 107688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 107703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107703] [ GTAProcess] 3268/ Details: Poly 289 edge reference is invalid. It leads to vertex 65515, when there are only 651 vertices. [ 107719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 107719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107734] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 64900, when there are only 4837 vertices. [ 107734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 107750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107750] [ GTAProcess] 3268/ Details: Poly 239 edge reference is invalid. It leads to vertex 4905, when there are only 4699 vertices. [ 107766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 107766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107781] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 331, when there are only 328 vertices. [ 107797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 107797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107813] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 9183, when there are only 5855 vertices. [ 107813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 107828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107828] [ GTAProcess] 3268/ Details: Poly 25 edge reference is invalid. It leads to vertex 65255, when there are only 3396 vertices. [ 107844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 107844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107859] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 65491, when there are only 437 vertices. [ 107859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 107875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107875] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 65318, when there are only 305 vertices. [ 107891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 107891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107906] [ GTAProcess] 3268/ Details: Poly 156 edge reference is invalid. It leads to vertex 2194, when there are only 1353 vertices. [ 107922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 107922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107938] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 4921, when there are only 4570 vertices. [ 107938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 107953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107953] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 1139, when there are only 1055 vertices. [ 107969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 107984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107984] [ GTAProcess] 3268/ Details: Poly 154 edge reference is invalid. It leads to vertex 65278, when there are only 735 vertices. [ 108000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108016] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 61593, when there are only 7039 vertices. [ 108016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108031] [ GTAProcess] 3268/ Details: Poly 37 edge reference is invalid. It leads to vertex 63404, when there are only 2568 vertices. [ 108047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108063] [ GTAProcess] 3268/ Details: Poly 112 edge reference is invalid. It leads to vertex 617, when there are only 528 vertices. [ 108078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108094] [ GTAProcess] 3268/ Details: Poly 32 edge reference is invalid. It leads to vertex 65532, when there are only 418 vertices. [ 108094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108109] [ GTAProcess] 3268/ Details: Poly 141 edge reference is invalid. It leads to vertex 64677, when there are only 934 vertices. [ 108125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108141] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 7338, when there are only 6230 vertices. [ 108156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108172] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 3040, when there are only 3037 vertices. [ 108172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108203] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 65480, when there are only 1088 vertices. [ 108203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108219] [ GTAProcess] 3268/ Details: Poly 488 edge reference is invalid. It leads to vertex 3860, when there are only 3539 vertices. [ 108234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108250] [ GTAProcess] 3268/ Details: Poly 31 edge reference is invalid. It leads to vertex 65207, when there are only 3930 vertices. [ 108250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108281] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 65535, when there are only 36 vertices. [ 108281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108297] [ GTAProcess] 3268/ Details: Poly 163 edge reference is invalid. It leads to vertex 64961, when there are only 673 vertices. [ 108313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108328] [ GTAProcess] 3268/ Details: Poly 92 edge reference is invalid. It leads to vertex 639, when there are only 638 vertices. [ 108344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108359] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 8, when there are only 6 vertices. [ 108359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108391] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 65535, when there are only 51 vertices. [ 108391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108406] [ GTAProcess] 3268/ Details: Poly 83 edge reference is invalid. It leads to vertex 165, when there are only 162 vertices. [ 108422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108438] [ GTAProcess] 3268/ Details: Poly 25 edge reference is invalid. It leads to vertex 65494, when there are only 132 vertices. [ 108453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108469] [ GTAProcess] 3268/ Details: Poly 48 edge reference is invalid. It leads to vertex 1952, when there are only 1897 vertices. [ 108469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108484] [ GTAProcess] 3268/ Details: Poly 68 edge reference is invalid. It leads to vertex 63505, when there are only 5910 vertices. [ 108500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108516] [ GTAProcess] 3268/ Details: Poly 34 edge reference is invalid. It leads to vertex 2727, when there are only 1513 vertices. [ 108531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108547] [ GTAProcess] 3268/ Details: Poly 128 edge reference is invalid. It leads to vertex 2302, when there are only 1622 vertices. [ 108547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108563] [ GTAProcess] 3268/ Details: Poly 133 edge reference is invalid. It leads to vertex 64609, when there are only 6528 vertices. [ 108578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108594] [ GTAProcess] 3268/ Details: Poly 42 edge reference is invalid. It leads to vertex 1541, when there are only 1541 vertices. [ 108609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108625] [ GTAProcess] 3268/ Details: Poly 258 edge reference is invalid. It leads to vertex 1437, when there are only 796 vertices. [ 108641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108656] [ GTAProcess] 3268/ Details: Poly 91 edge reference is invalid. It leads to vertex 65269, when there are only 293 vertices. [ 108656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108672] [ GTAProcess] 3268/ Details: Poly 140 edge reference is invalid. It leads to vertex 65058, when there are only 1898 vertices. [ 108688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108703] [ GTAProcess] 3268/ Details: Poly 285 edge reference is invalid. It leads to vertex 63513, when there are only 5909 vertices. [ 108719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108734] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 2721, when there are only 1513 vertices. [ 108734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108766] [ GTAProcess] 3268/ Details: Poly 193 edge reference is invalid. It leads to vertex 2970, when there are only 1622 vertices. [ 108766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108781] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 12750, when there are only 6529 vertices. [ 108797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108813] [ GTAProcess] 3268/ Details: Poly 67 edge reference is invalid. It leads to vertex 1684, when there are only 1541 vertices. [ 108828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108844] [ GTAProcess] 3268/ Details: Poly 117 edge reference is invalid. It leads to vertex 815, when there are only 796 vertices. [ 108844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_house.ybn. [ 108859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108859] [ GTAProcess] 3268/ Details: Poly 91 edge reference is invalid. It leads to vertex 65269, when there are only 293 vertices. [ 108875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 108875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108891] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 311 vertices. [ 108906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 108906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108922] [ GTAProcess] 3268/ Details: Poly 34 edge reference is invalid. It leads to vertex 65352, when there are only 218 vertices. [ 108938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 108938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108953] [ GTAProcess] 3268/ Details: Poly 34 edge reference is invalid. It leads to vertex 65535, when there are only 133 vertices. [ 108953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 108969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108969] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 933, when there are only 762 vertices. [ 108984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109000] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 35, when there are only 31 vertices. [ 109016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109031] [ GTAProcess] 3268/ Details: Poly 49 edge reference is invalid. It leads to vertex 65501, when there are only 96 vertices. [ 109031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109063] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 386, when there are only 275 vertices. [ 109063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109078] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 312, when there are only 277 vertices. [ 109094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109109] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 162 vertices. [ 109109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109141] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 8, when there are only 8 vertices. [ 109141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109156] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 53 vertices. [ 109172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109188] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 553, when there are only 361 vertices. [ 109188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109219] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 65533, when there are only 32 vertices. [ 109219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109234] [ GTAProcess] 3268/ Details: Poly 41 edge reference is invalid. It leads to vertex 65504, when there are only 68 vertices. [ 109250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109266] [ GTAProcess] 3268/ Details: Poly 34 edge reference is invalid. It leads to vertex 75, when there are only 71 vertices. [ 109281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109297] [ GTAProcess] 3268/ Details: Poly 29 edge reference is invalid. It leads to vertex 132, when there are only 94 vertices. [ 109297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109313] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 70 vertices. [ 109328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109344] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 88 vertices. [ 109359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109375] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 65533, when there are only 14 vertices. [ 109375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109406] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 780, when there are only 407 vertices. [ 109406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109422] [ GTAProcess] 3268/ Details: Poly 28 edge reference is invalid. It leads to vertex 65523, when there are only 45 vertices. [ 109438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109453] [ GTAProcess] 3268/ Details: Poly 31 edge reference is invalid. It leads to vertex 65530, when there are only 131 vertices. [ 109453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109469] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 505, when there are only 409 vertices. [ 109484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109500] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 65442, when there are only 239 vertices. [ 109516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109531] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 56, when there are only 45 vertices. [ 109531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109547] [ GTAProcess] 3268/ Details: Poly 47 edge reference is invalid. It leads to vertex 65505, when there are only 130 vertices. [ 109563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109578] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 20, when there are only 19 vertices. [ 109594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109609] [ GTAProcess] 3268/ Details: Poly 267 edge reference is invalid. It leads to vertex 65322, when there are only 278 vertices. [ 109625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109641] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 62 vertices. [ 109641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_rocks.ybn. [ 109641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109656] [ GTAProcess] 3268/ Details: Poly 45 edge reference is invalid. It leads to vertex 65514, when there are only 53 vertices. [ 109672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_big_telescope.ybn. [ 109672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109672] [ GTAProcess] 3268/ Details: Poly 286 edge reference is invalid. It leads to vertex 65206, when there are only 872 vertices. [ 109688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cabins.ybn. [ 109688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109703] [ GTAProcess] 3268/ Details: Poly 45 edge reference is invalid. It leads to vertex 65304, when there are only 577 vertices. [ 109703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cabins.ybn. [ 109719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109734] [ GTAProcess] 3268/ Details: Poly 119 edge reference is invalid. It leads to vertex 2752, when there are only 2133 vertices. [ 109734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cabins.ybn. [ 109750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109766] [ GTAProcess] 3268/ Details: Poly 261 edge reference is invalid. It leads to vertex 893, when there are only 800 vertices. [ 109766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cabins.ybn. [ 109781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109781] [ GTAProcess] 3268/ Details: Poly 165 edge reference is invalid. It leads to vertex 2443, when there are only 1667 vertices. [ 109797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cabins.ybn. [ 109797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109813] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65447, when there are only 143 vertices. [ 109813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cabins.ybn. [ 109828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109844] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 692, when there are only 690 vertices. [ 109844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cabins.ybn. [ 109859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109859] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 65533, when there are only 176 vertices. [ 109875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cabins.ybn. [ 109875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109891] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 1513, when there are only 1264 vertices. [ 109906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cabins.ybn. [ 109906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109922] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65326, when there are only 646 vertices. [ 109938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cabins.ybn. [ 109938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109953] [ GTAProcess] 3268/ Details: Poly 89 edge reference is invalid. It leads to vertex 100, when there are only 98 vertices. [ 109969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cabins.ybn. [ 109969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109984] [ GTAProcess] 3268/ Details: Poly 61 edge reference is invalid. It leads to vertex 620, when there are only 232 vertices. [ 110000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cabins.ybn. [ 110000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110016] [ GTAProcess] 3268/ Details: Poly 24 edge reference is invalid. It leads to vertex 105, when there are only 76 vertices. [ 110031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cabins.ybn. [ 110031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110047] [ GTAProcess] 3268/ Details: Poly 121 edge reference is invalid. It leads to vertex 174, when there are only 170 vertices. [ 110047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cafe.ybn. [ 110063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110063] [ GTAProcess] 3268/ Details: Poly 74 edge reference is invalid. It leads to vertex 15128, when there are only 8099 vertices. [ 110078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cafe.ybn. [ 110078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110094] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 11440, when there are only 8096 vertices. [ 110109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cave.ybn. [ 110109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110125] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65064, when there are only 1553 vertices. [ 110125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cave.ybn. [ 110141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110141] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 98, when there are only 87 vertices. [ 110156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cave.ybn. [ 110172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110172] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65179, when there are only 1078 vertices. [ 110188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cave.ybn. [ 110188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110203] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 64962, when there are only 1347 vertices. [ 110219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cave.ybn. [ 110219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110234] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 64842, when there are only 1354 vertices. [ 110234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cave.ybn. [ 110250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110250] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 1047, when there are only 639 vertices. [ 110266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cave.ybn. [ 110266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110281] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 64109, when there are only 1928 vertices. [ 110297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cave.ybn. [ 110297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110313] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65236, when there are only 1971 vertices. [ 110313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cave.ybn. [ 110328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110328] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 1493, when there are only 1139 vertices. [ 110344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cave.ybn. [ 110359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110359] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 373, when there are only 340 vertices. [ 110375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cave.ybn. [ 110375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110391] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 115 vertices. [ 110406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cave.ybn. [ 110406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110422] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65473, when there are only 58 vertices. [ 110422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cave_entrance.ybn. [ 110438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110438] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 23, when there are only 20 vertices. [ 110453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cave_water.ybn. [ 110469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110469] [ GTAProcess] 3268/ Details: Poly 78 edge reference is invalid. It leads to vertex 3410, when there are only 3351 vertices. [ 110484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_church.ybn. [ 110484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110500] [ GTAProcess] 3268/ Details: Poly 33 edge reference is invalid. It leads to vertex 64786, when there are only 2065 vertices. [ 110500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_church.ybn. [ 110516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110516] [ GTAProcess] 3268/ Details: Poly 329 edge reference is invalid. It leads to vertex 2123, when there are only 1854 vertices. [ 110531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_church.ybn. [ 110531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110547] [ GTAProcess] 3268/ Details: Poly 1132 edge reference is invalid. It leads to vertex 65333, when there are only 4781 vertices. [ 110547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_church.ybn. [ 110563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110578] [ GTAProcess] 3268/ Details: Poly 268 edge reference is invalid. It leads to vertex 1198, when there are only 1050 vertices. [ 110578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_church.ybn. [ 110594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110594] [ GTAProcess] 3268/ Details: Poly 38 edge reference is invalid. It leads to vertex 65317, when there are only 295 vertices. [ 110609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_cranes.ybn. [ 110609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110625] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65261, when there are only 3636 vertices. [ 110625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_curios_shop.ybn. [ 110641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110641] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65396, when there are only 200 vertices. [ 110656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_entrance.ybn. [ 110672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110672] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 1634, when there are only 1373 vertices. [ 110688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_entrance.ybn. [ 110688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110703] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 120, when there are only 79 vertices. [ 110719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_entrance.ybn. [ 110719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110734] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 82 vertices. [ 110734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_entrance.ybn. [ 110750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110750] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 292, when there are only 244 vertices. [ 110766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_gas_station.ybn. [ 110781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110781] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 14174, when there are only 12373 vertices. [ 110797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_gas_station.ybn. [ 110797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110813] [ GTAProcess] 3268/ Details: Poly 80 edge reference is invalid. It leads to vertex 2723, when there are only 2698 vertices. [ 110813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_gas_station.ybn. [ 110828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110828] [ GTAProcess] 3268/ Details: Poly 28 edge reference is invalid. It leads to vertex 14211, when there are only 13093 vertices. [ 110844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_gas_station.ybn. [ 110844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110859] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 978, when there are only 900 vertices. [ 110859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_gas_station.ybn. [ 110875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110875] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65179, when there are only 14140 vertices. [ 110891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_grave_yard.ybn. [ 110891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110906] [ GTAProcess] 3268/ Details: Poly 28 edge reference is invalid. It leads to vertex 1871, when there are only 1327 vertices. [ 110922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_grave_yard.ybn. [ 110922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110938] [ GTAProcess] 3268/ Details: Poly 367 edge reference is invalid. It leads to vertex 3058, when there are only 2999 vertices. [ 110938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_grave_yard.ybn. [ 110953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110953] [ GTAProcess] 3268/ Details: Poly 24 edge reference is invalid. It leads to vertex 125, when there are only 123 vertices. [ 110969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_grave_yard.ybn. [ 110969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110984] [ GTAProcess] 3268/ Details: Poly 200 edge reference is invalid. It leads to vertex 65458, when there are only 367 vertices. [ 110984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_grave_yard.ybn. [ 111000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111016] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 1903, when there are only 1626 vertices. [ 111016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_grave_yard.ybn. [ 111031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111031] [ GTAProcess] 3268/ Details: Poly 188 edge reference is invalid. It leads to vertex 65276, when there are only 1583 vertices. [ 111047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_grave_yard.ybn. [ 111047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111063] [ GTAProcess] 3268/ Details: Poly 62 edge reference is invalid. It leads to vertex 1912, when there are only 1524 vertices. [ 111063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_grave_yard.ybn. [ 111078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111078] [ GTAProcess] 3268/ Details: Poly 46 edge reference is invalid. It leads to vertex 1574, when there are only 1545 vertices. [ 111094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_grave_yard.ybn. [ 111094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111109] [ GTAProcess] 3268/ Details: Poly 27 edge reference is invalid. It leads to vertex 64753, when there are only 1378 vertices. [ 111109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_grave_yard.ybn. [ 111125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111125] [ GTAProcess] 3268/ Details: Poly 357 edge reference is invalid. It leads to vertex 65377, when there are only 1264 vertices. [ 111141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_grave_yard.ybn. [ 111141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111156] [ GTAProcess] 3268/ Details: Poly 187 edge reference is invalid. It leads to vertex 452, when there are only 290 vertices. [ 111172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_jump_wrecks.ybn. [ 111172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111188] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65383, when there are only 2125 vertices. [ 111188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_jump_wrecks.ybn. [ 111203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111203] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 65431, when there are only 1318 vertices. [ 111219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_jump_wrecks.ybn. [ 111219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111234] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 65150, when there are only 2125 vertices. [ 111234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_jump_wrecks.ybn. [ 111250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111266] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 64995, when there are only 883 vertices. [ 111266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_logpiles.ybn. [ 111281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111281] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 64993, when there are only 2010 vertices. [ 111297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_logpiles.ybn. [ 111313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111313] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 282, when there are only 275 vertices. [ 111328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_logpiles.ybn. [ 111328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111344] [ GTAProcess] 3268/ Details: Poly 197 edge reference is invalid. It leads to vertex 2594, when there are only 2010 vertices. [ 111344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_logpiles.ybn. [ 111359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111359] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 65465, when there are only 841 vertices. [ 111375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_logpiles.ybn. [ 111391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111391] [ GTAProcess] 3268/ Details: Poly 40 edge reference is invalid. It leads to vertex 65253, when there are only 1280 vertices. [ 111406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111422] [ GTAProcess] 3268/ Details: Poly 53 edge reference is invalid. It leads to vertex 65407, when there are only 828 vertices. [ 111438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111453] [ GTAProcess] 3268/ Details: Poly 445 edge reference is invalid. It leads to vertex 4785, when there are only 4568 vertices. [ 111453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111469] [ GTAProcess] 3268/ Details: Poly 516 edge reference is invalid. It leads to vertex 64900, when there are only 4514 vertices. [ 111484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111500] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 6788, when there are only 6787 vertices. [ 111516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111531] [ GTAProcess] 3268/ Details: Poly 703 edge reference is invalid. It leads to vertex 65492, when there are only 987 vertices. [ 111531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111563] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65249, when there are only 696 vertices. [ 111563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111578] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65412, when there are only 4573 vertices. [ 111594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111641] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 65505, when there are only 88 vertices. [ 111641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111656] [ GTAProcess] 3268/ Details: Poly 42 edge reference is invalid. It leads to vertex 65534, when there are only 200 vertices. [ 111672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111688] [ GTAProcess] 3268/ Details: Poly 74 edge reference is invalid. It leads to vertex 65470, when there are only 285 vertices. [ 111703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111719] [ GTAProcess] 3268/ Details: Poly 40 edge reference is invalid. It leads to vertex 65524, when there are only 2400 vertices. [ 111719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111734] [ GTAProcess] 3268/ Details: Poly 399 edge reference is invalid. It leads to vertex 2211, when there are only 1543 vertices. [ 111750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111766] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 1681 vertices. [ 111781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111797] [ GTAProcess] 3268/ Details: Poly 120 edge reference is invalid. It leads to vertex 3514, when there are only 2965 vertices. [ 111797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111813] [ GTAProcess] 3268/ Details: Poly 120 edge reference is invalid. It leads to vertex 3514, when there are only 2965 vertices. [ 111828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111844] [ GTAProcess] 3268/ Details: Poly 94 edge reference is invalid. It leads to vertex 65529, when there are only 1882 vertices. [ 111859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111859] [ GTAProcess] 3268/ Details: Poly 61 edge reference is invalid. It leads to vertex 65296, when there are only 2542 vertices. [ 111875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111891] [ GTAProcess] 3268/ Details: Poly 326 edge reference is invalid. It leads to vertex 4177, when there are only 2945 vertices. [ 111891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111906] [ GTAProcess] 3268/ Details: Poly 326 edge reference is invalid. It leads to vertex 4177, when there are only 2945 vertices. [ 111922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111938] [ GTAProcess] 3268/ Details: Poly 33 edge reference is invalid. It leads to vertex 212, when there are only 212 vertices. [ 111953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111969] [ GTAProcess] 3268/ Details: Poly 53 edge reference is invalid. It leads to vertex 1850, when there are only 1092 vertices. [ 111984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 111984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112000] [ GTAProcess] 3268/ Details: Poly 62 edge reference is invalid. It leads to vertex 2056, when there are only 1763 vertices. [ 112000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 112016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112016] [ GTAProcess] 3268/ Details: Poly 174 edge reference is invalid. It leads to vertex 1033, when there are only 625 vertices. [ 112031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 112031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112047] [ GTAProcess] 3268/ Details: Poly 24 edge reference is invalid. It leads to vertex 695, when there are only 434 vertices. [ 112063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 112063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112078] [ GTAProcess] 3268/ Details: Poly 90 edge reference is invalid. It leads to vertex 65534, when there are only 709 vertices. [ 112078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 112094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112109] [ GTAProcess] 3268/ Details: Poly 350 edge reference is invalid. It leads to vertex 2786, when there are only 2087 vertices. [ 112109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 112125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112125] [ GTAProcess] 3268/ Details: Poly 145 edge reference is invalid. It leads to vertex 1199, when there are only 670 vertices. [ 112141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 112141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112156] [ GTAProcess] 3268/ Details: Poly 90 edge reference is invalid. It leads to vertex 2790, when there are only 2499 vertices. [ 112156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 112172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112172] [ GTAProcess] 3268/ Details: Poly 2507 edge reference is invalid. It leads to vertex 65535, when there are only 6054 vertices. [ 112188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine1.ybn. [ 112203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112203] [ GTAProcess] 3268/ Details: Poly 66 edge reference is invalid. It leads to vertex 4379, when there are only 3744 vertices. [ 112219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112234] [ GTAProcess] 3268/ Details: Poly 306 edge reference is invalid. It leads to vertex 6519, when there are only 5075 vertices. [ 112234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112250] [ GTAProcess] 3268/ Details: Poly 269 edge reference is invalid. It leads to vertex 4378, when there are only 3814 vertices. [ 112266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112281] [ GTAProcess] 3268/ Details: Poly 490 edge reference is invalid. It leads to vertex 5839, when there are only 5669 vertices. [ 112281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112297] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 65482, when there are only 1241 vertices. [ 112313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112328] [ GTAProcess] 3268/ Details: Poly 35 edge reference is invalid. It leads to vertex 65535, when there are only 809 vertices. [ 112344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112359] [ GTAProcess] 3268/ Details: Poly 307 edge reference is invalid. It leads to vertex 4369, when there are only 4285 vertices. [ 112359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112375] [ GTAProcess] 3268/ Details: Poly 282 edge reference is invalid. It leads to vertex 5360, when there are only 3927 vertices. [ 112391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112406] [ GTAProcess] 3268/ Details: Poly 904 edge reference is invalid. It leads to vertex 2765, when there are only 1575 vertices. [ 112422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112438] [ GTAProcess] 3268/ Details: Poly 159 edge reference is invalid. It leads to vertex 1142, when there are only 968 vertices. [ 112438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112453] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 4121, when there are only 3084 vertices. [ 112469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112484] [ GTAProcess] 3268/ Details: Poly 549 edge reference is invalid. It leads to vertex 5277, when there are only 5245 vertices. [ 112484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112500] [ GTAProcess] 3268/ Details: Poly 831 edge reference is invalid. It leads to vertex 4480, when there are only 4193 vertices. [ 112516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112547] [ GTAProcess] 3268/ Details: Poly 66 edge reference is invalid. It leads to vertex 2747, when there are only 2746 vertices. [ 112547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112563] [ GTAProcess] 3268/ Details: Poly 60 edge reference is invalid. It leads to vertex 65305, when there are only 4426 vertices. [ 112578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112594] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 765, when there are only 753 vertices. [ 112594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112625] [ GTAProcess] 3268/ Details: Poly 1293 edge reference is invalid. It leads to vertex 63669, when there are only 4395 vertices. [ 112625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112641] [ GTAProcess] 3268/ Details: Poly 54 edge reference is invalid. It leads to vertex 65492, when there are only 1538 vertices. [ 112656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112672] [ GTAProcess] 3268/ Details: Poly 117 edge reference is invalid. It leads to vertex 4392, when there are only 4378 vertices. [ 112672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112688] [ GTAProcess] 3268/ Details: Poly 302 edge reference is invalid. It leads to vertex 4640, when there are only 4621 vertices. [ 112703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112719] [ GTAProcess] 3268/ Details: Poly 190 edge reference is invalid. It leads to vertex 1142, when there are only 906 vertices. [ 112719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112734] [ GTAProcess] 3268/ Details: Poly 1829 edge reference is invalid. It leads to vertex 6480, when there are only 4789 vertices. [ 112750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112766] [ GTAProcess] 3268/ Details: Poly 62 edge reference is invalid. It leads to vertex 129, when there are only 129 vertices. [ 112766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112781] [ GTAProcess] 3268/ Details: Poly 987 edge reference is invalid. It leads to vertex 7039, when there are only 5854 vertices. [ 112797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112813] [ GTAProcess] 3268/ Details: Poly 38 edge reference is invalid. It leads to vertex 4354, when there are only 2651 vertices. [ 112828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112828] [ GTAProcess] 3268/ Details: Poly 315 edge reference is invalid. It leads to vertex 7448, when there are only 6667 vertices. [ 112844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112859] [ GTAProcess] 3268/ Details: Poly 1524 edge reference is invalid. It leads to vertex 56492, when there are only 5663 vertices. [ 112875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112891] [ GTAProcess] 3268/ Details: Poly 108 edge reference is invalid. It leads to vertex 4045, when there are only 3196 vertices. [ 112891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112906] [ GTAProcess] 3268/ Details: Poly 47 edge reference is invalid. It leads to vertex 6548, when there are only 5342 vertices. [ 112922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112938] [ GTAProcess] 3268/ Details: Poly 19 edge reference is invalid. It leads to vertex 64986, when there are only 1337 vertices. [ 112938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine2.ybn. [ 112953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112953] [ GTAProcess] 3268/ Details: Poly 587 edge reference is invalid. It leads to vertex 2583, when there are only 2200 vertices. [ 112969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 112984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 112984] [ GTAProcess] 3268/ Details: Poly 812 edge reference is invalid. It leads to vertex 2816, when there are only 2621 vertices. [ 113000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113016] [ GTAProcess] 3268/ Details: Poly 64 edge reference is invalid. It leads to vertex 65524, when there are only 3679 vertices. [ 113016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113031] [ GTAProcess] 3268/ Details: Poly 212 edge reference is invalid. It leads to vertex 3947, when there are only 3777 vertices. [ 113047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113063] [ GTAProcess] 3268/ Details: Poly 748 edge reference is invalid. It leads to vertex 1446, when there are only 1152 vertices. [ 113078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113094] [ GTAProcess] 3268/ Details: Poly 55 edge reference is invalid. It leads to vertex 2133, when there are only 1555 vertices. [ 113094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113109] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 3327, when there are only 2452 vertices. [ 113125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113141] [ GTAProcess] 3268/ Details: Poly 1182 edge reference is invalid. It leads to vertex 2166, when there are only 1695 vertices. [ 113141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113156] [ GTAProcess] 3268/ Details: Poly 110 edge reference is invalid. It leads to vertex 3740, when there are only 3724 vertices. [ 113172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113188] [ GTAProcess] 3268/ Details: Poly 230 edge reference is invalid. It leads to vertex 1104, when there are only 1103 vertices. [ 113188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113203] [ GTAProcess] 3268/ Details: Poly 555 edge reference is invalid. It leads to vertex 610, when there are only 609 vertices. [ 113219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113234] [ GTAProcess] 3268/ Details: Poly 99 edge reference is invalid. It leads to vertex 65527, when there are only 1708 vertices. [ 113250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113266] [ GTAProcess] 3268/ Details: Poly 162 edge reference is invalid. It leads to vertex 992, when there are only 988 vertices. [ 113266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113281] [ GTAProcess] 3268/ Details: Poly 97 edge reference is invalid. It leads to vertex 65239, when there are only 1303 vertices. [ 113297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113313] [ GTAProcess] 3268/ Details: Poly 668 edge reference is invalid. It leads to vertex 65267, when there are only 1012 vertices. [ 113328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113344] [ GTAProcess] 3268/ Details: Poly 516 edge reference is invalid. It leads to vertex 1995, when there are only 1301 vertices. [ 113344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113359] [ GTAProcess] 3268/ Details: Poly 838 edge reference is invalid. It leads to vertex 65517, when there are only 1304 vertices. [ 113375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113391] [ GTAProcess] 3268/ Details: Poly 708 edge reference is invalid. It leads to vertex 1078, when there are only 1073 vertices. [ 113406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113422] [ GTAProcess] 3268/ Details: Poly 363 edge reference is invalid. It leads to vertex 1818, when there are only 1422 vertices. [ 113422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113438] [ GTAProcess] 3268/ Details: Poly 1216 edge reference is invalid. It leads to vertex 65294, when there are only 1103 vertices. [ 113453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113469] [ GTAProcess] 3268/ Details: Poly 201 edge reference is invalid. It leads to vertex 983, when there are only 964 vertices. [ 113469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113484] [ GTAProcess] 3268/ Details: Poly 27 edge reference is invalid. It leads to vertex 65489, when there are only 93 vertices. [ 113500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113516] [ GTAProcess] 3268/ Details: Poly 268 edge reference is invalid. It leads to vertex 1191, when there are only 1184 vertices. [ 113516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113531] [ GTAProcess] 3268/ Details: Poly 119 edge reference is invalid. It leads to vertex 1120, when there are only 1120 vertices. [ 113547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113563] [ GTAProcess] 3268/ Details: Poly 25 edge reference is invalid. It leads to vertex 34, when there are only 31 vertices. [ 113578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113594] [ GTAProcess] 3268/ Details: Poly 158 edge reference is invalid. It leads to vertex 1283, when there are only 1191 vertices. [ 113594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113609] [ GTAProcess] 3268/ Details: Poly 105 edge reference is invalid. It leads to vertex 65530, when there are only 778 vertices. [ 113625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113641] [ GTAProcess] 3268/ Details: Poly 401 edge reference is invalid. It leads to vertex 65535, when there are only 773 vertices. [ 113641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113656] [ GTAProcess] 3268/ Details: Poly 101 edge reference is invalid. It leads to vertex 65528, when there are only 237 vertices. [ 113672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113688] [ GTAProcess] 3268/ Details: Poly 53 edge reference is invalid. It leads to vertex 263, when there are only 260 vertices. [ 113688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113703] [ GTAProcess] 3268/ Details: Poly 95 edge reference is invalid. It leads to vertex 65528, when there are only 269 vertices. [ 113719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_mine3.ybn. [ 113719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113734] [ GTAProcess] 3268/ Details: Poly 73 edge reference is invalid. It leads to vertex 235, when there are only 225 vertices. [ 113734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_motel.ybn. [ 113750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113766] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65534, when there are only 170 vertices. [ 113766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_motel.ybn. [ 113766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113781] [ GTAProcess] 3268/ Details: Poly 19 edge reference is invalid. It leads to vertex 65342, when there are only 257 vertices. [ 113797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_motel.ybn. [ 113797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113813] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 65461, when there are only 168 vertices. [ 113813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_motel.ybn. [ 113828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113828] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 7 vertices. [ 113844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_motel.ybn. [ 113844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113859] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 306, when there are only 161 vertices. [ 113859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_motel.ybn. [ 113875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113875] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65443, when there are only 139 vertices. [ 113891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_oil_refinary.ybn. [ 113891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113906] [ GTAProcess] 3268/ Details: Poly 47 edge reference is invalid. It leads to vertex 8335, when there are only 8005 vertices. [ 113922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_oil_refinary.ybn. [ 113922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113938] [ GTAProcess] 3268/ Details: Poly 124 edge reference is invalid. It leads to vertex 1223, when there are only 839 vertices. [ 113938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_oil_refinary.ybn. [ 113953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113969] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 5929, when there are only 5532 vertices. [ 113969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_oil_refinary.ybn. [ 113984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 113984] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 6924, when there are only 3228 vertices. [ 114000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_oil_refinary.ybn. [ 114000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114016] [ GTAProcess] 3268/ Details: Poly 29 edge reference is invalid. It leads to vertex 7446, when there are only 7272 vertices. [ 114016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_old_pier.ybn. [ 114031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114031] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 65375, when there are only 613 vertices. [ 114047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_old_pier.ybn. [ 114047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114063] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 1575, when there are only 1280 vertices. [ 114063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_old_pier.ybn. [ 114078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114078] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65307, when there are only 329 vertices. [ 114094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_old_pier.ybn. [ 114094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114109] [ GTAProcess] 3268/ Details: Poly 1234 edge reference is invalid. It leads to vertex 65520, when there are only 1094 vertices. [ 114109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_old_pier.ybn. [ 114125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114141] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 338 vertices. [ 114141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_old_pier.ybn. [ 114156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114156] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65452, when there are only 375 vertices. [ 114172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_old_pier.ybn. [ 114172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114188] [ GTAProcess] 3268/ Details: Poly 99 edge reference is invalid. It leads to vertex 65529, when there are only 234 vertices. [ 114188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_old_pier.ybn. [ 114203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114203] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 65310, when there are only 1007 vertices. [ 114219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_old_pier.ybn. [ 114234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114234] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 65509, when there are only 835 vertices. [ 114250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_parking.ybn. [ 114250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114266] [ GTAProcess] 3268/ Details: Poly 262 edge reference is invalid. It leads to vertex 1180, when there are only 1169 vertices. [ 114297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114313] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 2219, when there are only 1232 vertices. [ 114313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114328] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 928, when there are only 802 vertices. [ 114344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114359] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 211, when there are only 206 vertices. [ 114359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114375] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 15, when there are only 12 vertices. [ 114391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114406] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 2156, when there are only 814 vertices. [ 114406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114422] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 26 vertices. [ 114438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114453] [ GTAProcess] 3268/ Details: Poly 143 edge reference is invalid. It leads to vertex 1963, when there are only 1825 vertices. [ 114469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114484] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 2185, when there are only 1123 vertices. [ 114484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114500] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 56, when there are only 45 vertices. [ 114516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114531] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 2021, when there are only 2003 vertices. [ 114531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114547] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 403 vertices. [ 114563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114578] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 476 vertices. [ 114594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114609] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 929, when there are only 822 vertices. [ 114625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114641] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 14, when there are only 11 vertices. [ 114641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114656] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 1246, when there are only 1125 vertices. [ 114672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114688] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 85 vertices. [ 114703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114719] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 493 vertices. [ 114719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114734] [ GTAProcess] 3268/ Details: Poly 30 edge reference is invalid. It leads to vertex 1266, when there are only 1217 vertices. [ 114750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114766] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 65535, when there are only 9 vertices. [ 114766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114797] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 199, when there are only 180 vertices. [ 114797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114813] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 821, when there are only 391 vertices. [ 114828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114844] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 3558, when there are only 1820 vertices. [ 114844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114859] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 1669, when there are only 896 vertices. [ 114875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114891] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65242, when there are only 1730 vertices. [ 114891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114906] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 258, when there are only 207 vertices. [ 114922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114938] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 1027, when there are only 562 vertices. [ 114953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 114969] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 4141, when there are only 1577 vertices. [ 114969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 114984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115000] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 18, when there are only 14 vertices. [ 115000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 115016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115016] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 65443, when there are only 101 vertices. [ 115031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 115031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115047] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65531, when there are only 18 vertices. [ 115047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 115063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115063] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 65300, when there are only 1807 vertices. [ 115078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 115078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115094] [ GTAProcess] 3268/ Details: Poly 25 edge reference is invalid. It leads to vertex 1826, when there are only 1570 vertices. [ 115094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 115109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115109] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 64143, when there are only 1571 vertices. [ 115125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 115125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115141] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65514, when there are only 1263 vertices. [ 115141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 115156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115172] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 646, when there are only 597 vertices. [ 115172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 115172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115188] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 1523, when there are only 1500 vertices. [ 115188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_plane_wrecks.ybn. [ 115203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115219] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 1169 vertices. [ 115219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_restaurant.ybn. [ 115234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115234] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 65109, when there are only 573 vertices. [ 115250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_road_fence.ybn. [ 115250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115266] [ GTAProcess] 3268/ Details: Poly 922 edge reference is invalid. It leads to vertex 65533, when there are only 1636 vertices. [ 115266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_road_fence.ybn. [ 115281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115281] [ GTAProcess] 3268/ Details: Poly 1710 edge reference is invalid. It leads to vertex 1857, when there are only 1825 vertices. [ 115297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_road_fence.ybn. [ 115297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115313] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 385, when there are only 379 vertices. [ 115313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_road_fence.ybn. [ 115328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115328] [ GTAProcess] 3268/ Details: Poly 88 edge reference is invalid. It leads to vertex 1802, when there are only 1770 vertices. [ 115344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_road_fence.ybn. [ 115344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115359] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 65525, when there are only 366 vertices. [ 115375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_road_fence.ybn. [ 115375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115391] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 602, when there are only 602 vertices. [ 115391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_road_fence.ybn. [ 115406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115422] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 728, when there are only 718 vertices. [ 115422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_road_fence.ybn. [ 115438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115438] [ GTAProcess] 3268/ Details: Poly 25 edge reference is invalid. It leads to vertex 386, when there are only 367 vertices. [ 115453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_road_fence.ybn. [ 115453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115469] [ GTAProcess] 3268/ Details: Poly 364 edge reference is invalid. It leads to vertex 527, when there are only 517 vertices. [ 115469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_road_fence.ybn. [ 115484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115484] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 548, when there are only 541 vertices. [ 115500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_road_fence.ybn. [ 115500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115516] [ GTAProcess] 3268/ Details: Poly 29 edge reference is invalid. It leads to vertex 572, when there are only 572 vertices. [ 115516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_road_fence.ybn. [ 115531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115531] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 64552, when there are only 3160 vertices. [ 115547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_road_fence.ybn. [ 115547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115563] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 348, when there are only 346 vertices. [ 115563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks0.ybn. [ 115578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115578] [ GTAProcess] 3268/ Details: Poly 467 edge reference is invalid. It leads to vertex 1678, when there are only 1661 vertices. [ 115594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks0.ybn. [ 115609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115609] [ GTAProcess] 3268/ Details: Poly 106 edge reference is invalid. It leads to vertex 1818, when there are only 1415 vertices. [ 115625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks0.ybn. [ 115625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115641] [ GTAProcess] 3268/ Details: Poly 256 edge reference is invalid. It leads to vertex 3209, when there are only 2734 vertices. [ 115641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks0.ybn. [ 115656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115656] [ GTAProcess] 3268/ Details: Poly 390 edge reference is invalid. It leads to vertex 1224, when there are only 1122 vertices. [ 115672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks0.ybn. [ 115672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115688] [ GTAProcess] 3268/ Details: Poly 3496 edge reference is invalid. It leads to vertex 65272, when there are only 3241 vertices. [ 115688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks0.ybn. [ 115703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115703] [ GTAProcess] 3268/ Details: Poly 1192 edge reference is invalid. It leads to vertex 9304, when there are only 4970 vertices. [ 115719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks0.ybn. [ 115719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115734] [ GTAProcess] 3268/ Details: Poly 738 edge reference is invalid. It leads to vertex 65529, when there are only 928 vertices. [ 115734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks0.ybn. [ 115750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115750] [ GTAProcess] 3268/ Details: Poly 411 edge reference is invalid. It leads to vertex 65470, when there are only 1060 vertices. [ 115766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks0.ybn. [ 115766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115781] [ GTAProcess] 3268/ Details: Poly 143 edge reference is invalid. It leads to vertex 65533, when there are only 250 vertices. [ 115781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks1.ybn. [ 115797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115797] [ GTAProcess] 3268/ Details: Poly 33 edge reference is invalid. It leads to vertex 1644, when there are only 1630 vertices. [ 115813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks1.ybn. [ 115828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115828] [ GTAProcess] 3268/ Details: Poly 2581 edge reference is invalid. It leads to vertex 64891, when there are only 4426 vertices. [ 115844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks1.ybn. [ 115844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115859] [ GTAProcess] 3268/ Details: Poly 1607 edge reference is invalid. It leads to vertex 3770, when there are only 3304 vertices. [ 115859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks1.ybn. [ 115875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115875] [ GTAProcess] 3268/ Details: Poly 949 edge reference is invalid. It leads to vertex 725, when there are only 715 vertices. [ 115891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks1.ybn. [ 115891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115906] [ GTAProcess] 3268/ Details: Poly 5586 edge reference is invalid. It leads to vertex 8741, when there are only 5951 vertices. [ 115906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks1.ybn. [ 115922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115922] [ GTAProcess] 3268/ Details: Poly 277 edge reference is invalid. It leads to vertex 65535, when there are only 4114 vertices. [ 115938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks1.ybn. [ 115938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115953] [ GTAProcess] 3268/ Details: Poly 304 edge reference is invalid. It leads to vertex 64771, when there are only 1980 vertices. [ 115953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks1.ybn. [ 115969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 115969] [ GTAProcess] 3268/ Details: Poly 245 edge reference is invalid. It leads to vertex 503, when there are only 333 vertices. [ 115984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks1.ybn. [ 116000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116000] [ GTAProcess] 3268/ Details: Poly 650 edge reference is invalid. It leads to vertex 4228, when there are only 3649 vertices. [ 116016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks1.ybn. [ 116016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116031] [ GTAProcess] 3268/ Details: Poly 67 edge reference is invalid. It leads to vertex 65476, when there are only 5281 vertices. [ 116047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks1.ybn. [ 116047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116063] [ GTAProcess] 3268/ Details: Poly 263 edge reference is invalid. It leads to vertex 1340, when there are only 1060 vertices. [ 116078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks1.ybn. [ 116078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116094] [ GTAProcess] 3268/ Details: Poly 182 edge reference is invalid. It leads to vertex 65479, when there are only 688 vertices. [ 116094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks1.ybn. [ 116109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116109] [ GTAProcess] 3268/ Details: Poly 117 edge reference is invalid. It leads to vertex 182, when there are only 137 vertices. [ 116125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks10.ybn. [ 116125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116141] [ GTAProcess] 3268/ Details: Poly 1401 edge reference is invalid. It leads to vertex 11146, when there are only 10127 vertices. [ 116156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks10.ybn. [ 116156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116172] [ GTAProcess] 3268/ Details: Poly 2211 edge reference is invalid. It leads to vertex 65358, when there are only 6054 vertices. [ 116172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks10.ybn. [ 116188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116188] [ GTAProcess] 3268/ Details: Poly 1263 edge reference is invalid. It leads to vertex 65531, when there are only 1930 vertices. [ 116203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks10.ybn. [ 116219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116219] [ GTAProcess] 3268/ Details: Poly 155 edge reference is invalid. It leads to vertex 64493, when there are only 2813 vertices. [ 116234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks10.ybn. [ 116250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116250] [ GTAProcess] 3268/ Details: Poly 24 edge reference is invalid. It leads to vertex 73, when there are only 66 vertices. [ 116266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks10.ybn. [ 116266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116281] [ GTAProcess] 3268/ Details: Poly 87 edge reference is invalid. It leads to vertex 65046, when there are only 3705 vertices. [ 116281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks10.ybn. [ 116297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116297] [ GTAProcess] 3268/ Details: Poly 64 edge reference is invalid. It leads to vertex 64800, when there are only 4854 vertices. [ 116313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks10.ybn. [ 116328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116328] [ GTAProcess] 3268/ Details: Poly 32 edge reference is invalid. It leads to vertex 1829, when there are only 1533 vertices. [ 116344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks10.ybn. [ 116344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116359] [ GTAProcess] 3268/ Details: Poly 2852 edge reference is invalid. It leads to vertex 64819, when there are only 2458 vertices. [ 116359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks10.ybn. [ 116375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116375] [ GTAProcess] 3268/ Details: Poly 480 edge reference is invalid. It leads to vertex 65500, when there are only 394 vertices. [ 116391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks10.ybn. [ 116391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116406] [ GTAProcess] 3268/ Details: Poly 307 edge reference is invalid. It leads to vertex 2226, when there are only 1837 vertices. [ 116406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks10.ybn. [ 116422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116422] [ GTAProcess] 3268/ Details: Poly 344 edge reference is invalid. It leads to vertex 65070, when there are only 823 vertices. [ 116438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks10.ybn. [ 116453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116453] [ GTAProcess] 3268/ Details: Poly 498 edge reference is invalid. It leads to vertex 2877, when there are only 2152 vertices. [ 116469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116484] [ GTAProcess] 3268/ Details: Poly 764 edge reference is invalid. It leads to vertex 2523, when there are only 2430 vertices. [ 116484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116500] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 2042, when there are only 1511 vertices. [ 116516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116531] [ GTAProcess] 3268/ Details: Poly 574 edge reference is invalid. It leads to vertex 65144, when there are only 9493 vertices. [ 116531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116547] [ GTAProcess] 3268/ Details: Poly 127 edge reference is invalid. It leads to vertex 65420, when there are only 6303 vertices. [ 116563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116578] [ GTAProcess] 3268/ Details: Poly 227 edge reference is invalid. It leads to vertex 2503, when there are only 2462 vertices. [ 116594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116609] [ GTAProcess] 3268/ Details: Poly 147 edge reference is invalid. It leads to vertex 65411, when there are only 1014 vertices. [ 116609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116625] [ GTAProcess] 3268/ Details: Poly 1912 edge reference is invalid. It leads to vertex 62484, when there are only 11663 vertices. [ 116641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116656] [ GTAProcess] 3268/ Details: Poly 3434 edge reference is invalid. It leads to vertex 64964, when there are only 6352 vertices. [ 116656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116672] [ GTAProcess] 3268/ Details: Poly 1273 edge reference is invalid. It leads to vertex 7027, when there are only 6855 vertices. [ 116688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116703] [ GTAProcess] 3268/ Details: Poly 667 edge reference is invalid. It leads to vertex 12229, when there are only 4621 vertices. [ 116719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116734] [ GTAProcess] 3268/ Details: Poly 194 edge reference is invalid. It leads to vertex 65480, when there are only 1720 vertices. [ 116750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116766] [ GTAProcess] 3268/ Details: Poly 621 edge reference is invalid. It leads to vertex 65398, when there are only 908 vertices. [ 116781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116797] [ GTAProcess] 3268/ Details: Poly 302 edge reference is invalid. It leads to vertex 65068, when there are only 2854 vertices. [ 116813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116828] [ GTAProcess] 3268/ Details: Poly 3147 edge reference is invalid. It leads to vertex 64651, when there are only 8068 vertices. [ 116828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116844] [ GTAProcess] 3268/ Details: Poly 71 edge reference is invalid. It leads to vertex 1221, when there are only 815 vertices. [ 116859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116875] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 1168, when there are only 1076 vertices. [ 116891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116906] [ GTAProcess] 3268/ Details: Poly 119 edge reference is invalid. It leads to vertex 4824, when there are only 4806 vertices. [ 116922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks11.ybn. [ 116922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116938] [ GTAProcess] 3268/ Details: Poly 3099 edge reference is invalid. It leads to vertex 65475, when there are only 2930 vertices. [ 116953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 116953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 116969] [ GTAProcess] 3268/ Details: Poly 1775 edge reference is invalid. It leads to vertex 7999, when there are only 7598 vertices. [ 116984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 116984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117000] [ GTAProcess] 3268/ Details: Poly 3989 edge reference is invalid. It leads to vertex 65533, when there are only 7176 vertices. [ 117016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 117016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117031] [ GTAProcess] 3268/ Details: Poly 228 edge reference is invalid. It leads to vertex 65520, when there are only 5706 vertices. [ 117031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 117047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117063] [ GTAProcess] 3268/ Details: Poly 472 edge reference is invalid. It leads to vertex 64680, when there are only 2120 vertices. [ 117063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 117078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117094] [ GTAProcess] 3268/ Details: Poly 898 edge reference is invalid. It leads to vertex 10498, when there are only 4698 vertices. [ 117094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 117109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117125] [ GTAProcess] 3268/ Details: Poly 227 edge reference is invalid. It leads to vertex 2929, when there are only 2837 vertices. [ 117125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 117141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117156] [ GTAProcess] 3268/ Details: Poly 52 edge reference is invalid. It leads to vertex 5367, when there are only 4486 vertices. [ 117156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 117172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117172] [ GTAProcess] 3268/ Details: Poly 552 edge reference is invalid. It leads to vertex 427, when there are only 393 vertices. [ 117188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 117203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117203] [ GTAProcess] 3268/ Details: Poly 2736 edge reference is invalid. It leads to vertex 4753, when there are only 4302 vertices. [ 117219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 117219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117234] [ GTAProcess] 3268/ Details: Poly 5904 edge reference is invalid. It leads to vertex 4998, when there are only 4847 vertices. [ 117250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 117250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117266] [ GTAProcess] 3268/ Details: Poly 269 edge reference is invalid. It leads to vertex 65528, when there are only 509 vertices. [ 117281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 117281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117297] [ GTAProcess] 3268/ Details: Poly 489 edge reference is invalid. It leads to vertex 720, when there are only 712 vertices. [ 117297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 117313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117328] [ GTAProcess] 3268/ Details: Poly 305 edge reference is invalid. It leads to vertex 2086, when there are only 1920 vertices. [ 117328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 117344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117359] [ GTAProcess] 3268/ Details: Poly 5435 edge reference is invalid. It leads to vertex 65008, when there are only 8767 vertices. [ 117359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 117375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117375] [ GTAProcess] 3268/ Details: Poly 343 edge reference is invalid. It leads to vertex 6687, when there are only 5043 vertices. [ 117391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 117406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117406] [ GTAProcess] 3268/ Details: Poly 47 edge reference is invalid. It leads to vertex 2766, when there are only 2173 vertices. [ 117422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks12.ybn. [ 117438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117453] [ GTAProcess] 3268/ Details: Poly 200 edge reference is invalid. It leads to vertex 4888, when there are only 4803 vertices. [ 117453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117469] [ GTAProcess] 3268/ Details: Poly 151 edge reference is invalid. It leads to vertex 2683, when there are only 2299 vertices. [ 117484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117516] [ GTAProcess] 3268/ Details: Poly 313 edge reference is invalid. It leads to vertex 65504, when there are only 1932 vertices. [ 117516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117531] [ GTAProcess] 3268/ Details: Poly 292 edge reference is invalid. It leads to vertex 65535, when there are only 1072 vertices. [ 117547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117563] [ GTAProcess] 3268/ Details: Poly 107 edge reference is invalid. It leads to vertex 1641, when there are only 1499 vertices. [ 117578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117594] [ GTAProcess] 3268/ Details: Poly 437 edge reference is invalid. It leads to vertex 64827, when there are only 1681 vertices. [ 117609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117625] [ GTAProcess] 3268/ Details: Poly 63 edge reference is invalid. It leads to vertex 65523, when there are only 103 vertices. [ 117641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117656] [ GTAProcess] 3268/ Details: Poly 73 edge reference is invalid. It leads to vertex 185, when there are only 177 vertices. [ 117672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117688] [ GTAProcess] 3268/ Details: Poly 33 edge reference is invalid. It leads to vertex 715, when there are only 646 vertices. [ 117703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117719] [ GTAProcess] 3268/ Details: Poly 325 edge reference is invalid. It leads to vertex 65514, when there are only 2718 vertices. [ 117734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117750] [ GTAProcess] 3268/ Details: Poly 137 edge reference is invalid. It leads to vertex 5136, when there are only 5106 vertices. [ 117766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117781] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65394, when there are only 3499 vertices. [ 117781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117813] [ GTAProcess] 3268/ Details: Poly 154 edge reference is invalid. It leads to vertex 368, when there are only 334 vertices. [ 117813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117828] [ GTAProcess] 3268/ Details: Poly 1836 edge reference is invalid. It leads to vertex 65505, when there are only 3667 vertices. [ 117844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117859] [ GTAProcess] 3268/ Details: Poly 528 edge reference is invalid. It leads to vertex 65501, when there are only 3950 vertices. [ 117875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117891] [ GTAProcess] 3268/ Details: Poly 2993 edge reference is invalid. It leads to vertex 63962, when there are only 2964 vertices. [ 117906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117922] [ GTAProcess] 3268/ Details: Poly 104 edge reference is invalid. It leads to vertex 2716, when there are only 2686 vertices. [ 117938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117953] [ GTAProcess] 3268/ Details: Poly 425 edge reference is invalid. It leads to vertex 65525, when there are only 3388 vertices. [ 117969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 117984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 117984] [ GTAProcess] 3268/ Details: Poly 370 edge reference is invalid. It leads to vertex 63311, when there are only 1692 vertices. [ 118000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 118000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118016] [ GTAProcess] 3268/ Details: Poly 1079 edge reference is invalid. It leads to vertex 65301, when there are only 2975 vertices. [ 118031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 118031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118047] [ GTAProcess] 3268/ Details: Poly 283 edge reference is invalid. It leads to vertex 7324, when there are only 4719 vertices. [ 118063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 118063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118078] [ GTAProcess] 3268/ Details: Poly 605 edge reference is invalid. It leads to vertex 65528, when there are only 2919 vertices. [ 118078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 118094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118109] [ GTAProcess] 3268/ Details: Poly 905 edge reference is invalid. It leads to vertex 65185, when there are only 3376 vertices. [ 118109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 118125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118125] [ GTAProcess] 3268/ Details: Poly 539 edge reference is invalid. It leads to vertex 65348, when there are only 4183 vertices. [ 118141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 118156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118156] [ GTAProcess] 3268/ Details: Poly 48 edge reference is invalid. It leads to vertex 102, when there are only 101 vertices. [ 118172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 118188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118188] [ GTAProcess] 3268/ Details: Poly 445 edge reference is invalid. It leads to vertex 65504, when there are only 2796 vertices. [ 118203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 118219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118219] [ GTAProcess] 3268/ Details: Poly 726 edge reference is invalid. It leads to vertex 65221, when there are only 2445 vertices. [ 118234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 118250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118250] [ GTAProcess] 3268/ Details: Poly 2105 edge reference is invalid. It leads to vertex 3267, when there are only 3187 vertices. [ 118266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 118266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118281] [ GTAProcess] 3268/ Details: Poly 980 edge reference is invalid. It leads to vertex 3014, when there are only 2807 vertices. [ 118297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 118297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118313] [ GTAProcess] 3268/ Details: Poly 223 edge reference is invalid. It leads to vertex 65418, when there are only 508 vertices. [ 118313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 118328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118344] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 553, when there are only 475 vertices. [ 118344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 118375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118375] [ GTAProcess] 3268/ Details: Poly 348 edge reference is invalid. It leads to vertex 638, when there are only 610 vertices. [ 118391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 118391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118406] [ GTAProcess] 3268/ Details: Poly 159 edge reference is invalid. It leads to vertex 885, when there are only 713 vertices. [ 118422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_1.ybn. [ 118422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118438] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 65523, when there are only 535 vertices. [ 118453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118469] [ GTAProcess] 3268/ Details: Poly 87 edge reference is invalid. It leads to vertex 2311, when there are only 2309 vertices. [ 118484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118500] [ GTAProcess] 3268/ Details: Poly 129 edge reference is invalid. It leads to vertex 65458, when there are only 1841 vertices. [ 118516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118531] [ GTAProcess] 3268/ Details: Poly 280 edge reference is invalid. It leads to vertex 65062, when there are only 1904 vertices. [ 118531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118563] [ GTAProcess] 3268/ Details: Poly 37 edge reference is invalid. It leads to vertex 54, when there are only 51 vertices. [ 118563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118578] [ GTAProcess] 3268/ Details: Poly 600 edge reference is invalid. It leads to vertex 1811, when there are only 1493 vertices. [ 118594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118609] [ GTAProcess] 3268/ Details: Poly 470 edge reference is invalid. It leads to vertex 65503, when there are only 3109 vertices. [ 118625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118641] [ GTAProcess] 3268/ Details: Poly 2484 edge reference is invalid. It leads to vertex 1589, when there are only 1548 vertices. [ 118656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118688] [ GTAProcess] 3268/ Details: Poly 300 edge reference is invalid. It leads to vertex 763, when there are only 622 vertices. [ 118703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118719] [ GTAProcess] 3268/ Details: Poly 198 edge reference is invalid. It leads to vertex 150, when there are only 149 vertices. [ 118719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118750] [ GTAProcess] 3268/ Details: Poly 170 edge reference is invalid. It leads to vertex 171, when there are only 171 vertices. [ 118750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118781] [ GTAProcess] 3268/ Details: Poly 770 edge reference is invalid. It leads to vertex 64879, when there are only 2602 vertices. [ 118781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118797] [ GTAProcess] 3268/ Details: Poly 546 edge reference is invalid. It leads to vertex 65504, when there are only 884 vertices. [ 118813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118828] [ GTAProcess] 3268/ Details: Poly 237 edge reference is invalid. It leads to vertex 65034, when there are only 600 vertices. [ 118844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118859] [ GTAProcess] 3268/ Details: Poly 95 edge reference is invalid. It leads to vertex 231, when there are only 231 vertices. [ 118875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118891] [ GTAProcess] 3268/ Details: Poly 290 edge reference is invalid. It leads to vertex 65420, when there are only 436 vertices. [ 118906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118922] [ GTAProcess] 3268/ Details: Poly 162 edge reference is invalid. It leads to vertex 4088, when there are only 4083 vertices. [ 118922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118953] [ GTAProcess] 3268/ Details: Poly 156 edge reference is invalid. It leads to vertex 65177, when there are only 2368 vertices. [ 118969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 118969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 118984] [ GTAProcess] 3268/ Details: Poly 831 edge reference is invalid. It leads to vertex 1538, when there are only 1498 vertices. [ 119000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119016] [ GTAProcess] 3268/ Details: Poly 96 edge reference is invalid. It leads to vertex 2079, when there are only 1387 vertices. [ 119016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119031] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 3861, when there are only 3724 vertices. [ 119047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119063] [ GTAProcess] 3268/ Details: Poly 59 edge reference is invalid. It leads to vertex 3320, when there are only 3036 vertices. [ 119078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119094] [ GTAProcess] 3268/ Details: Poly 35 edge reference is invalid. It leads to vertex 36, when there are only 33 vertices. [ 119109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119125] [ GTAProcess] 3268/ Details: Poly 1922 edge reference is invalid. It leads to vertex 1731, when there are only 1627 vertices. [ 119125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119156] [ GTAProcess] 3268/ Details: Poly 454 edge reference is invalid. It leads to vertex 65024, when there are only 3194 vertices. [ 119156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119188] [ GTAProcess] 3268/ Details: Poly 1414 edge reference is invalid. It leads to vertex 2843, when there are only 2697 vertices. [ 119188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119203] [ GTAProcess] 3268/ Details: Poly 275 edge reference is invalid. It leads to vertex 349, when there are only 243 vertices. [ 119219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119250] [ GTAProcess] 3268/ Details: Poly 55 edge reference is invalid. It leads to vertex 2166, when there are only 2092 vertices. [ 119250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119281] [ GTAProcess] 3268/ Details: Poly 290 edge reference is invalid. It leads to vertex 1391, when there are only 781 vertices. [ 119281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119297] [ GTAProcess] 3268/ Details: Poly 2161 edge reference is invalid. It leads to vertex 2105, when there are only 1513 vertices. [ 119313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119328] [ GTAProcess] 3268/ Details: Poly 601 edge reference is invalid. It leads to vertex 2728, when there are only 2534 vertices. [ 119344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119359] [ GTAProcess] 3268/ Details: Poly 621 edge reference is invalid. It leads to vertex 65461, when there are only 1701 vertices. [ 119375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119391] [ GTAProcess] 3268/ Details: Poly 2038 edge reference is invalid. It leads to vertex 64648, when there are only 2286 vertices. [ 119391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119422] [ GTAProcess] 3268/ Details: Poly 869 edge reference is invalid. It leads to vertex 65295, when there are only 2189 vertices. [ 119438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119453] [ GTAProcess] 3268/ Details: Poly 286 edge reference is invalid. It leads to vertex 65461, when there are only 2138 vertices. [ 119453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119484] [ GTAProcess] 3268/ Details: Poly 221 edge reference is invalid. It leads to vertex 64858, when there are only 2298 vertices. [ 119484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119516] [ GTAProcess] 3268/ Details: Poly 1491 edge reference is invalid. It leads to vertex 3029, when there are only 2537 vertices. [ 119516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119547] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 167, when there are only 137 vertices. [ 119547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119578] [ GTAProcess] 3268/ Details: Poly 307 edge reference is invalid. It leads to vertex 1911, when there are only 1906 vertices. [ 119578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks13_2.ybn. [ 119594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119609] [ GTAProcess] 3268/ Details: Poly 203 edge reference is invalid. It leads to vertex 64810, when there are only 2766 vertices. [ 119609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks14.ybn. [ 119625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119641] [ GTAProcess] 3268/ Details: Poly 1722 edge reference is invalid. It leads to vertex 5311, when there are only 2733 vertices. [ 119641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks14.ybn. [ 119656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119656] [ GTAProcess] 3268/ Details: Poly 442 edge reference is invalid. It leads to vertex 65071, when there are only 953 vertices. [ 119672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks14.ybn. [ 119688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119688] [ GTAProcess] 3268/ Details: Poly 2881 edge reference is invalid. It leads to vertex 64427, when there are only 3462 vertices. [ 119703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks14.ybn. [ 119719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119750] [ GTAProcess] 3268/ Details: Poly 230 edge reference is invalid. It leads to vertex 2908, when there are only 2154 vertices. [ 119766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks14.ybn. [ 119766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119781] [ GTAProcess] 3268/ Details: Poly 2186 edge reference is invalid. It leads to vertex 61010, when there are only 5650 vertices. [ 119797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks14.ybn. [ 119797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119813] [ GTAProcess] 3268/ Details: Poly 108 edge reference is invalid. It leads to vertex 1752, when there are only 1426 vertices. [ 119828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks14.ybn. [ 119828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119844] [ GTAProcess] 3268/ Details: Poly 446 edge reference is invalid. It leads to vertex 2487, when there are only 1896 vertices. [ 119844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks14.ybn. [ 119859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119875] [ GTAProcess] 3268/ Details: Poly 55 edge reference is invalid. It leads to vertex 65151, when there are only 1866 vertices. [ 119875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks14.ybn. [ 119891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119906] [ GTAProcess] 3268/ Details: Poly 836 edge reference is invalid. It leads to vertex 1414, when there are only 1412 vertices. [ 119922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks14.ybn. [ 119922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119938] [ GTAProcess] 3268/ Details: Poly 1454 edge reference is invalid. It leads to vertex 65520, when there are only 1665 vertices. [ 119938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks14.ybn. [ 119953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 119969] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 61852, when there are only 4136 vertices. [ 119969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks14.ybn. [ 119984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120000] [ GTAProcess] 3268/ Details: Poly 945 edge reference is invalid. It leads to vertex 3523, when there are only 3092 vertices. [ 120000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks14.ybn. [ 120016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120016] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 64420, when there are only 3496 vertices. [ 120031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks14.ybn. [ 120047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120047] [ GTAProcess] 3268/ Details: Poly 193 edge reference is invalid. It leads to vertex 65419, when there are only 191 vertices. [ 120063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks15.ybn. [ 120078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120078] [ GTAProcess] 3268/ Details: Poly 78 edge reference is invalid. It leads to vertex 65477, when there are only 2182 vertices. [ 120094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120109] [ GTAProcess] 3268/ Details: Poly 64 edge reference is invalid. It leads to vertex 65535, when there are only 117 vertices. [ 120125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120141] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 31, when there are only 31 vertices. [ 120156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120172] [ GTAProcess] 3268/ Details: Poly 724 edge reference is invalid. It leads to vertex 65264, when there are only 1705 vertices. [ 120172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120203] [ GTAProcess] 3268/ Details: Poly 854 edge reference is invalid. It leads to vertex 5056, when there are only 3187 vertices. [ 120203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120234] [ GTAProcess] 3268/ Details: Poly 1475 edge reference is invalid. It leads to vertex 2374, when there are only 2373 vertices. [ 120234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120266] [ GTAProcess] 3268/ Details: Poly 1096 edge reference is invalid. It leads to vertex 3476, when there are only 3190 vertices. [ 120266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120297] [ GTAProcess] 3268/ Details: Poly 793 edge reference is invalid. It leads to vertex 3561, when there are only 3416 vertices. [ 120297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120328] [ GTAProcess] 3268/ Details: Poly 272 edge reference is invalid. It leads to vertex 65486, when there are only 283 vertices. [ 120328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120359] [ GTAProcess] 3268/ Details: Poly 791 edge reference is invalid. It leads to vertex 2271, when there are only 2113 vertices. [ 120359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120391] [ GTAProcess] 3268/ Details: Poly 349 edge reference is invalid. It leads to vertex 65316, when there are only 849 vertices. [ 120391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120406] [ GTAProcess] 3268/ Details: Poly 782 edge reference is invalid. It leads to vertex 65169, when there are only 2182 vertices. [ 120422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120438] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 2536, when there are only 2508 vertices. [ 120453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120469] [ GTAProcess] 3268/ Details: Poly 30 edge reference is invalid. It leads to vertex 2211, when there are only 2208 vertices. [ 120484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120500] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 1556, when there are only 1503 vertices. [ 120516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120531] [ GTAProcess] 3268/ Details: Poly 879 edge reference is invalid. It leads to vertex 2720, when there are only 2390 vertices. [ 120547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120563] [ GTAProcess] 3268/ Details: Poly 897 edge reference is invalid. It leads to vertex 65512, when there are only 3040 vertices. [ 120578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120594] [ GTAProcess] 3268/ Details: Poly 54 edge reference is invalid. It leads to vertex 1154, when there are only 1005 vertices. [ 120609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120625] [ GTAProcess] 3268/ Details: Poly 686 edge reference is invalid. It leads to vertex 3023, when there are only 2434 vertices. [ 120641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120656] [ GTAProcess] 3268/ Details: Poly 462 edge reference is invalid. It leads to vertex 1959, when there are only 1791 vertices. [ 120672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120688] [ GTAProcess] 3268/ Details: Poly 266 edge reference is invalid. It leads to vertex 1021, when there are only 1008 vertices. [ 120703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120719] [ GTAProcess] 3268/ Details: Poly 390 edge reference is invalid. It leads to vertex 65447, when there are only 477 vertices. [ 120734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120750] [ GTAProcess] 3268/ Details: Poly 367 edge reference is invalid. It leads to vertex 64689, when there are only 1825 vertices. [ 120766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120781] [ GTAProcess] 3268/ Details: Poly 320 edge reference is invalid. It leads to vertex 65521, when there are only 2408 vertices. [ 120797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120813] [ GTAProcess] 3268/ Details: Poly 378 edge reference is invalid. It leads to vertex 64848, when there are only 2036 vertices. [ 120828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120844] [ GTAProcess] 3268/ Details: Poly 620 edge reference is invalid. It leads to vertex 3035, when there are only 2807 vertices. [ 120859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120875] [ GTAProcess] 3268/ Details: Poly 492 edge reference is invalid. It leads to vertex 65338, when there are only 1507 vertices. [ 120891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120922] [ GTAProcess] 3268/ Details: Poly 1117 edge reference is invalid. It leads to vertex 979, when there are only 969 vertices. [ 120938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120953] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 3577, when there are only 3515 vertices. [ 120969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 120984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121000] [ GTAProcess] 3268/ Details: Poly 1425 edge reference is invalid. It leads to vertex 7331, when there are only 5055 vertices. [ 121000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 121016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121031] [ GTAProcess] 3268/ Details: Poly 714 edge reference is invalid. It leads to vertex 3496, when there are only 2494 vertices. [ 121047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 121063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121063] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 65535, when there are only 88 vertices. [ 121078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 121094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121094] [ GTAProcess] 3268/ Details: Poly 470 edge reference is invalid. It leads to vertex 2839, when there are only 2578 vertices. [ 121109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 121141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121156] [ GTAProcess] 3268/ Details: Poly 2777 edge reference is invalid. It leads to vertex 64992, when there are only 6245 vertices. [ 121172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 121172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121188] [ GTAProcess] 3268/ Details: Poly 505 edge reference is invalid. It leads to vertex 1647, when there are only 1377 vertices. [ 121203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_1.ybn. [ 121219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121234] [ GTAProcess] 3268/ Details: Poly 302 edge reference is invalid. It leads to vertex 65535, when there are only 195 vertices. [ 121250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121281] [ GTAProcess] 3268/ Details: Poly 1029 edge reference is invalid. It leads to vertex 2455, when there are only 2307 vertices. [ 121281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121313] [ GTAProcess] 3268/ Details: Poly 229 edge reference is invalid. It leads to vertex 1324, when there are only 1119 vertices. [ 121328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121344] [ GTAProcess] 3268/ Details: Poly 444 edge reference is invalid. It leads to vertex 697, when there are only 677 vertices. [ 121359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121375] [ GTAProcess] 3268/ Details: Poly 149 edge reference is invalid. It leads to vertex 65493, when there are only 865 vertices. [ 121391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121422] [ GTAProcess] 3268/ Details: Poly 1575 edge reference is invalid. It leads to vertex 1630, when there are only 1439 vertices. [ 121438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121484] [ GTAProcess] 3268/ Details: Poly 277 edge reference is invalid. It leads to vertex 1103, when there are only 997 vertices. [ 121500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121531] [ GTAProcess] 3268/ Details: Poly 290 edge reference is invalid. It leads to vertex 3816, when there are only 2596 vertices. [ 121547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121563] [ GTAProcess] 3268/ Details: Poly 480 edge reference is invalid. It leads to vertex 65533, when there are only 1813 vertices. [ 121578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121609] [ GTAProcess] 3268/ Details: Poly 197 edge reference is invalid. It leads to vertex 65525, when there are only 148 vertices. [ 121609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121656] [ GTAProcess] 3268/ Details: Poly 486 edge reference is invalid. It leads to vertex 670, when there are only 618 vertices. [ 121656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121688] [ GTAProcess] 3268/ Details: Poly 642 edge reference is invalid. It leads to vertex 2118, when there are only 1662 vertices. [ 121703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121719] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 40, when there are only 40 vertices. [ 121734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121766] [ GTAProcess] 3268/ Details: Poly 560 edge reference is invalid. It leads to vertex 2269, when there are only 1814 vertices. [ 121766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121797] [ GTAProcess] 3268/ Details: Poly 273 edge reference is invalid. It leads to vertex 246, when there are only 232 vertices. [ 121813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121828] [ GTAProcess] 3268/ Details: Poly 57 edge reference is invalid. It leads to vertex 114, when there are only 83 vertices. [ 121844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121859] [ GTAProcess] 3268/ Details: Poly 36 edge reference is invalid. It leads to vertex 2532, when there are only 1931 vertices. [ 121875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121891] [ GTAProcess] 3268/ Details: Poly 49 edge reference is invalid. It leads to vertex 316, when there are only 308 vertices. [ 121906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121922] [ GTAProcess] 3268/ Details: Poly 404 edge reference is invalid. It leads to vertex 1018, when there are only 539 vertices. [ 121938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121969] [ GTAProcess] 3268/ Details: Poly 692 edge reference is invalid. It leads to vertex 65452, when there are only 1301 vertices. [ 121969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 121984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122000] [ GTAProcess] 3268/ Details: Poly 615 edge reference is invalid. It leads to vertex 65238, when there are only 434 vertices. [ 122000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 122016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122016] [ GTAProcess] 3268/ Details: Poly 120 edge reference is invalid. It leads to vertex 1172, when there are only 893 vertices. [ 122031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 122047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122047] [ GTAProcess] 3268/ Details: Poly 355 edge reference is invalid. It leads to vertex 3720, when there are only 3694 vertices. [ 122063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 122078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122078] [ GTAProcess] 3268/ Details: Poly 268 edge reference is invalid. It leads to vertex 1775, when there are only 1508 vertices. [ 122094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 122094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122109] [ GTAProcess] 3268/ Details: Poly 355 edge reference is invalid. It leads to vertex 65465, when there are only 629 vertices. [ 122125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 122141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122156] [ GTAProcess] 3268/ Details: Poly 275 edge reference is invalid. It leads to vertex 65516, when there are only 1967 vertices. [ 122156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 122172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122188] [ GTAProcess] 3268/ Details: Poly 571 edge reference is invalid. It leads to vertex 65529, when there are only 1331 vertices. [ 122203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 122219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122234] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 529, when there are only 401 vertices. [ 122234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 122250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122266] [ GTAProcess] 3268/ Details: Poly 1239 edge reference is invalid. It leads to vertex 923, when there are only 916 vertices. [ 122266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 122281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122297] [ GTAProcess] 3268/ Details: Poly 893 edge reference is invalid. It leads to vertex 2573, when there are only 1965 vertices. [ 122297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 122313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122328] [ GTAProcess] 3268/ Details: Poly 104 edge reference is invalid. It leads to vertex 1437, when there are only 1435 vertices. [ 122328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 122344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122359] [ GTAProcess] 3268/ Details: Poly 206 edge reference is invalid. It leads to vertex 1953, when there are only 1679 vertices. [ 122375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 122391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122391] [ GTAProcess] 3268/ Details: Poly 723 edge reference is invalid. It leads to vertex 853, when there are only 746 vertices. [ 122406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 122422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122438] [ GTAProcess] 3268/ Details: Poly 31 edge reference is invalid. It leads to vertex 65533, when there are only 1970 vertices. [ 122438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks16_2.ybn. [ 122453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122469] [ GTAProcess] 3268/ Details: Poly 163 edge reference is invalid. It leads to vertex 607, when there are only 566 vertices. [ 122484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 122484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122500] [ GTAProcess] 3268/ Details: Poly 24 edge reference is invalid. It leads to vertex 64927, when there are only 2041 vertices. [ 122547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 122547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122563] [ GTAProcess] 3268/ Details: Poly 102 edge reference is invalid. It leads to vertex 737, when there are only 732 vertices. [ 122578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 122578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122594] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 447, when there are only 263 vertices. [ 122609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 122609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122625] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 816, when there are only 816 vertices. [ 122641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 122656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122672] [ GTAProcess] 3268/ Details: Poly 19 edge reference is invalid. It leads to vertex 1625, when there are only 1609 vertices. [ 122672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 122688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122703] [ GTAProcess] 3268/ Details: Poly 30 edge reference is invalid. It leads to vertex 141, when there are only 139 vertices. [ 122703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 122719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122734] [ GTAProcess] 3268/ Details: Poly 798 edge reference is invalid. It leads to vertex 1391, when there are only 1273 vertices. [ 122734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 122750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122766] [ GTAProcess] 3268/ Details: Poly 678 edge reference is invalid. It leads to vertex 64559, when there are only 1300 vertices. [ 122781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 122781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122797] [ GTAProcess] 3268/ Details: Poly 288 edge reference is invalid. It leads to vertex 1547, when there are only 1415 vertices. [ 122813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 122813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122828] [ GTAProcess] 3268/ Details: Poly 447 edge reference is invalid. It leads to vertex 787, when there are only 772 vertices. [ 122844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 122844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122859] [ GTAProcess] 3268/ Details: Poly 278 edge reference is invalid. It leads to vertex 1004, when there are only 430 vertices. [ 122875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 122875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122891] [ GTAProcess] 3268/ Details: Poly 56 edge reference is invalid. It leads to vertex 65503, when there are only 253 vertices. [ 122906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 122922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122922] [ GTAProcess] 3268/ Details: Poly 314 edge reference is invalid. It leads to vertex 715, when there are only 708 vertices. [ 122938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 122953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 122969] [ GTAProcess] 3268/ Details: Poly 579 edge reference is invalid. It leads to vertex 603, when there are only 554 vertices. [ 122969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 122984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123000] [ GTAProcess] 3268/ Details: Poly 149 edge reference is invalid. It leads to vertex 1298, when there are only 1232 vertices. [ 123000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123016] [ GTAProcess] 3268/ Details: Poly 400 edge reference is invalid. It leads to vertex 1050, when there are only 859 vertices. [ 123031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123063] [ GTAProcess] 3268/ Details: Poly 294 edge reference is invalid. It leads to vertex 1471, when there are only 1452 vertices. [ 123063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123094] [ GTAProcess] 3268/ Details: Poly 92 edge reference is invalid. It leads to vertex 65524, when there are only 295 vertices. [ 123094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123125] [ GTAProcess] 3268/ Details: Poly 354 edge reference is invalid. It leads to vertex 65534, when there are only 1060 vertices. [ 123125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123156] [ GTAProcess] 3268/ Details: Poly 199 edge reference is invalid. It leads to vertex 687, when there are only 667 vertices. [ 123172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123188] [ GTAProcess] 3268/ Details: Poly 43 edge reference is invalid. It leads to vertex 1487, when there are only 1480 vertices. [ 123203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123234] [ GTAProcess] 3268/ Details: Poly 321 edge reference is invalid. It leads to vertex 65464, when there are only 409 vertices. [ 123234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123250] [ GTAProcess] 3268/ Details: Poly 323 edge reference is invalid. It leads to vertex 65385, when there are only 1071 vertices. [ 123266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123297] [ GTAProcess] 3268/ Details: Poly 347 edge reference is invalid. It leads to vertex 65534, when there are only 1074 vertices. [ 123297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123328] [ GTAProcess] 3268/ Details: Poly 757 edge reference is invalid. It leads to vertex 707, when there are only 653 vertices. [ 123344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123359] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 988, when there are only 949 vertices. [ 123375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123391] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 48, when there are only 38 vertices. [ 123406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123422] [ GTAProcess] 3268/ Details: Poly 130 edge reference is invalid. It leads to vertex 65523, when there are only 538 vertices. [ 123438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123453] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 1592, when there are only 1060 vertices. [ 123469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123484] [ GTAProcess] 3268/ Details: Poly 82 edge reference is invalid. It leads to vertex 2205, when there are only 2182 vertices. [ 123500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123516] [ GTAProcess] 3268/ Details: Poly 647 edge reference is invalid. It leads to vertex 65229, when there are only 2890 vertices. [ 123531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123547] [ GTAProcess] 3268/ Details: Poly 127 edge reference is invalid. It leads to vertex 65133, when there are only 3228 vertices. [ 123563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123578] [ GTAProcess] 3268/ Details: Poly 165 edge reference is invalid. It leads to vertex 2170, when there are only 1925 vertices. [ 123594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123609] [ GTAProcess] 3268/ Details: Poly 146 edge reference is invalid. It leads to vertex 1205, when there are only 1098 vertices. [ 123625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123641] [ GTAProcess] 3268/ Details: Poly 416 edge reference is invalid. It leads to vertex 1064, when there are only 1060 vertices. [ 123656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123672] [ GTAProcess] 3268/ Details: Poly 200 edge reference is invalid. It leads to vertex 1376, when there are only 1073 vertices. [ 123672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123703] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65532, when there are only 801 vertices. [ 123703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123719] [ GTAProcess] 3268/ Details: Poly 158 edge reference is invalid. It leads to vertex 920, when there are only 883 vertices. [ 123734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123750] [ GTAProcess] 3268/ Details: Poly 725 edge reference is invalid. It leads to vertex 2312, when there are only 2233 vertices. [ 123766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123781] [ GTAProcess] 3268/ Details: Poly 482 edge reference is invalid. It leads to vertex 65324, when there are only 638 vertices. [ 123781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123828] [ GTAProcess] 3268/ Details: Poly 394 edge reference is invalid. It leads to vertex 65530, when there are only 1122 vertices. [ 123844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123859] [ GTAProcess] 3268/ Details: Poly 55 edge reference is invalid. It leads to vertex 65532, when there are only 661 vertices. [ 123859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123891] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 123891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123906] [ GTAProcess] 3268/ Details: Poly 22 edge reference is invalid. It leads to vertex 93, when there are only 70 vertices. [ 123922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123938] [ GTAProcess] 3268/ Details: Poly 193 edge reference is invalid. It leads to vertex 65529, when there are only 174 vertices. [ 123953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 123969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 123969] [ GTAProcess] 3268/ Details: Poly 95 edge reference is invalid. It leads to vertex 573, when there are only 522 vertices. [ 123984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 124000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124000] [ GTAProcess] 3268/ Details: Poly 40 edge reference is invalid. It leads to vertex 288, when there are only 263 vertices. [ 124016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 124031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124031] [ GTAProcess] 3268/ Details: Poly 547 edge reference is invalid. It leads to vertex 2253, when there are only 2181 vertices. [ 124047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 124078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124078] [ GTAProcess] 3268/ Details: Poly 390 edge reference is invalid. It leads to vertex 64927, when there are only 2127 vertices. [ 124094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 124094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124109] [ GTAProcess] 3268/ Details: Poly 422 edge reference is invalid. It leads to vertex 3688, when there are only 3339 vertices. [ 124109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 124125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124141] [ GTAProcess] 3268/ Details: Poly 615 edge reference is invalid. It leads to vertex 3576, when there are only 3515 vertices. [ 124141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 124156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124172] [ GTAProcess] 3268/ Details: Poly 54 edge reference is invalid. It leads to vertex 1067, when there are only 811 vertices. [ 124188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 124188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124203] [ GTAProcess] 3268/ Details: Poly 233 edge reference is invalid. It leads to vertex 307, when there are only 295 vertices. [ 124203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 124219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124234] [ GTAProcess] 3268/ Details: Poly 620 edge reference is invalid. It leads to vertex 65530, when there are only 1021 vertices. [ 124234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 124250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124266] [ GTAProcess] 3268/ Details: Poly 517 edge reference is invalid. It leads to vertex 65055, when there are only 1516 vertices. [ 124266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 124281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124297] [ GTAProcess] 3268/ Details: Poly 103 edge reference is invalid. It leads to vertex 842, when there are only 730 vertices. [ 124297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks17.ybn. [ 124313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124313] [ GTAProcess] 3268/ Details: Poly 70 edge reference is invalid. It leads to vertex 65389, when there are only 622 vertices. [ 124328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks18.ybn. [ 124328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124344] [ GTAProcess] 3268/ Details: Poly 325 edge reference is invalid. It leads to vertex 455, when there are only 396 vertices. [ 124359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks18.ybn. [ 124375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124391] [ GTAProcess] 3268/ Details: Poly 225 edge reference is invalid. It leads to vertex 381, when there are only 359 vertices. [ 124406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks18.ybn. [ 124406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124422] [ GTAProcess] 3268/ Details: Poly 444 edge reference is invalid. It leads to vertex 65225, when there are only 2051 vertices. [ 124438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks18.ybn. [ 124438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124453] [ GTAProcess] 3268/ Details: Poly 664 edge reference is invalid. It leads to vertex 65527, when there are only 1231 vertices. [ 124469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks18.ybn. [ 124469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124484] [ GTAProcess] 3268/ Details: Poly 154 edge reference is invalid. It leads to vertex 315, when there are only 299 vertices. [ 124500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks18.ybn. [ 124500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124516] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 65523, when there are only 26 vertices. [ 124531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks19.ybn. [ 124531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124547] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 615, when there are only 538 vertices. [ 124563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks19.ybn. [ 124563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124578] [ GTAProcess] 3268/ Details: Poly 85 edge reference is invalid. It leads to vertex 65500, when there are only 205 vertices. [ 124594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks19.ybn. [ 124594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124609] [ GTAProcess] 3268/ Details: Poly 386 edge reference is invalid. It leads to vertex 65280, when there are only 401 vertices. [ 124625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks19.ybn. [ 124625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124641] [ GTAProcess] 3268/ Details: Poly 124 edge reference is invalid. It leads to vertex 65046, when there are only 757 vertices. [ 124656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks19.ybn. [ 124672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124672] [ GTAProcess] 3268/ Details: Poly 45 edge reference is invalid. It leads to vertex 65101, when there are only 1330 vertices. [ 124688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks19.ybn. [ 124703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124703] [ GTAProcess] 3268/ Details: Poly 101 edge reference is invalid. It leads to vertex 1790, when there are only 965 vertices. [ 124719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks2.ybn. [ 124734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124734] [ GTAProcess] 3268/ Details: Poly 707 edge reference is invalid. It leads to vertex 3192, when there are only 2203 vertices. [ 124750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks2.ybn. [ 124766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124766] [ GTAProcess] 3268/ Details: Poly 137 edge reference is invalid. It leads to vertex 4183, when there are only 3298 vertices. [ 124781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks2.ybn. [ 124797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124828] [ GTAProcess] 3268/ Details: Poly 463 edge reference is invalid. It leads to vertex 65407, when there are only 2231 vertices. [ 124828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks2.ybn. [ 124844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124859] [ GTAProcess] 3268/ Details: Poly 253 edge reference is invalid. It leads to vertex 2636, when there are only 2202 vertices. [ 124859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks2.ybn. [ 124875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124891] [ GTAProcess] 3268/ Details: Poly 106 edge reference is invalid. It leads to vertex 65461, when there are only 1522 vertices. [ 124906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks2.ybn. [ 124922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124938] [ GTAProcess] 3268/ Details: Poly 855 edge reference is invalid. It leads to vertex 65524, when there are only 5120 vertices. [ 124938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks2.ybn. [ 124953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 124969] [ GTAProcess] 3268/ Details: Poly 778 edge reference is invalid. It leads to vertex 4138, when there are only 3864 vertices. [ 124984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks2.ybn. [ 124984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125000] [ GTAProcess] 3268/ Details: Poly 7281 edge reference is invalid. It leads to vertex 65237, when there are only 5956 vertices. [ 125016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks2.ybn. [ 125031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125031] [ GTAProcess] 3268/ Details: Poly 2669 edge reference is invalid. It leads to vertex 65484, when there are only 4361 vertices. [ 125047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks2.ybn. [ 125063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125063] [ GTAProcess] 3268/ Details: Poly 93 edge reference is invalid. It leads to vertex 527, when there are only 320 vertices. [ 125078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks2.ybn. [ 125094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125109] [ GTAProcess] 3268/ Details: Poly 806 edge reference is invalid. It leads to vertex 2126, when there are only 1756 vertices. [ 125125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks2.ybn. [ 125141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125141] [ GTAProcess] 3268/ Details: Poly 208 edge reference is invalid. It leads to vertex 65199, when there are only 3369 vertices. [ 125156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks2.ybn. [ 125172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125188] [ GTAProcess] 3268/ Details: Poly 723 edge reference is invalid. It leads to vertex 1416, when there are only 1197 vertices. [ 125203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks20.ybn. [ 125219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125219] [ GTAProcess] 3268/ Details: Poly 406 edge reference is invalid. It leads to vertex 65528, when there are only 418 vertices. [ 125234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks20.ybn. [ 125266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125266] [ GTAProcess] 3268/ Details: Poly 436 edge reference is invalid. It leads to vertex 1240, when there are only 975 vertices. [ 125281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks20.ybn. [ 125313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125313] [ GTAProcess] 3268/ Details: Poly 83 edge reference is invalid. It leads to vertex 2290, when there are only 1573 vertices. [ 125328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks20.ybn. [ 125344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125359] [ GTAProcess] 3268/ Details: Poly 385 edge reference is invalid. It leads to vertex 65428, when there are only 2490 vertices. [ 125359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks20.ybn. [ 125375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125391] [ GTAProcess] 3268/ Details: Poly 315 edge reference is invalid. It leads to vertex 65535, when there are only 727 vertices. [ 125391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks20.ybn. [ 125406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125422] [ GTAProcess] 3268/ Details: Poly 201 edge reference is invalid. It leads to vertex 1146, when there are only 1010 vertices. [ 125422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks21.ybn. [ 125438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125453] [ GTAProcess] 3268/ Details: Poly 818 edge reference is invalid. It leads to vertex 65375, when there are only 2762 vertices. [ 125469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks3.ybn. [ 125469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125484] [ GTAProcess] 3268/ Details: Poly 36 edge reference is invalid. It leads to vertex 430, when there are only 365 vertices. [ 125484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks3.ybn. [ 125500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125516] [ GTAProcess] 3268/ Details: Poly 671 edge reference is invalid. It leads to vertex 2895, when there are only 2134 vertices. [ 125531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks3.ybn. [ 125547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125563] [ GTAProcess] 3268/ Details: Poly 1070 edge reference is invalid. It leads to vertex 64981, when there are only 1122 vertices. [ 125578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks3.ybn. [ 125594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125609] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 65530, when there are only 1060 vertices. [ 125625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks3.ybn. [ 125641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125672] [ GTAProcess] 3268/ Details: Poly 1261 edge reference is invalid. It leads to vertex 2668, when there are only 2631 vertices. [ 125703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks3.ybn. [ 125719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125734] [ GTAProcess] 3268/ Details: Poly 315 edge reference is invalid. It leads to vertex 2788, when there are only 2367 vertices. [ 125750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks3.ybn. [ 125766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125781] [ GTAProcess] 3268/ Details: Poly 226 edge reference is invalid. It leads to vertex 65458, when there are only 2120 vertices. [ 125797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks3.ybn. [ 125813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125828] [ GTAProcess] 3268/ Details: Poly 78 edge reference is invalid. It leads to vertex 65121, when there are only 1675 vertices. [ 125828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks3.ybn. [ 125844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125859] [ GTAProcess] 3268/ Details: Poly 280 edge reference is invalid. It leads to vertex 1845, when there are only 1561 vertices. [ 125875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks3.ybn. [ 125891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125906] [ GTAProcess] 3268/ Details: Poly 66 edge reference is invalid. It leads to vertex 65527, when there are only 1060 vertices. [ 125922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks3.ybn. [ 125922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125938] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 65528, when there are only 1060 vertices. [ 125953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks3.ybn. [ 125953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 125984] [ GTAProcess] 3268/ Details: Poly 279 edge reference is invalid. It leads to vertex 65488, when there are only 713 vertices. [ 126000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks4.ybn. [ 126000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126016] [ GTAProcess] 3268/ Details: Poly 1016 edge reference is invalid. It leads to vertex 3252, when there are only 2244 vertices. [ 126031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks5.ybn. [ 126031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126063] [ GTAProcess] 3268/ Details: Poly 2070 edge reference is invalid. It leads to vertex 4404, when there are only 3866 vertices. [ 126078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks5.ybn. [ 126094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126109] [ GTAProcess] 3268/ Details: Poly 4475 edge reference is invalid. It leads to vertex 65497, when there are only 8115 vertices. [ 126125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks5.ybn. [ 126141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126156] [ GTAProcess] 3268/ Details: Poly 669 edge reference is invalid. It leads to vertex 64960, when there are only 2974 vertices. [ 126156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks5.ybn. [ 126172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126188] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 204, when there are only 200 vertices. [ 126188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks5.ybn. [ 126219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126219] [ GTAProcess] 3268/ Details: Poly 1846 edge reference is invalid. It leads to vertex 3940, when there are only 3764 vertices. [ 126234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks5.ybn. [ 126250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126250] [ GTAProcess] 3268/ Details: Poly 262 edge reference is invalid. It leads to vertex 1882, when there are only 1122 vertices. [ 126266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks5.ybn. [ 126281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126281] [ GTAProcess] 3268/ Details: Poly 67 edge reference is invalid. It leads to vertex 65332, when there are only 1951 vertices. [ 126313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks5.ybn. [ 126313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126328] [ GTAProcess] 3268/ Details: Poly 693 edge reference is invalid. It leads to vertex 63644, when there are only 4828 vertices. [ 126328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks5.ybn. [ 126359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126359] [ GTAProcess] 3268/ Details: Poly 781 edge reference is invalid. It leads to vertex 1523, when there are only 1395 vertices. [ 126375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks5.ybn. [ 126375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126391] [ GTAProcess] 3268/ Details: Poly 448 edge reference is invalid. It leads to vertex 3327, when there are only 3129 vertices. [ 126406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks5.ybn. [ 126422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126422] [ GTAProcess] 3268/ Details: Poly 664 edge reference is invalid. It leads to vertex 65446, when there are only 4022 vertices. [ 126438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks5.ybn. [ 126453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126469] [ GTAProcess] 3268/ Details: Poly 279 edge reference is invalid. It leads to vertex 1545, when there are only 1341 vertices. [ 126484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks5.ybn. [ 126484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126500] [ GTAProcess] 3268/ Details: Poly 1097 edge reference is invalid. It leads to vertex 64320, when there are only 3964 vertices. [ 126516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks5.ybn. [ 126531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126531] [ GTAProcess] 3268/ Details: Poly 291 edge reference is invalid. It leads to vertex 65306, when there are only 548 vertices. [ 126547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks5.ybn. [ 126563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126563] [ GTAProcess] 3268/ Details: Poly 1624 edge reference is invalid. It leads to vertex 4775, when there are only 4461 vertices. [ 126578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks5.ybn. [ 126594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126594] [ GTAProcess] 3268/ Details: Poly 805 edge reference is invalid. It leads to vertex 65371, when there are only 1812 vertices. [ 126609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 126625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126625] [ GTAProcess] 3268/ Details: Poly 929 edge reference is invalid. It leads to vertex 65422, when there are only 2360 vertices. [ 126641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 126656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126672] [ GTAProcess] 3268/ Details: Poly 661 edge reference is invalid. It leads to vertex 65531, when there are only 8733 vertices. [ 126688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 126688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126703] [ GTAProcess] 3268/ Details: Poly 1477 edge reference is invalid. It leads to vertex 2781, when there are only 2470 vertices. [ 126719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 126719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126734] [ GTAProcess] 3268/ Details: Poly 308 edge reference is invalid. It leads to vertex 65356, when there are only 842 vertices. [ 126750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 126766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126781] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 64798, when there are only 5753 vertices. [ 126781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 126797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126813] [ GTAProcess] 3268/ Details: Poly 838 edge reference is invalid. It leads to vertex 64890, when there are only 4285 vertices. [ 126828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 126844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126844] [ GTAProcess] 3268/ Details: Poly 2484 edge reference is invalid. It leads to vertex 62884, when there are only 13529 vertices. [ 126859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 126875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126891] [ GTAProcess] 3268/ Details: Poly 4252 edge reference is invalid. It leads to vertex 64558, when there are only 13828 vertices. [ 126906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 126922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126938] [ GTAProcess] 3268/ Details: Poly 161 edge reference is invalid. It leads to vertex 65005, when there are only 1290 vertices. [ 126953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 126969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 126969] [ GTAProcess] 3268/ Details: Poly 2178 edge reference is invalid. It leads to vertex 6570, when there are only 6436 vertices. [ 126984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 127000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127016] [ GTAProcess] 3268/ Details: Poly 69 edge reference is invalid. It leads to vertex 2657, when there are only 2529 vertices. [ 127031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 127031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127047] [ GTAProcess] 3268/ Details: Poly 308 edge reference is invalid. It leads to vertex 65410, when there are only 2626 vertices. [ 127063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 127078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127094] [ GTAProcess] 3268/ Details: Poly 128 edge reference is invalid. It leads to vertex 1600, when there are only 1491 vertices. [ 127109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 127125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127141] [ GTAProcess] 3268/ Details: Poly 381 edge reference is invalid. It leads to vertex 1323, when there are only 1258 vertices. [ 127156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 127156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127172] [ GTAProcess] 3268/ Details: Poly 1102 edge reference is invalid. It leads to vertex 64564, when there are only 3931 vertices. [ 127188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 127188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127203] [ GTAProcess] 3268/ Details: Poly 90 edge reference is invalid. It leads to vertex 64755, when there are only 4268 vertices. [ 127219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 127219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127234] [ GTAProcess] 3268/ Details: Poly 155 edge reference is invalid. It leads to vertex 65443, when there are only 3238 vertices. [ 127250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 127250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127266] [ GTAProcess] 3268/ Details: Poly 6564 edge reference is invalid. It leads to vertex 12613, when there are only 12185 vertices. [ 127281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 127297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127313] [ GTAProcess] 3268/ Details: Poly 1343 edge reference is invalid. It leads to vertex 65235, when there are only 6273 vertices. [ 127328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 127344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127344] [ GTAProcess] 3268/ Details: Poly 260 edge reference is invalid. It leads to vertex 65196, when there are only 830 vertices. [ 127359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks6.ybn. [ 127375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127391] [ GTAProcess] 3268/ Details: Poly 654 edge reference is invalid. It leads to vertex 65225, when there are only 1372 vertices. [ 127406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks7.ybn. [ 127422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127438] [ GTAProcess] 3268/ Details: Poly 432 edge reference is invalid. It leads to vertex 65348, when there are only 1161 vertices. [ 127438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks7.ybn. [ 127453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127469] [ GTAProcess] 3268/ Details: Poly 368 edge reference is invalid. It leads to vertex 4108, when there are only 3348 vertices. [ 127500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks7.ybn. [ 127500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127516] [ GTAProcess] 3268/ Details: Poly 1524 edge reference is invalid. It leads to vertex 7158, when there are only 6630 vertices. [ 127531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks7.ybn. [ 127547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127547] [ GTAProcess] 3268/ Details: Poly 427 edge reference is invalid. It leads to vertex 503, when there are only 305 vertices. [ 127563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks7.ybn. [ 127578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127594] [ GTAProcess] 3268/ Details: Poly 421 edge reference is invalid. It leads to vertex 65326, when there are only 1122 vertices. [ 127609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks7.ybn. [ 127609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127625] [ GTAProcess] 3268/ Details: Poly 1865 edge reference is invalid. It leads to vertex 65241, when there are only 1122 vertices. [ 127641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks7.ybn. [ 127641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127656] [ GTAProcess] 3268/ Details: Poly 74 edge reference is invalid. It leads to vertex 203, when there are only 181 vertices. [ 127672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks7.ybn. [ 127672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127688] [ GTAProcess] 3268/ Details: Poly 2968 edge reference is invalid. It leads to vertex 3607, when there are only 2974 vertices. [ 127703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks7.ybn. [ 127719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127734] [ GTAProcess] 3268/ Details: Poly 218 edge reference is invalid. It leads to vertex 63683, when there are only 1180 vertices. [ 127750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks7.ybn. [ 127750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127766] [ GTAProcess] 3268/ Details: Poly 174 edge reference is invalid. It leads to vertex 64909, when there are only 3671 vertices. [ 127781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks7.ybn. [ 127781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127797] [ GTAProcess] 3268/ Details: Poly 1002 edge reference is invalid. It leads to vertex 2748, when there are only 1867 vertices. [ 127813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks7.ybn. [ 127813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127828] [ GTAProcess] 3268/ Details: Poly 166 edge reference is invalid. It leads to vertex 2614, when there are only 2382 vertices. [ 127844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks7.ybn. [ 127859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127875] [ GTAProcess] 3268/ Details: Poly 84 edge reference is invalid. It leads to vertex 65381, when there are only 1023 vertices. [ 127875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks8.ybn. [ 127891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127906] [ GTAProcess] 3268/ Details: Poly 116 edge reference is invalid. It leads to vertex 65186, when there are only 2293 vertices. [ 127906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks8.ybn. [ 127938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127938] [ GTAProcess] 3268/ Details: Poly 97 edge reference is invalid. It leads to vertex 65494, when there are only 2182 vertices. [ 127953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks8.ybn. [ 127969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 127984] [ GTAProcess] 3268/ Details: Poly 104 edge reference is invalid. It leads to vertex 64930, when there are only 3180 vertices. [ 128000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks8.ybn. [ 128000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128016] [ GTAProcess] 3268/ Details: Poly 1442 edge reference is invalid. It leads to vertex 65470, when there are only 1460 vertices. [ 128031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks8.ybn. [ 128047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128047] [ GTAProcess] 3268/ Details: Poly 1917 edge reference is invalid. It leads to vertex 3094, when there are only 2773 vertices. [ 128063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks8.ybn. [ 128078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128078] [ GTAProcess] 3268/ Details: Poly 949 edge reference is invalid. It leads to vertex 3416, when there are only 3322 vertices. [ 128094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks8.ybn. [ 128109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128109] [ GTAProcess] 3268/ Details: Poly 2229 edge reference is invalid. It leads to vertex 3937, when there are only 3829 vertices. [ 128125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks8.ybn. [ 128141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128156] [ GTAProcess] 3268/ Details: Poly 374 edge reference is invalid. It leads to vertex 65535, when there are only 1778 vertices. [ 128172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks8.ybn. [ 128172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128188] [ GTAProcess] 3268/ Details: Poly 78 edge reference is invalid. It leads to vertex 65465, when there are only 8674 vertices. [ 128188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks8.ybn. [ 128203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128219] [ GTAProcess] 3268/ Details: Poly 815 edge reference is invalid. It leads to vertex 65419, when there are only 2085 vertices. [ 128234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks8.ybn. [ 128250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128266] [ GTAProcess] 3268/ Details: Poly 4845 edge reference is invalid. It leads to vertex 5217, when there are only 5216 vertices. [ 128266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks8.ybn. [ 128281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128297] [ GTAProcess] 3268/ Details: Poly 207 edge reference is invalid. It leads to vertex 3060, when there are only 2836 vertices. [ 128313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks8.ybn. [ 128313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128328] [ GTAProcess] 3268/ Details: Poly 159 edge reference is invalid. It leads to vertex 65235, when there are only 9741 vertices. [ 128344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks8.ybn. [ 128344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128359] [ GTAProcess] 3268/ Details: Poly 63 edge reference is invalid. It leads to vertex 3209, when there are only 3207 vertices. [ 128375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks8.ybn. [ 128391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128391] [ GTAProcess] 3268/ Details: Poly 44 edge reference is invalid. It leads to vertex 8416, when there are only 8121 vertices. [ 128406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks8.ybn. [ 128422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128422] [ GTAProcess] 3268/ Details: Poly 136 edge reference is invalid. It leads to vertex 4365, when there are only 3463 vertices. [ 128438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks9.ybn. [ 128453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128469] [ GTAProcess] 3268/ Details: Poly 284 edge reference is invalid. It leads to vertex 1588, when there are only 1563 vertices. [ 128469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks9.ybn. [ 128484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128500] [ GTAProcess] 3268/ Details: Poly 45 edge reference is invalid. It leads to vertex 65331, when there are only 1650 vertices. [ 128516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks9.ybn. [ 128531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128563] [ GTAProcess] 3268/ Details: Poly 32 edge reference is invalid. It leads to vertex 65508, when there are only 95 vertices. [ 128563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks9.ybn. [ 128594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128609] [ GTAProcess] 3268/ Details: Poly 379 edge reference is invalid. It leads to vertex 1877, when there are only 1648 vertices. [ 128625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks9.ybn. [ 128625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128641] [ GTAProcess] 3268/ Details: Poly 232 edge reference is invalid. It leads to vertex 1071, when there are only 856 vertices. [ 128656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks9.ybn. [ 128656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128672] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 1087, when there are only 836 vertices. [ 128688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks9.ybn. [ 128703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128703] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 65431, when there are only 293 vertices. [ 128719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks9.ybn. [ 128734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128734] [ GTAProcess] 3268/ Details: Poly 533 edge reference is invalid. It leads to vertex 64932, when there are only 1007 vertices. [ 128750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_rocks9.ybn. [ 128766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128781] [ GTAProcess] 3268/ Details: Poly 60 edge reference is invalid. It leads to vertex 65534, when there are only 1060 vertices. [ 128797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ruins.ybn. [ 128813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128828] [ GTAProcess] 3268/ Details: Poly 218 edge reference is invalid. It leads to vertex 65526, when there are only 7748 vertices. [ 128828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ruins.ybn. [ 128844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128859] [ GTAProcess] 3268/ Details: Poly 949 edge reference is invalid. It leads to vertex 65484, when there are only 7748 vertices. [ 128859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_shelter.ybn. [ 128875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128891] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 2438, when there are only 1744 vertices. [ 128906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 128906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128922] [ GTAProcess] 3268/ Details: Poly 104 edge reference is invalid. It leads to vertex 65312, when there are only 6128 vertices. [ 128938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 128938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128953] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 994, when there are only 994 vertices. [ 128969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 128984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 128984] [ GTAProcess] 3268/ Details: Poly 36 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices. [ 129000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129016] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 65529, when there are only 146 vertices. [ 129031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129047] [ GTAProcess] 3268/ Details: Poly 31 edge reference is invalid. It leads to vertex 110, when there are only 109 vertices. [ 129063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129094] [ GTAProcess] 3268/ Details: Poly 123 edge reference is invalid. It leads to vertex 236, when there are only 204 vertices. [ 129109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129141] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 21, when there are only 18 vertices. [ 129156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129172] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 99, when there are only 70 vertices. [ 129188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129219] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 65530, when there are only 158 vertices. [ 129234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129266] [ GTAProcess] 3268/ Details: Poly 426 edge reference is invalid. It leads to vertex 64985, when there are only 871 vertices. [ 129281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129313] [ GTAProcess] 3268/ Details: Poly 251 edge reference is invalid. It leads to vertex 64778, when there are only 1260 vertices. [ 129328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129359] [ GTAProcess] 3268/ Details: Poly 998 edge reference is invalid. It leads to vertex 65430, when there are only 1042 vertices. [ 129359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129391] [ GTAProcess] 3268/ Details: Poly 978 edge reference is invalid. It leads to vertex 65299, when there are only 1243 vertices. [ 129406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129422] [ GTAProcess] 3268/ Details: Poly 775 edge reference is invalid. It leads to vertex 65285, when there are only 1100 vertices. [ 129438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129453] [ GTAProcess] 3268/ Details: Poly 19 edge reference is invalid. It leads to vertex 65052, when there are only 1068 vertices. [ 129469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129484] [ GTAProcess] 3268/ Details: Poly 164 edge reference is invalid. It leads to vertex 65494, when there are only 607 vertices. [ 129500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129516] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 342, when there are only 341 vertices. [ 129531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129563] [ GTAProcess] 3268/ Details: Poly 426 edge reference is invalid. It leads to vertex 65300, when there are only 740 vertices. [ 129563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129594] [ GTAProcess] 3268/ Details: Poly 449 edge reference is invalid. It leads to vertex 65259, when there are only 1241 vertices. [ 129609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129625] [ GTAProcess] 3268/ Details: Poly 387 edge reference is invalid. It leads to vertex 841, when there are only 832 vertices. [ 129641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129656] [ GTAProcess] 3268/ Details: Poly 280 edge reference is invalid. It leads to vertex 65487, when there are only 948 vertices. [ 129672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129688] [ GTAProcess] 3268/ Details: Poly 1212 edge reference is invalid. It leads to vertex 65524, when there are only 976 vertices. [ 129688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129719] [ GTAProcess] 3268/ Details: Poly 164 edge reference is invalid. It leads to vertex 888, when there are only 875 vertices. [ 129719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129750] [ GTAProcess] 3268/ Details: Poly 463 edge reference is invalid. It leads to vertex 830, when there are only 702 vertices. [ 129766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129781] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 65535, when there are only 377 vertices. [ 129797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129813] [ GTAProcess] 3268/ Details: Poly 865 edge reference is invalid. It leads to vertex 763, when there are only 754 vertices. [ 129828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129844] [ GTAProcess] 3268/ Details: Poly 710 edge reference is invalid. It leads to vertex 65333, when there are only 751 vertices. [ 129859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129875] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 55 vertices. [ 129875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129906] [ GTAProcess] 3268/ Details: Poly 90 edge reference is invalid. It leads to vertex 136, when there are only 78 vertices. [ 129906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129938] [ GTAProcess] 3268/ Details: Poly 219 edge reference is invalid. It leads to vertex 661, when there are only 317 vertices. [ 129938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 129969] [ GTAProcess] 3268/ Details: Poly 43 edge reference is invalid. It leads to vertex 65533, when there are only 418 vertices. [ 129969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 129984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130000] [ GTAProcess] 3268/ Details: Poly 48 edge reference is invalid. It leads to vertex 65511, when there are only 450 vertices. [ 130016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130047] [ GTAProcess] 3268/ Details: Poly 44 edge reference is invalid. It leads to vertex 67, when there are only 61 vertices. [ 130063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130078] [ GTAProcess] 3268/ Details: Poly 242 edge reference is invalid. It leads to vertex 374, when there are only 369 vertices. [ 130094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130109] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 738, when there are only 641 vertices. [ 130125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130156] [ GTAProcess] 3268/ Details: Poly 140 edge reference is invalid. It leads to vertex 65507, when there are only 275 vertices. [ 130156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130188] [ GTAProcess] 3268/ Details: Poly 130 edge reference is invalid. It leads to vertex 65507, when there are only 360 vertices. [ 130188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130219] [ GTAProcess] 3268/ Details: Poly 35 edge reference is invalid. It leads to vertex 891, when there are only 430 vertices. [ 130234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130266] [ GTAProcess] 3268/ Details: Poly 40 edge reference is invalid. It leads to vertex 65524, when there are only 191 vertices. [ 130266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130297] [ GTAProcess] 3268/ Details: Poly 287 edge reference is invalid. It leads to vertex 65030, when there are only 774 vertices. [ 130297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130328] [ GTAProcess] 3268/ Details: Poly 478 edge reference is invalid. It leads to vertex 1225, when there are only 785 vertices. [ 130344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130359] [ GTAProcess] 3268/ Details: Poly 334 edge reference is invalid. It leads to vertex 567, when there are only 517 vertices. [ 130375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130391] [ GTAProcess] 3268/ Details: Poly 216 edge reference is invalid. It leads to vertex 681, when there are only 677 vertices. [ 130406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130422] [ GTAProcess] 3268/ Details: Poly 91 edge reference is invalid. It leads to vertex 65466, when there are only 1039 vertices. [ 130438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130453] [ GTAProcess] 3268/ Details: Poly 544 edge reference is invalid. It leads to vertex 65500, when there are only 1805 vertices. [ 130469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130484] [ GTAProcess] 3268/ Details: Poly 73 edge reference is invalid. It leads to vertex 65425, when there are only 591 vertices. [ 130500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130531] [ GTAProcess] 3268/ Details: Poly 555 edge reference is invalid. It leads to vertex 807, when there are only 781 vertices. [ 130531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130563] [ GTAProcess] 3268/ Details: Poly 194 edge reference is invalid. It leads to vertex 561, when there are only 527 vertices. [ 130578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130594] [ GTAProcess] 3268/ Details: Poly 258 edge reference is invalid. It leads to vertex 786, when there are only 781 vertices. [ 130609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130625] [ GTAProcess] 3268/ Details: Poly 197 edge reference is invalid. It leads to vertex 65463, when there are only 456 vertices. [ 130641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130656] [ GTAProcess] 3268/ Details: Poly 38 edge reference is invalid. It leads to vertex 65523, when there are only 155 vertices. [ 130672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130688] [ GTAProcess] 3268/ Details: Poly 26 edge reference is invalid. It leads to vertex 65518, when there are only 74 vertices. [ 130703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130719] [ GTAProcess] 3268/ Details: Poly 58 edge reference is invalid. It leads to vertex 103, when there are only 98 vertices. [ 130734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130750] [ GTAProcess] 3268/ Details: Poly 154 edge reference is invalid. It leads to vertex 65505, when there are only 283 vertices. [ 130766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_ship.ybn. [ 130781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130797] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 165, when there are only 164 vertices. [ 130813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 130828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130828] [ GTAProcess] 3268/ Details: Poly 57 edge reference is invalid. It leads to vertex 355, when there are only 355 vertices. [ 130844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 130859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130891] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 457, when there are only 454 vertices. [ 130906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 130922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130938] [ GTAProcess] 3268/ Details: Poly 121 edge reference is invalid. It leads to vertex 112, when there are only 105 vertices. [ 130953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 130969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 130984] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 279, when there are only 275 vertices. [ 131000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131031] [ GTAProcess] 3268/ Details: Poly 99 edge reference is invalid. It leads to vertex 614, when there are only 602 vertices. [ 131047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131063] [ GTAProcess] 3268/ Details: Poly 475 edge reference is invalid. It leads to vertex 65453, when there are only 357 vertices. [ 131078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131109] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 545, when there are only 544 vertices. [ 131109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131141] [ GTAProcess] 3268/ Details: Poly 307 edge reference is invalid. It leads to vertex 65442, when there are only 280 vertices. [ 131156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131172] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 341, when there are only 323 vertices. [ 131172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131219] [ GTAProcess] 3268/ Details: Poly 81 edge reference is invalid. It leads to vertex 65533, when there are only 163 vertices. [ 131234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131266] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 712, when there are only 701 vertices. [ 131281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131328] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 310, when there are only 308 vertices. [ 131359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131406] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 815, when there are only 791 vertices. [ 131422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131453] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 693, when there are only 691 vertices. [ 131453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131484] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 822, when there are only 800 vertices. [ 131500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131531] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 443, when there are only 424 vertices. [ 131531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131578] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 133, when there are only 133 vertices. [ 131578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131609] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 629, when there are only 621 vertices. [ 131625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131656] [ GTAProcess] 3268/ Details: Poly 174 edge reference is invalid. It leads to vertex 602, when there are only 529 vertices. [ 131672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131703] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 370, when there are only 370 vertices. [ 131719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131734] [ GTAProcess] 3268/ Details: Poly 25 edge reference is invalid. It leads to vertex 444, when there are only 444 vertices. [ 131750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_1.ybn. [ 131766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131766] [ GTAProcess] 3268/ Details: Poly 1226 edge reference is invalid. It leads to vertex 65342, when there are only 823 vertices. [ 131781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_10.ybn. [ 131813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131828] [ GTAProcess] 3268/ Details: Poly 81 edge reference is invalid. It leads to vertex 171, when there are only 171 vertices. [ 131844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_10.ybn. [ 131859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131875] [ GTAProcess] 3268/ Details: Poly 36 edge reference is invalid. It leads to vertex 222, when there are only 213 vertices. [ 131891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_11.ybn. [ 131891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131906] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 127, when there are only 127 vertices. [ 131922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_11.ybn. [ 131938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131953] [ GTAProcess] 3268/ Details: Poly 97 edge reference is invalid. It leads to vertex 387, when there are only 387 vertices. [ 131969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_11.ybn. [ 131969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131984] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 91, when there are only 91 vertices. [ 132016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_11.ybn. [ 132031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132031] [ GTAProcess] 3268/ Details: Poly 53 edge reference is invalid. It leads to vertex 99, when there are only 92 vertices. [ 132047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_11.ybn. [ 132063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132078] [ GTAProcess] 3268/ Details: Poly 46 edge reference is invalid. It leads to vertex 267, when there are only 255 vertices. [ 132094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_11.ybn. [ 132109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132125] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 165, when there are only 161 vertices. [ 132141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_11.ybn. [ 132156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132172] [ GTAProcess] 3268/ Details: Poly 38 edge reference is invalid. It leads to vertex 283, when there are only 264 vertices. [ 132188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_11.ybn. [ 132203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132219] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 279, when there are only 279 vertices. [ 132234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_11.ybn. [ 132250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132266] [ GTAProcess] 3268/ Details: Poly 88 edge reference is invalid. It leads to vertex 373, when there are only 351 vertices. [ 132281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_11.ybn. [ 132297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132313] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 546, when there are only 517 vertices. [ 132344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_11.ybn. [ 132391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132406] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 112, when there are only 112 vertices. [ 132422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_11.ybn. [ 132438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132469] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 27, when there are only 25 vertices. [ 132484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_11.ybn. [ 132516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132531] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 189, when there are only 187 vertices. [ 132547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_12.ybn. [ 132578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132594] [ GTAProcess] 3268/ Details: Poly 97 edge reference is invalid. It leads to vertex 338, when there are only 337 vertices. [ 132609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_12.ybn. [ 132641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132688] [ GTAProcess] 3268/ Details: Poly 250 edge reference is invalid. It leads to vertex 323, when there are only 322 vertices. [ 132703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_12.ybn. [ 132719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132719] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 195, when there are only 193 vertices. [ 132734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_12.ybn. [ 132766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132781] [ GTAProcess] 3268/ Details: Poly 153 edge reference is invalid. It leads to vertex 252, when there are only 249 vertices. [ 132813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_12.ybn. [ 132813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132828] [ GTAProcess] 3268/ Details: Poly 235 edge reference is invalid. It leads to vertex 186, when there are only 184 vertices. [ 132844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_12.ybn. [ 132875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132891] [ GTAProcess] 3268/ Details: Poly 388 edge reference is invalid. It leads to vertex 341, when there are only 338 vertices. [ 132906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_12.ybn. [ 132922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132938] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 218, when there are only 209 vertices. [ 132953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_13.ybn. [ 132969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132984] [ GTAProcess] 3268/ Details: Poly 234 edge reference is invalid. It leads to vertex 324, when there are only 314 vertices. [ 133000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_13.ybn. [ 133016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133031] [ GTAProcess] 3268/ Details: Poly 1031 edge reference is invalid. It leads to vertex 65422, when there are only 748 vertices. [ 133078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_13.ybn. [ 133094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133109] [ GTAProcess] 3268/ Details: Poly 313 edge reference is invalid. It leads to vertex 726, when there are only 509 vertices. [ 133125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_13.ybn. [ 133141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133156] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 854, when there are only 854 vertices. [ 133172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_13.ybn. [ 133188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133203] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 1126, when there are only 598 vertices. [ 133219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_13.ybn. [ 133219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133250] [ GTAProcess] 3268/ Details: Poly 29 edge reference is invalid. It leads to vertex 457, when there are only 454 vertices. [ 133266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_13.ybn. [ 133281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133297] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 367, when there are only 345 vertices. [ 133313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_13.ybn. [ 133328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133344] [ GTAProcess] 3268/ Details: Poly 25 edge reference is invalid. It leads to vertex 283, when there are only 282 vertices. [ 133359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_14.ybn. [ 133375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133391] [ GTAProcess] 3268/ Details: Poly 384 edge reference is invalid. It leads to vertex 1826, when there are only 1826 vertices. [ 133406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_15.ybn. [ 133422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133453] [ GTAProcess] 3268/ Details: Poly 77 edge reference is invalid. It leads to vertex 65534, when there are only 112 vertices. [ 133469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_15.ybn. [ 133484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133484] [ GTAProcess] 3268/ Details: Poly 60 edge reference is invalid. It leads to vertex 428, when there are only 425 vertices. [ 133500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_15.ybn. [ 133516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133531] [ GTAProcess] 3268/ Details: Poly 27 edge reference is invalid. It leads to vertex 65534, when there are only 276 vertices. [ 133547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_15.ybn. [ 133547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133563] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 797, when there are only 774 vertices. [ 133578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_15.ybn. [ 133594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133594] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 650, when there are only 640 vertices. [ 133609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_15.ybn. [ 133625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133641] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 756, when there are only 739 vertices. [ 133656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_15.ybn. [ 133656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133672] [ GTAProcess] 3268/ Details: Poly 26 edge reference is invalid. It leads to vertex 527, when there are only 522 vertices. [ 133688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_15.ybn. [ 133703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133719] [ GTAProcess] 3268/ Details: Poly 25 edge reference is invalid. It leads to vertex 46, when there are only 44 vertices. [ 133734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_15.ybn. [ 133750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133750] [ GTAProcess] 3268/ Details: Poly 24 edge reference is invalid. It leads to vertex 918, when there are only 896 vertices. [ 133766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_15.ybn. [ 133781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133797] [ GTAProcess] 3268/ Details: Poly 64 edge reference is invalid. It leads to vertex 475, when there are only 469 vertices. [ 133813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_15.ybn. [ 133828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133828] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 355, when there are only 335 vertices. [ 133844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_15.ybn. [ 133859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133875] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 226, when there are only 226 vertices. [ 133891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 133906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133922] [ GTAProcess] 3268/ Details: Poly 25 edge reference is invalid. It leads to vertex 649, when there are only 646 vertices. [ 133938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 133953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133969] [ GTAProcess] 3268/ Details: Poly 31 edge reference is invalid. It leads to vertex 541, when there are only 540 vertices. [ 133984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134000] [ GTAProcess] 3268/ Details: Poly 22 edge reference is invalid. It leads to vertex 57, when there are only 57 vertices. [ 134016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134031] [ GTAProcess] 3268/ Details: Poly 54 edge reference is invalid. It leads to vertex 65127, when there are only 732 vertices. [ 134047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134078] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 769, when there are only 750 vertices. [ 134109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134141] [ GTAProcess] 3268/ Details: Poly 60 edge reference is invalid. It leads to vertex 808, when there are only 786 vertices. [ 134156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134188] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 172, when there are only 171 vertices. [ 134188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134219] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 196, when there are only 172 vertices. [ 134250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134281] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 680, when there are only 671 vertices. [ 134313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134359] [ GTAProcess] 3268/ Details: Poly 22 edge reference is invalid. It leads to vertex 795, when there are only 772 vertices. [ 134375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134422] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 156, when there are only 156 vertices. [ 134438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134469] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 984, when there are only 575 vertices. [ 134484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134516] [ GTAProcess] 3268/ Details: Poly 453 edge reference is invalid. It leads to vertex 948, when there are only 937 vertices. [ 134531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134563] [ GTAProcess] 3268/ Details: Poly 252 edge reference is invalid. It leads to vertex 65499, when there are only 234 vertices. [ 134578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134609] [ GTAProcess] 3268/ Details: Poly 391 edge reference is invalid. It leads to vertex 645, when there are only 624 vertices. [ 134609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134625] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 896 vertices. [ 134672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134703] [ GTAProcess] 3268/ Details: Poly 28 edge reference is invalid. It leads to vertex 834, when there are only 830 vertices. [ 134734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134766] [ GTAProcess] 3268/ Details: Poly 219 edge reference is invalid. It leads to vertex 65501, when there are only 201 vertices. [ 134781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134828] [ GTAProcess] 3268/ Details: Poly 27 edge reference is invalid. It leads to vertex 677, when there are only 674 vertices. [ 134844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134875] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 504, when there are only 491 vertices. [ 134891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134938] [ GTAProcess] 3268/ Details: Poly 111 edge reference is invalid. It leads to vertex 611, when there are only 593 vertices. [ 134953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 134984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135000] [ GTAProcess] 3268/ Details: Poly 22 edge reference is invalid. It leads to vertex 271, when there are only 253 vertices. [ 135016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_16.ybn. [ 135031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135047] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 105, when there are only 102 vertices. [ 135063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_17.ybn. [ 135078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135094] [ GTAProcess] 3268/ Details: Poly 61 edge reference is invalid. It leads to vertex 716, when there are only 713 vertices. [ 135109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_17.ybn. [ 135125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135141] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65446, when there are only 104 vertices. [ 135172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_17.ybn. [ 135188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135203] [ GTAProcess] 3268/ Details: Poly 69 edge reference is invalid. It leads to vertex 241, when there are only 237 vertices. [ 135203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_17.ybn. [ 135219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135234] [ GTAProcess] 3268/ Details: Poly 42 edge reference is invalid. It leads to vertex 223, when there are only 218 vertices. [ 135250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 135266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135281] [ GTAProcess] 3268/ Details: Poly 44 edge reference is invalid. It leads to vertex 225, when there are only 213 vertices. [ 135297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 135328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135344] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 219, when there are only 219 vertices. [ 135359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 135375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135391] [ GTAProcess] 3268/ Details: Poly 19 edge reference is invalid. It leads to vertex 232, when there are only 227 vertices. [ 135406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 135422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135422] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 139, when there are only 77 vertices. [ 135438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 135453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135469] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 225, when there are only 217 vertices. [ 135484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 135500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135516] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 203, when there are only 192 vertices. [ 135531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 135547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135563] [ GTAProcess] 3268/ Details: Poly 35 edge reference is invalid. It leads to vertex 65534, when there are only 162 vertices. [ 135578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 135594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135609] [ GTAProcess] 3268/ Details: Poly 48 edge reference is invalid. It leads to vertex 105, when there are only 101 vertices. [ 135625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 135641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135641] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 204, when there are only 199 vertices. [ 135656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 135672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135672] [ GTAProcess] 3268/ Details: Poly 75 edge reference is invalid. It leads to vertex 212, when there are only 207 vertices. [ 135688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 135688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135703] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 236, when there are only 223 vertices. [ 135719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 135734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135766] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 61 vertices. [ 135781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 135797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135813] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 45, when there are only 44 vertices. [ 135828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 135844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135859] [ GTAProcess] 3268/ Details: Poly 28 edge reference is invalid. It leads to vertex 65529, when there are only 52 vertices. [ 135875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 135906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135922] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 24, when there are only 24 vertices. [ 135953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 135969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135984] [ GTAProcess] 3268/ Details: Poly 37 edge reference is invalid. It leads to vertex 68, when there are only 64 vertices. [ 136000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 136016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136031] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 65534, when there are only 78 vertices. [ 136047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_18.ybn. [ 136063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136063] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65531, when there are only 17 vertices. [ 136078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 136109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136125] [ GTAProcess] 3268/ Details: Poly 94 edge reference is invalid. It leads to vertex 64945, when there are only 792 vertices. [ 136141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 136156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136188] [ GTAProcess] 3268/ Details: Poly 134 edge reference is invalid. It leads to vertex 912, when there are only 899 vertices. [ 136203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 136219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136234] [ GTAProcess] 3268/ Details: Poly 238 edge reference is invalid. It leads to vertex 678, when there are only 666 vertices. [ 136266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 136281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136297] [ GTAProcess] 3268/ Details: Poly 42 edge reference is invalid. It leads to vertex 258, when there are only 256 vertices. [ 136313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 136328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136344] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 101, when there are only 88 vertices. [ 136359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 136375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136391] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 733, when there are only 728 vertices. [ 136422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 136438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136469] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 851, when there are only 843 vertices. [ 136484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 136500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136531] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 749, when there are only 733 vertices. [ 136547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 136563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136594] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 863, when there are only 856 vertices. [ 136594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 136625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136641] [ GTAProcess] 3268/ Details: Poly 158 edge reference is invalid. It leads to vertex 832, when there are only 651 vertices. [ 136656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 136672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136703] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 348, when there are only 336 vertices. [ 136719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 136734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136750] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 844, when there are only 822 vertices. [ 136766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 136781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136813] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 858, when there are only 851 vertices. [ 136828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 136859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136875] [ GTAProcess] 3268/ Details: Poly 30 edge reference is invalid. It leads to vertex 65512, when there are only 831 vertices. [ 136891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 136906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136922] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 790, when there are only 764 vertices. [ 136953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 136969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137000] [ GTAProcess] 3268/ Details: Poly 40 edge reference is invalid. It leads to vertex 649, when there are only 643 vertices. [ 137016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 137031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137047] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 894, when there are only 882 vertices. [ 137063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 137078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137109] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 870, when there are only 854 vertices. [ 137125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 137141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137156] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 797, when there are only 771 vertices. [ 137172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 137188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137203] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 524, when there are only 475 vertices. [ 137234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 137250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137266] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 526, when there are only 309 vertices. [ 137281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 137297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137328] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 351, when there are only 331 vertices. [ 137328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 137359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137375] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 627, when there are only 627 vertices. [ 137391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_19.ybn. [ 137406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137438] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 209, when there are only 208 vertices. [ 137453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 137469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137484] [ GTAProcess] 3268/ Details: Poly 87 edge reference is invalid. It leads to vertex 410, when there are only 404 vertices. [ 137500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 137516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137531] [ GTAProcess] 3268/ Details: Poly 24 edge reference is invalid. It leads to vertex 448, when there are only 438 vertices. [ 137547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 137563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137578] [ GTAProcess] 3268/ Details: Poly 233 edge reference is invalid. It leads to vertex 65524, when there are only 391 vertices. [ 137609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 137625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137641] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 471, when there are only 458 vertices. [ 137656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 137672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137703] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 514, when there are only 501 vertices. [ 137719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 137734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137750] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 491, when there are only 491 vertices. [ 137781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 137797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137797] [ GTAProcess] 3268/ Details: Poly 124 edge reference is invalid. It leads to vertex 535, when there are only 529 vertices. [ 137828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 137844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137844] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 522, when there are only 519 vertices. [ 137875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 137875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137891] [ GTAProcess] 3268/ Details: Poly 97 edge reference is invalid. It leads to vertex 421, when there are only 415 vertices. [ 137906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 137922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137953] [ GTAProcess] 3268/ Details: Poly 295 edge reference is invalid. It leads to vertex 358, when there are only 355 vertices. [ 137969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 137984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138000] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 60, when there are only 60 vertices. [ 138016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138047] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 65532, when there are only 44 vertices. [ 138063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138109] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 276, when there are only 269 vertices. [ 138125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138156] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 366, when there are only 366 vertices. [ 138188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138219] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65461, when there are only 195 vertices. [ 138234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138281] [ GTAProcess] 3268/ Details: Poly 22 edge reference is invalid. It leads to vertex 306, when there are only 301 vertices. [ 138297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138328] [ GTAProcess] 3268/ Details: Poly 55 edge reference is invalid. It leads to vertex 78, when there are only 78 vertices. [ 138359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138391] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 152, when there are only 128 vertices. [ 138406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138438] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 84, when there are only 70 vertices. [ 138453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138500] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 79, when there are only 55 vertices. [ 138500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138547] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 144, when there are only 129 vertices. [ 138563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138594] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 359, when there are only 326 vertices. [ 138609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138656] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 195, when there are only 172 vertices. [ 138688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138719] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 81, when there are only 68 vertices. [ 138734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138766] [ GTAProcess] 3268/ Details: Poly 122 edge reference is invalid. It leads to vertex 296, when there are only 291 vertices. [ 138781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138828] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 507, when there are only 490 vertices. [ 138844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138891] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 328, when there are only 308 vertices. [ 138906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138938] [ GTAProcess] 3268/ Details: Poly 104 edge reference is invalid. It leads to vertex 210, when there are only 202 vertices. [ 138969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 138984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139000] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 453, when there are only 424 vertices. [ 139016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139047] [ GTAProcess] 3268/ Details: Poly 100 edge reference is invalid. It leads to vertex 507, when there are only 494 vertices. [ 139063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139109] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 107, when there are only 101 vertices. [ 139125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139156] [ GTAProcess] 3268/ Details: Poly 207 edge reference is invalid. It leads to vertex 462, when there are only 457 vertices. [ 139172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139203] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 65528, when there are only 23 vertices. [ 139219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139266] [ GTAProcess] 3268/ Details: Poly 112 edge reference is invalid. It leads to vertex 105, when there are only 104 vertices. [ 139281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139313] [ GTAProcess] 3268/ Details: Poly 35 edge reference is invalid. It leads to vertex 440, when there are only 439 vertices. [ 139328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139359] [ GTAProcess] 3268/ Details: Poly 38 edge reference is invalid. It leads to vertex 65533, when there are only 39 vertices. [ 139391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139422] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 42, when there are only 41 vertices. [ 139438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139469] [ GTAProcess] 3268/ Details: Poly 262 edge reference is invalid. It leads to vertex 367, when there are only 272 vertices. [ 139469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139500] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 62, when there are only 60 vertices. [ 139516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139547] [ GTAProcess] 3268/ Details: Poly 77 edge reference is invalid. It leads to vertex 65515, when there are only 281 vertices. [ 139563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139609] [ GTAProcess] 3268/ Details: Poly 169 edge reference is invalid. It leads to vertex 400, when there are only 389 vertices. [ 139625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139656] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 181, when there are only 179 vertices. [ 139688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139719] [ GTAProcess] 3268/ Details: Poly 99 edge reference is invalid. It leads to vertex 65397, when there are only 498 vertices. [ 139734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139766] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 327, when there are only 305 vertices. [ 139781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139813] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 11 vertices. [ 139828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139859] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 107 vertices. [ 139875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139906] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 370, when there are only 369 vertices. [ 139922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 139953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139969] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 432, when there are only 428 vertices. [ 139984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140016] [ GTAProcess] 3268/ Details: Poly 37 edge reference is invalid. It leads to vertex 44, when there are only 41 vertices. [ 140031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140063] [ GTAProcess] 3268/ Details: Poly 131 edge reference is invalid. It leads to vertex 106, when there are only 105 vertices. [ 140078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140109] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 167, when there are only 148 vertices. [ 140125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140172] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 190, when there are only 172 vertices. [ 140188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140219] [ GTAProcess] 3268/ Details: Poly 22 edge reference is invalid. It leads to vertex 59, when there are only 59 vertices. [ 140234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140266] [ GTAProcess] 3268/ Details: Poly 19 edge reference is invalid. It leads to vertex 556, when there are only 556 vertices. [ 140297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140344] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 441, when there are only 434 vertices. [ 140344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140406] [ GTAProcess] 3268/ Details: Poly 76 edge reference is invalid. It leads to vertex 125, when there are only 124 vertices. [ 140453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140500] [ GTAProcess] 3268/ Details: Poly 58 edge reference is invalid. It leads to vertex 250, when there are only 250 vertices. [ 140516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140547] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 397, when there are only 382 vertices. [ 140563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140594] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 51, when there are only 50 vertices. [ 140609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140641] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 457, when there are only 440 vertices. [ 140672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140703] [ GTAProcess] 3268/ Details: Poly 459 edge reference is invalid. It leads to vertex 65517, when there are only 615 vertices. [ 140719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140766] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 542, when there are only 534 vertices. [ 140781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140828] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 87, when there are only 71 vertices. [ 140844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140891] [ GTAProcess] 3268/ Details: Poly 26 edge reference is invalid. It leads to vertex 339, when there are only 338 vertices. [ 140906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 140938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140969] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 663, when there are only 647 vertices. [ 140984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 141000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141031] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 499, when there are only 475 vertices. [ 141047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 141078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141109] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 42, when there are only 39 vertices. [ 141125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 141141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141156] [ GTAProcess] 3268/ Details: Poly 42 edge reference is invalid. It leads to vertex 65391, when there are only 207 vertices. [ 141172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 141188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141203] [ GTAProcess] 3268/ Details: Poly 490 edge reference is invalid. It leads to vertex 65173, when there are only 728 vertices. [ 141219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 141234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141250] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 555, when there are only 538 vertices. [ 141266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 141281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141297] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 705, when there are only 684 vertices. [ 141328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 141344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141359] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 42, when there are only 41 vertices. [ 141375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 141391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141406] [ GTAProcess] 3268/ Details: Poly 110 edge reference is invalid. It leads to vertex 93, when there are only 89 vertices. [ 141438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 141453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141469] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 58, when there are only 55 vertices. [ 141484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 141500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141516] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 48 vertices. [ 141563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 141578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141609] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 316, when there are only 269 vertices. [ 141625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 141641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141656] [ GTAProcess] 3268/ Details: Poly 121 edge reference is invalid. It leads to vertex 731, when there are only 655 vertices. [ 141672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_2.ybn. [ 141688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141703] [ GTAProcess] 3268/ Details: Poly 99 edge reference is invalid. It leads to vertex 545, when there are only 457 vertices. [ 141719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_20.ybn. [ 141734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141750] [ GTAProcess] 3268/ Details: Poly 41 edge reference is invalid. It leads to vertex 277, when there are only 275 vertices. [ 141766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_20.ybn. [ 141781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141797] [ GTAProcess] 3268/ Details: Poly 33 edge reference is invalid. It leads to vertex 286, when there are only 286 vertices. [ 141813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_20.ybn. [ 141828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141844] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 67, when there are only 51 vertices. [ 141859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_21.ybn. [ 141859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141875] [ GTAProcess] 3268/ Details: Poly 105 edge reference is invalid. It leads to vertex 572, when there are only 561 vertices. [ 141891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_21.ybn. [ 141906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141922] [ GTAProcess] 3268/ Details: Poly 25 edge reference is invalid. It leads to vertex 752, when there are only 748 vertices. [ 141938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_21.ybn. [ 141969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141984] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 463, when there are only 463 vertices. [ 142000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_21.ybn. [ 142016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142031] [ GTAProcess] 3268/ Details: Poly 19 edge reference is invalid. It leads to vertex 237, when there are only 227 vertices. [ 142047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_21.ybn. [ 142063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142094] [ GTAProcess] 3268/ Details: Poly 19 edge reference is invalid. It leads to vertex 83, when there are only 82 vertices. [ 142094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_21.ybn. [ 142125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142141] [ GTAProcess] 3268/ Details: Poly 44 edge reference is invalid. It leads to vertex 519, when there are only 496 vertices. [ 142156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_21.ybn. [ 142172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142188] [ GTAProcess] 3268/ Details: Poly 30 edge reference is invalid. It leads to vertex 161, when there are only 160 vertices. [ 142203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_21.ybn. [ 142234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142250] [ GTAProcess] 3268/ Details: Poly 65 edge reference is invalid. It leads to vertex 471, when there are only 465 vertices. [ 142266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_21.ybn. [ 142281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142313] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 305, when there are only 279 vertices. [ 142328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_22.ybn. [ 142344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142359] [ GTAProcess] 3268/ Details: Poly 43 edge reference is invalid. It leads to vertex 74, when there are only 74 vertices. [ 142375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_22.ybn. [ 142391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142422] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 135, when there are only 135 vertices. [ 142438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_22.ybn. [ 142453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142469] [ GTAProcess] 3268/ Details: Poly 73 edge reference is invalid. It leads to vertex 180, when there are only 178 vertices. [ 142500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_22.ybn. [ 142516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142547] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 79, when there are only 78 vertices. [ 142578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_23.ybn. [ 142594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142625] [ GTAProcess] 3268/ Details: Poly 137 edge reference is invalid. It leads to vertex 237, when there are only 229 vertices. [ 142641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_23.ybn. [ 142656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142672] [ GTAProcess] 3268/ Details: Poly 45 edge reference is invalid. It leads to vertex 185, when there are only 184 vertices. [ 142688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_24.ybn. [ 142703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142719] [ GTAProcess] 3268/ Details: Poly 73 edge reference is invalid. It leads to vertex 150, when there are only 150 vertices. [ 142734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_24.ybn. [ 142766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142781] [ GTAProcess] 3268/ Details: Poly 67 edge reference is invalid. It leads to vertex 104, when there are only 104 vertices. [ 142813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_24.ybn. [ 142828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142844] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 109, when there are only 108 vertices. [ 142859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_24.ybn. [ 142875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142906] [ GTAProcess] 3268/ Details: Poly 43 edge reference is invalid. It leads to vertex 215, when there are only 206 vertices. [ 142922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_24.ybn. [ 142938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142953] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 113, when there are only 109 vertices. [ 143000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_24.ybn. [ 143031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143047] [ GTAProcess] 3268/ Details: Poly 19 edge reference is invalid. It leads to vertex 183, when there are only 171 vertices. [ 143078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_25.ybn. [ 143094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143125] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 9, when there are only 9 vertices. [ 143141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_27.ybn. [ 143156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143172] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 135, when there are only 127 vertices. [ 143188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_27.ybn. [ 143203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143234] [ GTAProcess] 3268/ Details: Poly 117 edge reference is invalid. It leads to vertex 422, when there are only 416 vertices. [ 143250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_27.ybn. [ 143266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143281] [ GTAProcess] 3268/ Details: Poly 100 edge reference is invalid. It leads to vertex 384, when there are only 381 vertices. [ 143313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_27.ybn. [ 143344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143359] [ GTAProcess] 3268/ Details: Poly 223 edge reference is invalid. It leads to vertex 65522, when there are only 151 vertices. [ 143391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_27.ybn. [ 143406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143422] [ GTAProcess] 3268/ Details: Poly 45 edge reference is invalid. It leads to vertex 65532, when there are only 502 vertices. [ 143453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_27.ybn. [ 143453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143484] [ GTAProcess] 3268/ Details: Poly 500 edge reference is invalid. It leads to vertex 65529, when there are only 688 vertices. [ 143500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_27.ybn. [ 143516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143531] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 188, when there are only 188 vertices. [ 143547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_27.ybn. [ 143563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143578] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 280, when there are only 257 vertices. [ 143594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_27.ybn. [ 143625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143656] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 328, when there are only 313 vertices. [ 143688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_28.ybn. [ 143719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143734] [ GTAProcess] 3268/ Details: Poly 48 edge reference is invalid. It leads to vertex 185, when there are only 165 vertices. [ 143750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_28.ybn. [ 143766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143781] [ GTAProcess] 3268/ Details: Poly 43 edge reference is invalid. It leads to vertex 312, when there are only 309 vertices. [ 143797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_28.ybn. [ 143813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143844] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 207, when there are only 207 vertices. [ 143844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_28.ybn. [ 143859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143875] [ GTAProcess] 3268/ Details: Poly 77 edge reference is invalid. It leads to vertex 243, when there are only 238 vertices. [ 143906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_28.ybn. [ 143922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143938] [ GTAProcess] 3268/ Details: Poly 161 edge reference is invalid. It leads to vertex 247, when there are only 245 vertices. [ 143953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_28.ybn. [ 143984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144000] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 80, when there are only 79 vertices. [ 144016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_28.ybn. [ 144031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144063] [ GTAProcess] 3268/ Details: Poly 26 edge reference is invalid. It leads to vertex 72, when there are only 66 vertices. [ 144078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 144109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144125] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 65521, when there are only 54 vertices. [ 144141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 144156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144172] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 687, when there are only 452 vertices. [ 144188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 144203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144219] [ GTAProcess] 3268/ Details: Poly 31 edge reference is invalid. It leads to vertex 65503, when there are only 449 vertices. [ 144234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 144250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144281] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 65535, when there are only 650 vertices. [ 144281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 144313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144344] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 65352, when there are only 472 vertices. [ 144359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 144375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144391] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65526, when there are only 111 vertices. [ 144406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 144422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144438] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 695, when there are only 534 vertices. [ 144469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 144484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144500] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 840, when there are only 775 vertices. [ 144531] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 144547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144563] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 65340, when there are only 773 vertices. [ 144594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 144625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144641] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 498, when there are only 486 vertices. [ 144656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 144672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144688] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 65, when there are only 42 vertices. [ 144719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 144734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144750] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 65402, when there are only 368 vertices. [ 144766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 144781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144797] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 793, when there are only 782 vertices. [ 144828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 144844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144859] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 65369, when there are only 815 vertices. [ 144891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 144906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144922] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 418, when there are only 395 vertices. [ 144938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 144938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144953] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 65522, when there are only 58 vertices. [ 144984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145031] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 65274, when there are only 567 vertices. [ 145047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145109] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 65533, when there are only 768 vertices. [ 145125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145156] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 868, when there are only 832 vertices. [ 145172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145219] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 541 vertices. [ 145234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145281] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 65518, when there are only 165 vertices. [ 145297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145328] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 666, when there are only 640 vertices. [ 145344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145375] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65411, when there are only 617 vertices. [ 145391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145438] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 266, when there are only 266 vertices. [ 145453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145484] [ GTAProcess] 3268/ Details: Poly 36 edge reference is invalid. It leads to vertex 65511, when there are only 463 vertices. [ 145516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145563] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 694, when there are only 636 vertices. [ 145578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145625] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices. [ 145625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145688] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 157, when there are only 155 vertices. [ 145703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145750] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 65253, when there are only 742 vertices. [ 145766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145797] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 306, when there are only 260 vertices. [ 145813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145844] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 627, when there are only 482 vertices. [ 145859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145891] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 65519, when there are only 94 vertices. [ 145906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145953] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 21, when there are only 17 vertices. [ 145969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 145984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146016] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65533, when there are only 202 vertices. [ 146031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 146047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146078] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 65289, when there are only 708 vertices. [ 146094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 146109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146141] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 673, when there are only 621 vertices. [ 146172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 146203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146234] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 65531, when there are only 652 vertices. [ 146250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 146250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146281] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 65515, when there are only 598 vertices. [ 146297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 146313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146328] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 729, when there are only 726 vertices. [ 146344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 146359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146391] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 724 vertices. [ 146422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 146438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146469] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65020, when there are only 751 vertices. [ 146484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 146500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146531] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 65499, when there are only 234 vertices. [ 146547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 146563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146578] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 65523, when there are only 87 vertices. [ 146594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 146625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146641] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 258, when there are only 226 vertices. [ 146656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 146672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146703] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 413, when there are only 349 vertices. [ 146734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 146750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146766] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 368, when there are only 311 vertices. [ 146781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 146797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146813] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65511, when there are only 78 vertices. [ 146844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 146859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146875] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 394, when there are only 383 vertices. [ 146891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 146922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146938] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 65432, when there are only 424 vertices. [ 146953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 146984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147016] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 65443, when there are only 285 vertices. [ 147031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 147047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147078] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 702, when there are only 665 vertices. [ 147109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 147125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147156] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65320, when there are only 868 vertices. [ 147188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 147203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147219] [ GTAProcess] 3268/ Details: Poly 19 edge reference is invalid. It leads to vertex 65309, when there are only 802 vertices. [ 147266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 147297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147313] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 47, when there are only 28 vertices. [ 147328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 147344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147359] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65442, when there are only 186 vertices. [ 147375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 147391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147422] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 898, when there are only 841 vertices. [ 147453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 147469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147484] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 804, when there are only 664 vertices. [ 147500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 147516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147516] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 764, when there are only 421 vertices. [ 147547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 147563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147578] [ GTAProcess] 3268/ Details: Poly 22 edge reference is invalid. It leads to vertex 65505, when there are only 240 vertices. [ 147609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 147625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147641] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 27, when there are only 22 vertices. [ 147656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 147672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147688] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 648, when there are only 645 vertices. [ 147719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 147734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147750] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 65386, when there are only 436 vertices. [ 147766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 147781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147813] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 1106, when there are only 792 vertices. [ 147828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 147844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147859] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 760, when there are only 729 vertices. [ 147875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 147891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147906] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 73, when there are only 73 vertices. [ 147922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 147938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147969] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 153, when there are only 149 vertices. [ 147984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 148000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148016] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 65528, when there are only 17 vertices. [ 148031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 148063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148094] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65512, when there are only 111 vertices. [ 148109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 148125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148141] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 123, when there are only 119 vertices. [ 148156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 148188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148203] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 15, when there are only 15 vertices. [ 148219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 148234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148266] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 293, when there are only 260 vertices. [ 148297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 148328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148359] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65442, when there are only 522 vertices. [ 148375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_3.ybn. [ 148391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148406] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 65534, when there are only 15 vertices. [ 148422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_4.ybn. [ 148438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148453] [ GTAProcess] 3268/ Details: Poly 60 edge reference is invalid. It leads to vertex 293, when there are only 293 vertices. [ 148469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_4.ybn. [ 148484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148500] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 97, when there are only 97 vertices. [ 148516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_4.ybn. [ 148531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148547] [ GTAProcess] 3268/ Details: Poly 80 edge reference is invalid. It leads to vertex 86, when there are only 86 vertices. [ 148563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_4.ybn. [ 148578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148594] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 169, when there are only 161 vertices. [ 148609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_4.ybn. [ 148641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148656] [ GTAProcess] 3268/ Details: Poly 26 edge reference is invalid. It leads to vertex 110, when there are only 100 vertices. [ 148672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_4.ybn. [ 148703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148719] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 78, when there are only 78 vertices. [ 148750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_4.ybn. [ 148766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148797] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 58, when there are only 58 vertices. [ 148813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 148844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148875] [ GTAProcess] 3268/ Details: Poly 226 edge reference is invalid. It leads to vertex 507, when there are only 504 vertices. [ 148891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 148906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148922] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 237, when there are only 234 vertices. [ 148953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 148969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149000] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 274, when there are only 273 vertices. [ 149016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149047] [ GTAProcess] 3268/ Details: Poly 408 edge reference is invalid. It leads to vertex 65377, when there are only 370 vertices. [ 149063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149094] [ GTAProcess] 3268/ Details: Poly 60 edge reference is invalid. It leads to vertex 795, when there are only 788 vertices. [ 149109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149156] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 389, when there are only 389 vertices. [ 149172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149219] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 143, when there are only 143 vertices. [ 149234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149281] [ GTAProcess] 3268/ Details: Poly 31 edge reference is invalid. It leads to vertex 63, when there are only 58 vertices. [ 149297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149313] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 54, when there are only 49 vertices. [ 149328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149359] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 611, when there are only 607 vertices. [ 149391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149422] [ GTAProcess] 3268/ Details: Poly 40 edge reference is invalid. It leads to vertex 681, when there are only 672 vertices. [ 149438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149484] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 734, when there are only 727 vertices. [ 149500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149531] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 170, when there are only 159 vertices. [ 149547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149578] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 67, when there are only 62 vertices. [ 149609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149656] [ GTAProcess] 3268/ Details: Poly 161 edge reference is invalid. It leads to vertex 65521, when there are only 307 vertices. [ 149672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149719] [ GTAProcess] 3268/ Details: Poly 168 edge reference is invalid. It leads to vertex 762, when there are only 759 vertices. [ 149734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149766] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 664, when there are only 653 vertices. [ 149781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149828] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 194, when there are only 182 vertices. [ 149844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149859] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 770, when there are only 746 vertices. [ 149891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149922] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 450, when there are only 448 vertices. [ 149953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 149984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150000] [ GTAProcess] 3268/ Details: Poly 48 edge reference is invalid. It leads to vertex 65506, when there are only 76 vertices. [ 150016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 150031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150047] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 533, when there are only 488 vertices. [ 150078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 150094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150109] [ GTAProcess] 3268/ Details: Poly 50 edge reference is invalid. It leads to vertex 328, when there are only 328 vertices. [ 150109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 150125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150156] [ GTAProcess] 3268/ Details: Poly 62 edge reference is invalid. It leads to vertex 453, when there are only 453 vertices. [ 150172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 150188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150203] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 333, when there are only 333 vertices. [ 150219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 150250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150266] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 301, when there are only 299 vertices. [ 150281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 150297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150328] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 240, when there are only 228 vertices. [ 150344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 150375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150391] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 673, when there are only 657 vertices. [ 150406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 150453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150469] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 65534, when there are only 20 vertices. [ 150484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 150500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150516] [ GTAProcess] 3268/ Details: Poly 86 edge reference is invalid. It leads to vertex 768, when there are only 508 vertices. [ 150547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_5.ybn. [ 150547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150578] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 95, when there are only 93 vertices. [ 150609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_6.ybn. [ 150625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150656] [ GTAProcess] 3268/ Details: Poly 207 edge reference is invalid. It leads to vertex 730, when there are only 729 vertices. [ 150672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_6.ybn. [ 150688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150719] [ GTAProcess] 3268/ Details: Poly 32 edge reference is invalid. It leads to vertex 755, when there are only 754 vertices. [ 150719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_6.ybn. [ 150750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150766] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 312, when there are only 312 vertices. [ 150781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_6.ybn. [ 150828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150844] [ GTAProcess] 3268/ Details: Poly 196 edge reference is invalid. It leads to vertex 368, when there are only 298 vertices. [ 150859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_6.ybn. [ 150891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150922] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 868, when there are only 867 vertices. [ 150938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_6.ybn. [ 150969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150984] [ GTAProcess] 3268/ Details: Poly 22 edge reference is invalid. It leads to vertex 231, when there are only 231 vertices. [ 151000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_6.ybn. [ 151031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151047] [ GTAProcess] 3268/ Details: Poly 73 edge reference is invalid. It leads to vertex 289, when there are only 287 vertices. [ 151063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_6.ybn. [ 151094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151109] [ GTAProcess] 3268/ Details: Poly 747 edge reference is invalid. It leads to vertex 812, when there are only 812 vertices. [ 151125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_6.ybn. [ 151141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151172] [ GTAProcess] 3268/ Details: Poly 19 edge reference is invalid. It leads to vertex 196, when there are only 163 vertices. [ 151188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_7.ybn. [ 151203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151234] [ GTAProcess] 3268/ Details: Poly 58 edge reference is invalid. It leads to vertex 1298, when there are only 1279 vertices. [ 151250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_8.ybn. [ 151266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151281] [ GTAProcess] 3268/ Details: Poly 303 edge reference is invalid. It leads to vertex 257, when there are only 257 vertices. [ 151313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_8.ybn. [ 151328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151344] [ GTAProcess] 3268/ Details: Poly 46 edge reference is invalid. It leads to vertex 176, when there are only 175 vertices. [ 151359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_8.ybn. [ 151391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151406] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 488, when there are only 474 vertices. [ 151422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_8.ybn. [ 151438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151469] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 379, when there are only 377 vertices. [ 151484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_8.ybn. [ 151516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151531] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 143, when there are only 140 vertices. [ 151547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_8.ybn. [ 151563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151594] [ GTAProcess] 3268/ Details: Poly 50 edge reference is invalid. It leads to vertex 557, when there are only 548 vertices. [ 151609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_8.ybn. [ 151625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151656] [ GTAProcess] 3268/ Details: Poly 37 edge reference is invalid. It leads to vertex 196, when there are only 196 vertices. [ 151672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_8.ybn. [ 151688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151703] [ GTAProcess] 3268/ Details: Poly 22 edge reference is invalid. It leads to vertex 83, when there are only 82 vertices. [ 151719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_8.ybn. [ 151719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151766] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 406, when there are only 406 vertices. [ 151797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_8.ybn. [ 151813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151844] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 195, when there are only 195 vertices. [ 151859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_9.ybn. [ 151875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151891] [ GTAProcess] 3268/ Details: Poly 275 edge reference is invalid. It leads to vertex 588, when there are only 581 vertices. [ 151922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_9.ybn. [ 151938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151953] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 660, when there are only 651 vertices. [ 151984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_9.ybn. [ 152000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152016] [ GTAProcess] 3268/ Details: Poly 46 edge reference is invalid. It leads to vertex 1222, when there are only 684 vertices. [ 152047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_9.ybn. [ 152078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152094] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65532, when there are only 475 vertices. [ 152109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_9.ybn. [ 152125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152156] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 134, when there are only 88 vertices. [ 152172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_9.ybn. [ 152188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152219] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 220, when there are only 202 vertices. [ 152234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_9.ybn. [ 152250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152266] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 306, when there are only 302 vertices. [ 152281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_9.ybn. [ 152313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152328] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 99, when there are only 88 vertices. [ 152344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 152359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152375] [ GTAProcess] 3268/ Details: Poly 51 edge reference is invalid. It leads to vertex 203, when there are only 201 vertices. [ 152391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 152406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152438] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 261, when there are only 261 vertices. [ 152438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 152469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152484] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 188, when there are only 188 vertices. [ 152500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 152516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152547] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 59, when there are only 59 vertices. [ 152563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 152563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152594] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 367, when there are only 350 vertices. [ 152609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 152641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152656] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 243, when there are only 243 vertices. [ 152672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 152688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152703] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 26, when there are only 26 vertices. [ 152734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 152750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152766] [ GTAProcess] 3268/ Details: Poly 25 edge reference is invalid. It leads to vertex 218, when there are only 217 vertices. [ 152781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 152797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152813] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 294, when there are only 293 vertices. [ 152844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 152859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152891] [ GTAProcess] 3268/ Details: Poly 28 edge reference is invalid. It leads to vertex 30, when there are only 30 vertices. [ 152906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 152922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152953] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 349, when there are only 348 vertices. [ 152969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 152984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153000] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 430, when there are only 412 vertices. [ 153016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 153047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153063] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 296, when there are only 291 vertices. [ 153094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 153109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153125] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 319, when there are only 318 vertices. [ 153156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 153172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153203] [ GTAProcess] 3268/ Details: Poly 56 edge reference is invalid. It leads to vertex 276, when there are only 276 vertices. [ 153219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 153234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153250] [ GTAProcess] 3268/ Details: Poly 69 edge reference is invalid. It leads to vertex 214, when there are only 207 vertices. [ 153266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 153281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153313] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 284, when there are only 278 vertices. [ 153328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 153359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153375] [ GTAProcess] 3268/ Details: Poly 62 edge reference is invalid. It leads to vertex 417, when there are only 406 vertices. [ 153391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 153406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153438] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 425, when there are only 424 vertices. [ 153453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 153484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153500] [ GTAProcess] 3268/ Details: Poly 25 edge reference is invalid. It leads to vertex 481, when there are only 461 vertices. [ 153516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 153563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153578] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 465, when there are only 461 vertices. [ 153594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 153625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153641] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 472 vertices. [ 153672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 153672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153688] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 520, when there are only 505 vertices. [ 153719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 153734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153750] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 342, when there are only 341 vertices. [ 153766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 153781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153813] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 51, when there are only 50 vertices. [ 153828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 153844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153859] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 419, when there are only 412 vertices. [ 153891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 153906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153938] [ GTAProcess] 3268/ Details: Poly 131 edge reference is invalid. It leads to vertex 224, when there are only 222 vertices. [ 153953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 153969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 153984] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 65507, when there are only 294 vertices. [ 154016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 154047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 154063] [ GTAProcess] 3268/ Details: Poly 502 edge reference is invalid. It leads to vertex 473, when there are only 456 vertices. [ 154078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 154094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 154109] [ GTAProcess] 3268/ Details: Poly 22 edge reference is invalid. It leads to vertex 326, when there are only 315 vertices. [ 154125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 154141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 154172] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 263, when there are only 263 vertices. [ 154203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 154219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 154234] [ GTAProcess] 3268/ Details: Poly 46 edge reference is invalid. It leads to vertex 284, when there are only 232 vertices. [ 154250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 154266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 154297] [ GTAProcess] 3268/ Details: Poly 559 edge reference is invalid. It leads to vertex 65529, when there are only 404 vertices. [ 154313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 154328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 154328] [ GTAProcess] 3268/ Details: Poly 109 edge reference is invalid. It leads to vertex 65514, when there are only 101 vertices. [ 154359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a1.ybn. [ 154375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 154406] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 146, when there are only 146 vertices. [ 154438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a10.ybn. [ 154453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 154469] [ GTAProcess] 3268/ Details: Poly 196 edge reference is invalid. It leads to vertex 254, when there are only 253 vertices. [ 154484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a10.ybn. [ 154500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 154531] [ GTAProcess] 3268/ Details: Poly 90 edge reference is invalid. It leads to vertex 272, when there are only 269 vertices. [ 154547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a10.ybn. [ 154563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 154563] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 409, when there are only 407 vertices. [ 154578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a10.ybn. [ 154609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 154625] [ GTAProcess] 3268/ Details: Poly 58 edge reference is invalid. It leads to vertex 158, when there are only 156 vertices. [ 154656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a10.ybn. [ 154688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 154703] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 502, when there are only 483 vertices. [ 154719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a10.ybn. [ 154734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 154750] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 347, when there are only 332 vertices. [ 154766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a10.ybn. [ 154781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 154797] [ GTAProcess] 3268/ Details: Poly 59 edge reference is invalid. It leads to vertex 65469, when there are only 284 vertices. [ 154797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a10.ybn. [ 154828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 154859] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 448, when there are only 431 vertices. [ 154891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a10.ybn. [ 154922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 154953] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 379, when there are only 375 vertices. [ 154969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a10.ybn. [ 155000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155016] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 175, when there are only 168 vertices. [ 155047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a10.ybn. [ 155063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155078] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 65514, when there are only 92 vertices. [ 155094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a10.ybn. [ 155109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155125] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 14, when there are only 11 vertices. [ 155141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a10.ybn. [ 155172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155188] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 122, when there are only 110 vertices. [ 155203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a10.ybn. [ 155219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155234] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 21, when there are only 19 vertices. [ 155250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a10.ybn. [ 155266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155281] [ GTAProcess] 3268/ Details: Poly 38 edge reference is invalid. It leads to vertex 158, when there are only 154 vertices. [ 155297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a10.ybn. [ 155313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155344] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65533, when there are only 30 vertices. [ 155359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 155391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155406] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 65513, when there are only 121 vertices. [ 155438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 155438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155469] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 65509, when there are only 205 vertices. [ 155484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 155500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155516] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 65507, when there are only 222 vertices. [ 155547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 155563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155578] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 65522, when there are only 361 vertices. [ 155609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 155641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155656] [ GTAProcess] 3268/ Details: Poly 22 edge reference is invalid. It leads to vertex 65414, when there are only 293 vertices. [ 155672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 155688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155688] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 166, when there are only 166 vertices. [ 155719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 155734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155750] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 65533, when there are only 32 vertices. [ 155781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 155797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155828] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 231, when there are only 160 vertices. [ 155859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 155891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155906] [ GTAProcess] 3268/ Details: Poly 24 edge reference is invalid. It leads to vertex 65470, when there are only 424 vertices. [ 155922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 155938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 155969] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 560, when there are only 426 vertices. [ 155984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 156000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156016] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 65519, when there are only 436 vertices. [ 156047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 156047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156063] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65471, when there are only 461 vertices. [ 156094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 156094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156125] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 307, when there are only 249 vertices. [ 156141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 156172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156203] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 65512, when there are only 139 vertices. [ 156219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 156234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156250] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 65528, when there are only 268 vertices. [ 156281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 156297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156328] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 65490, when there are only 475 vertices. [ 156359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 156375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156391] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65426, when there are only 407 vertices. [ 156422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 156453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156469] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 65278, when there are only 447 vertices. [ 156484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 156500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156531] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65472, when there are only 168 vertices. [ 156547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 156547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156578] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 148, when there are only 133 vertices. [ 156594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 156609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156641] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 65526, when there are only 402 vertices. [ 156672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 156688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156703] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 518, when there are only 494 vertices. [ 156734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 156750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156781] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 566, when there are only 498 vertices. [ 156797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 156813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156828] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 65355, when there are only 331 vertices. [ 156859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 156891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156906] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 340, when there are only 284 vertices. [ 156938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 156953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156984] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 695, when there are only 445 vertices. [ 157016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 157047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 157078] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 65341, when there are only 454 vertices. [ 157109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 157141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 157156] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 65271, when there are only 435 vertices. [ 157188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 157203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 157203] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 58, when there are only 49 vertices. [ 157234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 157250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 157281] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 65498, when there are only 328 vertices. [ 157297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 157328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 157344] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65393, when there are only 322 vertices. [ 157359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 157391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 157438] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65478, when there are only 137 vertices. [ 157453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 157469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 157500] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65504, when there are only 127 vertices. [ 157516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 157531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 157547] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 65436, when there are only 323 vertices. [ 157578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 157609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 157625] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 65483, when there are only 262 vertices. [ 157641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 157656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 157672] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65517, when there are only 197 vertices. [ 157688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 157719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 157750] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 310, when there are only 297 vertices. [ 157781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 157797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 157813] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 65513, when there are only 333 vertices. [ 157828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 157844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 157875] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 92, when there are only 78 vertices. [ 157875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 157906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 157906] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 79, when there are only 63 vertices. [ 157922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 157953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 157969] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 478, when there are only 360 vertices. [ 158000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 158016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158031] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 367, when there are only 365 vertices. [ 158063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 158094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158109] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65460, when there are only 426 vertices. [ 158125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 158141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158172] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 79 vertices. [ 158203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 158234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158266] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65439, when there are only 170 vertices. [ 158281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 158297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158313] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 302, when there are only 207 vertices. [ 158328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 158359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158375] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 65528, when there are only 101 vertices. [ 158391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 158438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158469] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 104 vertices. [ 158484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 158500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158531] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65291, when there are only 285 vertices. [ 158547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 158563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158594] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 202, when there are only 151 vertices. [ 158625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 158656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158672] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 284, when there are only 274 vertices. [ 158703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 158734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158766] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 184, when there are only 181 vertices. [ 158781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 158797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158828] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 269, when there are only 223 vertices. [ 158844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 158859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158875] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65514, when there are only 286 vertices. [ 158891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 158906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158938] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 139, when there are only 119 vertices. [ 158953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 158984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159000] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 335, when there are only 325 vertices. [ 159016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 159031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159047] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 816, when there are only 470 vertices. [ 159078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 159094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159109] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 624, when there are only 461 vertices. [ 159141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 159156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159188] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 65274, when there are only 450 vertices. [ 159203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 159219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159234] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 367 vertices. [ 159250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 159281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159297] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 15, when there are only 14 vertices. [ 159328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 159344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159359] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 37 vertices. [ 159375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 159391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159422] [ GTAProcess] 3268/ Details: Poly 31 edge reference is invalid. It leads to vertex 69, when there are only 69 vertices. [ 159438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 159469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159500] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 124 vertices. [ 159516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 159531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159563] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65477, when there are only 97 vertices. [ 159594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 159625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159656] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 51, when there are only 49 vertices. [ 159672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 159703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159719] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 65524, when there are only 43 vertices. [ 159750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 159766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159781] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 65532, when there are only 17 vertices. [ 159797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 159813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159828] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 65501, when there are only 90 vertices. [ 159859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 159859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159891] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65484, when there are only 503 vertices. [ 159906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 159922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159938] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65372, when there are only 446 vertices. [ 159969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 159984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160000] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 65523, when there are only 85 vertices. [ 160016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 160047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160063] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 65481, when there are only 163 vertices. [ 160094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 160109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160141] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 531, when there are only 381 vertices. [ 160156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 160172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160188] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 578, when there are only 421 vertices. [ 160203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 160219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160234] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 742, when there are only 507 vertices. [ 160266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 160281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160313] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 65199, when there are only 432 vertices. [ 160344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 160359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160391] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 265, when there are only 257 vertices. [ 160406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 160438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160453] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 65515, when there are only 219 vertices. [ 160469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 160500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160531] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 594, when there are only 508 vertices. [ 160563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 160578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160594] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65526, when there are only 504 vertices. [ 160625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 160641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160672] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65464, when there are only 223 vertices. [ 160672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 160703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160719] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 37, when there are only 30 vertices. [ 160734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 160750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160781] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 213, when there are only 155 vertices. [ 160813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 160828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160859] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 65471, when there are only 162 vertices. [ 160875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 160891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160938] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 520, when there are only 470 vertices. [ 160953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 160984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160984] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 536, when there are only 499 vertices. [ 161016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 161047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 161078] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 266, when there are only 232 vertices. [ 161094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 161109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 161125] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 65485, when there are only 165 vertices. [ 161203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 161234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 161250] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65531, when there are only 33 vertices. [ 161281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 161297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 161328] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 65522, when there are only 31 vertices. [ 161359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 161375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 161391] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 482, when there are only 424 vertices. [ 161422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 161453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 161469] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65375, when there are only 482 vertices. [ 161500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 161531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 161547] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 516, when there are only 513 vertices. [ 161563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 161594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 161609] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 419, when there are only 380 vertices. [ 161641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 161656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 161688] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 380, when there are only 317 vertices. [ 161703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 161719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 161750] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 65448, when there are only 371 vertices. [ 161766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 161781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 161797] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 122, when there are only 107 vertices. [ 161828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 161844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 161875] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 65531, when there are only 55 vertices. [ 161875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 161906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 161922] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 65376, when there are only 423 vertices. [ 161969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 162000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 162016] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 65453, when there are only 303 vertices. [ 162047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 162078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 162094] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65510, when there are only 333 vertices. [ 162109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 162125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 162156] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 612, when there are only 425 vertices. [ 162172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 162188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 162203] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 522, when there are only 402 vertices. [ 162234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 162250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 162266] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 169, when there are only 116 vertices. [ 162297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 162328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 162359] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 90, when there are only 87 vertices. [ 162375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 162391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 162406] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 65526, when there are only 67 vertices. [ 162422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 162453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 162469] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 10, when there are only 7 vertices. [ 162500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 162531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 162563] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65529, when there are only 155 vertices. [ 162578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 162609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 162641] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 27, when there are only 26 vertices. [ 162672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 162703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 162719] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 41, when there are only 37 vertices. [ 162734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 162766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 162781] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 361, when there are only 318 vertices. [ 162813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 162844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 162859] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 773, when there are only 549 vertices. [ 162875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 162891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 162906] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 65514, when there are only 210 vertices. [ 162922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 162969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 162984] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 354, when there are only 318 vertices. [ 163016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 163047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163063] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 305 vertices. [ 163094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 163125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163156] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 372, when there are only 324 vertices. [ 163172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 163203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163234] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 65509, when there are only 155 vertices. [ 163250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 163266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163281] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 65533, when there are only 254 vertices. [ 163313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 163328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163344] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65534, when there are only 24 vertices. [ 163359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 163391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163406] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65534, when there are only 12 vertices. [ 163438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 163453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163469] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 354, when there are only 254 vertices. [ 163484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a2.ybn. [ 163500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163516] [ GTAProcess] 3268/ Details: Poly 53 edge reference is invalid. It leads to vertex 65530, when there are only 60 vertices. [ 163547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 163547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163578] [ GTAProcess] 3268/ Details: Poly 298 edge reference is invalid. It leads to vertex 335, when there are only 335 vertices. [ 163609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 163641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163672] [ GTAProcess] 3268/ Details: Poly 127 edge reference is invalid. It leads to vertex 208, when there are only 207 vertices. [ 163688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 163703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163719] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 162, when there are only 162 vertices. [ 163719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 163734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163734] [ GTAProcess] 3268/ Details: Poly 292 edge reference is invalid. It leads to vertex 65492, when there are only 303 vertices. [ 163750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 163781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163797] [ GTAProcess] 3268/ Details: Poly 31 edge reference is invalid. It leads to vertex 327, when there are only 322 vertices. [ 163828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 163844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163875] [ GTAProcess] 3268/ Details: Poly 67 edge reference is invalid. It leads to vertex 414, when there are only 404 vertices. [ 163891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 163906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163922] [ GTAProcess] 3268/ Details: Poly 191 edge reference is invalid. It leads to vertex 237, when there are only 183 vertices. [ 163953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 163969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 164000] [ GTAProcess] 3268/ Details: Poly 100 edge reference is invalid. It leads to vertex 65481, when there are only 102 vertices. [ 164047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 164078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 164109] [ GTAProcess] 3268/ Details: Poly 80 edge reference is invalid. It leads to vertex 65535, when there are only 83 vertices. [ 164125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 164156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 164172] [ GTAProcess] 3268/ Details: Poly 33 edge reference is invalid. It leads to vertex 322, when there are only 292 vertices. [ 164188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 164203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 164219] [ GTAProcess] 3268/ Details: Poly 185 edge reference is invalid. It leads to vertex 209, when there are only 209 vertices. [ 164234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 164250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 164266] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 309, when there are only 309 vertices. [ 164297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 164313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 164328] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 414, when there are only 406 vertices. [ 164359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 164391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 164406] [ GTAProcess] 3268/ Details: Poly 84 edge reference is invalid. It leads to vertex 65529, when there are only 164 vertices. [ 164438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 164469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 164484] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 82, when there are only 81 vertices. [ 164500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 164516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 164531] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 200, when there are only 189 vertices. [ 164547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 164578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 164594] [ GTAProcess] 3268/ Details: Poly 98 edge reference is invalid. It leads to vertex 353, when there are only 343 vertices. [ 164609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 164625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 164641] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 423, when there are only 414 vertices. [ 164656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 164688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 164703] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 315, when there are only 299 vertices. [ 164734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 164766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 164797] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 277, when there are only 276 vertices. [ 164813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 164844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 164875] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 571, when there are only 444 vertices. [ 164891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 164938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 164984] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 237, when there are only 227 vertices. [ 165016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 165031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165047] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 288, when there are only 277 vertices. [ 165078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 165078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165109] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 454, when there are only 454 vertices. [ 165125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 165156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165188] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 82, when there are only 82 vertices. [ 165203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 165234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165234] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 229, when there are only 229 vertices. [ 165250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 165281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165297] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 317, when there are only 296 vertices. [ 165328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 165344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165375] [ GTAProcess] 3268/ Details: Poly 114 edge reference is invalid. It leads to vertex 65479, when there are only 177 vertices. [ 165391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 165406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165422] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 176, when there are only 175 vertices. [ 165453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 165469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165500] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 120 vertices. [ 165547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 165563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165578] [ GTAProcess] 3268/ Details: Poly 41 edge reference is invalid. It leads to vertex 176, when there are only 175 vertices. [ 165609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 165641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165656] [ GTAProcess] 3268/ Details: Poly 24 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 165672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 165703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165703] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 306, when there are only 292 vertices. [ 165719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 165734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165750] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 43, when there are only 30 vertices. [ 165781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 165813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165844] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 407, when there are only 395 vertices. [ 165875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 165906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165938] [ GTAProcess] 3268/ Details: Poly 59 edge reference is invalid. It leads to vertex 322, when there are only 318 vertices. [ 165969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 166000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 166031] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 436, when there are only 422 vertices. [ 166063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 166078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 166078] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 480, when there are only 480 vertices. [ 166109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 166141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 166172] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 204, when there are only 204 vertices. [ 166188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 166219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 166234] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 150, when there are only 148 vertices. [ 166250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 166266] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 166281] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 501, when there are only 480 vertices. [ 166297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 166328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 166344] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 215, when there are only 215 vertices. [ 166375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 166422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 166453] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 48, when there are only 45 vertices. [ 166469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 166500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 166531] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 253, when there are only 253 vertices. [ 166547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 166578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 166594] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 264, when there are only 253 vertices. [ 166625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 166641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 166672] [ GTAProcess] 3268/ Details: Poly 37 edge reference is invalid. It leads to vertex 65514, when there are only 62 vertices. [ 166688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a3.ybn. [ 166703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 166750] [ GTAProcess] 3268/ Details: Poly 19 edge reference is invalid. It leads to vertex 47, when there are only 47 vertices. [ 166781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a4.ybn. [ 166797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 166828] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 426, when there are only 415 vertices. [ 166844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a4.ybn. [ 166859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 166875] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 362, when there are only 358 vertices. [ 166906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a4.ybn. [ 166922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 166938] [ GTAProcess] 3268/ Details: Poly 24 edge reference is invalid. It leads to vertex 415, when there are only 407 vertices. [ 166969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a4.ybn. [ 167000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167016] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 371, when there are only 371 vertices. [ 167047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a4.ybn. [ 167078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167094] [ GTAProcess] 3268/ Details: Poly 75 edge reference is invalid. It leads to vertex 193, when there are only 181 vertices. [ 167109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a4.ybn. [ 167141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167156] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 222, when there are only 205 vertices. [ 167188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a4.ybn. [ 167203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167234] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 364, when there are only 351 vertices. [ 167250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a4.ybn. [ 167281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167313] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 345, when there are only 328 vertices. [ 167344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a4.ybn. [ 167359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167391] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 219, when there are only 195 vertices. [ 167422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 167438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167469] [ GTAProcess] 3268/ Details: Poly 31 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices. [ 167469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 167500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167531] [ GTAProcess] 3268/ Details: Poly 26 edge reference is invalid. It leads to vertex 320, when there are only 319 vertices. [ 167547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 167578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167594] [ GTAProcess] 3268/ Details: Poly 74 edge reference is invalid. It leads to vertex 311, when there are only 302 vertices. [ 167609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 167625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167656] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 255, when there are only 253 vertices. [ 167672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 167703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167734] [ GTAProcess] 3268/ Details: Poly 137 edge reference is invalid. It leads to vertex 330, when there are only 326 vertices. [ 167766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 167797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167813] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 462, when there are only 449 vertices. [ 167828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 167844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167875] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 480, when there are only 473 vertices. [ 167891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 167906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167938] [ GTAProcess] 3268/ Details: Poly 65 edge reference is invalid. It leads to vertex 466, when there are only 453 vertices. [ 167969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 168000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 168047] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 154, when there are only 154 vertices. [ 168063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 168078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 168109] [ GTAProcess] 3268/ Details: Poly 106 edge reference is invalid. It leads to vertex 466, when there are only 452 vertices. [ 168125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 168156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 168188] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 391, when there are only 370 vertices. [ 168203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 168219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 168234] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 472, when there are only 434 vertices. [ 168281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 168313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 168344] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 454, when there are only 433 vertices. [ 168359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 168391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 168406] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 105 vertices. [ 168422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 168453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 168469] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 22, when there are only 21 vertices. [ 168484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 168500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 168531] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 192, when there are only 189 vertices. [ 168547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 168578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 168609] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 492, when there are only 483 vertices. [ 168625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 168656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 168672] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 434, when there are only 434 vertices. [ 168703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 168719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 168750] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 125, when there are only 125 vertices. [ 168766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 168781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 168813] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 61, when there are only 61 vertices. [ 168828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 168844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 168859] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 65426, when there are only 192 vertices. [ 168891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 168906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 168953] [ GTAProcess] 3268/ Details: Poly 416 edge reference is invalid. It leads to vertex 65500, when there are only 478 vertices. [ 168969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 169016] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 170, when there are only 165 vertices. [ 169031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 169047] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 65534, when there are only 28 vertices. [ 169063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 169094] [ GTAProcess] 3268/ Details: Poly 73 edge reference is invalid. It leads to vertex 203, when there are only 199 vertices. [ 169094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 169156] [ GTAProcess] 3268/ Details: Poly 160 edge reference is invalid. It leads to vertex 466, when there are only 462 vertices. [ 169172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 169219] [ GTAProcess] 3268/ Details: Poly 108 edge reference is invalid. It leads to vertex 665, when there are only 519 vertices. [ 169250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 169297] [ GTAProcess] 3268/ Details: Poly 49 edge reference is invalid. It leads to vertex 220, when there are only 214 vertices. [ 169297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 169359] [ GTAProcess] 3268/ Details: Poly 150 edge reference is invalid. It leads to vertex 284, when there are only 273 vertices. [ 169375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 169406] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 467, when there are only 466 vertices. [ 169422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 169453] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 419, when there are only 405 vertices. [ 169469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 169516] [ GTAProcess] 3268/ Details: Poly 80 edge reference is invalid. It leads to vertex 260, when there are only 223 vertices. [ 169516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 169563] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 64, when there are only 60 vertices. [ 169578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 169625] [ GTAProcess] 3268/ Details: Poly 63 edge reference is invalid. It leads to vertex 384, when there are only 362 vertices. [ 169641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 169672] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 471, when there are only 442 vertices. [ 169703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 169766] [ GTAProcess] 3268/ Details: Poly 75 edge reference is invalid. It leads to vertex 65409, when there are only 354 vertices. [ 169781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 169844] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 434, when there are only 419 vertices. [ 169875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 169922] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 140, when there are only 140 vertices. [ 169938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 169969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170000] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 210, when there are only 208 vertices. [ 170016] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 170047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170063] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 39, when there are only 39 vertices. [ 170094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 170109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170109] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 144, when there are only 93 vertices. [ 170125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 170156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170203] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 436, when there are only 420 vertices. [ 170250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 170281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170297] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 70, when there are only 67 vertices. [ 170328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 170328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170359] [ GTAProcess] 3268/ Details: Poly 153 edge reference is invalid. It leads to vertex 65457, when there are only 176 vertices. [ 170375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 170391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170422] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65394, when there are only 216 vertices. [ 170453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a5.ybn. [ 170469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170469] [ GTAProcess] 3268/ Details: Poly 26 edge reference is invalid. It leads to vertex 61, when there are only 56 vertices. [ 170500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 170516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170531] [ GTAProcess] 3268/ Details: Poly 220 edge reference is invalid. It leads to vertex 458, when there are only 453 vertices. [ 170547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 170563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170578] [ GTAProcess] 3268/ Details: Poly 24 edge reference is invalid. It leads to vertex 543, when there are only 539 vertices. [ 170609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 170641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170656] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 65070, when there are only 502 vertices. [ 170672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 170703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170719] [ GTAProcess] 3268/ Details: Poly 34 edge reference is invalid. It leads to vertex 329, when there are only 329 vertices. [ 170750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 170766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170797] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 58, when there are only 58 vertices. [ 170813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 170844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170859] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 414, when there are only 403 vertices. [ 170875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 170891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170922] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 233, when there are only 229 vertices. [ 170938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 170969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170984] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 415, when there are only 400 vertices. [ 171000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 171031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 171047] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 331, when there are only 317 vertices. [ 171078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 171094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 171125] [ GTAProcess] 3268/ Details: Poly 26 edge reference is invalid. It leads to vertex 485, when there are only 459 vertices. [ 171141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 171156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 171203] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 788, when there are only 425 vertices. [ 171219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 171234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 171234] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 332, when there are only 311 vertices. [ 171250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 171250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 171281] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 300, when there are only 294 vertices. [ 171297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 171313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 171328] [ GTAProcess] 3268/ Details: Poly 63 edge reference is invalid. It leads to vertex 418, when there are only 414 vertices. [ 171359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 171375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 171391] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 90, when there are only 87 vertices. [ 171422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 171438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 171453] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 370, when there are only 370 vertices. [ 171484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 171500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 171531] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 487, when there are only 471 vertices. [ 171563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 171578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 171594] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 294, when there are only 292 vertices. [ 171625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 171641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 171672] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 84, when there are only 79 vertices. [ 171703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 171734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 171750] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 502, when there are only 492 vertices. [ 171781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 171797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 171828] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 369, when there are only 369 vertices. [ 171859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 171875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 171891] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 436, when there are only 428 vertices. [ 171906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 171906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 171938] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 477, when there are only 468 vertices. [ 171969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 172000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 172031] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 445, when there are only 429 vertices. [ 172047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 172063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 172094] [ GTAProcess] 3268/ Details: Poly 22 edge reference is invalid. It leads to vertex 494, when there are only 477 vertices. [ 172109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 172141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 172172] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 316, when there are only 310 vertices. [ 172203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 172234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 172250] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 521, when there are only 510 vertices. [ 172266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 172281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 172313] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 386, when there are only 375 vertices. [ 172328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 172359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 172391] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 496, when there are only 482 vertices. [ 172406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 172422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 172453] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 501, when there are only 481 vertices. [ 172469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 172500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 172516] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 495, when there are only 480 vertices. [ 172547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 172578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 172609] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 157, when there are only 157 vertices. [ 172625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 172656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 172672] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 574, when there are only 309 vertices. [ 172703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 172719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 172734] [ GTAProcess] 3268/ Details: Poly 171 edge reference is invalid. It leads to vertex 65497, when there are only 438 vertices. [ 172750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 172781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 172813] [ GTAProcess] 3268/ Details: Poly 138 edge reference is invalid. It leads to vertex 466, when there are only 446 vertices. [ 172844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 172859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 172891] [ GTAProcess] 3268/ Details: Poly 345 edge reference is invalid. It leads to vertex 502, when there are only 481 vertices. [ 172906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 172938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 172953] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 308, when there are only 293 vertices. [ 172984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 173016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 173047] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 65533, when there are only 50 vertices. [ 173063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 173078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 173125] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 65535, when there are only 13 vertices. [ 173141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 173156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 173188] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 50, when there are only 45 vertices. [ 173219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 173234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 173266] [ GTAProcess] 3268/ Details: Poly 78 edge reference is invalid. It leads to vertex 65535, when there are only 191 vertices. [ 173297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 173313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 173359] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 61 vertices. [ 173391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 173406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 173438] [ GTAProcess] 3268/ Details: Poly 38 edge reference is invalid. It leads to vertex 306, when there are only 306 vertices. [ 173453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 173469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 173484] [ GTAProcess] 3268/ Details: Poly 121 edge reference is invalid. It leads to vertex 65533, when there are only 116 vertices. [ 173516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 173531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 173547] [ GTAProcess] 3268/ Details: Poly 25 edge reference is invalid. It leads to vertex 257, when there are only 252 vertices. [ 173578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 173609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 173625] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 269, when there are only 255 vertices. [ 173641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 173641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 173656] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 63, when there are only 61 vertices. [ 173688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 173719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 173719] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 325, when there are only 320 vertices. [ 173750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 173781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 173813] [ GTAProcess] 3268/ Details: Poly 26 edge reference is invalid. It leads to vertex 169, when there are only 169 vertices. [ 173828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 173859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 173891] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 153, when there are only 150 vertices. [ 173906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 173938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 173969] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 35, when there are only 35 vertices. [ 173984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 174000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 174016] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 27, when there are only 24 vertices. [ 174047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a6.ybn. [ 174078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 174109] [ GTAProcess] 3268/ Details: Poly 28 edge reference is invalid. It leads to vertex 199, when there are only 188 vertices. [ 174141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a7.ybn. [ 174172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 174188] [ GTAProcess] 3268/ Details: Poly 157 edge reference is invalid. It leads to vertex 65529, when there are only 167 vertices. [ 174219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a7.ybn. [ 174250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 174266] [ GTAProcess] 3268/ Details: Poly 12 edge reference is invalid. It leads to vertex 215, when there are only 213 vertices. [ 174297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a7.ybn. [ 174328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 174344] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 65500, when there are only 139 vertices. [ 174359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a7.ybn. [ 174391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 174422] [ GTAProcess] 3268/ Details: Poly 133 edge reference is invalid. It leads to vertex 494, when there are only 460 vertices. [ 174438] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a7.ybn. [ 174469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 174500] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 300, when there are only 297 vertices. [ 174516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a7.ybn. [ 174563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 174563] [ GTAProcess] 3268/ Details: Poly 58 edge reference is invalid. It leads to vertex 290, when there are only 275 vertices. [ 174594] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a7.ybn. [ 174594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 174609] [ GTAProcess] 3268/ Details: Poly 26 edge reference is invalid. It leads to vertex 507, when there are only 488 vertices. [ 174641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a7.ybn. [ 174656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 174672] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 500, when there are only 486 vertices. [ 174703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a7.ybn. [ 174703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 174734] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 185, when there are only 179 vertices. [ 174750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a7.ybn. [ 174781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 174797] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 441, when there are only 429 vertices. [ 174813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a7.ybn. [ 174828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 174859] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 496, when there are only 481 vertices. [ 174891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a7.ybn. [ 174906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 174938] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 51, when there are only 51 vertices. [ 174953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a7.ybn. [ 174984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 175031] [ GTAProcess] 3268/ Details: Poly 49 edge reference is invalid. It leads to vertex 526, when there are only 513 vertices. [ 175047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a7.ybn. [ 175063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 175094] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 510, when there are only 489 vertices. [ 175109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a7.ybn. [ 175141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 175156] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 432, when there are only 418 vertices. [ 175188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a7.ybn. [ 175203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 175234] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 491, when there are only 476 vertices. [ 175250] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a8.ybn. [ 175297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 175328] [ GTAProcess] 3268/ Details: Poly 37 edge reference is invalid. It leads to vertex 491, when there are only 472 vertices. [ 175359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a8.ybn. [ 175391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 175422] [ GTAProcess] 3268/ Details: Poly 138 edge reference is invalid. It leads to vertex 506, when there are only 501 vertices. [ 175453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a8.ybn. [ 175469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 175484] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 65437, when there are only 121 vertices. [ 175500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a8.ybn. [ 175531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 175547] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 510, when there are only 477 vertices. [ 175578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a8.ybn. [ 175609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 175625] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 476, when there are only 458 vertices. [ 175656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a8.ybn. [ 175688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 175703] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 111, when there are only 110 vertices. [ 175734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a8.ybn. [ 175766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 175813] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 53, when there are only 49 vertices. [ 175828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a8.ybn. [ 175859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 175875] [ GTAProcess] 3268/ Details: Poly 27 edge reference is invalid. It leads to vertex 72, when there are only 66 vertices. [ 175922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a9.ybn. [ 175938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 175953] [ GTAProcess] 3268/ Details: Poly 34 edge reference is invalid. It leads to vertex 140, when there are only 139 vertices. [ 176000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a9.ybn. [ 176031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 176047] [ GTAProcess] 3268/ Details: Poly 264 edge reference is invalid. It leads to vertex 342, when there are only 342 vertices. [ 176078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a9.ybn. [ 176109] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 176141] [ GTAProcess] 3268/ Details: Poly 26 edge reference is invalid. It leads to vertex 357, when there are only 354 vertices. [ 176156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a9.ybn. [ 176188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 176203] [ GTAProcess] 3268/ Details: Poly 124 edge reference is invalid. It leads to vertex 321, when there are only 315 vertices. [ 176219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a9.ybn. [ 176250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 176281] [ GTAProcess] 3268/ Details: Poly 45 edge reference is invalid. It leads to vertex 415, when there are only 410 vertices. [ 176328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a9.ybn. [ 176359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 176391] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 521, when there are only 521 vertices. [ 176406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a9.ybn. [ 176438] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 176453] [ GTAProcess] 3268/ Details: Poly 97 edge reference is invalid. It leads to vertex 337, when there are only 333 vertices. [ 176484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a9.ybn. [ 176500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 176516] [ GTAProcess] 3268/ Details: Poly 22 edge reference is invalid. It leads to vertex 420, when there are only 407 vertices. [ 176547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a9.ybn. [ 176563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 176594] [ GTAProcess] 3268/ Details: Poly 26 edge reference is invalid. It leads to vertex 582, when there are only 412 vertices. [ 176625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a9.ybn. [ 176656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 176672] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 65, when there are only 65 vertices. [ 176703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a9.ybn. [ 176719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 176750] [ GTAProcess] 3268/ Details: Poly 22 edge reference is invalid. It leads to vertex 299, when there are only 298 vertices. [ 176781] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a9.ybn. [ 176797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 176828] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 170, when there are only 161 vertices. [ 176875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_a9.ybn. [ 176891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 176922] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 180, when there are only 174 vertices. [ 176953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_road.ybn. [ 176984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 177031] [ GTAProcess] 3268/ Details: Poly 482 edge reference is invalid. It leads to vertex 366, when there are only 357 vertices. [ 177063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_road.ybn. [ 177094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 177109] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 22, when there are only 19 vertices. [ 177141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_road.ybn. [ 177172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 177188] [ GTAProcess] 3268/ Details: Poly 83 edge reference is invalid. It leads to vertex 65451, when there are only 258 vertices. [ 177219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_road.ybn. [ 177219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 177234] [ GTAProcess] 3268/ Details: Poly 108 edge reference is invalid. It leads to vertex 163, when there are only 159 vertices. [ 177266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_road.ybn. [ 177281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 177297] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 177328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_road.ybn. [ 177375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 177406] [ GTAProcess] 3268/ Details: Poly 95 edge reference is invalid. It leads to vertex 65513, when there are only 207 vertices. [ 177453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_road.ybn. [ 177484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 177531] [ GTAProcess] 3268/ Details: Poly 313 edge reference is invalid. It leads to vertex 65319, when there are only 319 vertices. [ 177563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_road.ybn. [ 177578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 177609] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 65530, when there are only 65 vertices. [ 177625] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_road.ybn. [ 177641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 177688] [ GTAProcess] 3268/ Details: Poly 422 edge reference is invalid. It leads to vertex 65134, when there are only 423 vertices. [ 177719] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_road.ybn. [ 177734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 177750] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 84, when there are only 82 vertices. [ 177766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_road.ybn. [ 177766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 177781] [ GTAProcess] 3268/ Details: Poly 138 edge reference is invalid. It leads to vertex 280, when there are only 243 vertices. [ 177797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_road.ybn. [ 177828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 177844] [ GTAProcess] 3268/ Details: Poly 17 edge reference is invalid. It leads to vertex 143, when there are only 142 vertices. [ 177859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_road.ybn. [ 177891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 177906] [ GTAProcess] 3268/ Details: Poly 82 edge reference is invalid. It leads to vertex 531, when there are only 518 vertices. [ 177938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_road.ybn. [ 177969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 178000] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 454, when there are only 338 vertices. [ 178031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_terrain_road.ybn. [ 178047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 178078] [ GTAProcess] 3268/ Details: Poly 48 edge reference is invalid. It leads to vertex 65510, when there are only 222 vertices. [ 178109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town1.ybn. [ 178141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 178156] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 3883, when there are only 2672 vertices. [ 178203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town1.ybn. [ 178219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 178250] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 65516, when there are only 391 vertices. [ 178266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town1.ybn. [ 178297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 178328] [ GTAProcess] 3268/ Details: Poly 31 edge reference is invalid. It leads to vertex 65535, when there are only 254 vertices. [ 178328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 178344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 178375] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 241, when there are only 239 vertices. [ 178406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 178422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 178453] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 918, when there are only 618 vertices. [ 178484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 178516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 178531] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 65515, when there are only 45 vertices. [ 178563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 178578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 178609] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 44, when there are only 44 vertices. [ 178641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 178672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 178703] [ GTAProcess] 3268/ Details: Poly 116 edge reference is invalid. It leads to vertex 216, when there are only 209 vertices. [ 178750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 178766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 178781] [ GTAProcess] 3268/ Details: Poly 51 edge reference is invalid. It leads to vertex 65254, when there are only 436 vertices. [ 178828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 178859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 178891] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 1487, when there are only 638 vertices. [ 178906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 178938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 178969] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 267, when there are only 262 vertices. [ 179000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 179016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 179047] [ GTAProcess] 3268/ Details: Poly 127 edge reference is invalid. It leads to vertex 326, when there are only 320 vertices. [ 179063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 179094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 179109] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 725, when there are only 419 vertices. [ 179141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 179156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 179188] [ GTAProcess] 3268/ Details: Poly 246 edge reference is invalid. It leads to vertex 65525, when there are only 349 vertices. [ 179203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 179219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 179250] [ GTAProcess] 3268/ Details: Poly 34 edge reference is invalid. It leads to vertex 315, when there are only 293 vertices. [ 179266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 179281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 179297] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 146, when there are only 136 vertices. [ 179313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 179344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 179359] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 65, when there are only 61 vertices. [ 179359] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 179375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 179422] [ GTAProcess] 3268/ Details: Poly 25 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices. [ 179453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 179469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 179469] [ GTAProcess] 3268/ Details: Poly 197 edge reference is invalid. It leads to vertex 257, when there are only 207 vertices. [ 179500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 179531] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 179563] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 65534, when there are only 61 vertices. [ 179578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 179594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 179609] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 65532, when there are only 62 vertices. [ 179641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 179656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 179688] [ GTAProcess] 3268/ Details: Poly 309 edge reference is invalid. It leads to vertex 65414, when there are only 608 vertices. [ 179703] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 179719] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 179750] [ GTAProcess] 3268/ Details: Poly 202 edge reference is invalid. It leads to vertex 619, when there are only 521 vertices. [ 179766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 179797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 179828] [ GTAProcess] 3268/ Details: Poly 32 edge reference is invalid. It leads to vertex 65535, when there are only 102 vertices. [ 179844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 179891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 179922] [ GTAProcess] 3268/ Details: Poly 99 edge reference is invalid. It leads to vertex 173, when there are only 167 vertices. [ 179938] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 179969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 180016] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 65216, when there are only 774 vertices. [ 180031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 180047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 180094] [ GTAProcess] 3268/ Details: Poly 26 edge reference is invalid. It leads to vertex 65336, when there are only 725 vertices. [ 180109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 180141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 180172] [ GTAProcess] 3268/ Details: Poly 46 edge reference is invalid. It leads to vertex 65533, when there are only 272 vertices. [ 180188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 180219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 180250] [ GTAProcess] 3268/ Details: Poly 46 edge reference is invalid. It leads to vertex 1232, when there are only 1140 vertices. [ 180266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 180297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 180313] [ GTAProcess] 3268/ Details: Poly 62 edge reference is invalid. It leads to vertex 2122, when there are only 964 vertices. [ 180359] [ GTAProcess] 5028/ Loaded ice.ybn (id 12559) [ 180375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 180406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 180422] [ GTAProcess] 3268/ Details: Poly 43 edge reference is invalid. It leads to vertex 65417, when there are only 785 vertices. [ 180453] [ GTAProcess] 5028/ Loaded industne_col.ybn (id 12653) [ 180500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 180516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 180547] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 65529, when there are only 153 vertices. [ 180563] [ GTAProcess] 5028/ Loaded industne_fix.ybn (id 12654) [ 180578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 180594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 180609] [ GTAProcess] 3268/ Details: Poly 81 edge reference is invalid. It leads to vertex 65533, when there are only 176 vertices. [ 180641] [ GTAProcess] 5028/ Loaded industnw_col.ybn (id 12655) [ 180656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 180672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 180703] [ GTAProcess] 3268/ Details: Poly 156 edge reference is invalid. It leads to vertex 64471, when there are only 634 vertices. [ 180734] [ GTAProcess] 5028/ Loaded industse_col.ybn (id 12656) [ 180750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 180766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 180797] [ GTAProcess] 3268/ Details: Poly 47 edge reference is invalid. It leads to vertex 475, when there are only 377 vertices. [ 180813] [ GTAProcess] 5028/ Loaded industsw_col.ybn (id 12657) [ 180813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 180828] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 180859] [ GTAProcess] 3268/ Details: Poly 54 edge reference is invalid. It leads to vertex 445, when there are only 292 vertices. [ 180875] [ GTAProcess] 5028/ Loaded kenji.ybn (id 12658) [ 180906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 180922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 180953] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 123 vertices. [ 181000] [ GTAProcess] 5028/ Loaded landne_col.ybn (id 12659) [ 181047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 181063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 181094] [ GTAProcess] 3268/ Details: Poly 130 edge reference is invalid. It leads to vertex 65533, when there are only 181 vertices. [ 181109] [ GTAProcess] 5028/ Loaded landsw_col.ybn (id 12660) [ 181125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 181141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 181156] [ GTAProcess] 3268/ Details: Poly 403 edge reference is invalid. It leads to vertex 910, when there are only 692 vertices. [ 181172] [ GTAProcess] 5028/ Loaded mono_col.ybn (id 12661) [ 181188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 181219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 181234] [ GTAProcess] 3268/ Details: Poly 356 edge reference is invalid. It leads to vertex 65534, when there are only 421 vertices. [ 181250] [ GTAProcess] 5028/ Loaded portroads_col.ybn (id 12662) [ 181266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 181281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 181313] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 65467, when there are only 140 vertices. [ 181328] [ GTAProcess] 5028/ Loaded rdd_airfield_hangers.ybn (id 12666) [ 181344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 181375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 181406] [ GTAProcess] 3268/ Details: Poly 97 edge reference is invalid. It leads to vertex 65535, when there are only 268 vertices. [ 181438] [ GTAProcess] 5028/ Loaded rdd_axel_garage.ybn (id 12667) [ 181469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 181500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 181516] [ GTAProcess] 3268/ Details: Poly 161 edge reference is invalid. It leads to vertex 65528, when there are only 271 vertices. [ 181547] [ GTAProcess] 5028/ Loaded rdd_bar.ybn (id 12668) [ 181563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 181594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 181625] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 402, when there are only 210 vertices. [ 181641] [ GTAProcess] 5028/ Loaded rdd_big_house.ybn (id 12669) [ 181656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 181688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 181703] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 65293, when there are only 659 vertices. [ 181719] [ GTAProcess] 5028/ Loaded rdd_big_rocks.ybn (id 12670) [ 181750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 181781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 181828] [ GTAProcess] 3268/ Details: Poly 196 edge reference is invalid. It leads to vertex 65510, when there are only 451 vertices. [ 181859] [ GTAProcess] 5028/ Loaded rdd_big_telescope.ybn (id 12671) [ 181859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 181891] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 181922] [ GTAProcess] 3268/ Details: Poly 34 edge reference is invalid. It leads to vertex 65534, when there are only 55 vertices. [ 181938] [ GTAProcess] 5028/ Loaded rdd_cabins.ybn (id 12672) [ 181969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 181984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 182000] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 65533, when there are only 186 vertices. [ 182031] [ GTAProcess] 5028/ Loaded rdd_cafe.ybn (id 12673) [ 182063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 182078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 182109] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65248, when there are only 538 vertices. [ 182125] [ GTAProcess] 5028/ Loaded rdd_cave.ybn (id 12674) [ 182156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 182172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 182188] [ GTAProcess] 3268/ Details: Poly 21 edge reference is invalid. It leads to vertex 65476, when there are only 150 vertices. [ 182203] [ GTAProcess] 5028/ Loaded rdd_cave_entrance.ybn (id 12675) [ 182234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 182250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 182281] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 65504, when there are only 259 vertices. [ 182313] [ GTAProcess] 5028/ Loaded rdd_cave_water.ybn (id 12676) [ 182328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 182344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 182359] [ GTAProcess] 3268/ Details: Poly 20 edge reference is invalid. It leads to vertex 339, when there are only 173 vertices. [ 182375] [ GTAProcess] 5028/ Loaded rdd_church.ybn (id 12677) [ 182391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 182406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 182422] [ GTAProcess] 3268/ Details: Poly 45 edge reference is invalid. It leads to vertex 188, when there are only 136 vertices. [ 182422] [ GTAProcess] 5028/ Loaded rdd_cranes.ybn (id 12678) [ 182453] [ GTAProcess] 3268/ Physics validation failed for asset rdd_town2.ybn. [ 182469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 182484] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 116, when there are only 104 vertices. [ 182500] [ GTAProcess] 5028/ Loaded rdd_curios_shop.ybn (id 12679) [ 182516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_cabins.ybn. [ 182547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 182563] [ GTAProcess] 3268/ Details: Poly 240 edge reference is invalid. It leads to vertex 65212, when there are only 1329 vertices. [ 182578] [ GTAProcess] 5028/ Loaded rdd_entrance.ybn (id 12680) [ 182609] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_cabins.ybn. [ 182625] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 182641] [ GTAProcess] 3268/ Details: Poly 52 edge reference is invalid. It leads to vertex 2108, when there are only 2011 vertices. [ 182672] [ GTAProcess] 5028/ Loaded rdd_gas_station.ybn (id 12681) [ 182688] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_cabins.ybn. [ 182703] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 182719] [ GTAProcess] 3268/ Details: Poly 90 edge reference is invalid. It leads to vertex 65133, when there are only 1430 vertices. [ 182719] [ GTAProcess] 5028/ Loaded rdd_grave_yard.ybn (id 12682) [ 182734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_cabins.ybn. [ 182750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 182766] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 3278, when there are only 1788 vertices. [ 182797] [ GTAProcess] 5028/ Loaded rdd_jump_wrecks.ybn (id 12683) [ 182813] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_cabins.ybn. [ 182844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 182859] [ GTAProcess] 3268/ Details: Poly 60 edge reference is invalid. It leads to vertex 65518, when there are only 248 vertices. [ 182875] [ GTAProcess] 5028/ Loaded rdd_logpiles.ybn (id 12684) [ 182891] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_farm.ybn. [ 182922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 182938] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 575, when there are only 512 vertices. [ 182969] [ GTAProcess] 5028/ Loaded rdd_mine1.ybn (id 12685) [ 182984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_farm.ybn. [ 183000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 183016] [ GTAProcess] 3268/ Details: Poly 98 edge reference is invalid. It leads to vertex 686, when there are only 678 vertices. [ 183031] [ GTAProcess] 5028/ Loaded rdd_mine2.ybn (id 12686) [ 183063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_farm.ybn. [ 183063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 183078] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 599, when there are only 517 vertices. [ 183094] [ GTAProcess] 5028/ Loaded rdd_mine3.ybn (id 12687) [ 183125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_farm.ybn. [ 183141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 183156] [ GTAProcess] 3268/ Details: Poly 76 edge reference is invalid. It leads to vertex 1005, when there are only 676 vertices. [ 183172] [ GTAProcess] 5028/ Loaded rdd_motel.ybn (id 12688) [ 183188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_farm.ybn. [ 183219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 183234] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 438, when there are only 301 vertices. [ 183250] [ GTAProcess] 5028/ Loaded rdd_oil_refinary.ybn (id 12689) [ 183266] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_farm.ybn. [ 183281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 183297] [ GTAProcess] 3268/ Details: Poly 52 edge reference is invalid. It leads to vertex 177, when there are only 168 vertices. [ 183313] [ GTAProcess] 5028/ Loaded rdd_old_pier.ybn (id 12690) [ 183328] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_farm.ybn. [ 183344] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 183359] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 103, when there are only 69 vertices. [ 183391] [ GTAProcess] 5028/ Loaded rdd_parking.ybn (id 12691) [ 183406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 183422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 183438] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 234, when there are only 168 vertices. [ 183453] [ GTAProcess] 5028/ Loaded rdd_plane_wrecks.ybn (id 12692) [ 183469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 183500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 183516] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 272, when there are only 272 vertices. [ 183531] [ GTAProcess] 5028/ Loaded rdd_restaurant.ybn (id 12693) [ 183547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 183563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 183594] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 57, when there are only 48 vertices. [ 183625] [ GTAProcess] 5028/ Loaded rdd_road_fence.ybn (id 12694) [ 183656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 183672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 183703] [ GTAProcess] 3268/ Details: Poly 76 edge reference is invalid. It leads to vertex 148, when there are only 128 vertices. [ 183719] [ GTAProcess] 5028/ Loaded rdd_rocks0.ybn (id 12695) [ 183734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 183750] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 183766] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 95, when there are only 72 vertices. [ 183781] [ GTAProcess] 5028/ Loaded rdd_rocks1.ybn (id 12696) [ 183797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 183813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 183828] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 36, when there are only 33 vertices. [ 183844] [ GTAProcess] 5028/ Loaded rdd_rocks10.ybn (id 12697) [ 183859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 183875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 183891] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 189, when there are only 189 vertices. [ 183922] [ GTAProcess] 5028/ Loaded rdd_rocks11.ybn (id 12698) [ 183953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 183984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 184000] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 229, when there are only 221 vertices. [ 184031] [ GTAProcess] 5028/ Loaded rdd_rocks12.ybn (id 12699) [ 184047] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 184063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 184078] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 173, when there are only 160 vertices. [ 184109] [ GTAProcess] 5028/ Loaded rdd_rocks13_1.ybn (id 12700) [ 184141] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 184156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 184172] [ GTAProcess] 3268/ Details: Poly 29 edge reference is invalid. It leads to vertex 264, when there are only 181 vertices. [ 184203] [ GTAProcess] 5028/ Loaded rdd_rocks13_2.ybn (id 12701) [ 184203] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 184219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 184250] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 183, when there are only 120 vertices. [ 184266] [ GTAProcess] 5028/ Loaded rdd_rocks14.ybn (id 12702) [ 184281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 184297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 184313] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 122, when there are only 117 vertices. [ 184344] [ GTAProcess] 5028/ Loaded rdd_rocks15.ybn (id 12703) [ 184344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 184359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 184375] [ GTAProcess] 3268/ Details: Poly 50 edge reference is invalid. It leads to vertex 65521, when there are only 98 vertices. [ 184391] [ GTAProcess] 5028/ Loaded rdd_rocks16_1.ybn (id 12704) [ 184422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 184453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 184484] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 286, when there are only 192 vertices. [ 184516] [ GTAProcess] 5028/ Loaded rdd_rocks16_2.ybn (id 12705) [ 184547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 184563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 184594] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 64, when there are only 64 vertices. [ 184609] [ GTAProcess] 5028/ Loaded rdd_rocks17.ybn (id 12706) [ 184641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 184672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 184703] [ GTAProcess] 3268/ Details: Poly 66 edge reference is invalid. It leads to vertex 191, when there are only 181 vertices. [ 184719] [ GTAProcess] 5028/ Loaded rdd_rocks18.ybn (id 12707) [ 184734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 184766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 184781] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 134, when there are only 101 vertices. [ 184797] [ GTAProcess] 5028/ Loaded rdd_rocks19.ybn (id 12708) [ 184828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 184844] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 184875] [ GTAProcess] 3268/ Details: Poly 79 edge reference is invalid. It leads to vertex 220, when there are only 130 vertices. [ 184906] [ GTAProcess] 5028/ Loaded rdd_rocks2.ybn (id 12709) [ 184922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 184938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 184938] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 58, when there are only 48 vertices. [ 184953] [ GTAProcess] 5028/ Loaded rdd_rocks20.ybn (id 12710) [ 184969] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 185000] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 185016] [ GTAProcess] 3268/ Details: Poly 19 edge reference is invalid. It leads to vertex 65522, when there are only 106 vertices. [ 185031] [ GTAProcess] 5028/ Loaded rdd_rocks21.ybn (id 12711) [ 185063] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 185078] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 185109] [ GTAProcess] 3268/ Details: Poly 38 edge reference is invalid. It leads to vertex 139, when there are only 93 vertices. [ 185125] [ GTAProcess] 5028/ Loaded rdd_rocks3.ybn (id 12712) [ 185156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 185172] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 185188] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 48 vertices. [ 185203] [ GTAProcess] 5028/ Loaded rdd_rocks4.ybn (id 12713) [ 185219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 185234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 185266] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 123, when there are only 104 vertices. [ 185281] [ GTAProcess] 5028/ Loaded rdd_rocks5.ybn (id 12714) [ 185297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 185313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 185344] [ GTAProcess] 3268/ Details: Poly 26 edge reference is invalid. It leads to vertex 239, when there are only 232 vertices. [ 185359] [ GTAProcess] 5028/ Loaded rdd_rocks6.ybn (id 12715) [ 185391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 185406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 185438] [ GTAProcess] 3268/ Details: Poly 38 edge reference is invalid. It leads to vertex 220, when there are only 144 vertices. [ 185453] [ GTAProcess] 5028/ Loaded rdd_rocks7.ybn (id 12716) [ 185469] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 185484] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 185516] [ GTAProcess] 3268/ Details: Poly 45 edge reference is invalid. It leads to vertex 190, when there are only 120 vertices. [ 185531] [ GTAProcess] 5028/ Loaded rdd_rocks8.ybn (id 12717) [ 185563] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 185578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 185594] [ GTAProcess] 3268/ Details: Poly 6 edge reference is invalid. It leads to vertex 210, when there are only 162 vertices. [ 185609] [ GTAProcess] 5028/ Loaded rdd_rocks9.ybn (id 12718) [ 185656] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 185688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 185719] [ GTAProcess] 3268/ Details: Poly 47 edge reference is invalid. It leads to vertex 163, when there are only 102 vertices. [ 185734] [ GTAProcess] 5028/ Loaded rdd_ruins.ybn (id 12719) [ 185766] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 185781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 185797] [ GTAProcess] 3268/ Details: Poly 7 edge reference is invalid. It leads to vertex 203, when there are only 184 vertices. [ 185813] [ GTAProcess] 5028/ Loaded rdd_shelter.ybn (id 12720) [ 185828] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 185859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 185875] [ GTAProcess] 3268/ Details: Poly 70 edge reference is invalid. It leads to vertex 179, when there are only 146 vertices. [ 185906] [ GTAProcess] 5028/ Loaded rdd_ship.ybn (id 12721) [ 185922] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 185953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 185984] [ GTAProcess] 3268/ Details: Poly 14 edge reference is invalid. It leads to vertex 65532, when there are only 144 vertices. [ 186016] [ GTAProcess] 5028/ Loaded rdd_terrain_1.ybn (id 12722) [ 186031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 186063] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 186094] [ GTAProcess] 3268/ Details: Poly 117 edge reference is invalid. It leads to vertex 185, when there are only 176 vertices. [ 186109] [ GTAProcess] 5028/ Loaded rdd_terrain_10.ybn (id 12723) [ 186125] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 186156] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 186188] [ GTAProcess] 3268/ Details: Poly 77 edge reference is invalid. It leads to vertex 203, when there are only 120 vertices. [ 186203] [ GTAProcess] 5028/ Loaded rdd_terrain_11.ybn (id 12724) [ 186219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 186234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 186250] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 146, when there are only 104 vertices. [ 186266] [ GTAProcess] 5028/ Loaded rdd_terrain_12.ybn (id 12725) [ 186297] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 186297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 186313] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 54, when there are only 48 vertices. [ 186328] [ GTAProcess] 5028/ Loaded rdd_terrain_13.ybn (id 12726) [ 186344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 186359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 186359] [ GTAProcess] 3268/ Details: Poly 37 edge reference is invalid. It leads to vertex 206, when there are only 88 vertices. [ 186375] [ GTAProcess] 5028/ Loaded rdd_terrain_14.ybn (id 12727) [ 186406] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 186422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 186453] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 118, when there are only 109 vertices. [ 186469] [ GTAProcess] 5028/ Loaded rdd_terrain_15.ybn (id 12728) [ 186500] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 186516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 186531] [ GTAProcess] 3268/ Details: Poly 16 edge reference is invalid. It leads to vertex 242, when there are only 237 vertices. [ 186563] [ GTAProcess] 5028/ Loaded rdd_terrain_16.ybn (id 12729) [ 186578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 186594] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 186609] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 43, when there are only 40 vertices. [ 186625] [ GTAProcess] 5028/ Loaded rdd_terrain_17.ybn (id 12730) [ 186641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 186656] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 186688] [ GTAProcess] 3268/ Details: Poly 40 edge reference is invalid. It leads to vertex 139, when there are only 96 vertices. [ 186719] [ GTAProcess] 5028/ Loaded rdd_terrain_18.ybn (id 12731) [ 186734] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 186734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 186750] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 209, when there are only 120 vertices. [ 186781] [ GTAProcess] 5028/ Loaded rdd_terrain_19.ybn (id 12732) [ 186797] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 186813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 186844] [ GTAProcess] 3268/ Details: Poly 11 edge reference is invalid. It leads to vertex 272, when there are only 186 vertices. [ 186859] [ GTAProcess] 5028/ Loaded rdd_terrain_2.ybn (id 12733) [ 186875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 186922] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 186938] [ GTAProcess] 3268/ Details: Poly 33 edge reference is invalid. It leads to vertex 65533, when there are only 115 vertices. [ 186953] [ GTAProcess] 5028/ Loaded rdd_terrain_20.ybn (id 12734) [ 186984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 187016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 187031] [ GTAProcess] 3268/ Details: Poly 36 edge reference is invalid. It leads to vertex 214, when there are only 152 vertices. [ 187063] [ GTAProcess] 5028/ Loaded rdd_terrain_21.ybn (id 12735) [ 187078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 187094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 187125] [ GTAProcess] 3268/ Details: Poly 38 edge reference is invalid. It leads to vertex 201, when there are only 157 vertices. [ 187141] [ GTAProcess] 5028/ Loaded rdd_terrain_22.ybn (id 12736) [ 187156] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 187188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 187203] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 32, when there are only 32 vertices. [ 187219] [ GTAProcess] 5028/ Loaded rdd_terrain_23.ybn (id 12737) [ 187234] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 187250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 187281] [ GTAProcess] 3268/ Details: Poly 56 edge reference is invalid. It leads to vertex 139, when there are only 101 vertices. [ 187297] [ GTAProcess] 5028/ Loaded rdd_terrain_24.ybn (id 12738) [ 187313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 187359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 187375] [ GTAProcess] 3268/ Details: Poly 57 edge reference is invalid. It leads to vertex 188, when there are only 152 vertices. [ 187391] [ GTAProcess] 5028/ Loaded rdd_terrain_25.ybn (id 12739) [ 187391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 187406] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 187422] [ GTAProcess] 3268/ Details: Poly 4 edge reference is invalid. It leads to vertex 61, when there are only 56 vertices. [ 187469] [ GTAProcess] 5028/ Loaded rdd_terrain_26.ybn (id 12740) [ 187484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 187516] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 187531] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 198, when there are only 167 vertices. [ 187563] [ GTAProcess] 5028/ Loaded rdd_terrain_27.ybn (id 12741) [ 187578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 187609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 187625] [ GTAProcess] 3268/ Details: Poly 100 edge reference is invalid. It leads to vertex 233, when there are only 184 vertices. [ 187656] [ GTAProcess] 5028/ Loaded rdd_terrain_28.ybn (id 12742) [ 187672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 187672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 187703] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 120, when there are only 80 vertices. [ 187734] [ GTAProcess] 5028/ Loaded rdd_terrain_3.ybn (id 12743) [ 187750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 187766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 187797] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices. [ 187813] [ GTAProcess] 5028/ Loaded rdd_terrain_4.ybn (id 12744) [ 187859] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 187875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 187906] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 56, when there are only 32 vertices. [ 187922] [ GTAProcess] 5028/ Loaded rdd_terrain_5.ybn (id 12745) [ 187953] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 187969] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 187984] [ GTAProcess] 3268/ Details: Poly 15 edge reference is invalid. It leads to vertex 79, when there are only 69 vertices. [ 188000] [ GTAProcess] 5028/ Loaded rdd_terrain_6.ybn (id 12746) [ 188031] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 188047] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 188063] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 96 vertices. [ 188078] [ GTAProcess] 5028/ Loaded rdd_terrain_7.ybn (id 12747) [ 188094] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 188125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 188156] [ GTAProcess] 3268/ Details: Poly 18 edge reference is invalid. It leads to vertex 178, when there are only 141 vertices. [ 188172] [ GTAProcess] 5028/ Loaded rdd_terrain_8.ybn (id 12748) [ 188188] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 188219] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 188234] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 65489, when there are only 80 vertices. [ 188250] [ GTAProcess] 5028/ Loaded rdd_terrain_9.ybn (id 12749) [ 188281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_ghost.ybn. [ 188297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 188328] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 69, when there are only 69 vertices. [ 188344] [ GTAProcess] 5028/ Loaded rdd_terrain_a1.ybn (id 12750) [ 188375] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_town.ybn. [ 188391] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 188422] [ GTAProcess] 3268/ Details: Poly 46 edge reference is invalid. It leads to vertex 289, when there are only 256 vertices. [ 188453] [ GTAProcess] 5028/ Loaded rdd_terrain_a10.ybn (id 12751) [ 188484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_town.ybn. [ 188500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 188516] [ GTAProcess] 3268/ Details: Poly 71 edge reference is invalid. It leads to vertex 214, when there are only 192 vertices. [ 188531] [ GTAProcess] 5028/ Loaded rdd_terrain_a2.ybn (id 12752) [ 188547] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_town.ybn. [ 188578] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 188609] [ GTAProcess] 3268/ Details: Poly 57 edge reference is invalid. It leads to vertex 719, when there are only 704 vertices. [ 188625] [ GTAProcess] 5028/ Loaded rdd_terrain_a3.ybn (id 12753) [ 188641] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_town.ybn. [ 188672] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 188703] [ GTAProcess] 3268/ Details: Poly 98 edge reference is invalid. It leads to vertex 559, when there are only 501 vertices. [ 188734] [ GTAProcess] 5028/ Loaded rdd_terrain_a4.ybn (id 12754) [ 188750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_town.ybn. [ 188781] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 188813] [ GTAProcess] 3268/ Details: Poly 75 edge reference is invalid. It leads to vertex 438, when there are only 277 vertices. [ 188859] [ GTAProcess] 5028/ Loaded rdd_terrain_a5.ybn (id 12755) [ 188875] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_town.ybn. [ 188906] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 188938] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 65530, when there are only 29 vertices. [ 188969] [ GTAProcess] 5028/ Loaded rdd_terrain_a6.ybn (id 12756) [ 188984] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_town.ybn. [ 189016] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 189047] [ GTAProcess] 3268/ Details: Poly 8 edge reference is invalid. It leads to vertex 513, when there are only 437 vertices. [ 189078] [ GTAProcess] 5028/ Loaded rdd_terrain_a7.ybn (id 12757) [ 189109] [ GTAProcess] 3268/ Physics validation failed for asset rdd_w_fence_town.ybn. [ 189141] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 189156] [ GTAProcess] 3268/ Details: Poly 24 edge reference is invalid. It leads to vertex 756, when there are only 701 vertices. [ 189188] [ GTAProcess] 5028/ Loaded rdd_terrain_a8.ybn (id 12758) [ 189219] [ GTAProcess] 3268/ Physics validation failed for asset rdd_wreck_villa.ybn. [ 189234] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 189266] [ GTAProcess] 3268/ Details: Poly 97 edge reference is invalid. It leads to vertex 1510, when there are only 1431 vertices. [ 189281] [ GTAProcess] 5028/ Loaded rdd_terrain_a9.ybn (id 12759) [ 189313] [ GTAProcess] 3268/ Physics validation failed for asset rdd_wreck_villa.ybn. [ 189328] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 189359] [ GTAProcess] 3268/ Details: Poly 48 edge reference is invalid. It leads to vertex 63955, when there are only 2001 vertices. [ 189375] [ GTAProcess] 5028/ Loaded rdd_terrain_road.ybn (id 12760) [ 189391] [ GTAProcess] 3268/ Physics validation failed for asset rdd_wreck_villa.ybn. [ 189422] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 189453] [ GTAProcess] 3268/ Details: Poly 159 edge reference is invalid. It leads to vertex 65530, when there are only 512 vertices. [ 189469] [ GTAProcess] 5028/ Loaded rdd_town1.ybn (id 12761) [ 189484] [ GTAProcess] 3268/ Physics validation failed for asset rdd_wreck_villa.ybn. [ 189500] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 189531] [ GTAProcess] 3268/ Details: Poly 634 edge reference is invalid. It leads to vertex 65294, when there are only 1541 vertices. [ 189563] [ GTAProcess] 5028/ Loaded rdd_town2.ybn (id 12762) [ 189578] [ GTAProcess] 3268/ Physics validation failed for asset rdd_wreck_villa.ybn. [ 189609] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 189641] [ GTAProcess] 3268/ Details: Poly 497 edge reference is invalid. It leads to vertex 64529, when there are only 3043 vertices. [ 189641] [ GTAProcess] 5028/ Loaded rdd_w_cabins.ybn (id 12763) [ 189672] [ GTAProcess] 3268/ Physics validation failed for asset rdd_wreck_villa.ybn. [ 189688] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 189703] [ GTAProcess] 3268/ Details: Poly 240 edge reference is invalid. It leads to vertex 63909, when there are only 1688 vertices. [ 189734] [ GTAProcess] 5028/ Loaded rdd_w_fence_farm.ybn (id 12764) [ 189750] [ GTAProcess] 3268/ Physics validation failed for asset rdd_wreck_villa.ybn. [ 189766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 189797] [ GTAProcess] 3268/ Details: Poly 245 edge reference is invalid. It leads to vertex 2524, when there are only 1484 vertices. [ 189813] [ GTAProcess] 5028/ Loaded rdd_w_fence_ghost.ybn (id 12765) [ 189844] [ GTAProcess] 3268/ Physics validation failed for asset rdd_wreck_villa.ybn. [ 189859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 189859] [ GTAProcess] 3268/ Details: Poly 72 edge reference is invalid. It leads to vertex 63618, when there are only 2330 vertices. [ 189891] [ GTAProcess] 5028/ Loaded rdd_w_fence_town.ybn (id 12766) [ 189906] [ GTAProcess] 3268/ Physics validation failed for asset rdd_wreck_villa.ybn. [ 189938] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 189969] [ GTAProcess] 3268/ Details: Poly 28 edge reference is invalid. It leads to vertex 65312, when there are only 277 vertices. [ 189984] [ GTAProcess] 5028/ Loaded rdd_wreck_villa.ybn (id 12767) [ 190000] [ GTAProcess] 3268/ Physics validation failed for asset rdd_wreck_villa.ybn. [ 190031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 190047] [ GTAProcess] 3268/ Details: Poly 3 edge reference is invalid. It leads to vertex 660, when there are only 458 vertices. [ 190063] [ GTAProcess] 5028/ Loaded road_lines.ybn (id 12560) [ 190078] [ GTAProcess] 3268/ Physics validation failed for asset rdd_wreck_villa.ybn. [ 190094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 190125] [ GTAProcess] 3268/ Details: Poly 79 edge reference is invalid. It leads to vertex 910, when there are only 899 vertices. [ 190141] [ GTAProcess] 5028/ Loaded slope.ybn (id 12561) [ 190172] [ GTAProcess] 3268/ Physics validation failed for asset rdd_wreck_villa.ybn. [ 190203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 190219] [ GTAProcess] 3268/ Details: Poly 30 edge reference is invalid. It leads to vertex 65439, when there are only 569 vertices. [ 190250] [ GTAProcess] 5028/ Loaded slopebig.ybn (id 12562) [ 190281] [ GTAProcess] 3268/ Physics validation failed for asset rdd_wreck_villa.ybn. [ 190297] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 190313] [ GTAProcess] 3268/ Details: Poly 667 edge reference is invalid. It leads to vertex 3250, when there are only 2058 vertices. [ 190328] [ GTAProcess] 5028/ Loaded ssvroads_col.ybn (id 12663) [ 190344] [ GTAProcess] 3268/ Physics validation failed for asset rdd_wreck_villa.ybn. [ 190359] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 190391] [ GTAProcess] 3268/ Details: Poly 23 edge reference is invalid. It leads to vertex 525, when there are only 522 vertices. [ 190406] [ GTAProcess] 5028/ Loaded staroads_col.ybn (id 12664) [ 190422] [ GTAProcess] 3268/ Physics validation failed for asset rdd_wreck_villa.ybn. [ 190453] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 190484] [ GTAProcess] 3268/ Details: Poly 54 edge reference is invalid. It leads to vertex 65436, when there are only 372 vertices. [ 190500] [ GTAProcess] 5028/ Loaded toiletcoll.ybn (id 12665) [ 190516] [ GTAProcess] 3268/ Physics validation failed for asset rdd_wreck_villa.ybn. [ 190547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 190563] [ GTAProcess] 3268/ Details: Poly 193 edge reference is invalid. It leads to vertex 1494, when there are only 617 vertices. [ 190594] [ GTAProcess] 5028/ Loaded vb_34_2.ybn (id 1935) [ 190609] [ GTAProcess] 3268/ Physics validation failed for asset slope.ybn. [ 190641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 190656] [ GTAProcess] 3268/ Details: Poly 259 edge reference is invalid. It leads to vertex 452, when there are only 404 vertices. [ 190688] [ GTAProcess] 5028/ rage::gameSkeleton::RunInitFunctions: Done running INIT_SESSION init functions! [ 190719] [ GTAProcess] 3268/ Physics validation failed for asset slope.ybn. [ 190734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 190750] [ GTAProcess] 3268/ Details: Poly 5 edge reference is invalid. It leads to vertex 65133, when there are only 8084 vertices. [ 190766] [ GTAProcess] 5028/ ^2Game finished loading! [ 190781] [ GTAProcess] 3268/ Physics validation failed for asset slope.ybn. [ 190797] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 190813] [ GTAProcess] 3268/ Details: Poly 124 edge reference is invalid. It leads to vertex 62624, when there are only 10109 vertices. [ 190828] [ GTAProcess] 5028/ HostState transitioning from HS_IDLE to HS_LOADED [ 190828] [ GTAProcess] 3268/ Physics validation failed for asset slope.ybn. [ 190859] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 190875] [ GTAProcess] 3268/ Details: Poly 9 edge reference is invalid. It leads to vertex 14928, when there are only 13331 vertices. [ 190906] [ GTAProcess] 5028/ HostState transitioning from HS_LOADED to HS_START_HOSTING [ 190922] [ GTAProcess] 5028/ HostState transitioning from HS_START_HOSTING to HS_WAIT_HOSTING [ 190953] [ GTAProcess] 3268/ Physics validation failed for asset slope.ybn. [ 190984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 191000] [ GTAProcess] 3268/ Details: Poly 671 edge reference is invalid. It leads to vertex 10919, when there are only 10786 vertices. [ 191031] [ GTAProcess] 5028/ received hostResult go [ 191047] [ GTAProcess] 3268/ Physics validation failed for asset slope.ybn. [ 191094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 191125] [ GTAProcess] 3268/ Details: Poly 200 edge reference is invalid. It leads to vertex 65071, when there are only 5509 vertices. [ 191141] [ GTAProcess] 5028/ HostState transitioning from HS_WAIT_HOSTING to HS_HOSTING [ 191156] [ GTAProcess] 3268/ Physics validation failed for asset slope.ybn. [ 191188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 191203] [ GTAProcess] 3268/ Details: Poly 13 edge reference is invalid. It leads to vertex 65037, when there are only 7036 vertices. [ 191219] [ GTAProcess] 5028/ HostState transitioning from HS_HOSTING to HS_HOSTING_NET_GAME [ 191234] [ GTAProcess] 3268/ Physics validation failed for asset slope.ybn. [ 191250] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 191266] [ GTAProcess] 3268/ Details: Poly 56 edge reference is invalid. It leads to vertex 64892, when there are only 7826 vertices. [ 191281] [ GTAProcess] 5028/ HostState transitioning from HS_HOSTING_NET_GAME to HS_HOSTED [ 191297] [ GTAProcess] 3268/ Physics validation failed for asset slope.ybn. [ 191313] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 191313] [ GTAProcess] 3268/ Details: Poly 121 edge reference is invalid. It leads to vertex 64849, when there are only 6595 vertices. [ 191328] [ GTAProcess] 5028/ Creating script environments for _cfx_internal [ 191359] [ GTAProcess] 3268/ Physics validation failed for asset slope.ybn. [ 191375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 191391] [ GTAProcess] 3268/ Details: Poly 43 edge reference is invalid. It leads to vertex 6940, when there are only 6802 vertices. [ 191422] [ GTAProcess] 5028/ Creating script environments for spawnmanager [ 191453] [ GTAProcess] 3268/ Physics validation failed for asset slope.ybn. [ 191469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 191484] [ GTAProcess] 3268/ Details: Poly 527 edge reference is invalid. It leads to vertex 60194, when there are only 6618 vertices. [ 191516] [ GTAProcess] 5028/ Still executing script initialization routines... [ 191547] [ GTAProcess] 3268/ Physics validation failed for asset slope.ybn. [ 191563] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 191578] [ GTAProcess] 3268/ Details: Poly 304 edge reference is invalid. It leads to vertex 6936, when there are only 6601 vertices. [ 191594] [ GTAProcess] 5028/ Creating script environments for hardcap [ 191625] [ GTAProcess] 3268/ Physics validation failed for asset slope.ybn. [ 191641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 191672] [ GTAProcess] 3268/ Details: Poly 145 edge reference is invalid. It leads to vertex 65533, when there are only 7303 vertices. [ 191688] [ GTAProcess] 5028/ Still executing script initialization routines... [ 191719] [ GTAProcess] 3268/ Physics validation failed for asset slope.ybn. [ 191766] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 191781] [ GTAProcess] 3268/ Details: Poly 1643 edge reference is invalid. It leads to vertex 8191, when there are only 7928 vertices. [ 191813] [ GTAProcess] 5028/ Creating script environments for justjoin [ 191828] [ GTAProcess] 3268/ Physics validation failed for asset slopebig.ybn. [ 191875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 191891] [ GTAProcess] 3268/ Details: Poly 0 edge reference is invalid. It leads to vertex 6823, when there are only 4930 vertices. [ 191922] [ GTAProcess] 5028/ Still executing script initialization routines... [ 191953] [ GTAProcess] 3268/ Physics validation failed for asset slopebig.ybn. [ 191984] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 192000] [ GTAProcess] 3268/ Details: Poly 1 edge reference is invalid. It leads to vertex 61359, when there are only 6842 vertices. [ 192016] [ GTAProcess] 5028/ Creating script environments for fivem [ 192047] [ GTAProcess] 3268/ Physics validation failed for asset slopebig.ybn. [ 192094] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 192125] [ GTAProcess] 3268/ Details: Poly 121 edge reference is invalid. It leads to vertex 7928, when there are only 6436 vertices. [ 192156] [ GTAProcess] 5028/ Still executing script initialization routines... [ 192172] [ GTAProcess] 3268/ Physics validation failed for asset ssvroads_col.ybn. [ 192188] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 192219] [ GTAProcess] 3268/ Details: Poly 10 edge reference is invalid. It leads to vertex 65522, when there are only 1676 vertices. [ 192234] [ GTAProcess] 5028/ Creating script environments for rconlog [ 192250] [ GTAProcess] 3268/ Physics validation failed for asset ssvroads_col.ybn. [ 192281] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 192297] [ GTAProcess] 3268/ Details: Poly 1186 edge reference is invalid. It leads to vertex 3334, when there are only 3325 vertices. [ 192328] [ GTAProcess] 5028/ Still executing script initialization routines... [ 192344] [ GTAProcess] 3268/ Physics validation failed for asset ssvroads_col.ybn. [ 192375] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 192391] [ GTAProcess] 3268/ Details: Poly 712 edge reference is invalid. It leads to vertex 3349, when there are only 3278 vertices. [ 192422] [ GTAProcess] 5028/ Creating script environments for sessionmanager [ 192438] [ GTAProcess] 3268/ Physics validation failed for asset ssvroads_col.ybn. [ 192469] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 192484] [ GTAProcess] 3268/ Details: Poly 849 edge reference is invalid. It leads to vertex 3619, when there are only 3609 vertices. [ 192516] [ GTAProcess] 5028/ Still executing script initialization routines... [ 192531] [ GTAProcess] 3268/ Physics validation failed for asset staroads_col.ybn. [ 192547] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 192563] [ GTAProcess] 3268/ Details: Poly 2 edge reference is invalid. It leads to vertex 655, when there are only 617 vertices. [ 192594] [ GTAProcess] 5028/ Creating script environments for mapmanager [ 192609] [ GTAProcess] 3268/ Physics validation failed for asset staroads_col.ybn. [ 192641] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 192672] [ GTAProcess] 3268/ Details: Poly 2644 edge reference is invalid. It leads to vertex 6417, when there are only 4857 vertices. [ 192688] [ GTAProcess] 5028/ Still executing script initialization routines... [ 192703] [ GTAProcess] 3268/ Physics validation failed for asset staroads_col.ybn. [ 192734] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 192766] [ GTAProcess] 3268/ Details: Poly 105 edge reference is invalid. It leads to vertex 65486, when there are only 3472 vertices. [ 192781] [ GTAProcess] 5028/ Creating script environments for justplay [ 192797] [ GTAProcess] 3268/ Physics validation failed for asset staroads_col.ybn. [ 192813] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 192813] [ GTAProcess] 3268/ Details: Poly 1483 edge reference is invalid. It leads to vertex 3499, when there are only 3455 vertices. [ 192828] [ GTAProcess] 5028/ Still executing script initialization routines... [ 192844] [ GTAProcess] 3268/ Physics validation failed for asset staroads_col.ybn. [ 192875] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 192891] [ GTAProcess] 3268/ Details: Poly 1939 edge reference is invalid. It leads to vertex 64776, when there are only 3554 vertices. [ 192922] [ GTAProcess] 3268/ [TrainSportation]: Loading Train Models.Physics validation failed for asset staroads_col.ybn. [ 192953] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 192984] [ GTAProcess] 3268/ Details: Poly 687 edge reference is invalid. It leads to vertex 3818, when there are only 3775 vertices. [ 193000] [ GTAProcess] 3268/ [TrainSportation]: Train Markers Init.Physics validation failed for asset staroads_col.ybn. [ 193031] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 193063] [ GTAProcess] 3268/ Details: Poly 803 edge reference is invalid. It leads to vertex 5587, when there are only 3687 vertices. [ 193094] [ GTAProcess] 5028/ Returning device Headphones (2- High Definition Audio Device) for GUID {9F4B9467-C08B-4904-8F8F-896387504C6A} [ 193109] [ GTAProcess] 3268/ Physics validation failed for asset staroads_col.ybn. [ 193125] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 193141] [ GTAProcess] 3268/ Details: Poly 269 edge reference is invalid. It leads to vertex 65290, when there are only 3255 vertices. [ 193172] [ GTAProcess] 3268/ Your Admin Status: truePhysics validation failed for asset toiletcoll.ybn. [ 193203] [ GTAProcess] 3268/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 193219] [ GTAProcess] 3268/ Details: Poly 79 edge reference is invalid. It leads to vertex 4280, when there are only 3469 vertices. [ 193250] [ GTAProcess] 4968/ Uncaught TypeError: Cannot read property '0' of undefined (@justjoin/chat/html/chat.js:113) [ 379844] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-17T04:50:16-07:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 679844] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-17T04:50:16-07:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 979891] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-17T04:50:16-07:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 1279844] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-17T04:50:16-07:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 1579844] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-17T04:50:16-07:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 1879844] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-17T04:50:16-07:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 2179844] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-17T04:50:16-07:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 2479859] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-17T04:50:16-07:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 2779875] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-17T04:50:16-07:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 3079859] [ ROSLauncher] 6256/ SC JS message: SetTitleInfo -> 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