[ 0] [ DumpServer] 1948/ DumpServer is active and waiting. [ 0] [ FiveM] MainThrd/ --- BEGIN LOGGING AT Sun Dec 6 15:13:48 2020 --- [ 266] [ FiveM] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\CaptOfWolves\AppData\Local\FiveM\FiveM.exe" [ 281] [ FiveM] MainThrd/ hello from "C:\Users\CaptOfWolves\AppData\Local\FiveM\FiveM.exe" [ 375] [ FiveM] MainThrd/ Got ros:launcher process - pid 12600 [ 516] [ ROSLauncher] MainThrd/ hello from "C:\Users\CaptOfWolves\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=7792 "C:\program files\rockstar games\launcher\launcher.exe" -noRecogniser [ 578] [ ROSLauncher] MainThrd/ launcher! "C:\Users\CaptOfWolves\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=7792 "C:\program files\rockstar games\launcher\launcher.exe" -noRecogniser [ 609] [ ROSLauncher] MainThrd/ Replacing function table list entry 0x140a11000 with 0x140a11000 [ 734] [ GTAProcess] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\CaptOfWolves\AppData\Local\FiveM\FiveM.exe" [ 766] [ GTAProcess] MainThrd/ hello from "C:\Users\CaptOfWolves\AppData\Local\FiveM\FiveM.exe" [ 1359] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\CaptOfWolves\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamparent:10120 [ 1359] [ SteamChild] MainThrd/ Initializing Steam parent. [ 1375] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running. [ 1422] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence. [ 1437] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes. [ 1547] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\CaptOfWolves\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamchild:7792 [ 1562] [ SteamChild] MainThrd/ game parent PID: 7792 [ 1562] [ SteamChild] MainThrd/ waiting for process to exit... [ 1812] [ GTAProcess] MainThrd/ Replacing function table list entry 0x142e1c000 with 0x142e1c000 [ 1812] [ GTAProcess] MainThrd/ pre-gameload component fx [ 1812] [ GTAProcess] MainThrd/ pre-gameload component rage:allocator:five [ 1828] [ GTAProcess] MainThrd/ pre-gameload component steam [ 1828] [ GTAProcess] MainThrd/ pre-gameload component vfs:core [ 1828] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:core [ 1844] [ GTAProcess] MainThrd/ pre-gameload component http-client [ 1844] [ GTAProcess] MainThrd/ pre-gameload component rage:scripting:five [ 1844] [ GTAProcess] MainThrd/ pre-gameload component scripting:gta [ 1859] [ GTAProcess] MainThrd/ pre-gameload component conhost:v2 [ 1859] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:core [ 1859] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:client [ 1875] [ GTAProcess] MainThrd/ pre-gameload component rage:device:five [ 1875] [ GTAProcess] MainThrd/ pre-gameload component rage:nutsnbolts:five [ 1891] [ GTAProcess] MainThrd/ Skipping XAudio2 patches - XAudio 2.7 is present. [ 1891] [ GTAProcess] MainThrd/ pre-gameload component rage:input:five [ 1891] [ GTAProcess] MainThrd/ pre-gameload component rage:graphics:five [ 1906] [ GTAProcess] MainThrd/ pre-gameload component gta:core:five [ 1906] [ GTAProcess] MainThrd/ pre-gameload component gta:game:five [ 1906] [ GTAProcess] MainThrd/ pre-gameload component gta:mission-cleanup:five [ 1922] [ GTAProcess] MainThrd/ pre-gameload component rage:formats:x [ 1922] [ GTAProcess] MainThrd/ pre-gameload component gta:streaming:five [ 1922] [ GTAProcess] MainThrd/ pre-gameload component citizen:level-loader:five [ 1937] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:gta [ 1937] [ GTAProcess] MainThrd/ pre-gameload component font-renderer [ 1937] [ GTAProcess] MainThrd/ [FontRenderer] Initializing DirectWrite. [ 1953] [ GTAProcess] MainThrd/ pre-gameload component nui:core [ 1953] [ GTAProcess] MainThrd/ pre-gameload component scrbind:base [ 1953] [ GTAProcess] MainThrd/ pre-gameload component nui:resources [ 1969] [ GTAProcess] MainThrd/ pre-gameload component profiles [ 1969] [ GTAProcess] MainThrd/ pre-gameload component net:base [ 1984] [ GTAProcess] MainThrd/ pre-gameload component net:tcp-server [ 1984] [ GTAProcess] MainThrd/ pre-gameload component net:http-server [ 1984] [ GTAProcess] MainThrd/ pre-gameload component ros-patches:five [ 2000] [ GTAProcess] MainThrd/ pre-gameload component net [ 2016] [ GTAProcess] MainThrd/ pre-gameload component devcon [ 2031] [ GTAProcess] MainThrd/ pre-gameload component voip:mumble [ 2031] [ GTAProcess] MainThrd/ pre-gameload component gta:net:five [ 2047] [ GTAProcess] MainThrd/ pre-gameload component citizen:legacy-net:resources [ 2047] [ GTAProcess] MainThrd/ pre-gameload component debug:net [ 2047] [ GTAProcess] MainThrd/ pre-gameload component citizen:game:ipc [ 2062] [ GTAProcess] MainThrd/ pre-gameload component citizen:game:main [ 2078] [ GTAProcess] MainThrd/ pre-gameload component asi:five [ 2078] [ GTAProcess] MainThrd/ pre-gameload component scripthookv [ 2078] [ GTAProcess] MainThrd/ pre-gameload component lovely-script [ 2094] [ GTAProcess] MainThrd/ pre-gameload component extra-natives:five [ 2094] [ GTAProcess] MainThrd/ pre-gameload component glue [ 2094] [ GTAProcess] MainThrd/ pre-gameload component loading-screens:five [ 2109] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:lua [ 2109] [ GTAProcess] MainThrd/ pre-gameload component handling-loader:five [ 2109] [ GTAProcess] MainThrd/ pre-gameload component nui:gsclient [ 2125] [ GTAProcess] MainThrd/ pre-gameload component n19ui [ 2125] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:mono [ 2141] [ GTAProcess] MainThrd/ pre-gameload component citizen:devtools [ 2141] [ GTAProcess] MainThrd/ pre-gameload component nui:profiles [ 2141] [ GTAProcess] MainThrd/ pre-gameload component tool:formats [ 2156] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:metadata:lua [ 2156] [ GTAProcess] MainThrd/ pre-gameload component citizen:mod-loader:five [ 2172] [ GTAProcess] MainThrd/ pre-gameload component vfs:impl:rage [ 2172] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:v8 [ 2172] [ GTAProcess] MainThrd/ pre-gameload component fxdk:main [ 2187] [ GTAProcess] MainThrd/ pre-gameload component citizen:playernames:five [ 2187] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:lua54 [ 2187] [ GTAProcess] MainThrd/ pre-gameload component devtools:five [ 2203] [ GTAProcess] MainThrd/ pre-gameload component discord [ 2203] [ GTAProcess] MainThrd/ pre-gameload component tool:vehrec [ 2203] [ GTAProcess] MainThrd/ pre-gameload component adhesive [ 2219] [ GTAProcess] [Mumble] Audio Input/ MumbleAudioInput::InitializeAudioDevice: Initialized audio capture device. [ 2219] [ GTAProcess] MainThrd/ pre-gameload component legacy-game:re3 [ 2797] [ GTAProcess] Render/ Creating backbuffer. [ 2812] [ GTAProcess] Render/ Done creating backbuffer. [ 3437] [ ROSLauncher] 6312/ Got ROS service - pid 10056 [ 3641] [ ROSService] MainThrd/ hello from "C:\Users\CaptOfWolves\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSService" ros:service [ 3844] [ ROSService] MainThrd/ service! "C:\Users\CaptOfWolves\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSService" ros:service [ 3844] [ ROSService] MainThrd/ Replacing function table list entry 0x140039000 with 0x140039000 [ 3859] [ ROSService] MainThrd/ SetServiceStatus: 4 [ 4141] [ GTAProcess] CrBrowserMain/ failed to set discourse identity: [json.exception.type_error.302] type must be string, but is null [ 4734] [ ROSLauncher] 4752/ launcher say Checking for critical updates for launcher... [ 4766] [ ROSLauncher] MainThrd/ launcher say Loading SC DLL... [ 4781] [ ROSLauncher] MainThrd/ launcher say Loading SCUI... 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Noire: Complete Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoire"} [ 5312] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Bully: Scholarship Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"bully"} [ 5391] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Max Payne 3: Complete 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{"machine":{"global":{"createDesktopShortcuts":true,"createStartMenuShortcuts":true,"defaultInstallationPath":"","defaultLanguage":"","lastSysInfoSendDate":1607261448},"titles":{"lanoire":{"adapter":"Default","ambientOcclusion":"YES","anisotropicFiltering":4,"antialiasing":3,"environmentMap":"Quality","facialQuality":"Quality","fullScreen":"YES","interfaceSize":"Normal","keyboard":"US","language":"English","lightingQuality":"Quality","lodQuality":"Quality","renderer":"DirectX 11","resolution":"1920x1080x60","shadowQuality":"Quality","textureQuality":"Quality","threading":"Multi"},"lanoirevr":{"adapter":"Default","ambientOcclusion":"NO","anisotropicFiltering":1,"antialiasing":1,"environmentMap":"Quality","facialQuality":"Quality","fullScreen":"NO","interfaceSize":"Normal","keyboard":"US","language":"English","languageSet":"NO","lightingQuality":"Quality","lodQuality":"Quality","renderer":"DirectX 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[ 5937] [ ROSLauncher] 10060/ SC JS message: SetGameLibraries -> {"libraries":[{"location":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2","spaceBytes":134495854592},{"location":"C:\\Program Files\\Rockstar Games","spaceBytes":134495854592}]} [ 5953] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: San Andreas","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtasa"} [ 5984] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft 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SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: Complete Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoire"} [ 6047] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Bully: Scholarship Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"bully"} [ 6078] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Max Payne 3: Complete Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"mp3"} [ 6094] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: Vice City","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtavc"} [ 6109] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto 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dlc_patchDay20NGCRC:/content.xml [ 7172] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY19NGCRC:/content.xml [ 7172] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY18NGCRC:/content.xml [ 7187] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY17NGCRC:/content.xml [ 7187] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY16NGCRC:/content.xml [ 7203] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY15NGCRC:/content.xml [ 7203] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY14NGCRC:/content.xml [ 7219] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY13NGCRC:/content.xml [ 7219] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY12NGCRC:/content.xml [ 7234] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY11NGCRC:/content.xml [ 7234] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY10NGCRC:/content.xml [ 7250] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchday9NGCRC:/content.xml [ 7250] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY8NGCRC:/content.xml [ 7266] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay7NGCRC:/content.xml [ 7266] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay6NGCRC:/content.xml [ 7266] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay5NGCRC:/content.xml [ 7281] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay4NGCRC:/content.xml [ 7281] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay3NGCRC:/content.xml [ 7312] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay2bNGCRC:/content.xml [ 7312] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay2NGCRC:/content.xml [ 7328] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay1NGCRC:/content.xml [ 7328] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpPatchesNGCRC:/content.xml [ 7422] [ GTAProcess] CrBrowserMain/ Clear-Site-Data header on 'https://runtime.fivem.net/tweets.json': Cleared data types: "cache". (@game/ui/root.html:0) [ 8844] [ GTAProcess] UV loop: httpClient/ Getting auth ticket for pipe appID 218 - should be 218. [ 8969] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: San Andreas","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtasa"} [ 8969] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":true,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-12-06T10:11:55-05:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"verifying","updateTotal":72484280},"titleName":"gta5"} [ 8984] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"branches":[{"branchName":12,"friendlyName":"default","isDefault":true}],"currentBranch":12,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"Red Dead Redemption 2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":91439232,"updateProgress":0,"updateState":"notUpdating","updateTotal":91439232},"titleName":"rdr2"} [ 9016] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: Complete Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoire"} [ 9016] [ GTAProcess] MainThrd/ NullInitializeGraphics [ 9031] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Bully: Scholarship Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"bully"} [ 9047] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Max Payne 3: Complete Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"mp3"} [ 9062] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: The VR Case Files","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"neverInstallable","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoirevr"} [ 9078] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: Vice City","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtavc"} [ 9094] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto III","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta3"} [ 9250] [ GTAProcess] MainThrd/ ^2Opening GTAVLauncher_Pipe, waiting for launcher to load... [ 9859] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":true,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-12-06T10:11:55-05:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"starting","updateTotal":72484280},"titleName":"gta5"} [ 9953] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":true,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-12-06T10:11:55-05:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 12406] [ GTAProcess] MainThrd/ ^2Launcher gave all-clear - waiting for pipe. [ 12422] [ GTAProcess] MainThrd/ ^2Launcher is fine, continuing to initialize! [ 12469] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_CORE init functions [ 12484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (52 total) [ 12484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking InitSystem INIT_CORE init (1 out of 52) [ 12500] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderLib INIT_CORE init (2 out of 52) [ 12547] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_CORE init (3 out of 52) [ 12562] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_CORE init (4 out of 52) [ 12562] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_CORE init (5 out of 52) [ 12594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_CORE init (6 out of 52) [ 12594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_CORE init (7 out of 52) [ 12609] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_CORE init (8 out of 52) [ 12750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_CORE init (9 out of 52) [ 12750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_CORE init (10 out of 52) [ 12766] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCullZones INIT_CORE init (11 out of 52) [ 12766] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExpensiveProcessDistributer INIT_CORE init (12 out of 52) [ 12781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_CORE init (13 out of 52) [ 12781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CutSceneManagerWrapper INIT_CORE init (14 out of 52) [ 12797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAnimSceneManager INIT_CORE init (15 out of 52) [ 12797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortalTracker INIT_CORE init (16 out of 52) [ 12812] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_CORE init (17 out of 52) [ 12844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_CORE init (18 out of 52) [ 12844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_CORE init (19 out of 52) [ 12859] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPlantMgr INIT_CORE init (20 out of 52) [ 13047] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderHairSort INIT_CORE init (21 out of 52) [ 13062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_CORE init (22 out of 52) [ 13078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_CORE init (23 out of 52) [ 13094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_CORE init (24 out of 52) [ 13156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_CORE init (25 out of 52) [ 13172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoRecording INIT_CORE init (26 out of 52) [ 13172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlayback INIT_CORE init (27 out of 52) [ 13187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlaybackThumbnailManager INIT_CORE init (28 out of 52) [ 13187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_CORE init (29 out of 52) [ 13328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFrontendStatsMgr INIT_CORE init (30 out of 52) [ 13328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControllerLabelMgr INIT_CORE init (31 out of 52) [ 13344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_CORE init (32 out of 52) [ 13344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_CORE init (33 out of 52) [ 13578] [ GTAProcess] UV loop: httpClient/ Server feature policy is [color_server_names][mumble_voice_prerelease][new_interior_hash][onesync][onesync_big][onesync_medium][onesync_plus][platinum][subdir_file_mapping] [ 13656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_CORE init (34 out of 52) [ 13672] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_CORE init (35 out of 52) [ 13672] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_CORE init (36 out of 52) [ 13687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_CORE init (37 out of 52) [ 13687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_CORE init (38 out of 52) [ 13703] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWaypointRecording INIT_CORE init (39 out of 52) [ 13719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_CORE init (40 out of 52) [ 13719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskClassInfoManager INIT_CORE init (41 out of 52) [ 13734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTuningManager INIT_CORE init (42 out of 52) [ 13734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAppDataMgr INIT_CORE init (43 out of 52) [ 13734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetRespawnMgr INIT_CORE init (44 out of 52) [ 13750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAgitatedManager INIT_CORE init (45 out of 52) [ 13750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioActionManager INIT_CORE init (46 out of 52) [ 13766] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_CORE init (47 out of 52) [ 13766] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPostScan INIT_CORE init (48 out of 52) [ 13781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr INIT_CORE init (49 out of 52) [ 13781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_CORE init (50 out of 52) [ 13797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CIplCullBox INIT_CORE init (51 out of 52) [ 13797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking perfClearingHouse INIT_CORE init (52 out of 52) [ 13812] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (11 total) [ 13812] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScene INIT_CORE init (1 out of 11) [ 14187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_CORE init (2 out of 11) [ 14203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_CORE init (3 out of 11) [ 14344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInit INIT_CORE init (4 out of 11) [ 14344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_CORE init (5 out of 11) [ 14375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_CORE init (6 out of 11) [ 14375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLightManager INIT_CORE init (7 out of 11) [ 14391] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLights INIT_CORE init (8 out of 11) [ 14391] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AmbientLights INIT_CORE init (9 out of 11) [ 14406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_CORE init (10 out of 11) [ 14406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_CORE init (11 out of 11) [ 14406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (21 total) [ 14422] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_CORE init (1 out of 21) [ 14422] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA xm18:/x64/audio/dlcAWXM2018_sounds.dat. [ 14437] [ GTAProcess] MainThrd/ done loading xm18:/x64/audio/dlcAWXM2018_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 14453] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK xm18:/x64/audio/sfx/dlc_AWXM2018. [ 14453] [ GTAProcess] MainThrd/ done loading xm18:/x64/audio/sfx/dlc_AWXM2018 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 14469] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking cStoreScreenMgr INIT_CORE init (2 out of 21) [ 14469] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorUI INIT_CORE init (3 out of 21) [ 14469] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WatermarkRenderer INIT_CORE init (4 out of 21) [ 14484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMousePointer INIT_CORE init (5 out of 21) [ 14484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTextInputBox INIT_CORE init (6 out of 21) [ 14500] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x602ee6e2 INIT_CORE init (7 out of 21) [ 14500] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_CORE init (8 out of 21) [ 14516] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_CORE init (9 out of 21) [ 14516] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WarningScreen INIT_CORE init (10 out of 21) [ 14531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_CORE init (11 out of 21) [ 14531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_CORE init (12 out of 21) [ 14547] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_CORE init (13 out of 21) [ 14547] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameStreamMgr INIT_CORE init (14 out of 21) [ 14562] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4d167300 INIT_CORE init (15 out of 21) [ 14562] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMetaDataStore INIT_CORE init (16 out of 21) [ 14562] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayCoordinator INIT_CORE init (17 out of 21) [ 14578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorInterface INIT_CORE init (18 out of 21) [ 14578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking UI3DDrawManager INIT_CORE init (19 out of 21) [ 14594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4f916676 INIT_CORE init (20 out of 21) [ 14594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCreditsText INIT_CORE init (21 out of 21) [ 14609] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_CORE init functions! [ 14953] [ ROSLauncher] 10060/ SC JS message: SetGameLaunchState -> {"launchState":"prelaunch","message":"","titleName":"gta5"} [ 14969] [ ROSLauncher] 10060/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":true,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-12-06T10:13:58-05:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 21047] [ GTAProcess] UV loop: httpClient/ Required resources: sessionmanager monitor mapmanager chat spawnmanager fivem rconlog yarn webpack ss mythic_notify DP DW NoLimits_Queue mysql-async async cron es_extended esx_menu_default esx_menu_list esx_menu_dialog gcphone gcphone2 NoLimits_Libs ft_libs esx_addonaccount esx_addoninventory esx_datastore esx_society NativeUI bob74_ipl fivem-ipl skinchanger esx_skin esx_jb_eden_garage2 mythic_progbar mythic_hospital doorlock esx_vehicleshop esx_ambulancejob esx_bennys esx_billing esx_inventoryhud esx_inventoryhud_trunk es_admin esx_sit esx_lscustom esx_garbagecrew new_banking lkrp_notepad esx-qalle-jail esx_scoreboard dpclothing golf guidehud Racing wk_wars2x esx_mechanicjob esx_policejob esx_license esx_dmvschool esx_atmrobbery2 mhacking s8_scenes scenemenu clift InteractSound snVehicleControl snVehicleStations NoLimits_Keys NoLimits_Lock NoLimits_Weapons NoLimits_VehicleRenting NoLimits_VehicleDamage NoLimits_Trucking NoLimits_Teleport NoLimits_Scuba nolimits_appearance NoLimits_ChopShop NoLimits_Emotes NoLimits_Fishing NoLimits_Fuel NoLimits_Handling NoLimits_HUD NoLimits_Jobs nolimits_luxuryautos NoLimits_NoodleDelivery NoLimits_NPC NoLimits_Crime nolimits_crafting NoLimits_Weed NoLimits_SATRA mythic_interiors NoLimits_HouseRobbery NoLimits_Resources Maps burgershot hospitalsandy paletopd lr_supermod_addon plaza pillbox_hospital jeb luxuryautoshop mc_interior vespucci icecream pearls pearls2 pizza ifruit paleto247 prison prisonprops beanmachine autoschool digitalden courthouse illegal paletohospital henhouse yellowjack station7 mediumShells shellslocked V2highendShells whiteshell shellsv2 bar NoLimits_Addon NoLimits_Addon2 NoLimits_Addon3 NoLimits_Addon4 NoLimits_Addon5 NoLimits_Motels mpvinewood mpheist3 carrice carsD NoLimits_CustomClothing NoLimits_Housing furni meta_libs lockpick carcontrol DL esx_stripper ws_server tokovoip_script rp-radio fivem-map-hipster [ 24484] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\CaptOfWolves\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamparent:10120 [ 24500] [ SteamChild] MainThrd/ Initializing Steam parent. [ 24500] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running. [ 24562] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence. [ 24562] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes. [ 24719] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\CaptOfWolves\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamchild:7792 [ 24719] [ SteamChild] MainThrd/ game parent PID: 7792 [ 24734] [ SteamChild] MainThrd/ waiting for process to exit... [ 24766] [ GTAProcess] Render/ ^2Received connectOK: ServerID 70, SlotID 103, HostID 65535 [ 24828] [ GTAProcess] 5816/ ^2Network connected, triggering initial game load... [ 24922] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_BEFORE_MAP_LOADED init functions [ 24937] [ GTAProcess] MainThrd/ Loading default meta overrides (total: 0) [ 24937] [ GTAProcess] MainThrd/ Done loading default meta overrides! [ 24953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (31 total) [ 24953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_BEFORE_MAP_LOADED init (1 out of 31) [ 24969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_BEFORE_MAP_LOADED init (2 out of 31) [ 24969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_BEFORE_MAP_LOADED init (3 out of 31) [ 24969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_BEFORE_MAP_LOADED init (4 out of 31) [ 24984] [ GTAProcess] MainThrd/ Loading 254 handling entries from commoncrc:/data/handling.meta [ 24984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking INSTANCESTORE INIT_BEFORE_MAP_LOADED init (5 out of 31) [ 25000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_BEFORE_MAP_LOADED init (6 out of 31) [ 25000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMapTypesStore INIT_BEFORE_MAP_LOADED init (7 out of 31) [ 25000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo INIT_BEFORE_MAP_LOADED init (8 out of 31) [ 25016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPatrolRoutes INIT_BEFORE_MAP_LOADED init (9 out of 31) [ 25016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_BEFORE_MAP_LOADED init (10 out of 31) [ 25031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_BEFORE_MAP_LOADED init (11 out of 31) [ 25031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_BEFORE_MAP_LOADED init (12 out of 31) [ 25047] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_BEFORE_MAP_LOADED init (13 out of 31) [ 25062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_BEFORE_MAP_LOADED init (14 out of 31) [ 25062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_BEFORE_MAP_LOADED init (15 out of 31) [ 25078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_BEFORE_MAP_LOADED init (16 out of 31) [ 25078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_BEFORE_MAP_LOADED init (17 out of 31) [ 25078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_BEFORE_MAP_LOADED init (18 out of 31) [ 25094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTVPlaylistManager INIT_BEFORE_MAP_LOADED init (19 out of 31) [ 25094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientModelSetManager INIT_BEFORE_MAP_LOADED init (20 out of 31) [ 25109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLadderMetadataManager INIT_BEFORE_MAP_LOADED init (21 out of 31) [ 25109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_BEFORE_MAP_LOADED init (22 out of 31) [ 25125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CConditionalAnimManager INIT_BEFORE_MAP_LOADED init (23 out of 31) [ 25141] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleMetadataMgr INIT_BEFORE_MAP_LOADED init (24 out of 31) [ 25141] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRandomEventManager INIT_BEFORE_MAP_LOADED init (25 out of 31) [ 25141] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCrimeInformationManager INIT_BEFORE_MAP_LOADED init (26 out of 31) [ 25156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWitnessInformationManager INIT_BEFORE_MAP_LOADED init (27 out of 31) [ 25156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortal INIT_BEFORE_MAP_LOADED init (28 out of 31) [ 25172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking LightEntityMgr INIT_BEFORE_MAP_LOADED init (29 out of 31) [ 25172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AnimBlackboard INIT_BEFORE_MAP_LOADED init (30 out of 31) [ 25172] [ GTAProcess] CrBrowserMain/ A cookie associated with a cross-site resource at http://youtube.com/ was set without the `SameSite` attribute. A future release of Chrome will only deliver cookies with cross-site requests if they are set with `SameSite=None` and `Secure`. You can review cookies in developer tools under Application>Storage>Cookies and see more details at https://www.chromestatus.com/feature/5088147346030592 and https://www.chromestatus.com/feature/5633521622188032. (@game/ui/root.html:0) [ 25187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitBeforeMapLoaded INIT_BEFORE_MAP_LOADED init (31 out of 31) [ 25187] [ GTAProcess] CrBrowserMain/ Unrecognized feature: 'clipboard-write'. (https://www.youtube.com/s/player/408be03a/www-widgetapi.vflset/www-widgetapi.js:602) [ 25203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_BEFORE_MAP_LOADED init functions! [ 25375] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140d92098 (2) took 217msec [ 25641] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408cf618 (53) took 262msec [ 26281] [ GTAProcess] CrBrowserMain/ This error is the same as 101. It's just a 101 error in disguise! (@guidehud/assets/js/music.js:72) [ 26609] [ GTAProcess] CrBrowserMain/ This error is the same as 101. It's just a 101 error in disguise! (@guidehud/assets/js/music.js:72) [ 27000] [ GTAProcess] CrBrowserMain/ This error is the same as 101. It's just a 101 error in disguise! (@guidehud/assets/js/music.js:72) [ 27609] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1407bfa90 (56) took 1963msec [ 27734] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408f8dbc (24) took 102msec [ 27906] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408fab38 (33) took 143msec [ 27969] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140df1188 (38) took 58msec [ 28000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_AFTER_MAP_LOADED init functions [ 28016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (29 total) [ 28031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_AFTER_MAP_LOADED init (1 out of 29) [ 28031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_AFTER_MAP_LOADED init (2 out of 29) [ 28031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CEventDataManager INIT_AFTER_MAP_LOADED init (3 out of 29) [ 28047] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_AFTER_MAP_LOADED init (4 out of 29) [ 28047] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_AFTER_MAP_LOADED init (5 out of 29) [ 28062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_AFTER_MAP_LOADED init (6 out of 29) [ 28062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_AFTER_MAP_LOADED init (7 out of 29) [ 28078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_AFTER_MAP_LOADED init (8 out of 29) [ 28078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_AFTER_MAP_LOADED init (9 out of 29) [ 28078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_AFTER_MAP_LOADED init (10 out of 29) [ 28094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_AFTER_MAP_LOADED init (11 out of 29) [ 28094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_AFTER_MAP_LOADED init (12 out of 29) [ 28109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_AFTER_MAP_LOADED init (13 out of 29) [ 28109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_AFTER_MAP_LOADED init (14 out of 29) [ 28125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleModelInfo INIT_AFTER_MAP_LOADED init (15 out of 29) [ 28125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_AFTER_MAP_LOADED init (16 out of 29) [ 28125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_AFTER_MAP_LOADED init (17 out of 29) [ 28141] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldHeightMap INIT_AFTER_MAP_LOADED init (18 out of 29) [ 28141] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldWaterHeight INIT_AFTER_MAP_LOADED init (19 out of 29) [ 28156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAnimationManager INIT_AFTER_MAP_LOADED init (20 out of 29) [ 28156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAudioManager INIT_AFTER_MAP_LOADED init (21 out of 29) [ 28172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_AFTER_MAP_LOADED init (22 out of 29) [ 28172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_AFTER_MAP_LOADED init (23 out of 29) [ 28703] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_AFTER_MAP_LOADED init (24 out of 29) [ 30250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_AFTER_MAP_LOADED init (25 out of 29) [ 30250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_AFTER_MAP_LOADED init (26 out of 29) [ 30250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CThePopMultiplierAreas INIT_AFTER_MAP_LOADED init (27 out of 29) [ 30266] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_AFTER_MAP_LOADED init (28 out of 29) [ 30281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProceduralInfo INIT_AFTER_MAP_LOADED init (29 out of 29) [ 30297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (2 total) [ 30312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_AFTER_MAP_LOADED init (1 out of 2) [ 30437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_AFTER_MAP_LOADED init (2 out of 2) [ 30469] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_AFTER_MAP_LOADED init functions! [ 30484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_SESSION init functions [ 30812] [ GTAProcess] CrBrowserMain/ number is: 19 (@guidehud/assets/js/app.js:56) [ 32437] [ GTAProcess] MainThrd/ can't register compcache:/NoLimits_HUD/desktop.ini: no streaming module (does this file even belong in stream?) [ 32656] [ GTAProcess] MainThrd/ can't register compcache:/luxuryautoshop/desktop.ini: no streaming module (does this file even belong in stream?) [ 32656] [ GTAProcess] MainThrd/ can't register compcache:/mc_interior/main.lua: no streaming module (does this file even belong in stream?) [ 33250] [ GTAProcess] MainThrd/ can't register compcache:/paletopd/interiorproxies.meta: no streaming module (does this file even belong in stream?) [ 33266] [ GTAProcess] MainThrd/ can't register compcache:/pearls/ah_newstrpbricks.dds: no streaming module (does this file even belong in stream?) [ 33266] [ GTAProcess] MainThrd/ can't register compcache:/pearls/ah_newstrpbricks.otx: no streaming module (does this file even belong in stream?) [ 33281] [ GTAProcess] MainThrd/ can't register compcache:/pearls/ah_newstrpbricks_n.dds: no streaming module (does this file even belong in stream?) [ 33281] [ GTAProcess] MainThrd/ can't register compcache:/pearls/ah_newstrpbricks_n.otx: no streaming module (does this file even belong in stream?) [ 33281] [ GTAProcess] MainThrd/ can't register compcache:/pearls/ah_newstrpbricks_s.dds: no streaming module (does this file even belong in stream?) [ 33297] [ GTAProcess] MainThrd/ can't register compcache:/pearls/ah_newstrpbricks_s.otx: no streaming module (does this file even belong in stream?) [ 33297] [ GTAProcess] MainThrd/ can't register compcache:/pearls/ah_papertile.dds: no streaming module (does this file even belong in stream?) [ 33312] [ GTAProcess] MainThrd/ can't register compcache:/pearls/ah_papertile.otx: no streaming module (does this file even belong in stream?) [ 33312] [ GTAProcess] MainThrd/ can't register compcache:/pearls/ah_papertile_n.dds: no streaming module (does this file even belong in stream?) [ 33312] [ GTAProcess] MainThrd/ can't register compcache:/pearls/ah_papertile_n.otx: no streaming module (does this file even belong in stream?) [ 33328] [ GTAProcess] MainThrd/ can't register compcache:/pearls/ah_papertile_s.dds: no streaming module (does this file even belong in stream?) [ 33328] [ GTAProcess] MainThrd/ can't register compcache:/pearls/ah_papertile_s.otx: no streaming module (does this file even belong in stream?) [ 33344] [ GTAProcess] MainThrd/ can't register compcache:/pearls/ah_pons_carp.dds: no streaming module (does this file even belong in stream?) [ 33344] [ GTAProcess] MainThrd/ can't register compcache:/pearls/ah_pons_carp.otx: no streaming module (does this file even belong in stream?) [ 33344] [ GTAProcess] MainThrd/ can't register compcache:/pearls/dc_interior_floor_tiles_01.dds: no streaming module (does this file even belong in stream?) [ 33359] [ GTAProcess] MainThrd/ can't register compcache:/pearls/dc_interior_floor_tiles_01.otx: no streaming module (does this file even belong in stream?) [ 33359] [ GTAProcess] MainThrd/ can't register compcache:/pearls/dc_interior_floor_tiles_01_s.dds: no streaming module (does this file even belong in stream?) [ 33359] [ GTAProcess] MainThrd/ can't register compcache:/pearls/dc_interior_floor_tiles_01_s.otx: no streaming module (does this file even belong in stream?) [ 33375] [ GTAProcess] MainThrd/ can't register compcache:/pearls/dlc19_xj_marble_04.dds: no streaming module (does this file even belong in stream?) [ 33375] [ GTAProcess] MainThrd/ can't register compcache:/pearls/dlc19_xj_marble_04.otx: no streaming module (does this file even belong in stream?) [ 33375] [ GTAProcess] MainThrd/ can't register compcache:/pearls/dlcx18_rooftiles02_d.dds: no streaming module (does this file even belong in stream?) [ 33391] [ GTAProcess] MainThrd/ can't register compcache:/pearls/dlcx18_rooftiles02_d.otx: no streaming module (does this file even belong in stream?) [ 33391] [ GTAProcess] MainThrd/ can't register compcache:/pearls/dlcx18_rooftiles02_n.dds: no streaming module (does this file even belong in stream?) [ 33391] [ GTAProcess] MainThrd/ can't register compcache:/pearls/dlcx18_rooftiles02_n.otx: no streaming module (does this file even belong in stream?) [ 33406] [ GTAProcess] MainThrd/ can't register compcache:/pearls/dlcx18_rooftiles02_s.dds: no streaming module (does this file even belong in stream?) [ 33406] [ GTAProcess] MainThrd/ can't register compcache:/pearls/dlcx18_rooftiles02_s.otx: no streaming module (does this file even belong in stream?) [ 33406] [ GTAProcess] MainThrd/ can't register compcache:/pearls/dons_pearls_shell.light: no streaming module (does this file even belong in stream?) [ 33422] [ GTAProcess] MainThrd/ can't register compcache:/pearls/dons_pearls_shell.mesh: no streaming module (does this file even belong in stream?) [ 33422] [ GTAProcess] MainThrd/ can't register compcache:/pearls/gz_v_cf_paintconc06.dds: no streaming module (does this file even belong in stream?) [ 33437] [ GTAProcess] MainThrd/ can't register compcache:/pearls/gz_v_cf_paintconc06.otx: no streaming module (does this file even belong in stream?) [ 33437] [ GTAProcess] MainThrd/ can't register compcache:/pearls/gz_v_ta_wood01.dds: no streaming module (does this file even belong in stream?) [ 33437] [ GTAProcess] MainThrd/ can't register compcache:/pearls/gz_v_ta_wood01.otx: no streaming module (does this file even belong in stream?) [ 33453] [ GTAProcess] MainThrd/ can't register compcache:/pearls/km_v_solwoodfloor.dds: no streaming module (does this file even belong in stream?) [ 33453] [ GTAProcess] MainThrd/ can't register compcache:/pearls/km_v_solwoodfloor.otx: no streaming module (does this file even belong in stream?) [ 33453] [ GTAProcess] MainThrd/ can't register compcache:/pearls/km_v_solwoodfloor_n.dds: no streaming module (does this file even belong in stream?) [ 33453] [ GTAProcess] MainThrd/ can't register compcache:/pearls/km_v_solwoodfloor_n.otx: no streaming module (does this file even belong in stream?) [ 33469] [ GTAProcess] MainThrd/ can't register compcache:/pearls/km_v_solwoodfloor_s.dds: no streaming module (does this file even belong in stream?) [ 33469] [ GTAProcess] MainThrd/ can't register compcache:/pearls/km_v_solwoodfloor_s.otx: no streaming module (does this file even belong in stream?) [ 33484] [ GTAProcess] MainThrd/ can't register compcache:/pearls/nk_vw_pent_black_01_ab.dds: no streaming module (does this file even belong in stream?) [ 33484] [ GTAProcess] MainThrd/ can't register compcache:/pearls/nk_vw_pent_black_01_ab.otx: no streaming module (does this file even belong in stream?) [ 33484] [ GTAProcess] MainThrd/ can't register compcache:/pearls/nt_ran_marble2.dds: no streaming module (does this file even belong in stream?) [ 33500] [ GTAProcess] MainThrd/ can't register compcache:/pearls/nt_ran_marble2.otx: no streaming module (does this file even belong in stream?) [ 33500] [ GTAProcess] MainThrd/ can't register compcache:/pearls/nt_ran_marble2_nrm.dds: no streaming module (does this file even belong in stream?) [ 33500] [ GTAProcess] MainThrd/ can't register compcache:/pearls/nt_ran_marble2_nrm.otx: no streaming module (does this file even belong in stream?) [ 33516] [ GTAProcess] MainThrd/ can't register compcache:/pearls/os_v_trev_bathtileb_d.dds: no streaming module (does this file even belong in stream?) [ 33516] [ GTAProcess] MainThrd/ can't register compcache:/pearls/os_v_trev_bathtileb_d.otx: no streaming module (does this file even belong in stream?) [ 33516] [ GTAProcess] MainThrd/ can't register compcache:/pearls/os_v_trev_bathtileb_s.dds: no streaming module (does this file even belong in stream?) [ 33531] [ GTAProcess] MainThrd/ can't register compcache:/pearls/os_v_trev_bathtileb_s.otx: no streaming module (does this file even belong in stream?) [ 33531] [ GTAProcess] MainThrd/ can't register compcache:/pearls/rsn_dc_doors_0007.dds: no streaming module (does this file even belong in stream?) [ 33531] [ GTAProcess] MainThrd/ can't register compcache:/pearls/rsn_dc_doors_0007.otx: no streaming module (does this file even belong in stream?) [ 33547] [ GTAProcess] MainThrd/ can't register compcache:/pearls/rsn_dc_doors_0008.dds: no streaming module (does this file even belong in stream?) [ 33547] [ GTAProcess] MainThrd/ can't register compcache:/pearls/rsn_dc_doors_0008.otx: no streaming module (does this file even belong in stream?) [ 33562] [ GTAProcess] MainThrd/ can't register compcache:/pearls/rsn_os_florescentlight_1.dds: no streaming module (does this file even belong in stream?) [ 33562] [ GTAProcess] MainThrd/ can't register compcache:/pearls/rsn_os_florescentlight_1.otx: no streaming module (does this file even belong in stream?) [ 33562] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm1_22_rsn_dc_aqua_0001.dds: no streaming module (does this file even belong in stream?) [ 33578] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm1_22_rsn_dc_aqua_0001.otx: no streaming module (does this file even belong in stream?) [ 33578] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm1_22_rsn_dc_buildings_0023.dds: no streaming module (does this file even belong in stream?) [ 33578] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm1_22_rsn_dc_buildings_0023.otx: no streaming module (does this file even belong in stream?) [ 33594] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm1_22_rsn_dc_buildings_0023_s.dds: no streaming module (does this file even belong in stream?) [ 33594] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm1_22_rsn_dc_buildings_0023_s.otx: no streaming module (does this file even belong in stream?) [ 33594] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm1_22_rsn_dc_buildings_0024.dds: no streaming module (does this file even belong in stream?) [ 33609] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm1_22_rsn_dc_buildings_0024.otx: no streaming module (does this file even belong in stream?) [ 33609] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm1_22_rsn_dc_buildings_0024_s.dds: no streaming module (does this file even belong in stream?) [ 33609] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm1_22_rsn_dc_buildings_0024_s.otx: no streaming module (does this file even belong in stream?) [ 33625] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm1_22_rsn_dc_pearl_logo_0001.dds: no streaming module (does this file even belong in stream?) [ 33625] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm1_22_rsn_dc_pearl_logo_0001.otx: no streaming module (does this file even belong in stream?) [ 33625] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm1_22_rsn_dc_signs_0002.dds: no streaming module (does this file even belong in stream?) [ 33641] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm1_22_rsn_dc_signs_0002.otx: no streaming module (does this file even belong in stream?) [ 33641] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm_22_office.light: no streaming module (does this file even belong in stream?) [ 33641] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm_22_office_high.mesh: no streaming module (does this file even belong in stream?) [ 33656] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm_22_office_pal.dds: no streaming module (does this file even belong in stream?) [ 33656] [ GTAProcess] MainThrd/ can't register compcache:/pearls/sm_22_office_pal.otx: no streaming module (does this file even belong in stream?) [ 33656] [ GTAProcess] MainThrd/ can't register compcache:/pearls/ss_v_hospwall2.dds: no streaming module (does this file even belong in stream?) [ 33672] [ GTAProcess] MainThrd/ can't register compcache:/pearls/ss_v_hospwall2.otx: no streaming module (does this file even belong in stream?) [ 33672] [ GTAProcess] MainThrd/ can't register compcache:/pearls/tl_dlc_vw_casino_floor_05.dds: no streaming module (does this file even belong in stream?) [ 33672] [ GTAProcess] MainThrd/ can't register compcache:/pearls/tl_dlc_vw_casino_floor_05.otx: no streaming module (does this file even belong in stream?) [ 33687] [ GTAProcess] MainThrd/ can't register compcache:/pearls/tl_dlc_vw_casino_floor_06_n.dds: no streaming module (does this file even belong in stream?) [ 33687] [ GTAProcess] MainThrd/ can't register compcache:/pearls/tl_dlc_vw_casino_floor_06_n.otx: no streaming module (does this file even belong in stream?) [ 33687] [ GTAProcess] MainThrd/ can't register compcache:/pearls/tl_dlc_vw_casino_floor_06_s.dds: no streaming module (does this file even belong in stream?) [ 33703] [ GTAProcess] MainThrd/ can't register compcache:/pearls/tl_dlc_vw_casino_floor_06_s.otx: no streaming module (does this file even belong in stream?) [ 33703] [ GTAProcess] MainThrd/ can't register compcache:/pearls/tl_v_hairdresser_floor_granite.dds: no streaming module (does this file even belong in stream?) [ 33719] [ GTAProcess] MainThrd/ can't register compcache:/pearls/tl_v_hairdresser_floor_granite.otx: no streaming module (does this file even belong in stream?) [ 33719] [ GTAProcess] MainThrd/ can't register compcache:/pearls/tl_v_rockclub_ads_alcohol2.dds: no streaming module (does this file even belong in stream?) [ 33719] [ GTAProcess] MainThrd/ can't register compcache:/pearls/tl_v_rockclub_ads_alcohol2.otx: no streaming module (does this file even belong in stream?) [ 33734] [ GTAProcess] MainThrd/ can't register compcache:/pearls/v_glass_dv_10percentgrey_a.dds: no streaming module (does this file even belong in stream?) [ 33734] [ GTAProcess] MainThrd/ can't register compcache:/pearls/v_glass_dv_10percentgrey_a.otx: no streaming module (does this file even belong in stream?) [ 33734] [ GTAProcess] MainThrd/ can't register compcache:/pearls/xj_v_white_wall03.dds: no streaming module (does this file even belong in stream?) [ 33750] [ GTAProcess] MainThrd/ can't register compcache:/pearls/xj_v_white_wall03.otx: no streaming module (does this file even belong in stream?) [ 33750] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/ah_motleyglass.dds: no streaming module (does this file even belong in stream?) [ 33750] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/ah_motleyglass.otx: no streaming module (does this file even belong in stream?) [ 33766] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/ah_motleyglass_n.dds: no streaming module (does this file even belong in stream?) [ 33766] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/ah_motleyglass_n.otx: no streaming module (does this file even belong in stream?) [ 33766] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/ah_motleyglass_s.dds: no streaming module (does this file even belong in stream?) [ 33781] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/ah_motleyglass_s.otx: no streaming module (does this file even belong in stream?) [ 33781] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/ah_office_walls.dds: no streaming module (does this file even belong in stream?) [ 33781] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/ah_office_walls.otx: no streaming module (does this file even belong in stream?) [ 33797] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/ah_office_wallsn.dds: no streaming module (does this file even belong in stream?) [ 33797] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/ah_office_wallsn.otx: no streaming module (does this file even belong in stream?) [ 33812] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/ah_strip_offic_pap.dds: no streaming module (does this file even belong in stream?) [ 33812] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/ah_strip_offic_pap.otx: no streaming module (does this file even belong in stream?) [ 33812] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/dons_pearls2_shell.light: no streaming module (does this file even belong in stream?) [ 33828] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/dons_pearls2_shell.mesh: no streaming module (does this file even belong in stream?) [ 33828] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/gz_V_CO_Wall01_N.dds: no streaming module (does this file even belong in stream?) [ 33828] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/gz_V_CO_Wall01_N.otx: no streaming module (does this file even belong in stream?) [ 33844] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/gz_dlc_impexp_wall01.dds: no streaming module (does this file even belong in stream?) [ 33844] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/gz_dlc_impexp_wall01.otx: no streaming module (does this file even belong in stream?) [ 33844] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/gz_dlc_impexp_wall01_n.dds: no streaming module (does this file even belong in stream?) [ 33859] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/gz_dlc_impexp_wall01_n.otx: no streaming module (does this file even belong in stream?) [ 33859] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/mh_V_CeilingPanel.dds: no streaming module (does this file even belong in stream?) [ 33859] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/mh_V_CeilingPanel.otx: no streaming module (does this file even belong in stream?) [ 33875] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/mh_V_CeilingPanel_n.dds: no streaming module (does this file even belong in stream?) [ 33875] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/mh_V_CeilingPanel_n.otx: no streaming module (does this file even belong in stream?) [ 33891] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/mh_V_PaintWallCream_d.dds: no streaming module (does this file even belong in stream?) [ 33891] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/mh_V_PaintWallCream_d.otx: no streaming module (does this file even belong in stream?) [ 33891] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/mh_v_ceilingpanel_s.dds: no streaming module (does this file even belong in stream?) [ 33906] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/mh_v_ceilingpanel_s.otx: no streaming module (does this file even belong in stream?) [ 33906] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/nk_vw_pent_black_01_ab.dds: no streaming module (does this file even belong in stream?) [ 33906] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/nk_vw_pent_black_01_ab.otx: no streaming module (does this file even belong in stream?) [ 33922] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/nk_vw_pent_marble_01_ab.dds: no streaming module (does this file even belong in stream?) [ 33922] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/nk_vw_pent_marble_01_ab.otx: no streaming module (does this file even belong in stream?) [ 33922] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/nk_vw_pent_marble_01_s.dds: no streaming module (does this file even belong in stream?) [ 33937] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/nk_vw_pent_marble_01_s.otx: no streaming module (does this file even belong in stream?) [ 33937] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/nk_vw_pent_wood_square_01_ab.dds: no streaming module (does this file even belong in stream?) [ 33937] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/nk_vw_pent_wood_square_01_ab.otx: no streaming module (does this file even belong in stream?) [ 33953] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/nk_vw_pent_wood_square_01_n.dds: no streaming module (does this file even belong in stream?) [ 33953] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/nk_vw_pent_wood_square_01_n.otx: no streaming module (does this file even belong in stream?) [ 33969] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/nk_vw_pent_wood_square_01_s.dds: no streaming module (does this file even belong in stream?) [ 33969] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/nk_vw_pent_wood_square_01_s.otx: no streaming module (does this file even belong in stream?) [ 33969] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/nxg_tl_v_psycheoffice_wall1.dds: no streaming module (does this file even belong in stream?) [ 33984] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/nxg_tl_v_psycheoffice_wall1.otx: no streaming module (does this file even belong in stream?) [ 33984] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/os_v_fa_lino01.dds: no streaming module (does this file even belong in stream?) [ 33984] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/os_v_fa_lino01.otx: no streaming module (does this file even belong in stream?) [ 34000] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/rb_v_ceiling.dds: no streaming module (does this file even belong in stream?) [ 34000] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/rb_v_ceiling.otx: no streaming module (does this file even belong in stream?) [ 34000] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/rb_v_ceiling_s.dds: no streaming module (does this file even belong in stream?) [ 34016] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/rb_v_ceiling_s.otx: no streaming module (does this file even belong in stream?) [ 34016] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/rb_v_rug.dds: no streaming module (does this file even belong in stream?) [ 34016] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/rb_v_rug.otx: no streaming module (does this file even belong in stream?) [ 34031] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/rsn_os_florescentlight_1.dds: no streaming module (does this file even belong in stream?) [ 34031] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/rsn_os_florescentlight_1.otx: no streaming module (does this file even belong in stream?) [ 34031] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/tl_dlc_vw_casino_floor_01.dds: no streaming module (does this file even belong in stream?) [ 34047] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/tl_dlc_vw_casino_floor_01.otx: no streaming module (does this file even belong in stream?) [ 34047] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/tl_dlc_vw_casino_floor_01_s.dds: no streaming module (does this file even belong in stream?) [ 34047] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/tl_dlc_vw_casino_floor_01_s.otx: no streaming module (does this file even belong in stream?) [ 34062] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/tl_v_office_carpet_beige.dds: no streaming module (does this file even belong in stream?) [ 34062] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/tl_v_office_carpet_beige.otx: no streaming module (does this file even belong in stream?) [ 34078] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/tl_v_office_carpet_n.dds: no streaming module (does this file even belong in stream?) [ 34078] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/tl_v_office_carpet_n.otx: no streaming module (does this file even belong in stream?) [ 34078] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/tl_v_rockclub_bar_top.dds: no streaming module (does this file even belong in stream?) [ 34094] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/tl_v_rockclub_bar_top.otx: no streaming module (does this file even belong in stream?) [ 34094] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/v_glass_dv_10percentgrey_a.dds: no streaming module (does this file even belong in stream?) [ 34094] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/v_glass_dv_10percentgrey_a.otx: no streaming module (does this file even belong in stream?) [ 34109] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/vipl_met_dark.dds: no streaming module (does this file even belong in stream?) [ 34109] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/vipl_met_dark.otx: no streaming module (does this file even belong in stream?) [ 34109] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/vipl_met_dark_s.dds: no streaming module (does this file even belong in stream?) [ 34125] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/vipl_met_dark_s.otx: no streaming module (does this file even belong in stream?) [ 34125] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/vipl_met_n.dds: no streaming module (does this file even belong in stream?) [ 34125] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/vipl_met_n.otx: no streaming module (does this file even belong in stream?) [ 34141] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/vipl_table_wd.dds: no streaming module (does this file even belong in stream?) [ 34141] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/vipl_table_wd.otx: no streaming module (does this file even belong in stream?) [ 34141] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/vipl_table_wd_n.dds: no streaming module (does this file even belong in stream?) [ 34156] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/vipl_table_wd_n.otx: no streaming module (does this file even belong in stream?) [ 34156] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/x18_off_hi_end_flr_plnk.dds: no streaming module (does this file even belong in stream?) [ 34156] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/x18_off_hi_end_flr_plnk.otx: no streaming module (does this file even belong in stream?) [ 34172] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/x18_off_hi_end_flr_plnk_s.dds: no streaming module (does this file even belong in stream?) [ 34172] [ GTAProcess] MainThrd/ can't register compcache:/pearls2/x18_off_hi_end_flr_plnk_s.otx: no streaming module (does this file even belong in stream?) [ 34172] [ GTAProcess] MainThrd/ can't register compcache:/pillbox_hospital/dlc_xmas_gabz_01.ymap---: no streaming module (does this file even belong in stream?) [ 34187] [ GTAProcess] MainThrd/ can't register compcache:/pizza/ah_office_walls.dds: no streaming module (does this file even belong in stream?) [ 34187] [ GTAProcess] MainThrd/ can't register compcache:/pizza/ah_office_walls.otx: no streaming module (does this file even belong in stream?) [ 34187] [ GTAProcess] MainThrd/ can't register compcache:/pizza/ah_office_wallsn.dds: no streaming module (does this file even belong in stream?) [ 34203] [ GTAProcess] MainThrd/ can't register compcache:/pizza/ah_office_wallsn.otx: no streaming module (does this file even belong in stream?) [ 34203] [ GTAProcess] MainThrd/ can't register compcache:/pizza/dlc19_xj_marble_04.dds: no streaming module (does this file even belong in stream?) [ 34203] [ GTAProcess] MainThrd/ can't register compcache:/pizza/dlc19_xj_marble_04.otx: no streaming module (does this file even belong in stream?) [ 34219] [ GTAProcess] MainThrd/ can't register compcache:/pizza/dlc19_xj_tiles_01.dds: no streaming module (does this file even belong in stream?) [ 34219] [ GTAProcess] MainThrd/ can't register compcache:/pizza/dlc19_xj_tiles_01.otx: no streaming module (does this file even belong in stream?) [ 34219] [ GTAProcess] MainThrd/ can't register compcache:/pizza/dlc19_xj_tiles_01_n.dds: no streaming module (does this file even belong in stream?) [ 34234] [ GTAProcess] MainThrd/ can't register compcache:/pizza/dlc19_xj_tiles_01_n.otx: no streaming module (does this file even belong in stream?) [ 34234] [ GTAProcess] MainThrd/ can't register compcache:/pizza/dlc19_xj_tiles_01_s.dds: no streaming module (does this file even belong in stream?) [ 34250] [ GTAProcess] MainThrd/ can't register compcache:/pizza/dlc19_xj_tiles_01_s.otx: no streaming module (does this file even belong in stream?) [ 34250] [ GTAProcess] MainThrd/ can't register compcache:/pizza/dons_vinewood_pizza_shell.light: no streaming module (does this file even belong in stream?) [ 34250] [ GTAProcess] MainThrd/ can't register compcache:/pizza/dons_vinewood_pizza_shell.mesh: no streaming module (does this file even belong in stream?) [ 34266] [ GTAProcess] MainThrd/ can't register compcache:/pizza/gz_V_CO_Wall01_N.dds: no streaming module (does this file even belong in stream?) [ 34266] [ GTAProcess] MainThrd/ can't register compcache:/pizza/gz_V_CO_Wall01_N.otx: no streaming module (does this file even belong in stream?) [ 34266] [ GTAProcess] MainThrd/ can't register compcache:/pizza/gz_V_GC_Metal01.dds: no streaming module (does this file even belong in stream?) [ 34281] [ GTAProcess] MainThrd/ can't register compcache:/pizza/gz_V_GC_Metal01.otx: no streaming module (does this file even belong in stream?) [ 34281] [ GTAProcess] MainThrd/ can't register compcache:/pizza/gz_v_ah_resinfloor2.dds: no streaming module (does this file even belong in stream?) [ 34281] [ GTAProcess] MainThrd/ can't register compcache:/pizza/gz_v_ah_resinfloor2.otx: no streaming module (does this file even belong in stream?) [ 34297] [ GTAProcess] MainThrd/ can't register compcache:/pizza/gz_v_gc_counter.dds: no streaming module (does this file even belong in stream?) [ 34297] [ GTAProcess] MainThrd/ can't register compcache:/pizza/gz_v_gc_counter.otx: no streaming module (does this file even belong in stream?) [ 34312] [ GTAProcess] MainThrd/ can't register compcache:/pizza/hw1_03_build02b.light: no streaming module (does this file even belong in stream?) [ 34312] [ GTAProcess] MainThrd/ can't register compcache:/pizza/hw1_03_build02b_high.mesh: no streaming module (does this file even belong in stream?) [ 34312] [ GTAProcess] MainThrd/ can't register compcache:/pizza/hw1_03_build02b_pal.dds: no streaming module (does this file even belong in stream?) [ 34328] [ GTAProcess] MainThrd/ can't register compcache:/pizza/hw1_03_build02b_pal.otx: no streaming module (does this file even belong in stream?) [ 34328] [ GTAProcess] MainThrd/ can't register compcache:/pizza/hw1_3_ja_rn_htile_combi_n.dds: no streaming module (does this file even belong in stream?) [ 34328] [ GTAProcess] MainThrd/ can't register compcache:/pizza/hw1_3_ja_rn_htile_combi_n.otx: no streaming module (does this file even belong in stream?) [ 34344] [ GTAProcess] MainThrd/ can't register compcache:/pizza/hw2_02_rn_ja_wall_19.dds: no streaming module (does this file even belong in stream?) [ 34344] [ GTAProcess] MainThrd/ can't register compcache:/pizza/hw2_02_rn_ja_wall_19.otx: no streaming module (does this file even belong in stream?) [ 34344] [ GTAProcess] MainThrd/ can't register compcache:/pizza/ja_rn_hw_shutterja_rn_hw_shutter_a.dds: no streaming module (does this file even belong in stream?) [ 34359] [ GTAProcess] MainThrd/ can't register compcache:/pizza/ja_rn_hw_shutterja_rn_hw_shutter_a.otx: no streaming module (does this file even belong in stream?) [ 34359] [ GTAProcess] MainThrd/ can't register compcache:/pizza/mh_V_CeilingPanel.dds: no streaming module (does this file even belong in stream?) [ 34359] [ GTAProcess] MainThrd/ can't register compcache:/pizza/mh_V_CeilingPanel.otx: no streaming module (does this file even belong in stream?) [ 34375] [ GTAProcess] MainThrd/ can't register compcache:/pizza/mh_V_CeilingPanel_n.dds: no streaming module (does this file even belong in stream?) [ 34375] [ GTAProcess] MainThrd/ can't register compcache:/pizza/mh_V_CeilingPanel_n.otx: no streaming module (does this file even belong in stream?) [ 34375] [ GTAProcess] MainThrd/ can't register compcache:/pizza/mh_V_PaintWallCream_d.dds: no streaming module (does this file even belong in stream?) [ 34391] [ GTAProcess] MainThrd/ can't register compcache:/pizza/mh_V_PaintWallCream_d.otx: no streaming module (does this file even belong in stream?) [ 34391] [ GTAProcess] MainThrd/ can't register compcache:/pizza/mh_v_ceilingpanel_s.dds: no streaming module (does this file even belong in stream?) [ 34391] [ GTAProcess] MainThrd/ can't register compcache:/pizza/mh_v_ceilingpanel_s.otx: no streaming module (does this file even belong in stream?) [ 34406] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_black_01_ab.dds: no streaming module (does this file even belong in stream?) [ 34406] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_black_01_ab.otx: no streaming module (does this file even belong in stream?) [ 34406] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_tile_marble_01_ab.dds: no streaming module (does this file even belong in stream?) [ 34422] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_tile_marble_01_ab.otx: no streaming module (does this file even belong in stream?) [ 34422] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_tile_marble_01_n.dds: no streaming module (does this file even belong in stream?) [ 34422] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_tile_marble_01_n.otx: no streaming module (does this file even belong in stream?) [ 34437] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_tile_marble_01_s.dds: no streaming module (does this file even belong in stream?) [ 34437] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_tile_marble_01_s.otx: no streaming module (does this file even belong in stream?) [ 34437] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_wallpaper_ab.dds: no streaming module (does this file even belong in stream?) [ 34453] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_wallpaper_ab.otx: no streaming module (does this file even belong in stream?) [ 34453] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_wallpaper_n.dds: no streaming module (does this file even belong in stream?) [ 34453] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_wallpaper_n.otx: no streaming module (does this file even belong in stream?) [ 34469] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_wallpaper_s.dds: no streaming module (does this file even belong in stream?) [ 34469] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_wallpaper_s.otx: no streaming module (does this file even belong in stream?) [ 34469] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_wood_dine_ab.dds: no streaming module (does this file even belong in stream?) [ 34484] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_wood_dine_ab.otx: no streaming module (does this file even belong in stream?) [ 34484] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_wood_dine_n.dds: no streaming module (does this file even belong in stream?) [ 34484] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_wood_dine_n.otx: no streaming module (does this file even belong in stream?) [ 34500] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_wood_dine_s.dds: no streaming module (does this file even belong in stream?) [ 34500] [ GTAProcess] MainThrd/ can't register compcache:/pizza/nk_vw_pent_wood_dine_s.otx: no streaming module (does this file even belong in stream?) [ 34516] [ GTAProcess] MainThrd/ can't register compcache:/pizza/os_v_wood05l.dds: no streaming module (does this file even belong in stream?) [ 34516] [ GTAProcess] MainThrd/ can't register compcache:/pizza/os_v_wood05l.otx: no streaming module (does this file even belong in stream?) [ 34516] [ GTAProcess] MainThrd/ can't register compcache:/pizza/rsn_os_florescentlight_1.dds: no streaming module (does this file even belong in stream?) [ 34531] [ GTAProcess] MainThrd/ can't register compcache:/pizza/rsn_os_florescentlight_1.otx: no streaming module (does this file even belong in stream?) [ 34531] [ GTAProcess] MainThrd/ can't register compcache:/pizza/tl_dlc_vw_casino_floor_01.dds: no streaming module (does this file even belong in stream?) [ 34531] [ GTAProcess] MainThrd/ can't register compcache:/pizza/tl_dlc_vw_casino_floor_01.otx: no streaming module (does this file even belong in stream?) [ 34547] [ GTAProcess] MainThrd/ can't register compcache:/pizza/tl_dlc_vw_casino_floor_01_s.dds: no streaming module (does this file even belong in stream?) [ 34547] [ GTAProcess] MainThrd/ can't register compcache:/pizza/tl_dlc_vw_casino_floor_01_s.otx: no streaming module (does this file even belong in stream?) [ 34547] [ GTAProcess] MainThrd/ can't register compcache:/pizza/v_glass_dv_10percentgrey_a.dds: no streaming module (does this file even belong in stream?) [ 34562] [ GTAProcess] MainThrd/ can't register compcache:/pizza/v_glass_dv_10percentgrey_a.otx: no streaming module (does this file even belong in stream?) [ 34562] [ GTAProcess] MainThrd/ can't register compcache:/pizza/vipl_conc_crcked.dds: no streaming module (does this file even belong in stream?) [ 34562] [ GTAProcess] MainThrd/ can't register compcache:/pizza/vipl_conc_crcked.otx: no streaming module (does this file even belong in stream?) [ 34578] [ GTAProcess] MainThrd/ can't register compcache:/pizza/vipl_conc_crcked_n.dds: no streaming module (does this file even belong in stream?) [ 34578] [ GTAProcess] MainThrd/ can't register compcache:/pizza/vipl_conc_crcked_n.otx: no streaming module (does this file even belong in stream?) [ 34578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (5 total) [ 34594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_SESSION init (1 out of 5) [ 34594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreaming INIT_SESSION init (2 out of 5) [ 34594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFocusEntityMgr INIT_SESSION init (3 out of 5) [ 34609] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_SESSION init (4 out of 5) [ 34844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_SESSION init (5 out of 5) [ 34859] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (84 total) [ 34859] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo::Init INIT_SESSION init (1 out of 84) [ 34859] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CInstanceListAssetLoader::Init INIT_SESSION init (2 out of 84) [ 35344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_SESSION init (3 out of 84) [ 35359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioPointManagerInitSession INIT_SESSION init (4 out of 84) [ 35359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderPhaseCascadeShadowsInterface INIT_SESSION init (5 out of 84) [ 35359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_SESSION init (6 out of 84) [ 35375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_SESSION init (7 out of 84) [ 35375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_SESSION init (8 out of 84) [ 35391] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_SESSION init (9 out of 84) [ 35391] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskRecover INIT_SESSION init (10 out of 84) [ 35391] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_SESSION init (11 out of 84) [ 35406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAssistedMovementRouteStore INIT_SESSION init (12 out of 84) [ 35406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBuses INIT_SESSION init (13 out of 84) [ 35406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_SESSION init (14 out of 84) [ 35422] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControlMgr INIT_SESSION init (15 out of 84) [ 35422] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_SESSION init (16 out of 84) [ 35437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_SESSION init (17 out of 84) [ 35437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_SESSION init (18 out of 84) [ 35437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_SESSION init (19 out of 84) [ 35453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CJunctions INIT_SESSION init (20 out of 84) [ 35453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathZoneManager INIT_SESSION init (21 out of 84) [ 35453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMessages INIT_SESSION init (22 out of 84) [ 35469] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_SESSION init (23 out of 84) [ 35469] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_SESSION init (24 out of 84) [ 35484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathFind INIT_SESSION init (25 out of 84) [ 35484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_SESSION init (26 out of 84) [ 35562] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_SESSION init (27 out of 84) [ 35625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedPopulation INIT_SESSION init (28 out of 84) [ 35625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPerformance INIT_SESSION init (29 out of 84) [ 35641] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_SESSION init (30 out of 84) [ 35641] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleAILodManager INIT_SESSION init (31 out of 84) [ 35656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_SESSION init (32 out of 84) [ 35656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_SESSION init (33 out of 84) [ 35656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_SESSION init (34 out of 84) [ 35672] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupManager INIT_SESSION init (35 out of 84) [ 35672] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_SESSION init (36 out of 84) [ 35687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_SESSION init (37 out of 84) [ 35687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProcObjectMan INIT_SESSION init (38 out of 84) [ 35687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_SESSION init (39 out of 84) [ 35703] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRestart INIT_SESSION init (40 out of 84) [ 35703] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScaleformMgr INIT_SESSION init (41 out of 84) [ 35719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSlownessZonesManager INIT_SESSION init (42 out of 84) [ 35719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_SESSION init (43 out of 84) [ 35719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_SESSION init (44 out of 84) [ 35734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CActionManager INIT_SESSION init (45 out of 84) [ 35734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderTargetMgr INIT_SESSION init (46 out of 84) [ 35734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_SESSION init (47 out of 84) [ 35750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_SESSION init (48 out of 84) [ 35750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptCars INIT_SESSION init (49 out of 84) [ 35766] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPeds INIT_SESSION init (50 out of 84) [ 35766] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptEntities INIT_SESSION init (51 out of 84) [ 35781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_SESSION init (52 out of 84) [ 35781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_SESSION init (53 out of 84) [ 35781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_SESSION init (54 out of 84) [ 35797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_SESSION init (55 out of 84) [ 35797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_SESSION init (56 out of 84) [ 35797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CUserDisplay INIT_SESSION init (57 out of 84) [ 35812] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_SESSION init (58 out of 84) [ 35812] [ GTAProcess] CrBrowserMain/ number is: 40 (@guidehud/assets/js/app.js:56) [ 35828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_SESSION init (59 out of 84) [ 36000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDispatchData INIT_SESSION init (60 out of 84) [ 36000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRoadBlock INIT_SESSION init (61 out of 84) [ 36000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWeaponManager INIT_SESSION init (62 out of 84) [ 36187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptedGunTaskMetadataMgr INIT_SESSION init (63 out of 84) [ 36187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleCombatAvoidanceArea INIT_SESSION init (64 out of 84) [ 36203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatInfoMgr INIT_SESSION init (65 out of 84) [ 36203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatDirector INIT_SESSION init (66 out of 84) [ 36219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleChaseDirector INIT_SESSION init (67 out of 84) [ 36219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBoatChaseDirector INIT_SESSION init (68 out of 84) [ 36219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTacticalAnalysis INIT_SESSION init (69 out of 84) [ 36234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCoverFinder INIT_SESSION init (70 out of 84) [ 36234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWorldPoints INIT_SESSION init (71 out of 84) [ 36234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwTimer INIT_SESSION init (72 out of 84) [ 36250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_SESSION init (73 out of 84) [ 36250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_SESSION init (74 out of 84) [ 36266] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInitLevel INIT_SESSION init (75 out of 84) [ 36266] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameSituation INIT_SESSION init (76 out of 84) [ 36266] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetRequestManager INIT_SESSION init (77 out of 84) [ 36281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetStreamer INIT_SESSION init (78 out of 84) [ 36281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSituationalClipSetStreamer INIT_SESSION init (79 out of 84) [ 36297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClipDictionaryStoreInterface INIT_SESSION init (80 out of 84) [ 36297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRiots INIT_SESSION init (81 out of 84) [ 36297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCover INIT_SESSION init (82 out of 84) [ 36312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr::ClassInit INIT_SESSION init (83 out of 84) [ 36312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_SESSION init (84 out of 84) [ 36312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (17 total) [ 36328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CText INIT_SESSION init (1 out of 17) [ 36328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_SESSION init (2 out of 17) [ 36344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_SESSION init (3 out of 17) [ 36344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_SESSION init (4 out of 17) [ 36344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMultiplayerChat INIT_SESSION init (5 out of 17) [ 36359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExplosionManager INIT_SESSION init (6 out of 17) [ 36359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupDataManager INIT_SESSION init (7 out of 17) [ 36375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreaming INIT_SESSION init (8 out of 17) [ 36375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDecoratorInterface INIT_SESSION init (9 out of 17) [ 36375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_SESSION init (10 out of 17) [ 36391] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGestureManager INIT_SESSION init (11 out of 17) [ 36391] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTexLod INIT_SESSION init (12 out of 17) [ 36406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitSession INIT_SESSION init (13 out of 17) [ 36406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_SESSION init (14 out of 17) [ 36406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraContentWrapper INIT_SESSION init (15 out of 17) [ 36422] [ GTAProcess] MainThrd/ Loading content XML: dlcMPBeachCRC:/content.xml [ 36422] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMPBeachCRC:/common/data/handling.meta [ 36422] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmasCRC:/content.xml [ 36437] [ GTAProcess] MainThrd/ Loading content XML: dlcMPValentinesCRC:/content.xml [ 36437] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlcMPValentinesCRC:/common/data/handling.meta [ 36453] [ GTAProcess] MainThrd/ Loading content XML: dlcMPBusinessCRC:/content.xml [ 36500] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMPBusinessCRC:/common/data/handling.meta [ 36578] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBusiness2CRC:/content.xml [ 36641] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpBusiness2CRC:/common/data/handling.meta [ 36687] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHipsterCRC:/content.xml [ 36719] [ GTAProcess] MainThrd/ Loading 7 handling entries from dlcMPHipsterCRC:/common/data/handling.meta [ 36766] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpIndependenceCRC:/content.xml [ 36812] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpIndependenceCRC:/common/data/handling.meta [ 36875] [ GTAProcess] MainThrd/ Loading content XML: dlcMPPilotCRC:/content.xml [ 36891] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMpPilotCRC:/common/data/handling.meta [ 36953] [ GTAProcess] MainThrd/ Loading content XML: dlcMPLTSCRC:/content.xml [ 37016] [ GTAProcess] MainThrd/ Loading 3 handling entries from dlcMPLTSCRC:/common/data/handling.meta [ 37094] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2CRC:/content.xml [ 37125] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpChristmas2CRC:/common/data/handling.meta [ 37187] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHeistCRC:/content.xml [ 37297] [ GTAProcess] MainThrd/ Loading 16 handling entries from dlcMPHeistCRC:/common/data/handling.meta [ 37531] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLuxeCRC:/content.xml [ 37594] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLuxeCRC:/common/data/handling.meta [ 37703] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLuxe2CRC:/content.xml [ 37766] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLuxe2CRC:/common/data/handling.meta [ 37797] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpReplayCRC:/content.xml [ 37812] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLowriderCRC:/content.xml [ 37906] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLowriderCRC:/common/data/handling.meta [ 38016] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHalloweenCRC:/content.xml [ 38031] [ GTAProcess] MainThrd/ Loading 2 handling entries from dlcMPHalloweenCRC:/common/data/handling.meta [ 38062] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpApartmentCRC:/content.xml [ 38156] [ GTAProcess] MainThrd/ Loading 18 handling entries from dlc_mpApartmentCRC:/common/data/handling.meta [ 38266] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpxmas_604490CRC:/content.xml [ 38281] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpxmas_604490CRC:/common/data/handling.meta [ 38328] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpJanuary2016CRC:/content.xml [ 38359] [ GTAProcess] MainThrd/ Loading 2 handling entries from dlc_mpJanuary2016CRC:/common/data/handling.meta [ 38391] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpValentines2CRC:/content.xml [ 38406] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpValentines2CRC:/common/data/handling.meta [ 38422] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLowrider2CRC:/content.xml [ 38500] [ GTAProcess] MainThrd/ Loading 7 handling entries from dlc_mpLowrider2CRC:/common/data/handling.meta [ 38609] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpExecutiveCRC:/content.xml [ 38656] [ GTAProcess] MainThrd/ Loading 14 handling entries from dlc_mpExecutiveCRC:/common/data/handling.meta [ 38750] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpStuntCRC:/content.xml [ 38797] [ GTAProcess] MainThrd/ Loading 15 handling entries from dlc_mpStuntCRC:/common/data/handling.meta [ 38922] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBikerCRC:/content.xml [ 39062] [ GTAProcess] MainThrd/ Loading 21 handling entries from dlc_mpBikerCRC:/common/data/handling.meta [ 39250] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpImportExportCRC:/content.xml [ 39344] [ GTAProcess] MainThrd/ Loading 23 handling entries from dlc_mpImportExportCRC:/common/data/handling.meta [ 39484] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpSpecialRacesCRC:/content.xml [ 39531] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpSpecialRacesCRC:/common/data/handling.meta [ 39562] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpGunRunningCRC:/content.xml [ 39703] [ GTAProcess] MainThrd/ Loading 18 handling entries from dlc_mpGunRunningCRC:/common/data/handling.meta [ 40047] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpAirRacesCRC:/content.xml [ 40141] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpSmugglerCRC:/content.xml [ 40234] [ GTAProcess] MainThrd/ Loading 19 handling entries from dlc_mpSmugglerCRC:/common/data/handling.meta [ 40469] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2017CRC:/content.xml [ 40656] [ GTAProcess] MainThrd/ Loading 29 handling entries from dlc_mpChristmas2017CRC:/common/data/handling.meta [ 40812] [ GTAProcess] CrBrowserMain/ number is: 25 (@guidehud/assets/js/app.js:56) [ 40969] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpAssaultCRC:/content.xml [ 41031] [ GTAProcess] MainThrd/ Loading 16 handling entries from dlc_mpassaultCRC:/common/data/handling.meta [ 41125] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBattleCRC:/content.xml [ 41234] [ GTAProcess] MainThrd/ Loading 14 handling entries from dlc_mpBattleCRC:/common/data/handling.meta [ 41453] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2018CRC:/content.xml [ 41766] [ GTAProcess] MainThrd/ Loading 33 handling entries from dlc_mpChristmas2018CRC:/common/data/handling.meta [ 42219] [ GTAProcess] MainThrd/ Loading content XML: dlcSPUpgradeCRC:/content.xml [ 42297] [ GTAProcess] MainThrd/ Loading 12 handling entries from dlcSPUpgrade:/common/data/handling.meta [ 44969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_SESSION init (16 out of 17) [ 44969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngineDLC INIT_SESSION init (17 out of 17) [ 45078] [ GTAProcess] MainThrd/ Loading mounted data files (total: 176) [ 45094] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/NoLimits_Handling/handling.meta. [ 45141] [ GTAProcess] MainThrd/ Loading 454 handling entries from resources:/NoLimits_Handling/handling.meta [ 45141] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Handling/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 45156] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/NoLimits_Addon/handling.meta. [ 45156] [ GTAProcess] MainThrd/ Loading 48 handling entries from resources:/NoLimits_Addon/handling.meta [ 45172] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 45172] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NoLimits_Addon/vehiclelayouts.meta. [ 45172] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 45187] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NoLimits_Addon2/vehiclelayouts.meta. [ 45187] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon2/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 45187] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/NoLimits_Addon2/handling.meta. [ 45203] [ GTAProcess] MainThrd/ Loading 17 handling entries from resources:/NoLimits_Addon2/handling.meta [ 45203] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon2/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 45219] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/NoLimits_Addon3/handling.meta. [ 45219] [ GTAProcess] MainThrd/ Loading 19 handling entries from resources:/NoLimits_Addon3/handling.meta [ 45219] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon3/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 45234] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NoLimits_Addon3/vehiclelayouts.meta. [ 45234] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon3/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 45234] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/NoLimits_Addon4/handling.meta. [ 45250] [ GTAProcess] MainThrd/ Loading 10 handling entries from resources:/NoLimits_Addon4/handling.meta [ 45250] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon4/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 45250] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NoLimits_Addon4/vehiclelayouts.meta. [ 45266] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon4/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 45266] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/NoLimits_Addon5/handling.meta. [ 45281] [ GTAProcess] MainThrd/ Loading 28 handling entries from resources:/NoLimits_Addon5/handling.meta [ 45281] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon5/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 45281] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/NoLimits_Addon5/vehiclelayouts.meta. [ 45297] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon5/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 45297] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/mpvinewood/data/handling.meta. [ 45297] [ GTAProcess] MainThrd/ Loading 22 handling entries from resources:/mpvinewood/data/handling.meta [ 45312] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/data/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 45312] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/mpvinewood/data/vehiclelayouts.meta. [ 45312] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/data/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 45328] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/mpvinewood/data/vehiclelayouts_rrocket.meta. [ 45328] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/data/vehiclelayouts_rrocket.meta in data file mounter class CVehicleMetadataFileMounter. [ 45328] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/mpvinewood/data/vehiclelayouts_s80.meta. [ 45344] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/data/vehiclelayouts_s80.meta in data file mounter class CVehicleMetadataFileMounter. [ 45344] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/mpheist3/data/handling.meta. [ 45344] [ GTAProcess] MainThrd/ Loading 20 handling entries from resources:/mpheist3/data/handling.meta [ 45359] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/data/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 45359] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/mpheist3/data/vehiclelayouts.meta. [ 45359] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/data/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 45375] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/mpheist3/data/vehiclelayouts_formula.meta. [ 45375] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/data/vehiclelayouts_formula.meta in data file mounter class CVehicleMetadataFileMounter. [ 45391] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/mpheist3/data/vehiclelayouts_zhaba.meta. [ 45391] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/data/vehiclelayouts_zhaba.meta in data file mounter class CVehicleMetadataFileMounter. [ 45391] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/carrice/handling.meta. [ 45406] [ GTAProcess] MainThrd/ Loading 24 handling entries from resources:/carrice/handling.meta [ 45406] [ GTAProcess] MainThrd/ done loading resources:/carrice/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 45406] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/carrice/vehiclelayouts.meta. [ 45422] [ GTAProcess] MainThrd/ done loading resources:/carrice/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 45422] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/carsD/handling.meta. [ 45422] [ GTAProcess] MainThrd/ Loading 47 handling entries from resources:/carsD/handling.meta [ 45437] [ GTAProcess] MainThrd/ done loading resources:/carsD/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 45437] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/carsD/vehiclelayouts.meta. [ 45453] [ GTAProcess] MainThrd/ done loading resources:/carsD/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 45453] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/clift/nacelle.ytyp. [ 45453] [ GTAProcess] MainThrd/ done loading resources:/clift/nacelle.ytyp in data file mounter class CfxProxyItypMounter. [ 45469] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 45469] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 45469] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE NoLimits_Jobs. [ 45484] [ GTAProcess] MainThrd/ done loading NoLimits_Jobs in data file mounter class CfxCacheMounter. [ 45484] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/NoLimits_Crime/stream/props.ytyp. [ 45484] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Crime/stream/props.ytyp in data file mounter class CfxProxyItypMounter. [ 45500] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/mythic_interiors/stream/v_int_20.ytyp. [ 45500] [ GTAProcess] MainThrd/ done loading resources:/mythic_interiors/stream/v_int_20.ytyp in data file mounter class CfxProxyItypMounter. [ 45500] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/mythic_interiors/stream/playerhouse_hotel/playerhouse_hotel.ytyp. [ 45516] [ GTAProcess] MainThrd/ done loading resources:/mythic_interiors/stream/playerhouse_hotel/playerhouse_hotel.ytyp in data file mounter class CfxProxyItypMounter. [ 45516] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/mythic_interiors/stream/playerhouse_tier1/playerhouse_tier1.ytyp. [ 45531] [ GTAProcess] MainThrd/ done loading resources:/mythic_interiors/stream/playerhouse_tier1/playerhouse_tier1.ytyp in data file mounter class CfxProxyItypMounter. [ 45531] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/mythic_interiors/stream/playerhouse_tier3/playerhouse_tier3.ytyp. [ 45531] [ GTAProcess] MainThrd/ done loading resources:/mythic_interiors/stream/playerhouse_tier3/playerhouse_tier3.ytyp in data file mounter class CfxProxyItypMounter. [ 45547] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/Maps/stream/int_corporate.ytyp. [ 45547] [ GTAProcess] MainThrd/ done loading resources:/Maps/stream/int_corporate.ytyp in data file mounter class CfxProxyItypMounter. [ 45547] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/Maps/stream/v_kitchen.ytyp. [ 45562] [ GTAProcess] MainThrd/ Removing existing #typ v_kitchen [ 45562] [ GTAProcess] MainThrd/ done loading resources:/Maps/stream/v_kitchen.ytyp in data file mounter class CfxProxyItypMounter. [ 45562] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 45578] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 45578] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE Maps. [ 45578] [ GTAProcess] MainThrd/ done loading Maps in data file mounter class CfxCacheMounter. [ 45594] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/burgershot/interiorproxies.meta. [ 45594] [ GTAProcess] MainThrd/ done loading resources:/burgershot/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 45609] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 45609] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 45609] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE burgershot. [ 45625] [ GTAProcess] MainThrd/ done loading burgershot in data file mounter class CfxCacheMounter. [ 45625] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/hospitalsandy/interiorproxies.meta. [ 45625] [ GTAProcess] MainThrd/ done loading resources:/hospitalsandy/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 45641] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 45641] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 45656] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE hospitalsandy. [ 45656] [ GTAProcess] MainThrd/ done loading hospitalsandy in data file mounter class CfxCacheMounter. [ 45656] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/paletopd/interiorproxies.meta. [ 45672] [ GTAProcess] MainThrd/ done loading resources:/paletopd/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 45672] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 45672] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 45687] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE paletopd. [ 45687] [ GTAProcess] MainThrd/ done loading paletopd in data file mounter class CfxCacheMounter. [ 45703] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/lr_supermod_addon/interiorproxies.meta. [ 45703] [ GTAProcess] MainThrd/ done loading resources:/lr_supermod_addon/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 45703] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 45719] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 45719] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE lr_supermod_addon. [ 45719] [ GTAProcess] MainThrd/ done loading lr_supermod_addon in data file mounter class CfxCacheMounter. [ 45734] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/plaza/interiorproxies.meta. [ 45734] [ GTAProcess] MainThrd/ done loading resources:/plaza/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 45750] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 45750] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 45750] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE plaza. [ 45766] [ GTAProcess] MainThrd/ done loading plaza in data file mounter class CfxCacheMounter. [ 45766] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/pillbox_hospital/interiorproxies.meta. [ 45781] [ GTAProcess] MainThrd/ done loading resources:/pillbox_hospital/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 45781] [ GTAProcess] MainThrd/ loading TIMECYCLEMOD_FILE resources:/pillbox_hospital/gabz_timecycle_mods_1.xml. [ 45781] [ GTAProcess] MainThrd/ done loading resources:/pillbox_hospital/gabz_timecycle_mods_1.xml in data file mounter class TimeCycleFileMounter. [ 45797] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 45797] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 45797] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE pillbox_hospital. [ 45812] [ GTAProcess] MainThrd/ done loading pillbox_hospital in data file mounter class CfxCacheMounter. [ 45812] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/jeb/interiorproxies.meta. [ 45828] [ GTAProcess] MainThrd/ done loading resources:/jeb/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 45828] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 45828] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 45844] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE jeb. [ 45844] [ GTAProcess] MainThrd/ done loading jeb in data file mounter class CfxCacheMounter. [ 45844] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/luxuryautoshop/interiorproxies.meta. [ 45859] [ GTAProcess] MainThrd/ done loading resources:/luxuryautoshop/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 45859] [ GTAProcess] MainThrd/ loading TIMECYCLEMOD_FILE resources:/luxuryautoshop/gabz_timecycle_mods_1.xml. [ 45875] [ GTAProcess] MainThrd/ done loading resources:/luxuryautoshop/gabz_timecycle_mods_1.xml in data file mounter class TimeCycleFileMounter. [ 45875] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 45875] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 45891] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE luxuryautoshop. [ 45891] [ GTAProcess] MainThrd/ done loading luxuryautoshop in data file mounter class CfxCacheMounter. [ 45891] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/mc_interior/interiorproxies.meta. [ 45906] [ GTAProcess] MainThrd/ done loading resources:/mc_interior/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 45906] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/mc_interior/stream/ydr/gabz_lost_props.ytyp. [ 45906] [ GTAProcess] MainThrd/ done loading resources:/mc_interior/stream/ydr/gabz_lost_props.ytyp in data file mounter class CfxProxyItypMounter. [ 45922] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 45922] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 45922] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE mc_interior. [ 45937] [ GTAProcess] MainThrd/ done loading mc_interior in data file mounter class CfxCacheMounter. [ 45937] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/vespucci/interiorproxies.meta. [ 45953] [ GTAProcess] MainThrd/ done loading resources:/vespucci/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 45953] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/vespucci/stream/vesp_props.ytyp. [ 45953] [ GTAProcess] MainThrd/ done loading resources:/vespucci/stream/vesp_props.ytyp in data file mounter class CfxProxyItypMounter. [ 45969] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 45969] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 45969] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE vespucci. [ 45984] [ GTAProcess] MainThrd/ done loading vespucci in data file mounter class CfxCacheMounter. [ 45984] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/icecream/interiorproxies.meta. [ 45984] [ GTAProcess] MainThrd/ done loading resources:/icecream/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46000] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46000] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46000] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE icecream. [ 46016] [ GTAProcess] MainThrd/ done loading icecream in data file mounter class CfxCacheMounter. [ 46016] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/pearls/interiorproxies.meta. [ 46031] [ GTAProcess] MainThrd/ done loading resources:/pearls/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46031] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46031] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46047] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE pearls. [ 46047] [ GTAProcess] MainThrd/ done loading pearls in data file mounter class CfxCacheMounter. [ 46047] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/pearls2/interiorproxies.meta. [ 46062] [ GTAProcess] MainThrd/ done loading resources:/pearls2/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46062] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46062] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46078] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE pearls2. [ 46078] [ GTAProcess] MainThrd/ done loading pearls2 in data file mounter class CfxCacheMounter. [ 46078] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/pizza/interiorproxies.meta. [ 46094] [ GTAProcess] MainThrd/ done loading resources:/pizza/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46094] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46094] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46109] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE pizza. [ 46109] [ GTAProcess] MainThrd/ done loading pizza in data file mounter class CfxCacheMounter. [ 46109] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/ifruit/interiorproxies.meta. [ 46125] [ GTAProcess] MainThrd/ done loading resources:/ifruit/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46125] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46125] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE ifruit. [ 46141] [ GTAProcess] MainThrd/ done loading ifruit in data file mounter class CfxCacheMounter. [ 46156] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/paleto247/interiorproxies.meta. [ 46156] [ GTAProcess] MainThrd/ done loading resources:/paleto247/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46156] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46172] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46172] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE paleto247. [ 46172] [ GTAProcess] MainThrd/ done loading paleto247 in data file mounter class CfxCacheMounter. [ 46187] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/prison/interiorproxies.meta. [ 46187] [ GTAProcess] MainThrd/ done loading resources:/prison/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46187] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46203] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46203] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE prison. [ 46203] [ GTAProcess] MainThrd/ done loading prison in data file mounter class CfxCacheMounter. [ 46219] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/prisonprops/stream/prison_props.ytyp. [ 46219] [ GTAProcess] MainThrd/ done loading resources:/prisonprops/stream/prison_props.ytyp in data file mounter class CfxProxyItypMounter. [ 46219] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46234] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46234] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/beanmachine/interiorproxies.meta. [ 46234] [ GTAProcess] MainThrd/ done loading resources:/beanmachine/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46250] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46250] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46266] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE beanmachine. [ 46266] [ GTAProcess] MainThrd/ done loading beanmachine in data file mounter class CfxCacheMounter. [ 46266] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/autoschool/interiorproxies.meta. [ 46281] [ GTAProcess] MainThrd/ done loading resources:/autoschool/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46281] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46281] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46297] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE autoschool. [ 46297] [ GTAProcess] MainThrd/ done loading autoschool in data file mounter class CfxCacheMounter. [ 46297] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/digitalden/interiorproxies.meta. [ 46312] [ GTAProcess] MainThrd/ done loading resources:/digitalden/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46312] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46312] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46328] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE digitalden. [ 46328] [ GTAProcess] MainThrd/ done loading digitalden in data file mounter class CfxCacheMounter. [ 46328] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/courthouse/interiorproxies.meta. [ 46344] [ GTAProcess] MainThrd/ done loading resources:/courthouse/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46344] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46359] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46359] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE courthouse. [ 46359] [ GTAProcess] MainThrd/ done loading courthouse in data file mounter class CfxCacheMounter. [ 46375] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/illegal/interiorproxies.meta. [ 46375] [ GTAProcess] MainThrd/ done loading resources:/illegal/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46375] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46391] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46391] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE illegal. [ 46391] [ GTAProcess] MainThrd/ done loading illegal in data file mounter class CfxCacheMounter. [ 46406] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/paletohospital/interiorproxies.meta. [ 46406] [ GTAProcess] MainThrd/ done loading resources:/paletohospital/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46406] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46422] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46422] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE paletohospital. [ 46422] [ GTAProcess] MainThrd/ done loading paletohospital in data file mounter class CfxCacheMounter. [ 46437] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/henhouse/interiorproxies.meta. [ 46437] [ GTAProcess] MainThrd/ done loading resources:/henhouse/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46437] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46453] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46453] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE henhouse. [ 46453] [ GTAProcess] MainThrd/ done loading henhouse in data file mounter class CfxCacheMounter. [ 46469] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/yellowjack/interiorproxies.meta. [ 46469] [ GTAProcess] MainThrd/ done loading resources:/yellowjack/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46484] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46484] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46484] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE yellowjack. [ 46500] [ GTAProcess] MainThrd/ done loading yellowjack in data file mounter class CfxCacheMounter. [ 46500] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/station7/interiorproxies.meta. [ 46500] [ GTAProcess] MainThrd/ done loading resources:/station7/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46516] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46516] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46516] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE station7. [ 46531] [ GTAProcess] MainThrd/ done loading station7 in data file mounter class CfxCacheMounter. [ 46531] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/mediumShells/shellpropsv10.ytyp. [ 46531] [ GTAProcess] MainThrd/ done loading resources:/mediumShells/shellpropsv10.ytyp in data file mounter class CfxProxyItypMounter. [ 46547] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46547] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46547] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE mediumShells. [ 46562] [ GTAProcess] MainThrd/ done loading mediumShells in data file mounter class CfxCacheMounter. [ 46562] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/shellslocked/shellprops.ytyp. [ 46562] [ GTAProcess] MainThrd/ done loading resources:/shellslocked/shellprops.ytyp in data file mounter class CfxProxyItypMounter. [ 46578] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46578] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46594] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE shellslocked. [ 46594] [ GTAProcess] MainThrd/ done loading shellslocked in data file mounter class CfxCacheMounter. [ 46609] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/V2highendShells/shellpropsv9.ytyp. [ 46609] [ GTAProcess] MainThrd/ done loading resources:/V2highendShells/shellpropsv9.ytyp in data file mounter class CfxProxyItypMounter. [ 46609] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46625] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46625] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE V2highendShells. [ 46625] [ GTAProcess] MainThrd/ done loading V2highendShells in data file mounter class CfxCacheMounter. [ 46641] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46641] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46656] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE whiteshell. [ 46656] [ GTAProcess] MainThrd/ done loading whiteshell in data file mounter class CfxCacheMounter. [ 46656] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/shellsv2/shellpropsv2.ytyp. [ 46672] [ GTAProcess] MainThrd/ done loading resources:/shellsv2/shellpropsv2.ytyp in data file mounter class CfxProxyItypMounter. [ 46672] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46672] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46687] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE shellsv2. [ 46687] [ GTAProcess] MainThrd/ done loading shellsv2 in data file mounter class CfxCacheMounter. [ 46687] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/bar/interiorproxies.meta. [ 46703] [ GTAProcess] MainThrd/ done loading resources:/bar/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 46703] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 46703] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 46719] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE bar. [ 46719] [ GTAProcess] MainThrd/ done loading bar in data file mounter class CfxCacheMounter. [ 46719] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NoLimits_Addon/vehicles.meta. [ 46734] [ GTAProcess] MainThrd/ Couldn't find handling data for hash 0xc3ddfdce [ 46734] [ GTAProcess] MainThrd/ Couldn't find handling for hash c3ddfdce - returning ADDER instead! [ 46750] [ GTAProcess] MainThrd/ Couldn't find handling data for hash 0xaf03354f [ 46750] [ GTAProcess] MainThrd/ Couldn't find handling for hash af03354f - returning ADDER instead! [ 46750] [ GTAProcess] MainThrd/ Couldn't find handling data for hash 0xbf1f1723 [ 46766] [ GTAProcess] MainThrd/ Couldn't find handling for hash bf1f1723 - returning ADDER instead! [ 46766] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 46766] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/NoLimits_Addon/carcols.meta. [ 46781] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 46781] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NoLimits_Addon/carvariations.meta. [ 46781] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 46797] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/NoLimits_Addon2/carcols.meta. [ 46797] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 46812] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NoLimits_Addon2/vehicles.meta. [ 46812] [ GTAProcess] MainThrd/ Couldn't find handling data for hash 0xb689dfcf [ 46812] [ GTAProcess] MainThrd/ Couldn't find handling for hash b689dfcf - returning ADDER instead! [ 46828] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon2/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 46828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset BurgerShot.ybn. [ 46828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62052, when there are only 3035 vertices. [ 46844] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NoLimits_Addon2/carvariations.meta. [ 46844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_13_0.ybn. [ 46859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 33 vertices. [ 46859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_13_0.ybn. [ 46875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 100 edge reference is invalid. It leads to vertex 65520, when there are only 973 vertices. [ 46891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_13_0.ybn. [ 46891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8, when there are only 8 vertices. [ 46906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_13_0.ybn. [ 46906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46906] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8, when there are only 8 vertices. [ 46922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_16_0.ybn. [ 46922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 63 edge reference is invalid. It leads to vertex 65533, when there are only 2788 vertices. [ 46937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_16_0.ybn. [ 46937] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65190, when there are only 2579 vertices. [ 46953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_16_0.ybn. [ 46953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1999, when there are only 1446 vertices. [ 46969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_16_0.ybn. [ 46969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 95, when there are only 66 vertices. [ 46984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_16_0.ybn. [ 46984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 25, when there are only 24 vertices. [ 47000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 47000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 121 edge reference is invalid. It leads to vertex 65519, when there are only 1982 vertices. [ 47016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 47016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65396, when there are only 1430 vertices. [ 47031] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 47031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 3187, when there are only 2021 vertices. [ 47047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 47047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64522, when there are only 1923 vertices. [ 47062] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 47062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 2131, when there are only 1164 vertices. [ 47078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 47078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65234, when there are only 1271 vertices. [ 47094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bkr_biker_dlc_int_02.ybn. [ 47094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47109] [ GTAProcess] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 65215, when there are only 4377 vertices. [ 47109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bt1_01_0.ybn. [ 47109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1144, when there are only 738 vertices. [ 47125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 47125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65457, when there are only 3440 vertices. [ 47141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 47141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65438, when there are only 692 vertices. [ 47156] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon2/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 47156] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 47172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64608, when there are only 918 vertices. [ 47187] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NoLimits_Addon3/vehicles.meta. [ 47187] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon3/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 47187] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 47203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65438, when there are only 1468 vertices. [ 47203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 47219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 19 edge reference is invalid. It leads to vertex 553, when there are only 552 vertices. [ 47219] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/NoLimits_Addon3/carcols.meta. [ 47234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 47234] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47234] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65289, when there are only 644 vertices. [ 47250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_0.ybn. [ 47250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 65326, when there are only 1406 vertices. [ 47266] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon3/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 47266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_0.ybn. [ 47266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65435, when there are only 1715 vertices. [ 47281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_0.ybn. [ 47281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 4236, when there are only 4081 vertices. [ 47297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_0.ybn. [ 47297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47312] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3100, when there are only 2036 vertices. [ 47312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_0.ybn. [ 47328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 544 vertices. [ 47328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_0.ybn. [ 47344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 196 edge reference is invalid. It leads to vertex 65222, when there are only 1168 vertices. [ 47344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_0.ybn. [ 47359] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47359] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65454, when there are only 141 vertices. [ 47359] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_1.ybn. [ 47375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 100 edge reference is invalid. It leads to vertex 700, when there are only 620 vertices. [ 47375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_1.ybn. [ 47391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 248 edge reference is invalid. It leads to vertex 65078, when there are only 4905 vertices. [ 47391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_1.ybn. [ 47406] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 897 edge reference is invalid. It leads to vertex 65446, when there are only 2316 vertices. [ 47406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_2.ybn. [ 47422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64596, when there are only 1904 vertices. [ 47422] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NoLimits_Addon3/carvariations.meta. [ 47437] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_2.ybn. [ 47437] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64608, when there are only 3107 vertices. [ 47453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_2.ybn. [ 47453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 4601, when there are only 2399 vertices. [ 47469] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon3/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 47469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_2.ybn. [ 47484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65472, when there are only 1676 vertices. [ 47484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_2.ybn. [ 47500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65368, when there are only 1572 vertices. [ 47500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_2.ybn. [ 47516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 209 edge reference is invalid. It leads to vertex 2499, when there are only 2458 vertices. [ 47516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_2.ybn. [ 47531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 19 edge reference is invalid. It leads to vertex 43, when there are only 38 vertices. [ 47531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_3.ybn. [ 47547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 61 edge reference is invalid. It leads to vertex 65526, when there are only 228 vertices. [ 47547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_3.ybn. [ 47562] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47562] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 2524 vertices. [ 47562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_3.ybn. [ 47578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 1412, when there are only 901 vertices. [ 47578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_3.ybn. [ 47594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 55 edge reference is invalid. It leads to vertex 1049, when there are only 1049 vertices. [ 47594] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NoLimits_Addon4/vehicles.meta. [ 47609] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_12_3.ybn. [ 47609] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47609] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65527, when there are only 38 vertices. [ 47625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset craft_bar_lks_col.ybn. [ 47625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65525, when there are only 31 vertices. [ 47641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_01_0.ybn. [ 47641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 191 edge reference is invalid. It leads to vertex 65496, when there are only 1068 vertices. [ 47656] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_01_0.ybn. [ 47656] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65459, when there are only 360 vertices. [ 47672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_01_0.ybn. [ 47672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47687] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3222, when there are only 1290 vertices. [ 47687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 47687] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 61 edge reference is invalid. It leads to vertex 65407, when there are only 878 vertices. [ 47703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 47703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 5214, when there are only 3981 vertices. [ 47719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 47719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63607, when there are only 3018 vertices. [ 47734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 47734] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 378, when there are only 377 vertices. [ 47750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 47750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 26 vertices. [ 47766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 47766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65534, when there are only 31 vertices. [ 47781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_3.ybn. [ 47797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 65534, when there are only 144 vertices. [ 47797] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon4/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 47812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_3.ybn. [ 47812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65322, when there are only 1261 vertices. [ 47828] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/NoLimits_Addon4/carcols.meta. [ 47828] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon4/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 47828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_3.ybn. [ 47844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64329, when there are only 920 vertices. [ 47844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn. [ 47859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 64095, when there are only 2238 vertices. [ 47859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn. [ 47875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1409, when there are only 1073 vertices. [ 47875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn. [ 47891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64991, when there are only 1768 vertices. [ 47891] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NoLimits_Addon4/carvariations.meta. [ 47906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn. [ 47906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47906] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 2020, when there are only 1039 vertices. [ 47922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs2_10_11.ybn. [ 47922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 1679, when there are only 1311 vertices. [ 47937] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon4/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 47937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs2_10_11.ybn. [ 47937] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2268, when there are only 2190 vertices. [ 47953] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/NoLimits_Addon5/vehicles.meta. [ 47953] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon5/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 47969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs2_10_11.ybn. [ 47969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 47984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 1133, when there are only 1122 vertices. [ 47984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs2_10_7.ybn. [ 47984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 65133, when there are only 2118 vertices. [ 48000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs2_10_7.ybn. [ 48000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64090, when there are only 1463 vertices. [ 48016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs2_10_7.ybn. [ 48016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65159, when there are only 1851 vertices. [ 48031] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs2_10_7.ybn. [ 48031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 2277, when there are only 2236 vertices. [ 48047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs2_10_7.ybn. [ 48047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 585, when there are only 465 vertices. [ 48062] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs4_05_0.ybn. [ 48062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65248, when there are only 1367 vertices. [ 48078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs4_05_0.ybn. [ 48078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65525, when there are only 160 vertices. [ 48094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs4_05_0.ybn. [ 48094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48109] [ GTAProcess] ResourcePlacementThr/ Details: Poly 227 edge reference is invalid. It leads to vertex 4650, when there are only 2638 vertices. [ 48109] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/NoLimits_Addon5/carcols.meta. [ 48109] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon5/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 48125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs4_05_0.ybn. [ 48125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 2354, when there are only 2326 vertices. [ 48141] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/NoLimits_Addon5/carvariations.meta. [ 48141] [ GTAProcess] MainThrd/ done loading resources:/NoLimits_Addon5/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 48141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs4_05_0.ybn. [ 48156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65440, when there are only 2654 vertices. [ 48172] [ GTAProcess] MainThrd/ loading AUDIO_GAMEDATA resources:/mpvinewood/audio/dlcvinewood_game.dat. [ 48172] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/audio/dlcvinewood_game.dat in data file mounter class audMetadataDataFileMounter. [ 48172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs4_14_0.ybn. [ 48187] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48187] [ GTAProcess] ResourcePlacementThr/ Details: Poly 92 edge reference is invalid. It leads to vertex 65256, when there are only 1044 vertices. [ 48187] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs4_14_0.ybn. [ 48203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 32 edge reference is invalid. It leads to vertex 109, when there are only 76 vertices. [ 48203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs4_14_0.ybn. [ 48219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 229 edge reference is invalid. It leads to vertex 25850, when there are only 12542 vertices. [ 48219] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA resources:/mpvinewood/audio/dlcvinewood_sounds.dat. [ 48234] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/audio/dlcvinewood_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 48234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dons_icecream_col.ybn. [ 48234] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 36 edge reference is invalid. It leads to vertex 60535, when there are only 14207 vertices. [ 48250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dons_pearls2_col.ybn. [ 48250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 16861, when there are only 6970 vertices. [ 48266] [ GTAProcess] MainThrd/ loading AUDIO_SYNTHDATA resources:/mpvinewood/audio/dlcvinewood_amp.dat. [ 48266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dons_pearls_col.ybn. [ 48281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 49869, when there are only 13859 vertices. [ 48297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dons_vinewood_pizza_col.ybn. [ 48297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65016, when there are only 1053 vertices. [ 48312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 48312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48312] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices. [ 48328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 48328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices. [ 48344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 48344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices. [ 48359] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_23_0.ybn. [ 48359] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48359] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65213, when there are only 2668 vertices. [ 48375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_23_0.ybn. [ 48375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 276 edge reference is invalid. It leads to vertex 65518, when there are only 2360 vertices. [ 48391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_07_0.ybn. [ 48391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 58 edge reference is invalid. It leads to vertex 64816, when there are only 8860 vertices. [ 48406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_07_0.ybn. [ 48406] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65425, when there are only 4006 vertices. [ 48422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_07_0.ybn. [ 48422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5712, when there are only 3934 vertices. [ 48437] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_07_0.ybn. [ 48437] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 64548, when there are only 3850 vertices. [ 48453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_07_0.ybn. [ 48453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 64 edge reference is invalid. It leads to vertex 5794, when there are only 5246 vertices. [ 48469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_07_0.ybn. [ 48469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65324, when there are only 154 vertices. [ 48484] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/audio/dlcvinewood_amp.dat in data file mounter class audMetadataDataFileMounter. [ 48484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_07_0.ybn. [ 48484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 108, when there are only 68 vertices. [ 48500] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/mpvinewood/data/carcols.meta. [ 48500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_13_0.ybn. [ 48516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 99 edge reference is invalid. It leads to vertex 65529, when there are only 1780 vertices. [ 48516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_13_0.ybn. [ 48531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65141, when there are only 1971 vertices. [ 48547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_13_0.ybn. [ 48547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2950, when there are only 2024 vertices. [ 48562] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 48562] [ GTAProcess] MainThrd/ loading CLIP_SETS_FILE resources:/mpvinewood/data/clip_sets.xml. [ 48562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_13_0.ybn. [ 48578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65532, when there are only 36 vertices. [ 48578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_13_0.ybn. [ 48594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1087 edge reference is invalid. It leads to vertex 64664, when there are only 11073 vertices. [ 48594] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/data/clip_sets.xml in data file mounter class CExtraContentFileMounter. [ 48609] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/mpvinewood/data/vehicles.meta. [ 48609] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_13_0.ybn. [ 48609] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 8 vertices. [ 48625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_rd_10.ybn. [ 48625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65367, when there are only 1882 vertices. [ 48641] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 48641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_rd_10.ybn. [ 48656] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65442, when there are only 977 vertices. [ 48656] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/mpvinewood/data/carvariations.meta. [ 48672] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 48672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_rd_10.ybn. [ 48672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48687] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65350, when there are only 1680 vertices. [ 48687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_rd_10.ybn. [ 48687] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1041, when there are only 884 vertices. [ 48703] [ GTAProcess] MainThrd/ loading WEAPONINFO_FILE resources:/mpvinewood/data/vehicleweapons_paragon2.meta. [ 48703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_rd_10.ybn. [ 48719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 261 edge reference is invalid. It leads to vertex 65507, when there are only 1176 vertices. [ 48719] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/data/vehicleweapons_paragon2.meta in data file mounter class CWeaponInfoDataFileMounter. [ 48734] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK resources:/mpvinewood/audio/sfx/dlc_vinewood. [ 48734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_kt1_11_0.ybn. [ 48750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65451, when there are only 2159 vertices. [ 48750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_kt1_11_0.ybn. [ 48766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 64 edge reference is invalid. It leads to vertex 65347, when there are only 2452 vertices. [ 48766] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/audio/sfx/dlc_vinewood in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 48781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_kt1_11_0.ybn. [ 48781] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63245, when there are only 1375 vertices. [ 48797] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE mpvinewood. [ 48797] [ GTAProcess] MainThrd/ done loading mpvinewood in data file mounter class CfxCacheMounter. [ 48797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 48812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 817 vertices. [ 48812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 48828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64318, when there are only 3110 vertices. [ 48828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 48844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 24, when there are only 24 vertices. [ 48844] [ GTAProcess] MainThrd/ loading AUDIO_GAMEDATA resources:/mpheist3/audio/dlcheist3_game.dat. [ 48859] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/audio/dlcheist3_game.dat in data file mounter class audMetadataDataFileMounter. [ 48859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 48859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 61, when there are only 38 vertices. [ 48875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_1.ybn. [ 48891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1542 edge reference is invalid. It leads to vertex 65504, when there are only 7693 vertices. [ 48891] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA resources:/mpheist3/audio/dlcheist3_sounds.dat. [ 48906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_1.ybn. [ 48906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48906] [ GTAProcess] ResourcePlacementThr/ Details: Poly 362 edge reference is invalid. It leads to vertex 65374, when there are only 3885 vertices. [ 48922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_1.ybn. [ 48922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 420, when there are only 343 vertices. [ 48937] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/audio/dlcheist3_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 48937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_1.ybn. [ 48937] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 16 vertices. [ 48953] [ GTAProcess] MainThrd/ loading AUDIO_SYNTHDATA resources:/mpheist3/audio/dlcheist3_amp.dat. [ 48969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_1.ybn. [ 48969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 141, when there are only 130 vertices. [ 48984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_13_0.ybn. [ 48984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 48984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6935, when there are only 5821 vertices. [ 49000] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/audio/dlcheist3_amp.dat in data file mounter class audMetadataDataFileMounter. [ 49000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_13_0.ybn. [ 49000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63180, when there are only 3383 vertices. [ 49016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_16_0.ybn. [ 49016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 63340, when there are only 7910 vertices. [ 49031] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/mpheist3/data/carcols.meta. [ 49031] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_16_0.ybn. [ 49047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 4163, when there are only 3975 vertices. [ 49047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_16_0.ybn. [ 49062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 4268, when there are only 4103 vertices. [ 49078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_16_0.ybn. [ 49078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60844, when there are only 4284 vertices. [ 49094] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 49094] [ GTAProcess] MainThrd/ loading CLIP_SETS_FILE resources:/mpheist3/data/clip_sets.xml. [ 49094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bt1_01_0.ybn. [ 49109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49109] [ GTAProcess] ResourcePlacementThr/ Details: Poly 678 edge reference is invalid. It leads to vertex 65499, when there are only 7015 vertices. [ 49109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bt1_01_0.ybn. [ 49125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 64968, when there are only 1581 vertices. [ 49125] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/data/clip_sets.xml in data file mounter class CExtraContentFileMounter. [ 49141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_01_5.ybn. [ 49141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65238, when there are only 6858 vertices. [ 49156] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_01_5.ybn. [ 49156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62939, when there are only 1885 vertices. [ 49172] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/mpheist3/data/vehicles.meta. [ 49172] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 49172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_05_2.ybn. [ 49187] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49187] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63350, when there are only 5840 vertices. [ 49187] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/mpheist3/data/carvariations.meta. [ 49203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_05_2.ybn. [ 49203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 635, when there are only 489 vertices. [ 49219] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 49219] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK resources:/mpheist3/audio/sfx/dlc_heist3. [ 49219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_05_3.ybn. [ 49234] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49234] [ GTAProcess] ResourcePlacementThr/ Details: Poly 21 edge reference is invalid. It leads to vertex 65112, when there are only 3775 vertices. [ 49250] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/audio/sfx/dlc_heist3 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 49250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn. [ 49250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 64243, when there are only 7399 vertices. [ 49266] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE mpheist3. [ 49266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn. [ 49281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63287, when there are only 1675 vertices. [ 49281] [ GTAProcess] MainThrd/ done loading mpheist3 in data file mounter class CfxCacheMounter. [ 49297] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/carrice/vehicles.meta. [ 49297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn. [ 49297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49312] [ GTAProcess] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 65524, when there are only 611 vertices. [ 49312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_10_11.ybn. [ 49312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4861, when there are only 2948 vertices. [ 49328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_10_11.ybn. [ 49328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4709, when there are only 2217 vertices. [ 49344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_10_11.ybn. [ 49344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49359] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 3023, when there are only 2965 vertices. [ 49359] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_10_11.ybn. [ 49375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 3186, when there are only 3100 vertices. [ 49375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_10_11.ybn. [ 49391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65478, when there are only 526 vertices. [ 49391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_10_7.ybn. [ 49406] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65409, when there are only 2938 vertices. [ 49406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_10_7.ybn. [ 49422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4571, when there are only 2948 vertices. [ 49422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_10_7.ybn. [ 49437] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62994, when there are only 1886 vertices. [ 49437] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_10_7.ybn. [ 49453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 741, when there are only 596 vertices. [ 49453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs4_05_0.ybn. [ 49469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 64741, when there are only 7463 vertices. [ 49469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs4_05_0.ybn. [ 49484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 409 edge reference is invalid. It leads to vertex 65369, when there are only 1564 vertices. [ 49484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs4_14_0.ybn. [ 49500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 67 edge reference is invalid. It leads to vertex 63836, when there are only 4756 vertices. [ 49500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 49516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58920, when there are only 5206 vertices. [ 49516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 49531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65453, when there are only 2924 vertices. [ 49531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_24_0.ybn. [ 49547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 64376, when there are only 7119 vertices. [ 49547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_24_0.ybn. [ 49562] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49562] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1505 edge reference is invalid. It leads to vertex 4231, when there are only 3619 vertices. [ 49562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_24_0.ybn. [ 49578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1989 edge reference is invalid. It leads to vertex 65524, when there are only 3580 vertices. [ 49578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_23_0.ybn. [ 49594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64606, when there are only 9927 vertices. [ 49594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_23_0.ybn. [ 49609] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49609] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2016, when there are only 1942 vertices. [ 49625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_hw1_13_0.ybn. [ 49625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1968 edge reference is invalid. It leads to vertex 65534, when there are only 10527 vertices. [ 49641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_hw1_13_0.ybn. [ 49641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 484 edge reference is invalid. It leads to vertex 65475, when there are only 1006 vertices. [ 49656] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_hw1_13_0.ybn. [ 49656] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1087 edge reference is invalid. It leads to vertex 64664, when there are only 11073 vertices. [ 49672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_kt1_11_0.ybn. [ 49672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 419 edge reference is invalid. It leads to vertex 65362, when there are only 12653 vertices. [ 49687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_kt1_11_0.ybn. [ 49687] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49687] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5685, when there are only 2676 vertices. [ 49703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 49703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 913 edge reference is invalid. It leads to vertex 65438, when there are only 9977 vertices. [ 49719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 49719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63976, when there are only 4326 vertices. [ 49734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 49734] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 85 edge reference is invalid. It leads to vertex 4346, when there are only 3695 vertices. [ 49750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 49750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65007, when there are only 724 vertices. [ 49766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_22_2.ybn. [ 49766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 276 edge reference is invalid. It leads to vertex 64723, when there are only 8370 vertices. [ 49781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_22_2.ybn. [ 49781] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2780, when there are only 1597 vertices. [ 49797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_01_0.ybn. [ 49797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64582, when there are only 10036 vertices. [ 49812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_01_0.ybn. [ 49812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3947, when there are only 3578 vertices. [ 49828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_01_0.ybn. [ 49828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 34 edge reference is invalid. It leads to vertex 65491, when there are only 331 vertices. [ 49844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_01_0.ybn. [ 49859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 471, when there are only 330 vertices. [ 49859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_03_0.ybn. [ 49859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65358, when there are only 7346 vertices. [ 49875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_03_0.ybn. [ 49891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 6608, when there are only 4786 vertices. [ 49891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_03_0.ybn. [ 49906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49906] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 119 vertices. [ 49906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_07_0.ybn. [ 49922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1372 edge reference is invalid. It leads to vertex 65425, when there are only 11730 vertices. [ 49922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_07_0.ybn. [ 49937] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 331 edge reference is invalid. It leads to vertex 64542, when there are only 9607 vertices. [ 49937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_07_0.ybn. [ 49953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 81 edge reference is invalid. It leads to vertex 65263, when there are only 6443 vertices. [ 49953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_28_0.ybn. [ 49969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 284 edge reference is invalid. It leads to vertex 65383, when there are only 8823 vertices. [ 49969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_28_0.ybn. [ 49984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 41 edge reference is invalid. It leads to vertex 65136, when there are only 4127 vertices. [ 49984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn. [ 50000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1011 edge reference is invalid. It leads to vertex 65383, when there are only 11670 vertices. [ 50000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn. [ 50016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 75 edge reference is invalid. It leads to vertex 64971, when there are only 3822 vertices. [ 50016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn. [ 50031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 65 edge reference is invalid. It leads to vertex 3581, when there are only 3431 vertices. [ 50031] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn. [ 50047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65374, when there are only 2349 vertices. [ 50047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs6_04_1.ybn. [ 50062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 39 edge reference is invalid. It leads to vertex 64718, when there are only 4282 vertices. [ 50062] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_sc1_02_0.ybn. [ 50078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 178 edge reference is invalid. It leads to vertex 64913, when there are only 11887 vertices. [ 50078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_sc1_02_0.ybn. [ 50094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 336 edge reference is invalid. It leads to vertex 65102, when there are only 3728 vertices. [ 50109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_16_0.ybn. [ 50109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50109] [ GTAProcess] ResourcePlacementThr/ Details: Poly 913 edge reference is invalid. It leads to vertex 65438, when there are only 9977 vertices. [ 50125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_16_0.ybn. [ 50125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 4636, when there are only 4200 vertices. [ 50141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_16_0.ybn. [ 50141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 85 edge reference is invalid. It leads to vertex 4346, when there are only 3695 vertices. [ 50156] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_16_0.ybn. [ 50156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65007, when there are only 724 vertices. [ 50172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_22_2.ybn. [ 50172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 204 edge reference is invalid. It leads to vertex 65054, when there are only 8290 vertices. [ 50187] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_22_2.ybn. [ 50187] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50187] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2780, when there are only 1597 vertices. [ 50203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_27_0.ybn. [ 50203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 79 edge reference is invalid. It leads to vertex 65519, when there are only 112 vertices. [ 50219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_27_0.ybn. [ 50219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 66 edge reference is invalid. It leads to vertex 64614, when there are only 8896 vertices. [ 50234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_27_0.ybn. [ 50234] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50234] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5189, when there are only 3651 vertices. [ 50250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_27_0.ybn. [ 50250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 64942, when there are only 3865 vertices. [ 50266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_27_0.ybn. [ 50266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3874, when there are only 1883 vertices. [ 50281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vb_03_0.ybn. [ 50281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1417 edge reference is invalid. It leads to vertex 64259, when there are only 10778 vertices. [ 50297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vb_03_0.ybn. [ 50297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50312] [ GTAProcess] ResourcePlacementThr/ Details: Poly 72 edge reference is invalid. It leads to vertex 3400, when there are only 2465 vertices. [ 50312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vb_04_0.ybn. [ 50312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 753, when there are only 611 vertices. [ 50328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hospitalsandy.ybn. [ 50328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65535, when there are only 28 vertices. [ 50344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hospitalsandy.ybn. [ 50344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50359] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 548, when there are only 500 vertices. [ 50359] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_01_0.ybn. [ 50359] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65329, when there are only 2684 vertices. [ 50375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_01_0.ybn. [ 50375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 850 edge reference is invalid. It leads to vertex 64445, when there are only 5584 vertices. [ 50391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_01_0.ybn. [ 50406] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 756, when there are only 634 vertices. [ 50406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_01_0.ybn. [ 50422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 72, when there are only 36 vertices. [ 50422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_03_0.ybn. [ 50437] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 270 edge reference is invalid. It leads to vertex 65347, when there are only 1463 vertices. [ 50437] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_03_0.ybn. [ 50453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65342, when there are only 2076 vertices. [ 50453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_03_0.ybn. [ 50469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65206, when there are only 2570 vertices. [ 50484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_07_0.ybn. [ 50484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 57 edge reference is invalid. It leads to vertex 64816, when there are only 8852 vertices. [ 50500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_07_0.ybn. [ 50500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65425, when there are only 4006 vertices. [ 50516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_07_0.ybn. [ 50516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5712, when there are only 3934 vertices. [ 50531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_07_0.ybn. [ 50531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 39 edge reference is invalid. It leads to vertex 64887, when there are only 3846 vertices. [ 50547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_07_0.ybn. [ 50547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50562] [ GTAProcess] ResourcePlacementThr/ Details: Poly 64 edge reference is invalid. It leads to vertex 5794, when there are only 5246 vertices. [ 50562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_07_0.ybn. [ 50578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65324, when there are only 154 vertices. [ 50578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_07_0.ybn. [ 50594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65531, when there are only 38 vertices. [ 50594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_28_0.ybn. [ 50609] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50609] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 97 vertices. [ 50609] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_28_0.ybn. [ 50625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65476, when there are only 1204 vertices. [ 50641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_28_0.ybn. [ 50641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65320, when there are only 2938 vertices. [ 50656] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_autoscool.ybn. [ 50656] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 366 edge reference is invalid. It leads to vertex 63263, when there are only 1747 vertices. [ 50672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_hickbartop.ybn. [ 50672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65530, when there are only 56 vertices. [ 50687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_hickbartop.ybn. [ 50687] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 82 edge reference is invalid. It leads to vertex 1356, when there are only 1345 vertices. [ 50703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_hicktop.ybn. [ 50703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65530, when there are only 56 vertices. [ 50719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_hicktop.ybn. [ 50719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 24 edge reference is invalid. It leads to vertex 64353, when there are only 1425 vertices. [ 50734] [ GTAProcess] MainThrd/ done loading resources:/carrice/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 50734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_luxury.ybn. [ 50750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 63965, when there are only 2931 vertices. [ 50750] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/carrice/carcols.meta. [ 50766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_magazel1.ybn. [ 50766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 637, when there are only 310 vertices. [ 50781] [ GTAProcess] MainThrd/ done loading resources:/carrice/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 50781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_prison_first.ybn. [ 50797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64425, when there are only 1339 vertices. [ 50797] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/carrice/carvariations.meta. [ 50812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_prison_main.ybn. [ 50812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 9376, when there are only 6205 vertices. [ 50828] [ GTAProcess] MainThrd/ done loading resources:/carrice/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 50828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_prison_recep.ybn. [ 50844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 123 edge reference is invalid. It leads to vertex 52843, when there are only 11304 vertices. [ 50844] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/carsD/vehicles.meta. [ 50859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_prison_second.ybn. [ 50859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 2380, when there are only 1642 vertices. [ 50875] [ GTAProcess] MainThrd/ Couldn't find handling data for hash 0xecc96c3f [ 50875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_storedt.ybn. [ 50891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 129 edge reference is invalid. It leads to vertex 10439, when there are only 5362 vertices. [ 50891] [ GTAProcess] MainThrd/ Couldn't find handling for hash ecc96c3f - returning ADDER instead! [ 50906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_01_1.ybn. [ 50906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50906] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 1939, when there are only 1874 vertices. [ 50922] [ GTAProcess] MainThrd/ done loading resources:/carsD/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 50922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_01_2.ybn. [ 50937] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65027, when there are only 672 vertices. [ 50937] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/carsD/carcols.meta. [ 50953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_01_2.ybn. [ 50953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 26, when there are only 18 vertices. [ 50969] [ GTAProcess] MainThrd/ done loading resources:/carsD/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 50969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_02_1.ybn. [ 50984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 50984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65410, when there are only 692 vertices. [ 50984] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/carsD/carvariations.meta. [ 51000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_02_2.ybn. [ 51000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 583, when there are only 392 vertices. [ 51016] [ GTAProcess] MainThrd/ done loading resources:/carsD/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 51016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_02_2.ybn. [ 51016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 46, when there are only 34 vertices. [ 51031] [ GTAProcess] MainThrd/ Performing deferred RELOAD_MAP_STORE. [ 51047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_03_1.ybn. [ 51047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 65448, when there are only 1202 vertices. [ 51062] [ GTAProcess] MainThrd/ Loaded BurgerShot.ybn (id 12553) [ 51062] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_03_1.ybn. [ 51062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65534, when there are only 32 vertices. [ 51078] [ GTAProcess] MainThrd/ Loaded bh1_13_0.ybn (id 1388) [ 51078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_1_1.ybn. [ 51094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1745, when there are only 1022 vertices. [ 51109] [ GTAProcess] MainThrd/ Loaded bh1_16_0.ybn (id 1397) [ 51109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_1_1.ybn. [ 51109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65534, when there are only 13 vertices. [ 51125] [ GTAProcess] MainThrd/ Loaded bh1_rd_23.ybn (id 1535) [ 51125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_1_2.ybn. [ 51141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1866, when there are only 1210 vertices. [ 51141] [ GTAProcess] MainThrd/ Loaded bkr_biker_dlc_int_02.ybn (id 12362) [ 51156] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_1_2.ybn. [ 51156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65513, when there are only 52 vertices. [ 51172] [ GTAProcess] MainThrd/ Loaded bt1_01_0.ybn (id 931) [ 51172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_3_1.ybn. [ 51187] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51187] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 1664, when there are only 1655 vertices. [ 51187] [ GTAProcess] MainThrd/ Loaded ch2_03c_2.ybn (id 6880) [ 51203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_3_2.ybn. [ 51203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 113 edge reference is invalid. It leads to vertex 65382, when there are only 961 vertices. [ 51219] [ GTAProcess] MainThrd/ Loaded ch3_12_0.ybn (id 7773) [ 51219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_3_2.ybn. [ 51219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51234] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 30, when there are only 30 vertices. [ 51234] [ GTAProcess] MainThrd/ Loaded ch3_12_1.ybn (id 7774) [ 51234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_4_2.ybn. [ 51250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65402, when there are only 887 vertices. [ 51266] [ GTAProcess] MainThrd/ Loaded ch3_12_2.ybn (id 7775) [ 51266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_4_2.ybn. [ 51266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 45, when there are only 20 vertices. [ 51281] [ GTAProcess] MainThrd/ Loaded ch3_12_3.ybn (id 7776) [ 51281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_5_2.ybn. [ 51297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1463, when there are only 876 vertices. [ 51312] [ GTAProcess] MainThrd/ Loaded craft_bar_lks_col.ybn (id 12551) [ 51312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_big_stair.ybn. [ 51312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 57 edge reference is invalid. It leads to vertex 2723, when there are only 2720 vertices. [ 51328] [ GTAProcess] MainThrd/ Loaded cs1_01_0.ybn (id 2226) [ 51328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_vesp_smole_stair.ybn. [ 51344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 2846, when there are only 2143 vertices. [ 51344] [ GTAProcess] MainThrd/ Loaded cs1_05_2.ybn (id 2288) [ 51359] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset jeb_collision.ybn. [ 51359] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51359] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 134, when there are only 72 vertices. [ 51375] [ GTAProcess] MainThrd/ Loaded cs1_05_3.ybn (id 2289) [ 51375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset jeb_collision.ybn. [ 51391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 21, when there are only 15 vertices. [ 51391] [ GTAProcess] MainThrd/ Loaded cs1_16_0.ybn (id 3583) [ 51406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset jeb_collision.ybn. [ 51406] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65533, when there are only 24 vertices. [ 51422] [ GTAProcess] MainThrd/ Loaded cs2_10_11.ybn (id 4282) [ 51422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset jeb_collision.ybn. [ 51422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 12 vertices. [ 51437] [ GTAProcess] MainThrd/ Loaded cs2_10_7.ybn (id 4327) [ 51453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset jeb_collision.ybn. [ 51453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 54 edge reference is invalid. It leads to vertex 65443, when there are only 183 vertices. [ 51469] [ GTAProcess] MainThrd/ Loaded cs4_05_0.ybn (id 5435) [ 51469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset jeb_collision.ybn. [ 51469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 8 vertices. [ 51484] [ GTAProcess] MainThrd/ Loaded cs4_14_0.ybn (id 5559) [ 51484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset jeb_collision.ybn. [ 51500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 22, when there are only 16 vertices. [ 51516] [ GTAProcess] MainThrd/ Loaded dons_icecream_col.ybn (id 12559) [ 51516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset jeb_collision.ybn. [ 51516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 32 vertices. [ 51531] [ GTAProcess] MainThrd/ Loaded dons_pearls2_col.ybn (id 12568) [ 51531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset jeb_collision.ybn. [ 51547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8, when there are only 8 vertices. [ 51562] [ GTAProcess] MainThrd/ Loaded dons_pearls_col.ybn (id 12567) [ 51562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset jeb_collision.ybn. [ 51562] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1221, when there are only 1131 vertices. [ 51578] [ GTAProcess] MainThrd/ Loaded dons_vinewood_pizza_col.ybn (id 12570) [ 51578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset jeb_collision.ybn. [ 51594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 226 edge reference is invalid. It leads to vertex 3389, when there are only 1721 vertices. [ 51594] [ GTAProcess] MainThrd/ Loaded dt1_06_0.ybn (id 425) [ 51609] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset jeb_collision.ybn. [ 51609] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 192 vertices. [ 51625] [ GTAProcess] MainThrd/ Loaded hei_dt1_23_0.ybn (id 9577) [ 51625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset jeb_collision.ybn. [ 51641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65533, when there are only 48 vertices. [ 51641] [ GTAProcess] MainThrd/ Loaded hei_hw1_07_0.ybn (id 9657) [ 51656] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset jeb_collision.ybn. [ 51656] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65398, when there are only 518 vertices. [ 51672] [ GTAProcess] MainThrd/ Loaded hei_hw1_13_0.ybn (id 9664) [ 51672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn. [ 51687] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51687] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64599, when there are only 2544 vertices. [ 51687] [ GTAProcess] MainThrd/ Loaded hei_hw1_rd_10.ybn (id 9675) [ 51703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn. [ 51703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4180, when there are only 2400 vertices. [ 51719] [ GTAProcess] MainThrd/ Loaded hei_kt1_11_0.ybn (id 10138) [ 51719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn. [ 51719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 39 vertices. [ 51734] [ GTAProcess] MainThrd/ Loaded hei_sm_16_0.ybn (id 10162) [ 51734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_0.ybn. [ 51750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 56 edge reference is invalid. It leads to vertex 65383, when there are only 4160 vertices. [ 51766] [ GTAProcess] MainThrd/ Loaded hei_sm_22_1.ybn (id 10171) [ 51766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_0.ybn. [ 51766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1483 edge reference is invalid. It leads to vertex 1810, when there are only 1496 vertices. [ 51781] [ GTAProcess] MainThrd/ Loaded hei_vb_34_2.ybn (id 10210) [ 51781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_0.ybn. [ 51797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 65168, when there are only 2963 vertices. [ 51797] [ GTAProcess] MainThrd/ Loaded hi@bh1_13_0.ybn (id 1389) [ 51812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_0.ybn. [ 51812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 83 edge reference is invalid. It leads to vertex 65534, when there are only 138 vertices. [ 51828] [ GTAProcess] MainThrd/ Loaded hi@bh1_16_0.ybn (id 1401) [ 51828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_sc1_02_0.ybn. [ 51844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 68 edge reference is invalid. It leads to vertex 2030, when there are only 1401 vertices. [ 51844] [ GTAProcess] MainThrd/ Loaded hi@bt1_01_0.ybn (id 932) [ 51859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_sc1_02_0.ybn. [ 51859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 897 edge reference is invalid. It leads to vertex 65385, when there are only 1952 vertices. [ 51875] [ GTAProcess] MainThrd/ Loaded hi@cs1_01_5.ybn (id 2254) [ 51875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_sc1_02_0.ybn. [ 51875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65513, when there are only 31 vertices. [ 51891] [ GTAProcess] MainThrd/ Loaded hi@cs1_05_0.ybn (id 2290) [ 51891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_sc1_02_0.ybn. [ 51906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51906] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65513, when there are only 31 vertices. [ 51922] [ GTAProcess] MainThrd/ Loaded hi@cs1_05_2.ybn (id 2292) [ 51922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_sc1_02_0.ybn. [ 51922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65513, when there are only 31 vertices. [ 51937] [ GTAProcess] MainThrd/ Loaded hi@cs1_05_3.ybn (id 2293) [ 51937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_sc1_02_0.ybn. [ 51953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65513, when there are only 31 vertices. [ 51953] [ GTAProcess] MainThrd/ Loaded hi@cs1_16_4.ybn (id 3600) [ 51969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_sc1_02_0.ybn. [ 51969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 51969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65513, when there are only 31 vertices. [ 51984] [ GTAProcess] MainThrd/ Loaded hi@cs2_10_11.ybn (id 4333) [ 51984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn. [ 51984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65142, when there are only 2276 vertices. [ 52000] [ GTAProcess] MainThrd/ Loaded hi@cs2_10_7.ybn (id 4372) [ 52016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn. [ 52016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64913, when there are only 2052 vertices. [ 52031] [ GTAProcess] MainThrd/ Loaded hi@cs4_05_0.ybn (id 5437) [ 52031] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn. [ 52031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65535, when there are only 43 vertices. [ 52047] [ GTAProcess] MainThrd/ Loaded hi@cs4_14_0.ybn (id 5575) [ 52062] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset retssal_bobo_col.ybn. [ 52062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 120 edge reference is invalid. It leads to vertex 45155, when there are only 29204 vertices. [ 52078] [ GTAProcess] MainThrd/ Loaded hi@dt1_06_0.ybn (id 426) [ 52078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_16_0.ybn. [ 52094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 817 vertices. [ 52094] [ GTAProcess] MainThrd/ Loaded hi@dt1_24_0.ybn (id 486) [ 52109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_16_0.ybn. [ 52109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52109] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64318, when there are only 3110 vertices. [ 52125] [ GTAProcess] MainThrd/ Loaded hi@hei_dt1_23_0.ybn (id 9578) [ 52125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_16_0.ybn. [ 52125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 24, when there are only 24 vertices. [ 52141] [ GTAProcess] MainThrd/ Loaded hi@hei_hw1_13_0.ybn (id 9665) [ 52141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_16_0.ybn. [ 52156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 61, when there are only 38 vertices. [ 52156] [ GTAProcess] MainThrd/ Loaded hi@hei_kt1_11_0.ybn (id 10139) [ 52172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_22_1.ybn. [ 52172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1542 edge reference is invalid. It leads to vertex 65504, when there are only 7693 vertices. [ 52187] [ GTAProcess] MainThrd/ Loaded hi@hei_sm_16_0.ybn (id 10163) [ 52187] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_22_1.ybn. [ 52187] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 362 edge reference is invalid. It leads to vertex 65374, when there are only 3885 vertices. [ 52203] [ GTAProcess] MainThrd/ Loaded hi@hei_sm_22_2.ybn (id 10175) [ 52219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_22_1.ybn. [ 52219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 420, when there are only 343 vertices. [ 52234] [ GTAProcess] MainThrd/ Loaded hi@hw1_01_0.ybn (id 519) [ 52234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_22_1.ybn. [ 52234] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 16 vertices. [ 52250] [ GTAProcess] MainThrd/ Loaded hi@hw1_03_0.ybn (id 526) [ 52250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_22_1.ybn. [ 52266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 141, when there are only 130 vertices. [ 52266] [ GTAProcess] MainThrd/ Loaded hi@hw1_07_0.ybn (id 534) [ 52281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_27_0.ybn. [ 52281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 121 edge reference is invalid. It leads to vertex 65526, when there are only 2895 vertices. [ 52297] [ GTAProcess] MainThrd/ Loaded hi@hw1_28_0.ybn (id 593) [ 52297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_27_0.ybn. [ 52312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52312] [ GTAProcess] ResourcePlacementThr/ Details: Poly 86 edge reference is invalid. It leads to vertex 65285, when there are only 4049 vertices. [ 52312] [ GTAProcess] MainThrd/ Loaded hi@id1_33_0.ybn (id 730) [ 52328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_27_0.ybn. [ 52328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5792, when there are only 3021 vertices. [ 52344] [ GTAProcess] MainThrd/ Loaded hi@lr_cs4_10_0.ybn (id 12110) [ 52344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_27_0.ybn. [ 52344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52359] [ GTAProcess] ResourcePlacementThr/ Details: Poly 77 edge reference is invalid. It leads to vertex 538, when there are only 492 vertices. [ 52359] [ GTAProcess] MainThrd/ Loaded hi@lr_cs6_04_1.ybn (id 12170) [ 52359] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_27_0.ybn. [ 52375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 176 vertices. [ 52391] [ GTAProcess] MainThrd/ Loaded hi@lr_sc1_02_0.ybn (id 9964) [ 52391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset themorgan_station7_Col.ybn. [ 52391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 877, when there are only 408 vertices. [ 52406] [ GTAProcess] MainThrd/ Loaded hi@lr_supermod_int.ybn (id 9979) [ 52406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset themorgan_station7_Col.ybn. [ 52422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 14101, when there are only 8581 vertices. [ 52422] [ GTAProcess] MainThrd/ Loaded hi@sm_16_0.ybn (id 1753) [ 52437] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset themorgan_station7_Col.ybn. [ 52437] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 4838, when there are only 2107 vertices. [ 52453] [ GTAProcess] MainThrd/ Loaded hi@sm_22_2.ybn (id 1785) [ 52453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset themorgan_station7_Col.ybn. [ 52469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 5712, when there are only 5685 vertices. [ 52469] [ GTAProcess] MainThrd/ Loaded hi@sm_27_0.ybn (id 1807) [ 52484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset themorgan_station7_Col.ybn. [ 52484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64685, when there are only 1391 vertices. [ 52500] [ GTAProcess] MainThrd/ Loaded hi@ss1_08_0.ybn (id 980) [ 52500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset themorgan_station7_Col.ybn. [ 52500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65279, when there are only 3712 vertices. [ 52516] [ GTAProcess] MainThrd/ Loaded hi@v_lockup.ybn (id 8602) [ 52516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset themorgan_station7_Col.ybn. [ 52531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63898, when there are only 5401 vertices. [ 52547] [ GTAProcess] MainThrd/ Loaded hi@v_shop_247.ybn (id 8598) [ 52547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset themorgan_station7_Col.ybn. [ 52547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52562] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 49980, when there are only 11905 vertices. [ 52562] [ GTAProcess] MainThrd/ Loaded hi@vb_03_0.ybn (id 1841) [ 52562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset themorgan_station7_Col.ybn. [ 52578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2125, when there are only 1059 vertices. [ 52578] [ GTAProcess] MainThrd/ Loaded hi@vb_04_0.ybn (id 1844) [ 52594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset themorgan_station7_Col.ybn. [ 52594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3960, when there are only 3900 vertices. [ 52609] [ GTAProcess] MainThrd/ Loaded hospitalsandy.ybn (id 12558) [ 52609] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset themorgan_station7_Col.ybn. [ 52625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 1863, when there are only 1650 vertices. [ 52625] [ GTAProcess] MainThrd/ Loaded hw1_01_0.ybn (id 520) [ 52641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset themorgan_station7_Col.ybn. [ 52641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 1028 vertices. [ 52656] [ GTAProcess] MainThrd/ Loaded hw1_03_0.ybn (id 527) [ 52656] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset themorgan_station7_Col.ybn. [ 52656] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4850, when there are only 2184 vertices. [ 52672] [ GTAProcess] MainThrd/ Loaded hw1_07_0.ybn (id 535) [ 52687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset themorgan_station7_Col.ybn. [ 52687] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52687] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 22242, when there are only 14696 vertices. [ 52703] [ GTAProcess] MainThrd/ Loaded hw1_28_0.ybn (id 594) [ 52703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset themorgan_station7_Col.ybn. [ 52703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 901, when there are only 836 vertices. [ 52719] [ GTAProcess] MainThrd/ Loaded id1_33_0.ybn (id 731) [ 52719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_firedept.ybn. [ 52734] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65405, when there are only 704 vertices. [ 52750] [ GTAProcess] MainThrd/ Loaded int_autoscool.ybn (id 12550) [ 52750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 52750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 188 vertices. [ 52766] [ GTAProcess] MainThrd/ Loaded int_bin.ybn (id 12552) [ 52766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 52781] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65524, when there are only 160 vertices. [ 52797] [ GTAProcess] MainThrd/ Loaded int_hickbartop.ybn (id 12592) [ 52797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 52797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65494, when there are only 156 vertices. [ 52812] [ GTAProcess] MainThrd/ Loaded int_hicktop.ybn (id 12593) [ 52812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 52828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65527, when there are only 132 vertices. [ 52828] [ GTAProcess] MainThrd/ Loaded int_luxury.ybn (id 12563) [ 52844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 52844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65510, when there are only 90 vertices. [ 52859] [ GTAProcess] MainThrd/ Loaded int_magazel1.ybn (id 12555) [ 52859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 52875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 94, when there are only 78 vertices. [ 52875] [ GTAProcess] MainThrd/ Loaded int_prison_first.ybn (id 12571) [ 52891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 52891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65485, when there are only 214 vertices. [ 52906] [ GTAProcess] MainThrd/ Loaded int_prison_main.ybn (id 12572) [ 52906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 52922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 90 vertices. [ 52922] [ GTAProcess] MainThrd/ Loaded int_prison_recep.ybn (id 12573) [ 52937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 52937] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 52 vertices. [ 52953] [ GTAProcess] MainThrd/ Loaded int_prison_second.ybn (id 12574) [ 52953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 52969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 80 vertices. [ 52969] [ GTAProcess] MainThrd/ Loaded int_storedt.ybn (id 12560) [ 52984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 52984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 52984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 80 vertices. [ 53000] [ GTAProcess] MainThrd/ Loaded int_vesp_01_1.ybn (id 12576) [ 53000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 80 vertices. [ 53016] [ GTAProcess] MainThrd/ Loaded int_vesp_01_2.ybn (id 12577) [ 53016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 131, when there are only 80 vertices. [ 53047] [ GTAProcess] MainThrd/ Loaded int_vesp_02_1.ybn (id 12578) [ 53047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65515, when there are only 362 vertices. [ 53062] [ GTAProcess] MainThrd/ Loaded int_vesp_02_2.ybn (id 12579) [ 53062] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 80 vertices. [ 53078] [ GTAProcess] MainThrd/ Loaded int_vesp_03_1.ybn (id 12580) [ 53094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 53109] [ GTAProcess] MainThrd/ Loaded int_vesp_1_1.ybn (id 12581) [ 53109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 157, when there are only 122 vertices. [ 53125] [ GTAProcess] MainThrd/ Loaded int_vesp_1_2.ybn (id 12582) [ 53141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 107, when there are only 88 vertices. [ 53156] [ GTAProcess] MainThrd/ Loaded int_vesp_3_1.ybn (id 12583) [ 53156] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65513, when there are only 122 vertices. [ 53172] [ GTAProcess] MainThrd/ Loaded int_vesp_3_2.ybn (id 12584) [ 53172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53187] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53187] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 110, when there are only 80 vertices. [ 53203] [ GTAProcess] MainThrd/ Loaded int_vesp_4_2.ybn (id 12585) [ 53203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 66 vertices. [ 53219] [ GTAProcess] MainThrd/ Loaded int_vesp_5_2.ybn (id 12586) [ 53219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53234] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53234] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 80 vertices. [ 53250] [ GTAProcess] MainThrd/ Loaded int_vesp_big_lift.ybn (id 12587) [ 53250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 103, when there are only 80 vertices. [ 53266] [ GTAProcess] MainThrd/ Loaded int_vesp_big_stair.ybn (id 12588) [ 53266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 475, when there are only 408 vertices. [ 53281] [ GTAProcess] MainThrd/ Loaded int_vesp_slift.ybn (id 12589) [ 53297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 66 vertices. [ 53312] [ GTAProcess] MainThrd/ Loaded int_vesp_smole_stair.ybn (id 12590) [ 53312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65494, when there are only 66 vertices. [ 53328] [ GTAProcess] MainThrd/ Loaded jeb_collision.ybn (id 12562) [ 53344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 179, when there are only 110 vertices. [ 53359] [ GTAProcess] MainThrd/ Loaded lr_cs4_10_1.ybn (id 12112) [ 53359] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53359] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 66 vertices. [ 53375] [ GTAProcess] MainThrd/ Loaded lr_cs6_04_0.ybn (id 12179) [ 53391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 66 vertices. [ 53406] [ GTAProcess] MainThrd/ Loaded lr_sc1_02_0.ybn (id 9965) [ 53406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 53406] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 135, when there are only 110 vertices. [ 53422] [ GTAProcess] MainThrd/ Loaded lr_supermod_int.ybn (id 9980) [ 53437] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_hicksbar.ybn. [ 53437] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 59 edge reference is invalid. It leads to vertex 65534, when there are only 332 vertices. [ 53453] [ GTAProcess] MainThrd/ Loaded pw-paleto-clinic_col.ybn (id 12565) [ 53453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_hicksbar.ybn. [ 53453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4232, when there are only 3337 vertices. [ 53469] [ GTAProcess] MainThrd/ Loaded retssal_bobo_col.ybn (id 12554) [ 53484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_hicksbar.ybn. [ 53484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 563 edge reference is invalid. It leads to vertex 65503, when there are only 1352 vertices. [ 53500] [ GTAProcess] MainThrd/ Loaded shrubcol.ybn (id 12564) [ 53500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_hicksbar.ybn. [ 53500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 236 edge reference is invalid. It leads to vertex 65525, when there are only 903 vertices. [ 53516] [ GTAProcess] MainThrd/ Loaded sm_16_0.ybn (id 1755) [ 53531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_hicksbar.ybn. [ 53531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62615, when there are only 6012 vertices. [ 53547] [ GTAProcess] MainThrd/ Loaded sm_22_1.ybn (id 1788) [ 53547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_hicksbar.ybn. [ 53547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53562] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 1745 vertices. [ 53562] [ GTAProcess] MainThrd/ Loaded sm_27_0.ybn (id 1809) [ 53562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_hospital.ybn. [ 53578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64879, when there are only 2880 vertices. [ 53578] [ GTAProcess] MainThrd/ Loaded ss1_08_0.ybn (id 982) [ 53594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_lockup.ybn. [ 53594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53609] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65387, when there are only 1276 vertices. [ 53609] [ GTAProcess] MainThrd/ Loaded themorgan_station7_Col.ybn (id 12575) [ 53609] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_sheriff2.ybn. [ 53625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 26 edge reference is invalid. It leads to vertex 616, when there are only 616 vertices. [ 53625] [ GTAProcess] MainThrd/ Loaded v_firedept.ybn (id 8433) [ 53641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_sheriff_hp.ybn. [ 53641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65329, when there are only 4196 vertices. [ 53656] [ GTAProcess] MainThrd/ Loaded v_gabz_pillbox.ybn (id 12569) [ 53656] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_smokey_henhouse_garaz_shell.ybn. [ 53656] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65476, when there are only 155 vertices. [ 53672] [ GTAProcess] MainThrd/ Loaded v_hicksbar.ybn (id 8521) [ 53672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_smokey_henhouse_shell.ybn. [ 53687] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53687] [ GTAProcess] ResourcePlacementThr/ Details: Poly 483 edge reference is invalid. It leads to vertex 8839, when there are only 4574 vertices. [ 53703] [ GTAProcess] MainThrd/ Loaded v_hospital.ybn (id 8547) [ 53703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_smokey_henhouse_shell.ybn. [ 53703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 12048, when there are only 11111 vertices. [ 53719] [ GTAProcess] MainThrd/ Loaded v_lockup.ybn (id 8604) [ 53719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_smokey_hory_shell.ybn. [ 53734] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2828, when there are only 1224 vertices. [ 53750] [ GTAProcess] MainThrd/ Loaded v_sheriff2.ybn (id 8563) [ 53750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_strip3.ybn. [ 53750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2785, when there are only 2338 vertices. [ 53766] [ GTAProcess] MainThrd/ Loaded v_sheriff_hp.ybn (id 12566) [ 53766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_03_0.ybn. [ 53781] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 67, when there are only 32 vertices. [ 53781] [ GTAProcess] MainThrd/ Loaded v_shop_247.ybn (id 8599) [ 53797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_03_0.ybn. [ 53797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 47, when there are only 40 vertices. [ 53812] [ GTAProcess] MainThrd/ Loaded v_smokey_henhouse_garaz_shell.ybn (id 12556) [ 53812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_03_0.ybn. [ 53828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 71 edge reference is invalid. It leads to vertex 64965, when there are only 3012 vertices. [ 53828] [ GTAProcess] MainThrd/ Loaded v_smokey_henhouse_shell.ybn (id 12557) [ 53844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_03_0.ybn. [ 53844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 1764, when there are only 842 vertices. [ 53859] [ GTAProcess] MainThrd/ Loaded v_smokey_hory_shell.ybn (id 12561) [ 53859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_04_0.ybn. [ 53875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 82 edge reference is invalid. It leads to vertex 65298, when there are only 3134 vertices. [ 53875] [ GTAProcess] MainThrd/ Loaded v_strip3.ybn (id 8463) [ 53891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_04_0.ybn. [ 53891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53906] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65488, when there are only 1341 vertices. [ 53906] [ GTAProcess] MainThrd/ Loaded vb_03_0.ybn (id 1843) [ 53906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_04_0.ybn. [ 53922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65514, when there are only 1992 vertices. [ 53922] [ GTAProcess] MainThrd/ Loaded vb_04_0.ybn (id 1846) [ 53937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset white_shell_col.ybn. [ 53937] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 358, when there are only 290 vertices. [ 53953] [ GTAProcess] CrBrowserMain/ number is: 50 (@guidehud/assets/js/app.js:56) [ 53953] [ GTAProcess] MainThrd/ Loaded vb_34_2.ybn (id 1935) [ 53969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset white_shell_col.ybn. [ 53969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 53969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 358, when there are only 290 vertices. [ 53984] [ GTAProcess] CrBrowserMain/ number is: 26 (@guidehud/assets/js/app.js:56) [ 53984] [ GTAProcess] MainThrd/ Loaded white_shell_col.ybn (id 12591) [ 55812] [ GTAProcess] CrBrowserMain/ number is: 42 (@guidehud/assets/js/app.js:56) [ 57406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_SESSION init functions! [ 58531] [ GTAProcess] MainThrd/ ^2Game finished loading! [ 58547] [ GTAProcess] MainThrd/ HostState transitioning from HS_IDLE to HS_LOADED [ 58641] [ GTAProcess] MainThrd/ HostState transitioning from HS_LOADED to HS_START_HOSTING [ 58687] [ GTAProcess] MainThrd/ HostState transitioning from HS_START_HOSTING to HS_HOSTING [ 58687] [ GTAProcess] MainThrd/ HostState transitioning from HS_HOSTING to HS_HOSTING_NET_GAME [ 59328] [ GTAProcess] MainThrd/ HostState transitioning from HS_HOSTING_NET_GAME to HS_HOSTED [ 59344] [ GTAProcess] MainThrd/ Creating script environments for _cfx_internal [ 59344] [ GTAProcess] MainThrd/ Creating script environments for sessionmanager [ 59359] [ GTAProcess] MainThrd/ Creating script environments for monitor [ 59359] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59375] [ GTAProcess] MainThrd/ Creating script environments for mapmanager [ 59375] [ GTAProcess] MainThrd/ Creating script environments for chat [ 59375] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59391] [ GTAProcess] MainThrd/ Creating script environments for spawnmanager [ 59391] [ GTAProcess] MainThrd/ Creating script environments for fivem [ 59406] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59406] [ GTAProcess] MainThrd/ Creating script environments for rconlog [ 59406] [ GTAProcess] MainThrd/ Error parsing script @rconlog/rconlog_client.lua in resource rconlog: @rconlog/rconlog_client.lua:11: ')' expected (to close '(' at line 3) near 'TriggerServerEvent' [ 59422] [ GTAProcess] MainThrd/ Failed to load script rconlog_client.lua. [ 59422] [ GTAProcess] MainThrd/ Creating script environments for ss [ 59437] [ GTAProcess] CrBrowserMain/ NUI: page loaded, events set. (@monitor/scripts/warn.html:188) [ 59453] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59453] [ GTAProcess] MainThrd/ Creating script environments for mythic_notify [ 59469] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Queue [ 59469] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59484] [ GTAProcess] MainThrd/ Creating script environments for mysql-async [ 59484] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59500] [ GTAProcess] MainThrd/ Creating script environments for async [ 59500] [ GTAProcess] MainThrd/ Creating script environments for es_extended [ 59516] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59516] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_default [ 59531] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_list [ 59531] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59531] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_dialog [ 59547] [ GTAProcess] MainThrd/ Creating script environments for gcphone [ 59547] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59562] [ GTAProcess] MainThrd/ Creating script environments for gcphone2 [ 59562] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Libs [ 59578] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59578] [ GTAProcess] MainThrd/ Creating script environments for ft_libs [ 59578] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59594] [ GTAProcess] MainThrd/ Creating script environments for esx_society [ 59594] [ GTAProcess] MainThrd/ Creating script environments for NativeUI [ 59609] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59609] [ GTAProcess] MainThrd/ Creating script environments for bob74_ipl [ 59625] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59625] [ GTAProcess] MainThrd/ Creating script environments for fivem-ipl [ 59641] [ GTAProcess] MainThrd/ Creating script environments for skinchanger [ 59641] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59656] [ GTAProcess] MainThrd/ Creating script environments for esx_skin [ 59656] [ GTAProcess] MainThrd/ Creating script environments for esx_jb_eden_garage2 [ 59656] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59672] [ GTAProcess] MainThrd/ Creating script environments for mythic_progbar [ 59672] [ GTAProcess] MainThrd/ Creating script environments for mythic_hospital [ 59687] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59687] [ GTAProcess] MainThrd/ Creating script environments for doorlock [ 59687] [ GTAProcess] MainThrd/ Creating script environments for esx_vehicleshop [ 59703] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59703] [ GTAProcess] MainThrd/ Creating script environments for esx_ambulancejob [ 59719] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59719] [ GTAProcess] MainThrd/ Creating script environments for esx_bennys [ 59719] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59734] [ GTAProcess] MainThrd/ Creating script environments for esx_billing [ 59734] [ GTAProcess] MainThrd/ Creating script environments for esx_inventoryhud [ 59750] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59750] [ GTAProcess] MainThrd/ Creating script environments for esx_inventoryhud_trunk [ 59766] [ GTAProcess] MainThrd/ Creating script environments for es_admin [ 59766] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59766] [ GTAProcess] MainThrd/ Creating script environments for esx_sit [ 59781] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59781] [ GTAProcess] CrBrowserMain/ THREE.WebGLRenderer 101dev (@ss/dist/ui.html:15) [ 59797] [ GTAProcess] MainThrd/ Creating script environments for esx_lscustom [ 59797] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59797] [ GTAProcess] MainThrd/ Creating script environments for esx_garbagecrew [ 59812] [ GTAProcess] MainThrd/ Creating script environments for new_banking [ 59812] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59828] [ GTAProcess] MainThrd/ Creating script environments for lkrp_notepad [ 59828] [ GTAProcess] MainThrd/ Creating script environments for esx-qalle-jail [ 59828] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59844] [ GTAProcess] MainThrd/ Creating script environments for esx_scoreboard [ 59844] [ GTAProcess] MainThrd/ Creating script environments for dpclothing [ 59859] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59859] [ GTAProcess] MainThrd/ Creating script environments for golf [ 59859] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59875] [ GTAProcess] MainThrd/ Creating script environments for Racing [ 59875] [ GTAProcess] MainThrd/ Creating script environments for wk_wars2x [ 59891] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59891] [ GTAProcess] MainThrd/ Creating script environments for esx_mechanicjob [ 59891] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59906] [ GTAProcess] CrBrowserMain/ f? (@ss/dist/ui.html:15) [ 59906] [ GTAProcess] MainThrd/ Creating script environments for esx_policejob [ 59922] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59922] [ GTAProcess] MainThrd/ Creating script environments for esx_dmvschool [ 59922] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59937] [ GTAProcess] MainThrd/ Creating script environments for esx_atmrobbery2 [ 59937] [ GTAProcess] MainThrd/ Creating script environments for mhacking [ 59953] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59953] [ GTAProcess] MainThrd/ Creating script environments for s8_scenes [ 59969] [ GTAProcess] MainThrd/ Creating script environments for scenemenu [ 59969] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59969] [ GTAProcess] MainThrd/ Creating script environments for clift [ 59984] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 59984] [ GTAProcess] MainThrd/ Creating script environments for InteractSound [ 60000] [ GTAProcess] MainThrd/ Creating script environments for snVehicleControl [ 60000] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60000] [ GTAProcess] MainThrd/ Creating script environments for snVehicleStations [ 60016] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60016] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Keys [ 60031] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Lock [ 60031] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60031] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Weapons [ 60047] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_VehicleRenting [ 60047] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60062] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_VehicleDamage [ 60062] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Trucking [ 60062] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60078] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Teleport [ 60078] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Scuba [ 60094] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60094] [ GTAProcess] MainThrd/ Creating script environments for nolimits_appearance [ 60094] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60109] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_ChopShop [ 60109] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60125] [ GTAProcess] CrBrowserMain/ Uncaught TypeError: Cannot read property 'type' of undefined (@mysql-async/ui/app.js:14) [ 60141] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Emotes [ 60156] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60187] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Fishing [ 60203] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Fuel [ 60219] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60234] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_HUD [ 60250] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Jobs [ 60266] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60281] [ GTAProcess] MainThrd/ Creating script environments for nolimits_luxuryautos [ 60312] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60328] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_NoodleDelivery [ 60344] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_NPC [ 60359] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60375] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Crime [ 60391] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60406] [ GTAProcess] MainThrd/ Creating script environments for nolimits_crafting [ 60422] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60437] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Weed [ 60469] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60484] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_SATRA [ 60500] [ GTAProcess] MainThrd/ Creating script environments for mythic_interiors [ 60516] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60531] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_HouseRobbery [ 60547] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60562] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Resources [ 60578] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60609] [ GTAProcess] MainThrd/ Creating script environments for Maps [ 60625] [ GTAProcess] MainThrd/ Creating script environments for lr_supermod_addon [ 60641] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60656] [ GTAProcess] MainThrd/ Creating script environments for pillbox_hospital [ 60672] [ GTAProcess] MainThrd/ Creating script environments for mc_interior [ 60687] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60703] [ GTAProcess] MainThrd/ Creating script environments for prison [ 60719] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Motels [ 60734] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60766] [ GTAProcess] MainThrd/ Creating script environments for mpvinewood [ 60781] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60797] [ GTAProcess] MainThrd/ Creating script environments for mpheist3 [ 60812] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60828] [ GTAProcess] MainThrd/ Creating script environments for NoLimits_Housing [ 60828] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60844] [ GTAProcess] MainThrd/ Creating script environments for furni [ 60844] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60859] [ GTAProcess] MainThrd/ Creating script environments for meta_libs [ 60859] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60875] [ GTAProcess] MainThrd/ Creating script environments for lockpick [ 60875] [ GTAProcess] MainThrd/ Creating script environments for carcontrol [ 60875] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60891] [ GTAProcess] MainThrd/ Creating script environments for DL [ 60891] [ GTAProcess] MainThrd/ Creating script environments for esx_stripper [ 60906] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60906] [ GTAProcess] MainThrd/ Creating script environments for tokovoip_script [ 60922] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60922] [ GTAProcess] MainThrd/ Creating script environments for rp-radio [ 60922] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 60937] [ GTAProcess] MainThrd/ Dropping duplicate player for netID 70 (slotID 103). [ 60937] [ GTAProcess] MainThrd/ Dropping duplicate player for netID 70 (slotID 103). [ 60937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bkr_biker_dlc_int_02.ybn. [ 60953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 60953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 65215, when there are only 4377 vertices. [ 60969] [ GTAProcess] MainThrd/ Returning device Headset Earphone (GameDAC Chat) for GUID {802978AB-B164-43BE-879B-DDE867F75A37} [ 60969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_hicktop.ybn. [ 60969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 60984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65530, when there are only 56 vertices. [ 60984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_hicktop.ybn. [ 61000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 61000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 24 edge reference is invalid. It leads to vertex 64353, when there are only 1425 vertices. [ 61000] [ GTAProcess] MainThrd/ [FT_LIBS] DEBUG MODE DISABLE[WolfKnight's Wraith ARS 2X]: Sending resource name (wk_wars2x) to JavaScript side. [ 61156] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_07_0.ybn. [ 61172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 61172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 58 edge reference is invalid. It leads to vertex 64816, when there are only 8860 vertices. [ 61187] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_07_0.ybn. [ 61187] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 61203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65425, when there are only 4006 vertices. [ 61219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_07_0.ybn. [ 61219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 61219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5712, when there are only 3934 vertices. [ 61234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_07_0.ybn. [ 61250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 61250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 64548, when there are only 3850 vertices. [ 61266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_07_0.ybn. [ 61266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 61281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 64 edge reference is invalid. It leads to vertex 5794, when there are only 5246 vertices. [ 61281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_07_0.ybn. [ 61297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 61297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65324, when there are only 154 vertices. [ 61297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_07_0.ybn. [ 61312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 61312] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 108, when there are only 68 vertices. [ 62359] [ GTAProcess] CrBrowserMain/ A cookie associated with a cross-site resource at http://nolimitsroleplay.com/ was set without the `SameSite` attribute. A future release of Chrome will only deliver cookies with cross-site requests if they are set with `SameSite=None` and `Secure`. You can review cookies in developer tools under Application>Storage>Cookies and see more details at https://www.chromestatus.com/feature/5088147346030592 and https://www.chromestatus.com/feature/5633521622188032. (@game/ui/root.html:0) [ 62562] [ GTAProcess] MainThrd/ STARTING UP [ 62578] [ GTAProcess] MainThrd/ TokoVoip: Initialized script (1.5.6) [ 63234] [ GTAProcess] MainThrd/ TokoVoip: FiveM Server ID is 9mlbz4kSuvDLFAfKd0one6ur8rYgsNTb [ 63250] [ GTAProcess] CrBrowserMain/ TokoVOIP: attempt new connection (@tokovoip_script/nui/script.js:86) [ 63484] [ GTAProcess] CrBrowserMain/ TokoVOIP: connection opened (@tokovoip_script/nui/script.js:91) [ 71578] [ GTAProcess] MainThrd/ ^3Character ID 4540 has loaded!^7 [ 71578] [ GTAProcess] CrBrowserMain/ ^3Character ID 4550 has loaded!^7false (@es_extended/html/main.js:556) [ 71594] [ GTAProcess] MainThrd/ [ 71609] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 188 vertices. [ 71641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65524, when there are only 160 vertices. [ 71656] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71656] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65494, when there are only 156 vertices. [ 71672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71687] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65527, when there are only 132 vertices. [ 71687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65510, when there are only 90 vertices. [ 71703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 94, when there are only 78 vertices. [ 71734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71734] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65485, when there are only 214 vertices. [ 71750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 90 vertices. [ 71766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71781] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 52 vertices. [ 71797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 80 vertices. [ 71812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 80 vertices. [ 71828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 80 vertices. [ 71844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 131, when there are only 80 vertices. [ 71859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65515, when there are only 362 vertices. [ 71891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 80 vertices. [ 71906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 71922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71937] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 157, when there are only 122 vertices. [ 71937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 107, when there are only 88 vertices. [ 71969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 71984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65513, when there are only 122 vertices. [ 71984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 71984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 72000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 110, when there are only 80 vertices. [ 72000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 72016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 72016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 66 vertices. [ 72031] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 72031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 72047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 80 vertices. [ 72047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 72047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 72062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 103, when there are only 80 vertices. [ 72062] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 72078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 72078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 475, when there are only 408 vertices. [ 72094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 72094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 72094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 66 vertices. [ 72109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 72109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 72125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65494, when there are only 66 vertices. [ 72125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 72141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 72141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 179, when there are only 110 vertices. [ 72141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 72156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 72156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 66 vertices. [ 72172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 72172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 72172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 66 vertices. [ 72187] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 72187] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 72203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 135, when there are only 110 vertices. [ 72234] [ GTAProcess] CrBrowserMain/ Stopping main loading (@es_extended/html/main.js:446) [ 72516] [ ROSLauncher] 10060/ SC JS message: SetGameLaunchState -> {"launchState":"running","message":"","titleName":"gta5"} [ 74625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_doorsframe.ydr. [ 74641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 74641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1405 edge reference is invalid. It leads to vertex 5949, when there are only 5928 vertices. [ 74641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_entrancedoor_l.ydr. [ 74656] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 74656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65277, when there are only 160 vertices. [ 74672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_entrancedoor_r.ydr. [ 74672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 74672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65485, when there are only 160 vertices. [ 74687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_entranceframe.ydr. [ 74687] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 74703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 43 edge reference is invalid. It leads to vertex 65523, when there are only 312 vertices. [ 77812] [ GTAProcess] MainThrd/ STARTING LOOP [ 77984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_01_0.ybn. [ 77984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 191 edge reference is invalid. It leads to vertex 65496, when there are only 1068 vertices. [ 78000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_01_0.ybn. [ 78016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65459, when there are only 360 vertices. [ 78031] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_01_0.ybn. [ 78031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3222, when there are only 1290 vertices. [ 78094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset smokey_henhouse_zadnidv.ydr. [ 78094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64855, when there are only 538 vertices. [ 78109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset smokey_henhouse_hldverel.ydr. [ 78109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 539, when there are only 530 vertices. [ 78125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset smokey_henhouse_hldverep.ydr. [ 78125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 923, when there are only 514 vertices. [ 82016] [ GTAProcess] 2164/ ResourceCache::AddEntry: Saved cache:v1:b16567709dbda45db5fa7ab34af44f21febb02ce to the index cache. [ 88547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_01_5.ybn. [ 88562] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 88562] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65238, when there are only 6858 vertices. [ 88578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_01_5.ybn. [ 88578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 88578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62939, when there are only 1885 vertices. [ 89766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_3.ybn. [ 89781] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 89781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 65534, when there are only 144 vertices. [ 89781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_3.ybn. [ 89797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 89797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65322, when there are only 1261 vertices. [ 89812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_3.ybn. [ 89812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 89812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64329, when there are only 920 vertices. [ 89828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 89828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 89844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 61 edge reference is invalid. It leads to vertex 65407, when there are only 878 vertices. [ 89844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 89844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 89859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 5214, when there are only 3981 vertices. [ 89859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 89875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 89875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63607, when there are only 3018 vertices. [ 89875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 89891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 89891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 378, when there are only 377 vertices. [ 89891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 89906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 89906] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 26 vertices. [ 89922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 89922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 89922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65534, when there are only 31 vertices. [ 103891] [ GTAProcess] 10136/ ResourceCache::AddEntry: Saved cache:v1:cba5fcc6ed1a2f62d15fd234c7a048c08d910f32 to the index cache. [ 117062] [ GTAProcess] MainThrd/ Changing video mode. [ 117062] [ GTAProcess] MainThrd/ Changing video mode success: 0. [ 117078] [ GTAProcess] Render/ Changing video mode. [ 117094] [ GTAProcess] Render/ Changing video mode success: 1. [ 117094] [ GTAProcess] Render/ Creating backbuffer. [ 117109] [ GTAProcess] Render/ Done creating backbuffer. [ 127422] [ GTAProcess] MainThrd/ Changing video mode. [ 127437] [ GTAProcess] MainThrd/ Changing video mode success: 0. [ 127453] [ GTAProcess] Render/ Changing video mode. [ 127453] [ GTAProcess] Render/ Changing video mode success: 1. [ 127469] [ GTAProcess] Render/ Creating backbuffer. [ 127469] [ GTAProcess] Render/ Done creating backbuffer. [ 132875] [ GTAProcess] MainThrd/ Changing video mode. [ 132875] [ GTAProcess] MainThrd/ Changing video mode success: 0. [ 132891] [ GTAProcess] Render/ Changing video mode. [ 132891] [ GTAProcess] Render/ Changing video mode success: 1. [ 132906] [ GTAProcess] Render/ Creating backbuffer. [ 132922] [ GTAProcess] Render/ Done creating backbuffer. [ 139172] [ GTAProcess] MainThrd/ false [ 142547] [ GTAProcess] 2164/ ResourceCache::AddEntry: Saved cache:v1:d219a6364053c4a2149144ebf138771a65f4ee66 to the index cache. [ 143234] [ GTAProcess] 2164/ ResourceCache::AddEntry: Saved cache:v1:8f53f8460bc3fd4ae69353671dd6728700c5a553 to the index cache. [ 144234] [ GTAProcess] 8360/ ResourceCache::AddEntry: Saved cache:v1:1dcc3ba51e6ea03b2e346509fa3011552948de67 to the index cache. [ 145875] [ GTAProcess] 8360/ ResourceCache::AddEntry: Saved cache:v1:b267dc6c103f11f32716f847f16e522af2c22f38 to the index cache. [ 148391] [ GTAProcess] 2164/ ResourceCache::AddEntry: Saved cache:v1:62874c632ce5fea41c8a4f50bf4a7a12d0b775f5 to the index cache. [ 148594] [ GTAProcess] 8360/ ResourceCache::AddEntry: Saved cache:v1:0a48fab45b6a16ec4c4da1207845a389a8f753cc to the index cache. [ 149187] [ GTAProcess] 2164/ ResourceCache::AddEntry: Saved cache:v1:4f7f0a9ba6ca41b1724302932871ec3238cfbc38 to the index cache. [ 150953] [ GTAProcess] 1752/ ResourceCache::AddEntry: Saved cache:v1:0310d1a82d6a21f5582f54e8a9012b7767c88b57 to the index cache. [ 153234] [ GTAProcess] 1752/ ResourceCache::AddEntry: Saved cache:v1:31a8f6bf01ad06354009641e136cf9e6595fae1f to the index cache. [ 154891] [ GTAProcess] 10136/ ResourceCache::AddEntry: Saved cache:v1:d6129606c805c1910abd0128fd5cc61b807c01fa to the index cache. [ 217453] [ GTAProcess] Render/ Error: DirectX encountered an unrecoverable error: DXGI_ERROR_DEVICE_REMOVED - The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. [ 217453] [ GTAProcess] Render/ [ 219250] [ GTAProcess] CrBrowserMain/ WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost (@ss/dist/ui.html:0) [ 219250] [ GTAProcess] CrBrowserMain/ THREE.WebGLRenderer: Context Lost. (@ss/dist/ui.html:15) [ 219984] [ DumpServer] 9060/ Process crash captured. Crash dialog content: [ 219984] [ DumpServer] 9060/ FiveM has encountered an error [ 219984] [ DumpServer] 9060/ DirectX encountered an unrecoverable error: DXGI_ERROR_DEVICE_REMOVED - The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. [ 220000] [ DumpServer] 9060/ [ 308828] [ DumpServer] 9060/ Crash report service returned si-bd239441d14a48afaa6f66580502dd4c