[ 0] [ DumpServer] 9188/ DumpServer is active and waiting. [ 0] [ FiveM] MainThrd/ --- BEGIN LOGGING AT Fri Nov 20 20:39:27 2020 --- [ 375] [ FiveM] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\egb89\AppData\Local\FiveM\FiveM.exe" [ 391] [ FiveM] MainThrd/ hello from "C:\Users\egb89\AppData\Local\FiveM\FiveM.exe" [ 500] [ FiveM] MainThrd/ Got ros:launcher process - pid 19716 [ 750] [ ROSLauncher] MainThrd/ hello from "C:\Users\egb89\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=20900 "C:\program files\rockstar games\launcher\launcher.exe" -noRecogniser [ 906] [ ROSLauncher] MainThrd/ launcher! "C:\Users\egb89\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=20900 "C:\program files\rockstar games\launcher\launcher.exe" -noRecogniser [ 953] [ ROSLauncher] MainThrd/ Replacing function table list entry 0x140a11000 with 0x140a11000 [ 1047] [ GTAProcess] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\egb89\AppData\Local\FiveM\FiveM.exe" [ 1078] [ GTAProcess] MainThrd/ hello from "C:\Users\egb89\AppData\Local\FiveM\FiveM.exe" [ 1703] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\egb89\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamparent:21668 [ 1703] [ SteamChild] MainThrd/ Initializing Steam parent. [ 1719] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running. [ 1781] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence. [ 1781] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes. [ 1953] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\egb89\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamchild:20900 [ 1953] [ SteamChild] MainThrd/ game parent PID: 20900 [ 1953] [ SteamChild] MainThrd/ waiting for process to exit... [ 2172] [ GTAProcess] MainThrd/ Replacing function table list entry 0x142e1c000 with 0x142e1c000 [ 2172] [ GTAProcess] MainThrd/ pre-gameload component fx [ 2172] [ GTAProcess] MainThrd/ pre-gameload component rage:allocator:five [ 2172] [ GTAProcess] MainThrd/ pre-gameload component steam [ 2172] [ GTAProcess] MainThrd/ pre-gameload component vfs:core [ 2172] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:core [ 2172] [ GTAProcess] MainThrd/ pre-gameload component http-client [ 2172] [ GTAProcess] MainThrd/ pre-gameload component rage:scripting:five [ 2187] [ GTAProcess] MainThrd/ pre-gameload component scripting:gta [ 2187] [ GTAProcess] MainThrd/ pre-gameload component conhost:v2 [ 2187] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:core [ 2187] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:client [ 2187] [ GTAProcess] MainThrd/ pre-gameload component rage:device:five [ 2187] [ GTAProcess] MainThrd/ pre-gameload component rage:nutsnbolts:five [ 2187] [ GTAProcess] MainThrd/ Skipping XAudio2 patches - XAudio 2.7 is present. [ 2187] [ GTAProcess] MainThrd/ pre-gameload component rage:input:five [ 2187] [ GTAProcess] MainThrd/ pre-gameload component rage:graphics:five [ 2187] [ GTAProcess] MainThrd/ pre-gameload component gta:core:five [ 2187] [ GTAProcess] MainThrd/ pre-gameload component gta:game:five [ 2187] [ GTAProcess] MainThrd/ pre-gameload component gta:mission-cleanup:five [ 2187] [ GTAProcess] MainThrd/ pre-gameload component rage:formats:x [ 2187] [ GTAProcess] MainThrd/ pre-gameload component gta:streaming:five [ 2187] [ GTAProcess] MainThrd/ pre-gameload component citizen:level-loader:five [ 2187] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:gta [ 2187] [ GTAProcess] MainThrd/ pre-gameload component font-renderer [ 2187] [ GTAProcess] MainThrd/ [FontRenderer] Initializing DirectWrite. [ 2187] [ GTAProcess] MainThrd/ pre-gameload component nui:core [ 2187] [ GTAProcess] MainThrd/ pre-gameload component scrbind:base [ 2187] [ GTAProcess] MainThrd/ pre-gameload component nui:resources [ 2187] [ GTAProcess] MainThrd/ pre-gameload component profiles [ 2187] [ GTAProcess] MainThrd/ pre-gameload component net:base [ 2187] [ GTAProcess] MainThrd/ pre-gameload component net:tcp-server [ 2187] [ GTAProcess] MainThrd/ pre-gameload component net:http-server [ 2187] [ GTAProcess] MainThrd/ pre-gameload component ros-patches:five [ 2187] [ GTAProcess] MainThrd/ pre-gameload component net [ 2187] [ GTAProcess] MainThrd/ pre-gameload component devcon [ 2187] [ GTAProcess] MainThrd/ pre-gameload component voip:mumble [ 2187] [ GTAProcess] MainThrd/ pre-gameload component gta:net:five [ 2234] [ GTAProcess] MainThrd/ pre-gameload component citizen:legacy-net:resources [ 2234] [ GTAProcess] MainThrd/ pre-gameload component debug:net [ 2234] [ GTAProcess] MainThrd/ pre-gameload component citizen:game:ipc [ 2234] [ GTAProcess] MainThrd/ pre-gameload component citizen:game:main [ 2234] [ GTAProcess] MainThrd/ pre-gameload component asi:five [ 2234] [ GTAProcess] MainThrd/ pre-gameload component scripthookv [ 2234] [ GTAProcess] MainThrd/ pre-gameload component lovely-script [ 2234] [ GTAProcess] MainThrd/ pre-gameload component extra-natives:five [ 2250] [ GTAProcess] MainThrd/ pre-gameload component glue [ 2250] [ GTAProcess] MainThrd/ pre-gameload component loading-screens:five [ 2250] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:lua [ 2250] [ GTAProcess] MainThrd/ pre-gameload component handling-loader:five [ 2250] [ GTAProcess] MainThrd/ pre-gameload component nui:gsclient [ 2250] [ GTAProcess] MainThrd/ pre-gameload component n19ui [ 2250] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:mono [ 2250] [ GTAProcess] MainThrd/ pre-gameload component citizen:devtools [ 2250] [ GTAProcess] MainThrd/ pre-gameload component nui:profiles [ 2250] [ GTAProcess] MainThrd/ pre-gameload component tool:formats [ 2250] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:metadata:lua [ 2250] [ GTAProcess] MainThrd/ pre-gameload component citizen:mod-loader:five [ 2250] [ GTAProcess] MainThrd/ pre-gameload component vfs:impl:rage [ 2250] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:v8 [ 2250] [ GTAProcess] MainThrd/ pre-gameload component fxdk:main [ 2250] [ GTAProcess] MainThrd/ pre-gameload component citizen:playernames:five [ 2250] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:lua54 [ 2250] [ GTAProcess] MainThrd/ pre-gameload component devtools:five [ 2250] [ GTAProcess] MainThrd/ pre-gameload component discord [ 2250] [ GTAProcess] MainThrd/ pre-gameload component tool:vehrec [ 2250] [ GTAProcess] MainThrd/ pre-gameload component adhesive [ 2250] [ GTAProcess] MainThrd/ pre-gameload component legacy-game:re3 [ 2281] [ GTAProcess] [Mumble] Audio Input/ MumbleAudioInput::InitializeAudioDevice: Initialized audio capture device. 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[ 5016] [ ROSLauncher] 21792/ SC JS message: SetGameLibraries -> {"libraries":[{"location":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2","spaceBytes":235508916224},{"location":"C:\\Program Files\\Rockstar Games","spaceBytes":235508916224}]} [ 5297] [ ROSLauncher] 21792/ SC JS message: TitlePlayTime -> {"titles":[]} [ 5437] [ ROSLauncher] 21792/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: San Andreas","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtasa"} [ 5437] [ ROSLauncher] 21792/ SC JS message: SetTitleInfo -> 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Noire: The VR Case Files","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"neverInstallable","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoirevr"} [ 5531] [ ROSLauncher] 21792/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: Vice City","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtavc"} [ 5547] [ ROSLauncher] 21792/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto 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GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY8NGCRC:/content.xml [ 5641] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay7NGCRC:/content.xml [ 5641] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay6NGCRC:/content.xml [ 5641] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay5NGCRC:/content.xml [ 5641] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay4NGCRC:/content.xml [ 5641] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay3NGCRC:/content.xml [ 5656] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay2bNGCRC:/content.xml [ 5656] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay2NGCRC:/content.xml [ 5656] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay1NGCRC:/content.xml [ 5656] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpPatchesNGCRC:/content.xml [ 6109] [ GTAProcess] MainThrd/ NullInitializeGraphics [ 6156] [ ROSLauncher] 21792/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-20T15:21:52-05:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"starting","updateTotal":72484280},"titleName":"gta5"} [ 6250] [ ROSLauncher] 21792/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-20T15:21:52-05:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 6406] [ GTAProcess] MainThrd/ ^2Opening GTAVLauncher_Pipe, waiting for launcher to load... [ 7422] [ GTAProcess] UV loop: httpClient/ Getting auth ticket for pipe appID 218 - should be 218. [ 8672] [ GTAProcess] MainThrd/ ^2Launcher gave all-clear - waiting for pipe. [ 8672] [ GTAProcess] MainThrd/ ^2Launcher is fine, continuing to initialize! [ 8750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_CORE init functions [ 8750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (52 total) [ 8750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking InitSystem INIT_CORE init (1 out of 52) [ 8750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderLib INIT_CORE init (2 out of 52) [ 8828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_CORE init (3 out of 52) [ 8844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_CORE init (4 out of 52) [ 8844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_CORE init (5 out of 52) [ 8875] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_CORE init (6 out of 52) [ 8891] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_CORE init (7 out of 52) [ 8891] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_CORE init (8 out of 52) [ 9062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_CORE init (9 out of 52) [ 9062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_CORE init (10 out of 52) [ 9062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCullZones INIT_CORE init (11 out of 52) [ 9062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExpensiveProcessDistributer INIT_CORE init (12 out of 52) [ 9062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_CORE init (13 out of 52) [ 9062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CutSceneManagerWrapper INIT_CORE init (14 out of 52) [ 9062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAnimSceneManager INIT_CORE init (15 out of 52) [ 9062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortalTracker INIT_CORE init (16 out of 52) [ 9062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_CORE init (17 out of 52) [ 9203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_CORE init (18 out of 52) [ 9203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_CORE init (19 out of 52) [ 9203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPlantMgr INIT_CORE init (20 out of 52) [ 9328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderHairSort INIT_CORE init (21 out of 52) [ 9328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_CORE init (22 out of 52) [ 9328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_CORE init (23 out of 52) [ 9328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_CORE init (24 out of 52) [ 9516] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_CORE init (25 out of 52) [ 9516] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoRecording INIT_CORE init (26 out of 52) [ 9516] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlayback INIT_CORE init (27 out of 52) [ 9516] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlaybackThumbnailManager INIT_CORE init (28 out of 52) [ 9516] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_CORE init (29 out of 52) [ 9625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFrontendStatsMgr INIT_CORE init (30 out of 52) [ 9625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControllerLabelMgr INIT_CORE init (31 out of 52) [ 9625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_CORE init (32 out of 52) [ 9625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_CORE init (33 out of 52) [ 9984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_CORE init (34 out of 52) [ 9984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_CORE init (35 out of 52) [ 9984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_CORE init (36 out of 52) [ 9984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_CORE init (37 out of 52) [ 9984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_CORE init (38 out of 52) [ 9984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWaypointRecording INIT_CORE init (39 out of 52) [ 9984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_CORE init (40 out of 52) [ 9984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskClassInfoManager INIT_CORE init (41 out of 52) [ 9984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTuningManager INIT_CORE init (42 out of 52) [ 10016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAppDataMgr INIT_CORE init (43 out of 52) [ 10016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetRespawnMgr INIT_CORE init (44 out of 52) [ 10016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAgitatedManager INIT_CORE init (45 out of 52) [ 10016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioActionManager INIT_CORE init (46 out of 52) [ 10016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_CORE init (47 out of 52) [ 10016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPostScan INIT_CORE init (48 out of 52) [ 10016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr INIT_CORE init (49 out of 52) [ 10016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_CORE init (50 out of 52) [ 10016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CIplCullBox INIT_CORE init (51 out of 52) [ 10016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking perfClearingHouse INIT_CORE init (52 out of 52) [ 10016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (11 total) [ 10016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScene INIT_CORE init (1 out of 11) [ 10516] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_CORE init (2 out of 11) [ 10516] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_CORE init (3 out of 11) [ 10687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInit INIT_CORE init (4 out of 11) [ 10687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_CORE init (5 out of 11) [ 10719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_CORE init (6 out of 11) [ 10719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLightManager INIT_CORE init (7 out of 11) [ 10719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLights INIT_CORE init (8 out of 11) [ 10719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AmbientLights INIT_CORE init (9 out of 11) [ 10719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_CORE init (10 out of 11) [ 10719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_CORE init (11 out of 11) [ 10719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (21 total) [ 10719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_CORE init (1 out of 21) [ 10734] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA xm18:/x64/audio/dlcAWXM2018_sounds.dat. [ 10734] [ GTAProcess] MainThrd/ done loading xm18:/x64/audio/dlcAWXM2018_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 10734] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK xm18:/x64/audio/sfx/dlc_AWXM2018. [ 10734] [ GTAProcess] MainThrd/ done loading xm18:/x64/audio/sfx/dlc_AWXM2018 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 10734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking cStoreScreenMgr INIT_CORE init (2 out of 21) [ 10734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorUI INIT_CORE init (3 out of 21) [ 10734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WatermarkRenderer INIT_CORE init (4 out of 21) [ 10734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMousePointer INIT_CORE init (5 out of 21) [ 10734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTextInputBox INIT_CORE init (6 out of 21) [ 10734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x602ee6e2 INIT_CORE init (7 out of 21) [ 10734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_CORE init (8 out of 21) [ 10734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_CORE init (9 out of 21) [ 10734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WarningScreen INIT_CORE init (10 out of 21) [ 10734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_CORE init (11 out of 21) [ 10734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_CORE init (12 out of 21) [ 10734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_CORE init (13 out of 21) [ 10734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameStreamMgr INIT_CORE init (14 out of 21) [ 10797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4d167300 INIT_CORE init (15 out of 21) [ 10797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMetaDataStore INIT_CORE init (16 out of 21) [ 10797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayCoordinator INIT_CORE init (17 out of 21) [ 10797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorInterface INIT_CORE init (18 out of 21) [ 10797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking UI3DDrawManager INIT_CORE init (19 out of 21) [ 10797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4f916676 INIT_CORE init (20 out of 21) [ 10797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCreditsText INIT_CORE init (21 out of 21) [ 10797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_CORE init functions! [ 11266] [ ROSLauncher] 21792/ SC JS message: SetGameLaunchState -> {"launchState":"prelaunch","message":"","titleName":"gta5"} [ 11266] [ ROSLauncher] 21792/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-20T15:39:33-05:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 12484] [ GTAProcess] UV loop: httpClient/ Server feature policy is [color_server_names][mumble_voice_prerelease][new_interior_hash][onesync][onesync_big][onesync_medium][onesync_plus][platinum][subdir_file_mapping] [ 13187] [ GTAProcess] UV loop: httpClient/ Required resources: sessionmanager monitor chat fivem los-anjos mapmanager spawnmanager mysql-async GHMattiMySQL vrp vrp_ghmattimysql vrp_admin vrp_animacoes vrp_banco vrp_barbershop vrp_chest vrp_doors vrp_logshack vrp_emergencyblips vrp_garages vrp_gates vrp_homes vrp_hospital vrp_hud vrp_ignore vrp_itemdrop vrp_lavagem vrp_legacyfuel vrp_login vrp_lscustoms vrp_misc vrp_notify vrp_player vrp_policia vrp_progressbar vrp_roupas vrp_sounds vrp_tablet vrp_tackle vrp_trunkchest vrp_visualsettings vrp_inventario vrp_identidade vrp_tattoos ServerSync gcphone emp_taxista emp_lixeiro emp_policia emp_caminhao emp_motorista emp_desmanche guns_craft guns_shop rout_cocaine rout_meta rout_weed vrp_trafico vrp_lavagemdinheiro wild_rout_guns wild_vec wild_vec_2 wild_motos wild_roupas wild_proc_muni wild_shop_buy_two wild_drugs_sell wild_depart wild_elev_hospital wild_control_people wild_furious_cars vrp_drugsmap vrp_hospitalmap vrp_mapas vrp_interiores vineyards disney-character lux-vehcontrol mhacking nav_ammu nav_contrabandista nav_extras nav_jewelry vrp_concessionaria vrp_registradora vrp_robberys vrp_rouboarmas vrp_roubobanco vrp_bankrobbery vrp_discord safezone vrp_veiculos nation_race nation_garages MQCU vrpserver wildscripts [ 14672] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\egb89\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamparent:21668 [ 14672] [ SteamChild] MainThrd/ Initializing Steam parent. [ 14703] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running. [ 14781] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence. [ 14797] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes. [ 14969] [ GTAProcess] Render/ ^2Received connectOK: ServerID 659, SlotID 128, HostID 65535 [ 14969] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\egb89\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamchild:20900 [ 14969] [ SteamChild] MainThrd/ game parent PID: 20900 [ 14969] [ SteamChild] MainThrd/ waiting for process to exit... [ 15031] [ GTAProcess] Render/ ^2Network connected, triggering initial game load... [ 15125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_BEFORE_MAP_LOADED init functions [ 15125] [ GTAProcess] MainThrd/ Loading default meta overrides (total: 0) [ 15125] [ GTAProcess] MainThrd/ Done loading default meta overrides! [ 15125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (31 total) [ 15125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_BEFORE_MAP_LOADED init (1 out of 31) [ 15125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_BEFORE_MAP_LOADED init (2 out of 31) [ 15125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_BEFORE_MAP_LOADED init (3 out of 31) [ 15125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_BEFORE_MAP_LOADED init (4 out of 31) [ 15125] [ GTAProcess] CrBrowserMain/ Uncaught TypeError: Cannot set property 'innerHTML' of null (@vrp/loading/app.js:27) [ 15141] [ GTAProcess] CrBrowserMain/ THREE.WebGLRenderer 107 (https://cdnjs.cloudflare.com/ajax/libs/three.js/107/three.js:23119) [ 15156] [ GTAProcess] MainThrd/ Loading 254 handling entries from commoncrc:/data/handling.meta [ 15156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking INSTANCESTORE INIT_BEFORE_MAP_LOADED init (5 out of 31) [ 15156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_BEFORE_MAP_LOADED init (6 out of 31) [ 15156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMapTypesStore INIT_BEFORE_MAP_LOADED init (7 out of 31) [ 15156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo INIT_BEFORE_MAP_LOADED init (8 out of 31) [ 15156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPatrolRoutes INIT_BEFORE_MAP_LOADED init (9 out of 31) [ 15156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_BEFORE_MAP_LOADED init (10 out of 31) [ 15156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_BEFORE_MAP_LOADED init (11 out of 31) [ 15156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_BEFORE_MAP_LOADED init (12 out of 31) [ 15156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_BEFORE_MAP_LOADED init (13 out of 31) [ 15156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_BEFORE_MAP_LOADED init (14 out of 31) [ 15156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_BEFORE_MAP_LOADED init (15 out of 31) [ 15156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_BEFORE_MAP_LOADED init (16 out of 31) [ 15156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_BEFORE_MAP_LOADED init (17 out of 31) [ 15156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_BEFORE_MAP_LOADED init (18 out of 31) [ 15156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTVPlaylistManager INIT_BEFORE_MAP_LOADED init (19 out of 31) [ 15156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientModelSetManager INIT_BEFORE_MAP_LOADED init (20 out of 31) [ 15172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLadderMetadataManager INIT_BEFORE_MAP_LOADED init (21 out of 31) [ 15172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_BEFORE_MAP_LOADED init (22 out of 31) [ 15219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CConditionalAnimManager INIT_BEFORE_MAP_LOADED init (23 out of 31) [ 15234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleMetadataMgr INIT_BEFORE_MAP_LOADED init (24 out of 31) [ 15281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRandomEventManager INIT_BEFORE_MAP_LOADED init (25 out of 31) [ 15281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCrimeInformationManager INIT_BEFORE_MAP_LOADED init (26 out of 31) [ 15281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWitnessInformationManager INIT_BEFORE_MAP_LOADED init (27 out of 31) [ 15281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortal INIT_BEFORE_MAP_LOADED init (28 out of 31) [ 15281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking LightEntityMgr INIT_BEFORE_MAP_LOADED init (29 out of 31) [ 15281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AnimBlackboard INIT_BEFORE_MAP_LOADED init (30 out of 31) [ 15281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitBeforeMapLoaded INIT_BEFORE_MAP_LOADED init (31 out of 31) [ 15281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_BEFORE_MAP_LOADED init functions! [ 15516] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140d92098 (2) took 140msec [ 15734] [ GTAProcess] CrBrowserMain/ 1.9472626275982046% loaded (@vrp/loading/player.js:762) [ 15844] [ GTAProcess] CrBrowserMain/ 3.894525255196409% loaded (@vrp/loading/player.js:762) [ 15875] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408cf618 (53) took 359msec [ 15906] [ GTAProcess] CrBrowserMain/ 7.789050510392818% loaded (@vrp/loading/player.js:762) [ 15969] [ GTAProcess] CrBrowserMain/ 17.525363648383845% loaded (@vrp/loading/player.js:762) [ 16000] [ GTAProcess] CrBrowserMain/ THREE.WebGLRenderer 107 (https://cdnjs.cloudflare.com/ajax/libs/three.js/107/three.js:23119) [ 16266] [ GTAProcess] CrBrowserMain/ THREE.ShaderMaterial: .shading has been removed. Use the boolean .flatShading instead. (https://cdnjs.cloudflare.com/ajax/libs/three.js/107/three.js:8628) [ 16266] [ GTAProcess] CrBrowserMain/ Uncaught ReferenceError: img_logo2 is not defined (@vrp/loading/logo.js:21) [ 16312] [ GTAProcess] CrBrowserMain/ 48.68156568995512% loaded (@vrp/loading/player.js:762) [ 16359] [ GTAProcess] CrBrowserMain/ 100% loaded (@vrp/loading/player.js:762) [ 17922] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1407bfa90 (56) took 2041msec [ 17984] [ GTAProcess] CrBrowserMain/ THREE.Audio: Audio is already playing. (https://cdnjs.cloudflare.com/ajax/libs/three.js/107/three.js:41402) [ 18000] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408f8dbc (24) took 71msec [ 18187] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408fab38 (33) took 145msec [ 18250] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140df1188 (38) took 56msec [ 18281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_AFTER_MAP_LOADED init functions [ 18297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (29 total) [ 18297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_AFTER_MAP_LOADED init (1 out of 29) [ 18297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_AFTER_MAP_LOADED init (2 out of 29) [ 18297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CEventDataManager INIT_AFTER_MAP_LOADED init (3 out of 29) [ 18297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_AFTER_MAP_LOADED init (4 out of 29) [ 18297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_AFTER_MAP_LOADED init (5 out of 29) [ 18297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_AFTER_MAP_LOADED init (6 out of 29) [ 18297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_AFTER_MAP_LOADED init (7 out of 29) [ 18312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_AFTER_MAP_LOADED init (8 out of 29) [ 18312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_AFTER_MAP_LOADED init (9 out of 29) [ 18312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_AFTER_MAP_LOADED init (10 out of 29) [ 18312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_AFTER_MAP_LOADED init (11 out of 29) [ 18312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_AFTER_MAP_LOADED init (12 out of 29) [ 18312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_AFTER_MAP_LOADED init (13 out of 29) [ 18312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_AFTER_MAP_LOADED init (14 out of 29) [ 18312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleModelInfo INIT_AFTER_MAP_LOADED init (15 out of 29) [ 18391] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_AFTER_MAP_LOADED init (16 out of 29) [ 18391] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_AFTER_MAP_LOADED init (17 out of 29) [ 18406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldHeightMap INIT_AFTER_MAP_LOADED init (18 out of 29) [ 18406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldWaterHeight INIT_AFTER_MAP_LOADED init (19 out of 29) [ 18406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAnimationManager INIT_AFTER_MAP_LOADED init (20 out of 29) [ 18406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAudioManager INIT_AFTER_MAP_LOADED init (21 out of 29) [ 18406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_AFTER_MAP_LOADED init (22 out of 29) [ 18406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_AFTER_MAP_LOADED init (23 out of 29) [ 18875] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_AFTER_MAP_LOADED init (24 out of 29) [ 20406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_AFTER_MAP_LOADED init (25 out of 29) [ 20406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_AFTER_MAP_LOADED init (26 out of 29) [ 20406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CThePopMultiplierAreas INIT_AFTER_MAP_LOADED init (27 out of 29) [ 20406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_AFTER_MAP_LOADED init (28 out of 29) [ 20453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProceduralInfo INIT_AFTER_MAP_LOADED init (29 out of 29) [ 20469] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (2 total) [ 20469] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_AFTER_MAP_LOADED init (1 out of 2) [ 20609] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_AFTER_MAP_LOADED init (2 out of 2) [ 20641] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_AFTER_MAP_LOADED init functions! [ 20641] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_SESSION init functions [ 20672] [ GTAProcess] MainThrd/ can't register compcache:/vrp_mapas/lr_supermod_int.obn: no streaming module (does this file even belong in stream?) [ 20687] [ GTAProcess] MainThrd/ can't register compcache:/vrp_mapas/vb_04_0.obn: no streaming module (does this file even belong in stream?) [ 20687] [ GTAProcess] MainThrd/ can't register compcache:/vrp_mapas/vb_04_vb_emissive_01.odr: no streaming module (does this file even belong in stream?) [ 20687] [ GTAProcess] MainThrd/ can't register compcache:/vrp_roupas/desktop.ini: no streaming module (does this file even belong in stream?) [ 21031] [ GTAProcess] MainThrd/ can't register compcache:/vrp_roupas/mp_m_freemode_01^hair_000_u.bak: no streaming module (does this file even belong in stream?) [ 21328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (5 total) [ 21328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_SESSION init (1 out of 5) [ 21328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreaming INIT_SESSION init (2 out of 5) [ 21328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFocusEntityMgr INIT_SESSION init (3 out of 5) [ 21328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_SESSION init (4 out of 5) [ 22844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_SESSION init (5 out of 5) [ 22844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (84 total) [ 22844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo::Init INIT_SESSION init (1 out of 84) [ 22844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CInstanceListAssetLoader::Init INIT_SESSION init (2 out of 84) [ 23312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_SESSION init (3 out of 84) [ 23312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioPointManagerInitSession INIT_SESSION init (4 out of 84) [ 23312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderPhaseCascadeShadowsInterface INIT_SESSION init (5 out of 84) [ 23312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_SESSION init (6 out of 84) [ 23328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_SESSION init (7 out of 84) [ 23328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_SESSION init (8 out of 84) [ 23328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_SESSION init (9 out of 84) [ 23328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskRecover INIT_SESSION init (10 out of 84) [ 23328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_SESSION init (11 out of 84) [ 23359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAssistedMovementRouteStore INIT_SESSION init (12 out of 84) [ 23359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBuses INIT_SESSION init (13 out of 84) [ 23359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_SESSION init (14 out of 84) [ 23359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControlMgr INIT_SESSION init (15 out of 84) [ 23359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_SESSION init (16 out of 84) [ 23359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_SESSION init (17 out of 84) [ 23359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_SESSION init (18 out of 84) [ 23359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_SESSION init (19 out of 84) [ 23359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CJunctions INIT_SESSION init (20 out of 84) [ 23359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathZoneManager INIT_SESSION init (21 out of 84) [ 23359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMessages INIT_SESSION init (22 out of 84) [ 23359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_SESSION init (23 out of 84) [ 23359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_SESSION init (24 out of 84) [ 23359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathFind INIT_SESSION init (25 out of 84) [ 23359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_SESSION init (26 out of 84) [ 23516] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_SESSION init (27 out of 84) [ 23578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedPopulation INIT_SESSION init (28 out of 84) [ 23578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPerformance INIT_SESSION init (29 out of 84) [ 23578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_SESSION init (30 out of 84) [ 23578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleAILodManager INIT_SESSION init (31 out of 84) [ 23578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_SESSION init (32 out of 84) [ 23578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_SESSION init (33 out of 84) [ 23578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_SESSION init (34 out of 84) [ 23578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupManager INIT_SESSION init (35 out of 84) [ 23578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_SESSION init (36 out of 84) [ 23578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_SESSION init (37 out of 84) [ 23578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProcObjectMan INIT_SESSION init (38 out of 84) [ 23578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_SESSION init (39 out of 84) [ 23578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRestart INIT_SESSION init (40 out of 84) [ 23578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScaleformMgr INIT_SESSION init (41 out of 84) [ 23578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSlownessZonesManager INIT_SESSION init (42 out of 84) [ 23578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_SESSION init (43 out of 84) [ 23594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_SESSION init (44 out of 84) [ 23594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CActionManager INIT_SESSION init (45 out of 84) [ 23625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderTargetMgr INIT_SESSION init (46 out of 84) [ 23625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_SESSION init (47 out of 84) [ 23687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_SESSION init (48 out of 84) [ 23687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptCars INIT_SESSION init (49 out of 84) [ 23687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPeds INIT_SESSION init (50 out of 84) [ 23687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptEntities INIT_SESSION init (51 out of 84) [ 23687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_SESSION init (52 out of 84) [ 23687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_SESSION init (53 out of 84) [ 23687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_SESSION init (54 out of 84) [ 23687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_SESSION init (55 out of 84) [ 23687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_SESSION init (56 out of 84) [ 23703] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CUserDisplay INIT_SESSION init (57 out of 84) [ 23703] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_SESSION init (58 out of 84) [ 23703] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_SESSION init (59 out of 84) [ 23922] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDispatchData INIT_SESSION init (60 out of 84) [ 23937] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRoadBlock INIT_SESSION init (61 out of 84) [ 23937] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWeaponManager INIT_SESSION init (62 out of 84) [ 24109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptedGunTaskMetadataMgr INIT_SESSION init (63 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleCombatAvoidanceArea INIT_SESSION init (64 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatInfoMgr INIT_SESSION init (65 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatDirector INIT_SESSION init (66 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleChaseDirector INIT_SESSION init (67 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBoatChaseDirector INIT_SESSION init (68 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTacticalAnalysis INIT_SESSION init (69 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCoverFinder INIT_SESSION init (70 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWorldPoints INIT_SESSION init (71 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwTimer INIT_SESSION init (72 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_SESSION init (73 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_SESSION init (74 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInitLevel INIT_SESSION init (75 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameSituation INIT_SESSION init (76 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetRequestManager INIT_SESSION init (77 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetStreamer INIT_SESSION init (78 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSituationalClipSetStreamer INIT_SESSION init (79 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClipDictionaryStoreInterface INIT_SESSION init (80 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRiots INIT_SESSION init (81 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCover INIT_SESSION init (82 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr::ClassInit INIT_SESSION init (83 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_SESSION init (84 out of 84) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (17 total) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CText INIT_SESSION init (1 out of 17) [ 24125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_SESSION init (2 out of 17) [ 24187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_SESSION init (3 out of 17) [ 24250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_SESSION init (4 out of 17) [ 24250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMultiplayerChat INIT_SESSION init (5 out of 17) [ 24250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExplosionManager INIT_SESSION init (6 out of 17) [ 24250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupDataManager INIT_SESSION init (7 out of 17) [ 24250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreaming INIT_SESSION init (8 out of 17) [ 24250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDecoratorInterface INIT_SESSION init (9 out of 17) [ 24250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_SESSION init (10 out of 17) [ 24250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGestureManager INIT_SESSION init (11 out of 17) [ 24250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTexLod INIT_SESSION init (12 out of 17) [ 24250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitSession INIT_SESSION init (13 out of 17) [ 24250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_SESSION init (14 out of 17) [ 24250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraContentWrapper INIT_SESSION init (15 out of 17) [ 24266] [ GTAProcess] MainThrd/ Loading content XML: dlcMPBeachCRC:/content.xml [ 24266] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMPBeachCRC:/common/data/handling.meta [ 24297] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmasCRC:/content.xml [ 24297] [ GTAProcess] MainThrd/ Loading content XML: dlcMPValentinesCRC:/content.xml [ 24344] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlcMPValentinesCRC:/common/data/handling.meta [ 24375] [ GTAProcess] MainThrd/ Loading content XML: dlcMPBusinessCRC:/content.xml [ 24422] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMPBusinessCRC:/common/data/handling.meta [ 24500] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBusiness2CRC:/content.xml [ 24562] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpBusiness2CRC:/common/data/handling.meta [ 24625] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHipsterCRC:/content.xml [ 24641] [ GTAProcess] MainThrd/ Loading 7 handling entries from dlcMPHipsterCRC:/common/data/handling.meta [ 24703] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpIndependenceCRC:/content.xml [ 24750] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpIndependenceCRC:/common/data/handling.meta [ 24812] [ GTAProcess] MainThrd/ Loading content XML: dlcMPPilotCRC:/content.xml [ 24828] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMpPilotCRC:/common/data/handling.meta [ 24891] [ GTAProcess] MainThrd/ Loading content XML: dlcMPLTSCRC:/content.xml [ 24937] [ GTAProcess] MainThrd/ Loading 3 handling entries from dlcMPLTSCRC:/common/data/handling.meta [ 25016] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2CRC:/content.xml [ 25031] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpChristmas2CRC:/common/data/handling.meta [ 25094] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHeistCRC:/content.xml [ 25203] [ GTAProcess] MainThrd/ Loading 16 handling entries from dlcMPHeistCRC:/common/data/handling.meta [ 25406] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLuxeCRC:/content.xml [ 25469] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLuxeCRC:/common/data/handling.meta [ 25562] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLuxe2CRC:/content.xml [ 25625] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLuxe2CRC:/common/data/handling.meta [ 25656] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpReplayCRC:/content.xml [ 25672] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLowriderCRC:/content.xml [ 25766] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLowriderCRC:/common/data/handling.meta [ 25859] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHalloweenCRC:/content.xml [ 25891] [ GTAProcess] MainThrd/ Loading 2 handling entries from dlcMPHalloweenCRC:/common/data/handling.meta [ 25906] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpApartmentCRC:/content.xml [ 26000] [ GTAProcess] MainThrd/ Loading 18 handling entries from dlc_mpApartmentCRC:/common/data/handling.meta [ 26094] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpxmas_604490CRC:/content.xml [ 26109] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpxmas_604490CRC:/common/data/handling.meta [ 26172] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpJanuary2016CRC:/content.xml [ 26187] [ GTAProcess] MainThrd/ Loading 2 handling entries from dlc_mpJanuary2016CRC:/common/data/handling.meta [ 26234] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpValentines2CRC:/content.xml [ 26250] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpValentines2CRC:/common/data/handling.meta [ 26266] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLowrider2CRC:/content.xml [ 26328] [ GTAProcess] MainThrd/ Loading 7 handling entries from dlc_mpLowrider2CRC:/common/data/handling.meta [ 26437] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpExecutiveCRC:/content.xml [ 26484] [ GTAProcess] MainThrd/ Loading 14 handling entries from dlc_mpExecutiveCRC:/common/data/handling.meta [ 26562] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpStuntCRC:/content.xml [ 26609] [ GTAProcess] MainThrd/ Loading 15 handling entries from dlc_mpStuntCRC:/common/data/handling.meta [ 26719] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBikerCRC:/content.xml [ 26859] [ GTAProcess] MainThrd/ Loading 21 handling entries from dlc_mpBikerCRC:/common/data/handling.meta [ 27047] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpImportExportCRC:/content.xml [ 27125] [ GTAProcess] MainThrd/ Loading 23 handling entries from dlc_mpImportExportCRC:/common/data/handling.meta [ 27297] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpSpecialRacesCRC:/content.xml [ 27328] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpSpecialRacesCRC:/common/data/handling.meta [ 27375] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpGunRunningCRC:/content.xml [ 27516] [ GTAProcess] MainThrd/ Loading 18 handling entries from dlc_mpGunRunningCRC:/common/data/handling.meta [ 27844] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpAirRacesCRC:/content.xml [ 27937] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpSmugglerCRC:/content.xml [ 28031] [ GTAProcess] MainThrd/ Loading 19 handling entries from dlc_mpSmugglerCRC:/common/data/handling.meta [ 28234] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2017CRC:/content.xml [ 28453] [ GTAProcess] MainThrd/ Loading 29 handling entries from dlc_mpChristmas2017CRC:/common/data/handling.meta [ 28766] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpAssaultCRC:/content.xml [ 28812] [ GTAProcess] MainThrd/ Loading 16 handling entries from dlc_mpassaultCRC:/common/data/handling.meta [ 28891] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBattleCRC:/content.xml [ 29016] [ GTAProcess] MainThrd/ Loading 14 handling entries from dlc_mpBattleCRC:/common/data/handling.meta [ 29234] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2018CRC:/content.xml [ 29547] [ GTAProcess] MainThrd/ Loading 33 handling entries from dlc_mpChristmas2018CRC:/common/data/handling.meta [ 30016] [ GTAProcess] MainThrd/ Loading content XML: dlcSPUpgradeCRC:/content.xml [ 30078] [ GTAProcess] MainThrd/ Loading 12 handling entries from dlcSPUpgrade:/common/data/handling.meta [ 32672] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_SESSION init (16 out of 17) [ 32672] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngineDLC INIT_SESSION init (17 out of 17) [ 32844] [ GTAProcess] MainThrd/ Loading mounted data files (total: 44) [ 32844] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/wild_vec/data/handling.meta. [ 32844] [ GTAProcess] MainThrd/ Loading 40 handling entries from resources:/wild_vec/data/handling.meta [ 32844] [ GTAProcess] MainThrd/ done loading resources:/wild_vec/data/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 32844] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/wild_vec/data/vehiclelayouts. [ 32844] [ GTAProcess] MainThrd/ done loading resources:/wild_vec/data/vehiclelayouts in data file mounter class CVehicleMetadataFileMounter. [ 32844] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/wild_vec_2/data/handling.meta. [ 32844] [ GTAProcess] MainThrd/ Loading 48 handling entries from resources:/wild_vec_2/data/handling.meta [ 32844] [ GTAProcess] MainThrd/ done loading resources:/wild_vec_2/data/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 32844] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/wild_motos/data/handling.meta. [ 32844] [ GTAProcess] MainThrd/ Loading 3 handling entries from resources:/wild_motos/data/handling.meta [ 32844] [ GTAProcess] MainThrd/ done loading resources:/wild_motos/data/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 32844] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/wild_motos/data/vehiclelayouts.meta. [ 32844] [ GTAProcess] MainThrd/ done loading resources:/wild_motos/data/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 32844] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/wild_furious_cars/handling.meta. [ 32859] [ GTAProcess] MainThrd/ Loading 19 handling entries from resources:/wild_furious_cars/handling.meta [ 32859] [ GTAProcess] MainThrd/ done loading resources:/wild_furious_cars/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 32859] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/wild_furious_cars/vehiclelayouts.meta. [ 32859] [ GTAProcess] MainThrd/ done loading resources:/wild_furious_cars/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 32859] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/vrp_veiculos/data/handling.meta. [ 32859] [ GTAProcess] MainThrd/ Loading 39 handling entries from resources:/vrp_veiculos/data/handling.meta [ 32859] [ GTAProcess] MainThrd/ done loading resources:/vrp_veiculos/data/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 32859] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/vrp_veiculos/data/vehiclelayouts. [ 32859] [ GTAProcess] MainThrd/ done loading resources:/vrp_veiculos/data/vehiclelayouts in data file mounter class CVehicleMetadataFileMounter. [ 32859] [ GTAProcess] MainThrd/ loading FIVEM_LOVES_YOU_4B38E96CC036038F resources:/vrp_ignore/events.meta. [ 32859] [ GTAProcess] MainThrd/ done loading resources:/vrp_ignore/events.meta in data file mounter class CEventDataFileMounter. [ 32859] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/wild_vec/data/vehicles.meta. [ 32891] [ GTAProcess] MainThrd/ done loading resources:/wild_vec/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 32891] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/wild_vec/data/carcols.meta. [ 32922] [ GTAProcess] MainThrd/ done loading resources:/wild_vec/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 32922] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/wild_vec/data/carvariations.meta. [ 32922] [ GTAProcess] MainThrd/ done loading resources:/wild_vec/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 32922] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/wild_vec_2/data/vehicles.meta. [ 32953] [ GTAProcess] MainThrd/ done loading resources:/wild_vec_2/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 32953] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/wild_vec_2/data/carcols.meta. [ 33000] [ GTAProcess] MainThrd/ done loading resources:/wild_vec_2/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 33000] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/wild_vec_2/data/carvariations.meta. [ 33000] [ GTAProcess] MainThrd/ done loading resources:/wild_vec_2/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 33000] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/wild_motos/data/vehicles.meta. [ 33000] [ GTAProcess] MainThrd/ done loading resources:/wild_motos/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 33000] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/wild_motos/data/carcols.meta. [ 33016] [ GTAProcess] MainThrd/ done loading resources:/wild_motos/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 33016] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/wild_motos/data/carvariations.meta. [ 33016] [ GTAProcess] MainThrd/ done loading resources:/wild_motos/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 33016] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/wild_furious_cars/vehicles.meta. [ 33016] [ GTAProcess] MainThrd/ done loading resources:/wild_furious_cars/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 33016] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/wild_furious_cars/carcols.meta. [ 33016] [ GTAProcess] MainThrd/ done loading resources:/wild_furious_cars/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 33016] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/wild_furious_cars/carvariations.meta. [ 33031] [ GTAProcess] MainThrd/ done loading resources:/wild_furious_cars/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 33031] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 33031] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 33031] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE vrp_drugsmap. [ 33031] [ GTAProcess] MainThrd/ done loading vrp_drugsmap in data file mounter class CfxCacheMounter. [ 33031] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/vrp_hospitalmap/interiorproxies.meta. [ 33031] [ GTAProcess] MainThrd/ done loading resources:/vrp_hospitalmap/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 33031] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 33031] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 33031] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE vrp_hospitalmap. [ 33031] [ GTAProcess] MainThrd/ done loading vrp_hospitalmap in data file mounter class CfxCacheMounter. [ 33031] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/vrp_mapas/stream/DisneyHackerspace/hackerspace.ytyp. [ 33031] [ GTAProcess] MainThrd/ done loading resources:/vrp_mapas/stream/DisneyHackerspace/hackerspace.ytyp in data file mounter class CfxProxyItypMounter. [ 33031] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/vrp_mapas/stream/DisneyPraca/lafa2k_halloween.ytyp. [ 33031] [ GTAProcess] MainThrd/ done loading resources:/vrp_mapas/stream/DisneyPraca/lafa2k_halloween.ytyp in data file mounter class CfxProxyItypMounter. [ 33031] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/vrp_mapas/stream/DisneyPraca/omegatower.ytyp. [ 33031] [ GTAProcess] MainThrd/ done loading resources:/vrp_mapas/stream/DisneyPraca/omegatower.ytyp in data file mounter class CfxProxyItypMounter. [ 33031] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/vrp_mapas/stream/DisneyIlha/def_props.ytyp. [ 33031] [ GTAProcess] MainThrd/ done loading resources:/vrp_mapas/stream/DisneyIlha/def_props.ytyp in data file mounter class CfxProxyItypMounter. [ 33031] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/vrp_mapas/stream/DisneyBennys/lr_supermod_garage_int.ytyp. [ 33031] [ GTAProcess] MainThrd/ done loading resources:/vrp_mapas/stream/DisneyBennys/lr_supermod_garage_int.ytyp in data file mounter class CfxProxyItypMounter. [ 33031] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/vrp_mapas/stream/DisneyFinalfantasyxv/ffxv_galdinquay.ytyp. [ 33031] [ GTAProcess] MainThrd/ done loading resources:/vrp_mapas/stream/DisneyFinalfantasyxv/ffxv_galdinquay.ytyp in data file mounter class CfxProxyItypMounter. [ 33031] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/vrp_mapas/stream/DisneyModernhouse/lafa2k_modernhouse.ytyp. [ 33031] [ GTAProcess] MainThrd/ done loading resources:/vrp_mapas/stream/DisneyModernhouse/lafa2k_modernhouse.ytyp in data file mounter class CfxProxyItypMounter. [ 33031] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/vrp_mapas/stream/DisneyYakuza/yakuza.ytyp. [ 33031] [ GTAProcess] MainThrd/ done loading resources:/vrp_mapas/stream/DisneyYakuza/yakuza.ytyp in data file mounter class CfxProxyItypMounter. [ 33031] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 33031] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 33031] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE vrp_mapas. [ 33031] [ GTAProcess] MainThrd/ done loading vrp_mapas in data file mounter class CfxCacheMounter. [ 33031] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 33031] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 33031] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE vrp_interiores. [ 33031] [ GTAProcess] MainThrd/ done loading vrp_interiores in data file mounter class CfxCacheMounter. [ 33031] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 33031] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 33031] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE vineyards. [ 33031] [ GTAProcess] MainThrd/ done loading vineyards in data file mounter class CfxCacheMounter. [ 33031] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/vrp_veiculos/data/vehicles.meta. [ 33047] [ GTAProcess] MainThrd/ done loading resources:/vrp_veiculos/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 33047] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/vrp_veiculos/data/carcols.meta. [ 33078] [ GTAProcess] MainThrd/ done loading resources:/vrp_veiculos/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 33078] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/vrp_veiculos/data/carvariations.meta. [ 33078] [ GTAProcess] MainThrd/ done loading resources:/vrp_veiculos/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 33078] [ GTAProcess] MainThrd/ Performing deferred RELOAD_MAP_STORE. [ 33141] [ GTAProcess] MainThrd/ Loaded 1florholl.ybn (id 12560) [ 33187] [ GTAProcess] MainThrd/ Loaded 1florrooms2.ybn (id 12561) [ 33219] [ GTAProcess] MainThrd/ Loaded 4floorhollh.ybn (id 12562) [ 33250] [ GTAProcess] MainThrd/ Loaded 4floorrooms2h.ybn (id 12563) [ 33281] [ GTAProcess] MainThrd/ Loaded 5floorrooms1.ybn (id 12564) [ 33312] [ GTAProcess] MainThrd/ Loaded 5floorrooms2.ybn (id 12565) [ 33328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bkr_biker_dlc_int_02.ybn. [ 33328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 85 edge reference is invalid. It leads to vertex 65172, when there are only 4473 vertices. [ 33344] [ GTAProcess] MainThrd/ Loaded bkr_biker_dlc_int_02.ybn (id 12362) [ 33375] [ GTAProcess] MainThrd/ Loaded bkr_biker_dlc_int_ware01.ybn (id 12365) [ 33406] [ GTAProcess] MainThrd/ Loaded bkr_biker_dlc_int_ware02.ybn (id 12366) [ 33437] [ GTAProcess] MainThrd/ Loaded bkr_biker_dlc_int_ware03.ybn (id 12368) [ 33484] [ GTAProcess] MainThrd/ Loaded bkr_biker_dlc_int_ware04.ybn (id 12370) [ 33484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 33484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65136, when there are only 1336 vertices. [ 33484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 33484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65356, when there are only 2382 vertices. [ 33484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 33484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5980, when there are only 2747 vertices. [ 33500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 33500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 63809, when there are only 2368 vertices. [ 33500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 33500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 52 vertices. [ 33516] [ GTAProcess] MainThrd/ Loaded ch1_09b_12.ybn (id 6468) [ 33516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 33516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65457, when there are only 3440 vertices. [ 33531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 33531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65438, when there are only 692 vertices. [ 33531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 33531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64635, when there are only 914 vertices. [ 33531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 33531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 20 edge reference is invalid. It leads to vertex 65443, when there are only 1464 vertices. [ 33531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 33531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 19 edge reference is invalid. It leads to vertex 553, when there are only 552 vertices. [ 33531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 33531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65289, when there are only 644 vertices. [ 33547] [ GTAProcess] MainThrd/ Loaded ch2_03c_2.ybn (id 6880) [ 33578] [ GTAProcess] MainThrd/ Loaded cokefix.ybn (id 12551) [ 33609] [ GTAProcess] MainThrd/ Loaded cs1_15c_0.ybn (id 3509) [ 33625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn. [ 33625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 64095, when there are only 2238 vertices. [ 33625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn. [ 33625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1409, when there are only 1073 vertices. [ 33625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn. [ 33625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64991, when there are only 1768 vertices. [ 33625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn. [ 33625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 2020, when there are only 1039 vertices. [ 33641] [ GTAProcess] MainThrd/ Loaded cs1_16_0.ybn (id 3583) [ 33672] [ GTAProcess] MainThrd/ Loaded dt1_06_0.ybn (id 425) [ 33703] [ GTAProcess] MainThrd/ Loaded elevatorbig.ybn (id 12566) [ 33734] [ GTAProcess] MainThrd/ Loaded elevatorsmale.ybn (id 12567) [ 33781] [ GTAProcess] MainThrd/ Loaded hei_cs1_02_1.ybn (id 11263) [ 33812] [ GTAProcess] MainThrd/ Loaded hei_cs1_11_2.ybn (id 11505) [ 33844] [ GTAProcess] MainThrd/ Loaded hei_cs1_15c_0.ybn (id 12552) [ 33859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 33859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1376, when there are only 797 vertices. [ 33859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 33859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices. [ 33875] [ GTAProcess] MainThrd/ Loaded hei_dt1_19_0.ybn (id 9565) [ 33891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn. [ 33891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 115 edge reference is invalid. It leads to vertex 65224, when there are only 502 vertices. [ 33891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn. [ 33891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 59086, when there are only 16148 vertices. [ 33891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn. [ 33891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 586 edge reference is invalid. It leads to vertex 3145, when there are only 2527 vertices. [ 33906] [ GTAProcess] MainThrd/ Loaded hei_heist_police_dlc.ybn (id 9521) [ 33922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 33922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 817 vertices. [ 33922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 33922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64318, when there are only 3110 vertices. [ 33922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 33922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 24, when there are only 24 vertices. [ 33922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 33922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 61, when there are only 38 vertices. [ 33937] [ GTAProcess] MainThrd/ Loaded hei_sm_16_0.ybn (id 10162) [ 33969] [ GTAProcess] MainThrd/ Loaded hei_vb_34_2.ybn (id 10210) [ 33984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 33984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65529, when there are only 2837 vertices. [ 33984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 33984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 7949, when there are only 5020 vertices. [ 33984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 33984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 33984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 65527, when there are only 519 vertices. [ 34000] [ GTAProcess] MainThrd/ Loaded hi@ch1_09b_0.ybn (id 6484) [ 34016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 34016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 388 edge reference is invalid. It leads to vertex 4260, when there are only 3552 vertices. [ 34016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 34016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 528 edge reference is invalid. It leads to vertex 2086, when there are only 837 vertices. [ 34047] [ GTAProcess] MainThrd/ Loaded hi@ch1_09b_4.ybn (id 6488) [ 34047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn. [ 34047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 285 edge reference is invalid. It leads to vertex 63529, when there are only 6076 vertices. [ 34047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn. [ 34047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2081 edge reference is invalid. It leads to vertex 63346, when there are only 8858 vertices. [ 34047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn. [ 34047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 29 edge reference is invalid. It leads to vertex 62752, when there are only 3078 vertices. [ 34062] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn. [ 34062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1091, when there are only 1085 vertices. [ 34078] [ GTAProcess] MainThrd/ Loaded hi@ch2_03c_0.ybn (id 6881) [ 34109] [ GTAProcess] MainThrd/ Loaded hi@cokefix.ybn (id 12553) [ 34141] [ GTAProcess] MainThrd/ Loaded hi@cs1_15c_4.ybn (id 3577) [ 34156] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn. [ 34156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 64243, when there are only 7399 vertices. [ 34156] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn. [ 34156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63287, when there are only 1675 vertices. [ 34156] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn. [ 34156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 65524, when there are only 611 vertices. [ 34172] [ GTAProcess] MainThrd/ Loaded hi@cs1_16_4.ybn (id 3600) [ 34203] [ GTAProcess] MainThrd/ Loaded hi@dt1_06_0.ybn (id 426) [ 34234] [ GTAProcess] MainThrd/ Loaded hi@hei_cs1_02_0.ybn (id 11265) [ 34266] [ GTAProcess] MainThrd/ Loaded hi@hei_cs1_15c_4.ybn (id 12554) [ 34281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 34281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 64943, when there are only 5482 vertices. [ 34281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 34281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65095, when there are only 378 vertices. [ 34297] [ GTAProcess] MainThrd/ Loaded hi@hei_dt1_19_0.ybn (id 9566) [ 34312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_heist_police_dlc.ybn. [ 34312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34312] [ GTAProcess] ResourcePlacementThr/ Details: Poly 441 edge reference is invalid. It leads to vertex 7623, when there are only 4208 vertices. [ 34344] [ GTAProcess] MainThrd/ Loaded hi@hei_heist_police_dlc.ybn (id 9522) [ 34344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 34344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 913 edge reference is invalid. It leads to vertex 65438, when there are only 9977 vertices. [ 34344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 34344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63976, when there are only 4326 vertices. [ 34344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 34344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 85 edge reference is invalid. It leads to vertex 4346, when there are only 3695 vertices. [ 34359] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 34359] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34359] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65007, when there are only 724 vertices. [ 34375] [ GTAProcess] MainThrd/ Loaded hi@hei_sm_16_0.ybn (id 10163) [ 34375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_09_0.ybn. [ 34375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 62914, when there are only 5589 vertices. [ 34375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_09_0.ybn. [ 34375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3633, when there are only 3521 vertices. [ 34406] [ GTAProcess] MainThrd/ Loaded hi@hw1_09_0.ybn (id 540) [ 34406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@id1_09_0.ybn. [ 34406] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64522, when there are only 810 vertices. [ 34437] [ GTAProcess] MainThrd/ Loaded hi@id1_09_0.ybn (id 651) [ 34469] [ GTAProcess] MainThrd/ Loaded hi@id2_07_0.ybn (id 792) [ 34484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@id2_15_0.ybn. [ 34484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 173 edge reference is invalid. It leads to vertex 63692, when there are only 8119 vertices. [ 34484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@id2_15_0.ybn. [ 34484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64683, when there are only 1601 vertices. [ 34500] [ GTAProcess] MainThrd/ Loaded hi@id2_15_0.ybn (id 819) [ 34516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@importfix.ybn. [ 34516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 173 edge reference is invalid. It leads to vertex 63692, when there are only 8119 vertices. [ 34516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@importfix.ybn. [ 34516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64683, when there are only 1601 vertices. [ 34531] [ GTAProcess] MainThrd/ Loaded hi@importfix.ybn (id 12570) [ 34547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@kt1_12_0.ybn. [ 34547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 365 edge reference is invalid. It leads to vertex 65481, when there are only 3656 vertices. [ 34562] [ GTAProcess] MainThrd/ Loaded hi@kt1_12_0.ybn (id 1614) [ 34594] [ GTAProcess] MainThrd/ Loaded hi@lavajatofix.ybn (id 12555) [ 34641] [ GTAProcess] MainThrd/ Loaded hi@lr_sc1_02_0.ybn (id 9964) [ 34672] [ GTAProcess] MainThrd/ Loaded hi@lr_sc1_11_0.ybn (id 9967) [ 34703] [ GTAProcess] MainThrd/ Loaded hi@lr_supermod_int.ybn (id 9979) [ 34703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_19_0.ybn. [ 34703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 255 edge reference is invalid. It leads to vertex 65059, when there are only 8113 vertices. [ 34719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_19_0.ybn. [ 34719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64287, when there are only 2829 vertices. [ 34719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_19_0.ybn. [ 34719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64749, when there are only 1091 vertices. [ 34734] [ GTAProcess] MainThrd/ Loaded hi@sc1_19_0.ybn (id 231) [ 34750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_16_0.ybn. [ 34750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 913 edge reference is invalid. It leads to vertex 65438, when there are only 9977 vertices. [ 34750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_16_0.ybn. [ 34750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 4636, when there are only 4200 vertices. [ 34750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_16_0.ybn. [ 34750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 85 edge reference is invalid. It leads to vertex 4346, when there are only 3695 vertices. [ 34750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_16_0.ybn. [ 34750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65007, when there are only 724 vertices. [ 34766] [ GTAProcess] MainThrd/ Loaded hi@sm_16_0.ybn (id 1753) [ 34781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@thelost_fix.ybn. [ 34781] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64522, when there are only 810 vertices. [ 34781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@thelost_fix.ybn. [ 34781] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 102 edge reference is invalid. It leads to vertex 2865, when there are only 1748 vertices. [ 34797] [ GTAProcess] MainThrd/ Loaded hi@thelost_fix.ybn (id 12571) [ 34812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vb_04_0.ybn. [ 34812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 753, when there are only 611 vertices. [ 34828] [ GTAProcess] MainThrd/ Loaded hi@vb_04_0.ybn (id 1844) [ 34859] [ GTAProcess] MainThrd/ Loaded hi@weedfix.ybn (id 12556) [ 34875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_09_0.ybn. [ 34875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 53 edge reference is invalid. It leads to vertex 65276, when there are only 4321 vertices. [ 34875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_09_0.ybn. [ 34875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1110 edge reference is invalid. It leads to vertex 5131, when there are only 2222 vertices. [ 34875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_09_0.ybn. [ 34875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 288 edge reference is invalid. It leads to vertex 65515, when there are only 1299 vertices. [ 34891] [ GTAProcess] MainThrd/ Loaded hw1_09_0.ybn (id 541) [ 34906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset id1_09_0.ybn. [ 34906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34906] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 15, when there are only 12 vertices. [ 34937] [ GTAProcess] MainThrd/ Loaded id1_09_0.ybn (id 652) [ 34937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset id2_07_0.ybn. [ 34937] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 195 edge reference is invalid. It leads to vertex 65458, when there are only 2130 vertices. [ 34937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset id2_07_0.ybn. [ 34937] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65299, when there are only 1988 vertices. [ 34937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset id2_07_0.ybn. [ 34937] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 48 vertices. [ 34969] [ GTAProcess] MainThrd/ Loaded id2_07_0.ybn (id 793) [ 34969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset id2_15_0.ybn. [ 34969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8312, when there are only 3028 vertices. [ 34984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset id2_15_0.ybn. [ 34984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 73 vertices. [ 34984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset id2_15_0.ybn. [ 34984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64477, when there are only 1412 vertices. [ 34984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset id2_15_0.ybn. [ 34984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 34984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 112, when there are only 76 vertices. [ 35000] [ GTAProcess] MainThrd/ Loaded id2_15_0.ybn (id 820) [ 35000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset imp_impexp_intwaremed.ybn. [ 35000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 143 edge reference is invalid. It leads to vertex 65369, when there are only 6708 vertices. [ 35031] [ GTAProcess] MainThrd/ Loaded imp_impexp_intwaremed.ybn (id 12385) [ 35047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset importfix.ybn. [ 35047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8312, when there are only 3028 vertices. [ 35047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset importfix.ybn. [ 35047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 73 vertices. [ 35047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset importfix.ybn. [ 35047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64477, when there are only 1412 vertices. [ 35047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset importfix.ybn. [ 35047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 112, when there are only 76 vertices. [ 35062] [ GTAProcess] MainThrd/ Loaded importfix.ybn (id 12572) [ 35078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_italy2.ybn. [ 35078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 7580, when there are only 6813 vertices. [ 35078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_italy2.ybn. [ 35078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 194 vertices. [ 35094] [ GTAProcess] MainThrd/ Loaded int_italy2.ybn (id 12550) [ 35109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_wnews.ybn. [ 35109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35109] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 2970 vertices. [ 35125] [ GTAProcess] MainThrd/ Loaded int_wnews.ybn (id 12573) [ 35141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset kt1_12_0.ybn. [ 35141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 201 edge reference is invalid. It leads to vertex 65535, when there are only 1040 vertices. [ 35141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset kt1_12_0.ybn. [ 35141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2110, when there are only 1921 vertices. [ 35156] [ GTAProcess] MainThrd/ Loaded kt1_12_0.ybn (id 1615) [ 35187] [ GTAProcess] MainThrd/ Loaded lavajatofix.ybn (id 12557) [ 35234] [ GTAProcess] MainThrd/ Loaded lr_sc1_02_0.ybn (id 9965) [ 35266] [ GTAProcess] MainThrd/ Loaded lr_sc1_11_0.ybn (id 9968) [ 35266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn. [ 35266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65427, when there are only 974 vertices. [ 35297] [ GTAProcess] MainThrd/ Loaded lr_supermod_int.ybn (id 9980) [ 35328] [ GTAProcess] MainThrd/ Loaded metafix.ybn (id 12558) [ 35359] [ GTAProcess] MainThrd/ Loaded modernhouse1.ybn (id 12574) [ 35391] [ GTAProcess] MainThrd/ Loaded rc12b_default_1.ybn (id 428) [ 35422] [ GTAProcess] MainThrd/ Loaded rc12b_default_2.ybn (id 429) [ 35453] [ GTAProcess] MainThrd/ Loaded rc12b_fixed_1.ybn (id 430) [ 35484] [ GTAProcess] MainThrd/ Loaded rc12b_fixed_2.ybn (id 431) [ 35500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_19_0.ybn. [ 35500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 397 edge reference is invalid. It leads to vertex 64825, when there are only 6447 vertices. [ 35500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_19_0.ybn. [ 35500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 196 edge reference is invalid. It leads to vertex 65027, when there are only 2066 vertices. [ 35500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_19_0.ybn. [ 35500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 42 edge reference is invalid. It leads to vertex 65392, when there are only 258 vertices. [ 35531] [ GTAProcess] MainThrd/ Loaded sc1_19_0.ybn (id 238) [ 35531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_16_0.ybn. [ 35531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 817 vertices. [ 35531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_16_0.ybn. [ 35531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64318, when there are only 3110 vertices. [ 35547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_16_0.ybn. [ 35547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 24, when there are only 24 vertices. [ 35547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_16_0.ybn. [ 35547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 61, when there are only 38 vertices. [ 35562] [ GTAProcess] MainThrd/ Loaded sm_16_0.ybn (id 1755) [ 35594] [ GTAProcess] MainThrd/ Loaded stairs1h.ybn (id 12568) [ 35625] [ GTAProcess] MainThrd/ Loaded stairs2h.ybn (id 12569) [ 35641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset thelost_fix.ybn. [ 35641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 406 edge reference is invalid. It leads to vertex 65388, when there are only 1530 vertices. [ 35641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset thelost_fix.ybn. [ 35641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 173 edge reference is invalid. It leads to vertex 3472, when there are only 2932 vertices. [ 35641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset thelost_fix.ybn. [ 35641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65533, when there are only 32 vertices. [ 35656] [ GTAProcess] MainThrd/ Loaded thelost_fix.ybn (id 12575) [ 35672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_ranch.ybn. [ 35672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 25150, when there are only 10192 vertices. [ 35687] [ GTAProcess] MainThrd/ Loaded v_ranch.ybn (id 8579) [ 35703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_sheriff2.ybn. [ 35703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 26 edge reference is invalid. It leads to vertex 616, when there are only 616 vertices. [ 35719] [ GTAProcess] MainThrd/ Loaded v_sheriff2.ybn (id 8563) [ 35734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_sheriff_hp.ybn. [ 35734] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65329, when there are only 4196 vertices. [ 35750] [ GTAProcess] MainThrd/ Loaded v_sheriff_hp.ybn (id 12576) [ 35766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_04_0.ybn. [ 35766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 31 edge reference is invalid. It leads to vertex 65406, when there are only 3170 vertices. [ 35766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_04_0.ybn. [ 35766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 801 edge reference is invalid. It leads to vertex 1362, when there are only 1331 vertices. [ 35766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_04_0.ybn. [ 35766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 35766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65283, when there are only 1588 vertices. [ 35781] [ GTAProcess] MainThrd/ Loaded vb_04_0.ybn (id 1846) [ 35828] [ GTAProcess] MainThrd/ Loaded vb_34_2.ybn (id 1935) [ 35859] [ GTAProcess] MainThrd/ Loaded weedfix.ybn (id 12559) [ 43125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_SESSION init functions! [ 44250] [ GTAProcess] MainThrd/ ^2Game finished loading! [ 44281] [ GTAProcess] MainThrd/ HostState transitioning from HS_IDLE to HS_LOADED [ 44328] [ GTAProcess] MainThrd/ HostState transitioning from HS_LOADED to HS_START_HOSTING [ 44406] [ GTAProcess] MainThrd/ HostState transitioning from HS_START_HOSTING to HS_HOSTING [ 44422] [ GTAProcess] MainThrd/ HostState transitioning from HS_HOSTING to HS_HOSTING_NET_GAME [ 45016] [ GTAProcess] MainThrd/ HostState transitioning from HS_HOSTING_NET_GAME to HS_HOSTED [ 45016] [ GTAProcess] MainThrd/ Creating script environments for _cfx_internal [ 45016] [ GTAProcess] MainThrd/ Creating script environments for sessionmanager [ 45031] [ GTAProcess] MainThrd/ Creating script environments for monitor [ 45031] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45031] [ GTAProcess] MainThrd/ Creating script environments for chat [ 45047] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45047] [ GTAProcess] MainThrd/ Creating script environments for fivem [ 45047] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45062] [ GTAProcess] MainThrd/ Creating script environments for mapmanager [ 45062] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45062] [ GTAProcess] MainThrd/ Creating script environments for spawnmanager [ 45078] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45078] [ GTAProcess] MainThrd/ Creating script environments for vrp [ 45094] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45094] [ GTAProcess] MainThrd/ Creating script environments for vrp_admin [ 45094] [ GTAProcess] CrBrowserMain/ NUI: page loaded, events set. (@monitor/scripts/warn.html:188) [ 45094] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45109] [ GTAProcess] MainThrd/ Creating script environments for vrp_animacoes [ 45109] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45109] [ GTAProcess] MainThrd/ Creating script environments for vrp_banco [ 45125] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45125] [ GTAProcess] MainThrd/ Creating script environments for vrp_barbershop [ 45141] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45141] [ GTAProcess] MainThrd/ Creating script environments for vrp_chest [ 45141] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45141] [ GTAProcess] MainThrd/ Creating script environments for vrp_doors [ 45156] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45156] [ GTAProcess] MainThrd/ Creating script environments for vrp_logshack [ 45172] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45172] [ GTAProcess] MainThrd/ Creating script environments for vrp_emergencyblips [ 45172] [ GTAProcess] MainThrd/ Creating script environments for vrp_garages [ 45187] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45187] [ GTAProcess] MainThrd/ Creating script environments for vrp_gates [ 45187] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45203] [ GTAProcess] MainThrd/ Creating script environments for vrp_homes [ 45219] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45219] [ GTAProcess] MainThrd/ Creating script environments for vrp_hospital [ 45219] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45219] [ GTAProcess] MainThrd/ Creating script environments for vrp_hud [ 45234] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45234] [ GTAProcess] MainThrd/ Creating script environments for vrp_ignore [ 45234] [ GTAProcess] MainThrd/ Creating script environments for vrp_itemdrop [ 45250] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45250] [ GTAProcess] MainThrd/ Creating script environments for vrp_lavagem [ 45250] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45266] [ GTAProcess] MainThrd/ Creating script environments for vrp_legacyfuel [ 45266] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45266] [ GTAProcess] MainThrd/ Creating script environments for vrp_login [ 45281] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45281] [ GTAProcess] MainThrd/ Creating script environments for vrp_lscustoms [ 45281] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45297] [ GTAProcess] MainThrd/ Creating script environments for vrp_misc [ 45297] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45297] [ GTAProcess] MainThrd/ Creating script environments for vrp_notify [ 45312] [ GTAProcess] MainThrd/ Creating script environments for vrp_player [ 45312] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45312] [ GTAProcess] MainThrd/ Creating script environments for vrp_policia [ 45328] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45328] [ GTAProcess] MainThrd/ Creating script environments for vrp_progressbar [ 45344] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45344] [ GTAProcess] MainThrd/ Creating script environments for vrp_sounds [ 45344] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45359] [ GTAProcess] MainThrd/ Creating script environments for vrp_tablet [ 45359] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45359] [ GTAProcess] MainThrd/ Creating script environments for vrp_tackle [ 45375] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45375] [ GTAProcess] MainThrd/ Creating script environments for vrp_trunkchest [ 45391] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45391] [ GTAProcess] MainThrd/ Creating script environments for vrp_visualsettings [ 45391] [ GTAProcess] MainThrd/ Creating script environments for vrp_inventario [ 45406] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45406] [ GTAProcess] MainThrd/ Creating script environments for vrp_identidade [ 45406] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45422] [ GTAProcess] MainThrd/ Creating script environments for vrp_tattoos [ 45422] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45422] [ GTAProcess] MainThrd/ Creating script environments for ServerSync [ 45422] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45437] [ GTAProcess] MainThrd/ Creating script environments for gcphone [ 45437] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45453] [ GTAProcess] MainThrd/ Creating script environments for emp_taxista [ 45453] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45453] [ GTAProcess] MainThrd/ Creating script environments for emp_lixeiro [ 45469] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45469] [ GTAProcess] MainThrd/ Creating script environments for emp_policia [ 45469] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45484] [ GTAProcess] MainThrd/ Creating script environments for emp_caminhao [ 45484] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45500] [ GTAProcess] MainThrd/ Creating script environments for emp_motorista [ 45500] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45500] [ GTAProcess] MainThrd/ Creating script environments for emp_desmanche [ 45516] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45516] [ GTAProcess] MainThrd/ Creating script environments for guns_craft [ 45516] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45531] [ GTAProcess] MainThrd/ Creating script environments for guns_shop [ 45531] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45531] [ GTAProcess] MainThrd/ Creating script environments for rout_cocaine [ 45547] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45547] [ GTAProcess] MainThrd/ Creating script environments for rout_meta [ 45547] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45562] [ GTAProcess] MainThrd/ Creating script environments for rout_weed [ 45562] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45578] [ GTAProcess] MainThrd/ Creating script environments for vrp_trafico [ 45578] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45578] [ GTAProcess] MainThrd/ Creating script environments for vrp_lavagemdinheiro [ 45594] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45594] [ GTAProcess] MainThrd/ Creating script environments for wild_rout_guns [ 45609] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45609] [ GTAProcess] MainThrd/ Creating script environments for wild_vec [ 45609] [ GTAProcess] MainThrd/ Creating script environments for wild_vec_2 [ 45609] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45625] [ GTAProcess] MainThrd/ Creating script environments for wild_roupas [ 45625] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45641] [ GTAProcess] MainThrd/ Creating script environments for wild_proc_muni [ 45641] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45656] [ GTAProcess] MainThrd/ Creating script environments for wild_shop_buy_two [ 45656] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45656] [ GTAProcess] MainThrd/ Creating script environments for wild_drugs_sell [ 45672] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45672] [ GTAProcess] MainThrd/ Creating script environments for wild_depart [ 45672] [ GTAProcess] MainThrd/ Creating script environments for wild_elev_hospital [ 45687] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45687] [ GTAProcess] MainThrd/ Creating script environments for wild_control_people [ 45687] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45703] [ GTAProcess] MainThrd/ Creating script environments for vrp_drugsmap [ 45703] [ GTAProcess] MainThrd/ Creating script environments for vrp_mapas [ 45703] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45703] [ GTAProcess] MainThrd/ Creating script environments for vrp_interiores [ 45719] [ GTAProcess] MainThrd/ Creating script environments for disney-character [ 45719] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn. [ 45719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 115 edge reference is invalid. It leads to vertex 65224, when there are only 502 vertices. [ 45719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn. [ 45734] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 59086, when there are only 16148 vertices. [ 45734] [ GTAProcess] MainThrd/ Creating script environments for lux-vehcontrol [ 45734] [ GTAProcess] MainThrd/ Creating script environments for mhacking [ 45734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn. [ 45734] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 586 edge reference is invalid. It leads to vertex 3145, when there are only 2527 vertices. [ 45734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn. [ 45734] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65427, when there are only 974 vertices. [ 45734] [ GTAProcess] MainThrd/ Failed to load script @vrp/lib/MQCU.lua. [ 45734] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45734] [ GTAProcess] MainThrd/ Creating script environments for nav_ammu [ 45750] [ GTAProcess] MainThrd/ Creating script environments for nav_contrabandista [ 45750] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45750] [ GTAProcess] MainThrd/ Creating script environments for nav_extras [ 45766] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45766] [ GTAProcess] MainThrd/ Creating script environments for nav_jewelry [ 45781] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45781] [ GTAProcess] MainThrd/ Creating script environments for vrp_concessionaria [ 45781] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45797] [ GTAProcess] MainThrd/ Creating script environments for vrp_registradora [ 45797] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45812] [ GTAProcess] MainThrd/ Creating script environments for vrp_robberys [ 45812] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45828] [ GTAProcess] MainThrd/ Creating script environments for vrp_rouboarmas [ 45828] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45828] [ GTAProcess] MainThrd/ Creating script environments for vrp_roubobanco [ 45844] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45844] [ GTAProcess] MainThrd/ Creating script environments for vrp_bankrobbery [ 45859] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45875] [ GTAProcess] MainThrd/ Creating script environments for vrp_discord [ 45875] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45891] [ GTAProcess] MainThrd/ Creating script environments for safezone [ 45891] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45906] [ GTAProcess] MainThrd/ Creating script environments for vrp_veiculos [ 45922] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45922] [ GTAProcess] MainThrd/ Creating script environments for nation_race [ 45922] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 45937] [ GTAProcess] MainThrd/ Creating script environments for nation_garages [ 46500] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 46516] [ GTAProcess] MainThrd/ Creating script environments for vrpserver [ 46859] [ GTAProcess] MainThrd/ Loaded Client_.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1343392033 [ 46891] [ GTAProcess] MainThrd/ Instantiated instance of script MenuAPI.MenuController. [ 46906] [ GTAProcess] MainThrd/ Registering EventHandler onResourceStop for attributed method OnResourceStop, with parameters System.RuntimeType [ 46922] [ GTAProcess] MainThrd/ Instantiated instance of script client.client. [ 46922] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 46937] [ GTAProcess] MainThrd/ Creating script environments for wildscripts [ 46937] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 46953] [ GTAProcess] MainThrd/ Dropping duplicate player for netID 659 (slotID 128). [ 46984] [ GTAProcess] MainThrd/ Dropping duplicate player for netID 659 (slotID 128). [ 49203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_sheriff_hp.ybn. [ 49203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65329, when there are only 4196 vertices. [ 49328] [ GTAProcess] MainThrd/ Returning device VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) for GUID {29EE9946-DBD3-4DED-8557-79E4C1EB223D} [ 49562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bkr_biker_dlc_int_02.ybn. [ 49562] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 49578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 85 edge reference is invalid. It leads to vertex 65172, when there are only 4473 vertices. [ 49609] [ GTAProcess] [Mumble] Audio Input/ Returning device VoiceMeeter Output (VB-Audio VoiceMeeter VAIO) for GUID {D6E87C1F-6BE3-4B60-9320-0DAF2F6AEC10} [ 49609] [ GTAProcess] [Mumble] Audio Input/ MumbleAudioInput::InitializeAudioDevice: Initialized audio capture device. [ 51844] [ GTAProcess] 13676/ ResourceCache::AddEntry: Saved cache:v1:85ba06a26112c9c3db4cbadea483f5563a9049b5 to the index cache. [ 51844] [ GTAProcess] 12832/ ResourceCache::AddEntry: Saved cache:v1:f5478814fb471236cdba66d18a59fc116e6daac4 to the index cache. [ 51859] [ GTAProcess] 12832/ ResourceCache::AddEntry: Saved cache:v1:de6fc09156e129921bbe20588da4ae2283d1c5f9 to the index cache. [ 51891] [ GTAProcess] 12832/ ResourceCache::AddEntry: Saved cache:v1:a417eb88f785dfb85c7dcded95daf5b49206ad15 to the index cache. [ 51906] [ GTAProcess] 13676/ ResourceCache::AddEntry: Saved cache:v1:050293ce365b9970a8fbb9a2fd4c57cf9bd1eccb to the index cache. [ 51984] [ GTAProcess] 13676/ ResourceCache::AddEntry: Saved cache:v1:fd7cc3a81bcf3a4cb2d1c3c28bc5e257138b79b1 to the index cache. [ 52016] [ GTAProcess] 21856/ ResourceCache::AddEntry: Saved cache:v1:cef06f7297abdd5c016abfe0119d8d74c369b7c6 to the index cache. [ 52078] [ GTAProcess] 18852/ ResourceCache::AddEntry: Saved cache:v1:b10b279c23511349cfcc96a77fd7f89eaba32af5 to the index cache. [ 52312] [ GTAProcess] 19244/ ResourceCache::AddEntry: Saved cache:v1:ad2b89eab50c6ed6f2434b276b7f8f1e4ab60df2 to the index cache. [ 52344] [ GTAProcess] 19244/ ResourceCache::AddEntry: Saved cache:v1:993db3a46d1945cf74940ec2611e40cc155952ee to the index cache. [ 52547] [ GTAProcess] 4876/ ResourceCache::AddEntry: Saved cache:v1:3f4a7c498eb34ba75f51461a0cc60da9e75eea60 to the index cache. [ 52562] [ GTAProcess] 4876/ ResourceCache::AddEntry: Saved cache:v1:2e9c6831e9e674f1e2d124b5b000c64cba8fcc4c to the index cache. [ 55187] [ GTAProcess] MainThrd/ NoExcept: <> Pool Full, Size == 400 (you need to raise <> PoolSize in common/data/gameconfig.xml) [ 58047] [ DumpServer] 11512/ Process crash captured. Crash dialog content: [ 58047] [ DumpServer] 11512/ FiveM has encountered an error [ 58047] [ DumpServer] 11512/ <> Pool Full, Size == 400 (you need to raise <> PoolSize in common/data/gameconfig.xml) [ 63547] [ DumpServer] 11512/ Crash report service returned si-2b6117671a77494a89eb1a3e94285eb4