Idk what you mean, but you can see these configurations in Client/Config/Config.cs
public class Config
{
public static dynamic PlayerSpawn = new { X = 456.9026f, Y = -991.0045f, Z = 29.6895f, Heading = 90.0f };
public static int ZombieHealth = 250;
public static int ZombieDamage = 20;
public static bool ZombieInstantDeathByHeadshot = false;
public static bool ZombieCanRagdollByShots = false;
public static float ZombieDistanceTargetToPlayer = 25.0f;
public static bool ZombieCanRun = false;
public static int PercentageVehiclesUndriveable = 90;
public static bool Debug = false;
}
I have always wanted to have a side project/server like this however the default map setting just does not fit the zombie setting and the zombie maps that are out there tank the FPS.
Hello! What can i do if when i want to join to server when i uploaded script and changed everything in .sql but i get this infobox: " Failed handshake to server IP - transfer closed with outstanding read data remaining - CURL error code 18 (Transferred a partial file). " and automatically shutdown the server " FXServer crashed. "