Okay so after my last post (Sync Script Fired Missiles?) I have done a little bit of testing and learned that it is not that players can’t see the rockets, but that its spawning too high and doesn’t render unless they are near the spawn (we spawn the rocket in at Z 900, so that way if the script is used even on mount chilliad it will work).
So my question is, is there a way to get a Z coordinate from a player set waypoint, so that we can just have the rocket spawn 100-200 above the target area?