y0-HouseRobbery [RSG]

Bring immersive, high-stakes house burglaries to your RedM server with this customizable and feature-rich robbery script. Ideal for criminal roleplay, the script offers varied house tiers, dynamic events, and randomized rewards that scale in difficulty and risk.

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:wrench: Main Features

:1234: Multi-Tier House System

  • Three configurable houses, each representing a difficulty tier.
  • Higher tiers include increased security and better loot.

:hammer_and_wrench: Break-In Mechanic

  • Requires a lockpick item to initiate robbery.
  • Includes a lockpick minigame (with optional item break on failure).
  • Customizable break-in animation

:man_standing: NPC & :dog2: Guard Dog Defenses

  • NPC defenders per house with configurable:
    • Model
    • Weapon
    • Ammo
  • Optional guard dogs with adjustable spawn chance per house.

:package: Interior Robbery Locations

  • Searchable props (e.g., cabinets, sofas, vases).
  • Each prop has randomized rewards from a loot pool.
  • Control reward quantity with min and max settings.

:star: Special Loot Props

  • Optional special prop with configurable spawn chance.
  • Rewards can include rare/high-tier items like weapons.

:hourglass_flowing_sand: Cooldown System

  • Global cooldown per house.

:rotating_light: Police Alert System

  • Chance to notify lawmen
  • Set minimum lawmen required online.
  • Noise triggers Lawmen to be called so be aware.

:package: Dependencies
This script requires the following resources to work:

Code is accessible No
Subscription-based No
Lines (approximately) Number of lines
Requirements Requirements
Support Yes

6 Likes

nice one bro