Bring immersive, high-stakes house burglaries to your RedM server with this customizable and feature-rich robbery script. Ideal for criminal roleplay, the script offers varied house tiers, dynamic events, and randomized rewards that scale in difficulty and risk.
Main Features
Multi-Tier House System
- Three configurable houses, each representing a difficulty tier.
- Higher tiers include increased security and better loot.
Break-In Mechanic
- Requires a
lockpick
item to initiate robbery. - Includes a lockpick minigame (with optional item break on failure).
- Customizable break-in animation
NPC &
Guard Dog Defenses
- NPC defenders per house with configurable:
- Model
- Weapon
- Ammo
- Optional guard dogs with adjustable spawn chance per house.
Interior Robbery Locations
- Searchable props (e.g., cabinets, sofas, vases).
- Each prop has randomized rewards from a loot pool.
- Control reward quantity with
min
andmax
settings.
Special Loot Props
- Optional special prop with configurable spawn chance.
- Rewards can include rare/high-tier items like weapons.
Cooldown System
- Global cooldown per house.
Police Alert System
- Chance to notify lawmen
- Set minimum lawmen required online.
- Noise triggers Lawmen to be called so be aware.
Dependencies
This script requires the following resources to work:
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | Number of lines |
Requirements | Requirements |
Support | Yes |