WorldX Cops 'n' Robbers | Open Beta | Gang Wars, Civilians, Turfs | FiveM Legacy

WorldX Cops ‘n’ Robbers | Open Beta | Gang Wars, Civilians, Turfs

Cops and Robbers without the roleplay overhead. No applications, no whitelist, no waiting for approval. You connect, you pick a side, you play.

WorldX is a custom-built CnR server in Los Santos. Every system runs on our own code, written specifically for this project. We’re currently in Open Beta and the server is open to everyone.

Robbers

Hack ATMs, hit robberies, take what you can and try to keep it. Every job is a decision about how much attention you’re willing to attract: the bigger the payout, the more heat comes with it. Take what you can carry and get out before the police box you in.

  • ATM hacking, robberies and multiple criminal jobs
  • Payouts that scale with risk
  • Real pursuits across the entire map
  • Build a group and take turfs

Screenshots



The Wanted System

This is what makes being a criminal on WorldX different. Commit a crime and the police come after you, and how you get out of it is up to you. Stay clean for five minutes and the heat drops off. Commit another crime and it resets, and they come looking again. Ten minutes without criminal activity clears you completely.

Getting away is something you earn, not a timer you sit still and wait out.

  • Dynamic wanted level that reacts to what you actually do
  • Escaping rewards driving, routing and map knowledge
  • Clean sessions clear your record without affecting your progression

Cops

The police side is direct and focused: you hunt wanted criminals, you run pursuits, you take them down. Arrests and takedowns pay, so the more active the criminals are, the better the job gets. Deeper police systems are in active development, and suggestions from officers on the ground are what shape them.

  • Citywide pursuits and takedowns
  • Paid arrests and criminal takedowns
  • Coordinated play with other officers
  • Expanded police systems in development

Civilians

Not everyone wants a gun. Civilian jobs let you build your money legally, with persistent progression that carries across sessions. Work your way up, fill a garage, and stay out of the crossfire. Or don’t.

  • Multiple civilian jobs with individual progression tracks
  • A legal path that’s actually viable, not a placeholder
  • Progression that carries over every time you connect

Vehicles

Your car is the difference between getting away and getting arrested, so the vehicle system matters here more than on most servers. The dealership covers everything from cheap starter cars up to the Sports and Super classes, and every vehicle you buy is permanently yours. Vehicles are persistent, personally owned and managed in-game, so what you build stays built.

Pricing on the high-end classes is deliberately steep. A Super isn’t something you buy in your first hour, it’s something you work toward, and when a criminal shows up in one you know exactly how much time went into it.

  • Full dealership with multiple vehicle categories
  • Persistent personal vehicles tied to your account
  • In-game vehicle management
  • Progression from a starter car to the top classes

Screenshots


Turfs and Gang Wars

Our signature system. Create a group, claim territory across the map and hold it against rival gangs. Every turf you control generates passive income for your group, so territory is worth fighting for and worth defending. More turf means more money and a much bigger target on your back.

Screenshots

Groups

Groups are managed entirely in-game. Found your own organization, recruit and manage members, and build a name for yourself on the server. A group with coordinated players holding several turfs is the strongest thing on the map, and the fastest way to make enemies who’ll come for you.

  • Create and manage your own organization
  • Member recruitment and internal management
  • Shared group income from controlled territory
  • Open war with rival groups over the map

Screenshots

Missions and Rewards

Beyond the main career paths, there are missions to run for extra income and rewards. They give you something to chase when the server is quiet and a reason to keep playing when you’ve already got a garage full of cars. New missions get added as development continues.

Progression that sticks

Everything you do carries forward. Job progression, money, vehicles and group standing are all persistent, so time invested actually builds into something instead of resetting every session.

The Economy

Turf income, vehicle pricing and job payouts are actively tuned based on real server data instead of being set once and forgotten. When something starts printing money faster than it should, we adjust it. The point is that money keeps its value and the things you’re working toward stay worth working toward, instead of the server inflating into a place where everyone owns everything by their third day.

Combat

Weapon damage is tuned server-wide for longer, skill-based fights instead of instant one-shot trades. Fights are meant to be won by positioning, aim and decision-making, not by whoever happened to shoot a frame earlier.

VIP and the store

VIP isn’t available yet, but it’s coming soon. When it launches it will be built as convenience and cosmetics only. There will be no gear, no stat advantage and nothing behind a paywall that decides a fight. If you never spend on WorldX, you’ll be able to compete at the top of the server. That’s deliberate and it isn’t changing.

Quality of life

An anti-AFK system moves inactive players to a separate dimension after five minutes, with a warning first and automatic return the moment you move, so nobody farms while idle. Keybinds let you bind commands to keys for the things you do constantly.

What Open Beta means

Exactly what it sounds like. There are rough edges and there are things that need balancing. What we can tell you is that things get fixed quickly and that player feedback actually goes somewhere. Several systems currently live on the server came directly from player suggestions, and whoever suggested them is credited by name in our changelog. We publish a full changelog for every update: what was added, what changed, what was fixed and who reported it.

If you join now, you have real influence on where this server goes.

We’re looking for Staff and Testers

We’re building the team that grows this server, and there’s room right now.

Staff: moderators, event hosts, and people who can help with promotion and content.

Testers: early access to new systems before they go live, direct contact with the dev team, and real weight in what ships. If you’re the kind of player who finds the exploit nobody else noticed, we want you.

Open a ticket in our Discord and tell us what you’d like to do and roughly how much time you can give.

Join us

Direct connect: connect play.worldxcnr.com
Or click: WorldX - Cops ‘n’ Robbers, Turfs, Groups, Civilians, Missions | OPEN BETA [EN/EU]

Discord: WorldX — Cops 'n' Robbers
YouTube: https://youtube.com/@WorldXCnR

See you on the streets.

0.0.1

:tada: New

  • Added Discord sign-in — your Discord account is now your WorldX account
  • Added a GTA Online style character creator with 20 face sliders, presets and live preview
  • The Clothing Store now uses that same creator interface
  • Launched worldxcnr.com — Discord login and a full Wiki
  • Aiming a weapon at a police officer is now a crime: +20 Wanted Points, and the police may open fire on you
  • Added a jail sentence for criminals killed by police, replacing the respawn screen
  • VIP purchases now apply instantly, with no need to reconnect

:pencil: Changes

  • The VIP store has moved to Tebex, the only authorised payment provider for FiveM
  • /gangster can now only be used inside Turfs City, and is blocked while you have Wanted Points
  • Only players with the Criminal job can gain Wanted Points — Gangsters no longer do
  • The jetpack now spawns once, mounts you automatically, and disappears when you step off
  • The jetpack is disabled inside Turfs City and for criminals with active Wanted Points
  • Rebuilt the login screen — minimal panel over a slow camera orbit of Los Santos

:hammer: Bug Fixes

  • Fixed criminals killed by police getting the respawn menu instead of going to jail
  • Fixed police receiving no money or XP for an arrest
  • Fixed aiming at a police officer never registering as a crime
  • Fixed criminals being paid the lowest rank reward for killing a police officer
  • Fixed the kill feed showing nothing for any kind of death
  • Fixed Hydra vehicle kills paying the attacker twice
  • Fixed spawning underground or inside scenery after login
  • Fixed the character creator opening on a black screen
  • Fixed preset skins not applying in the clothing store
  • Fixed police officers not being offered the police station as a respawn point

:alarm_clock: Upcoming Releases (0.0.2, 0.0.3, 0.0.4)

  • VIP store reopening once Tebex approves the Store
  • Drugs System
  • Market System
  • Iron Miner Job
  • Fisherman Job
  • More benefits for VIP players

Direct Connect WorldX - Cops 'n' Robbers, Turfs, Groups, Civilians, Missions | OPEN BETA [EN/EU] / Cfx

0.0.2

:tada: New

  • Paint and Wheel Type options now show Previewing and Installed labels, so you always know what you are looking at before paying
  • The tuning camera now frames your vehicle automatically — planes and helicopters finally fit on screen
  • The Discord server status embed is live again, and now shows real player count and uptime

:pencil: Changes

  • Rebuilt the tuning camera: it no longer clips through walls in small garages, and zoom adapts to the size of what you are tuning
  • Pistol whipping is disabled — melee attacks while holding a firearm no longer connect
  • The engine now stays running inside the workshop, so neon colours can be seen while you browse them

:hammer: Bug Fixes

  • Fixed every weapon in the game dealing only 1 damage, so nobody could be killed
  • Fixed the kill feed always showing a fist icon no matter which weapon was used
  • Fixed several weapons showing the wrong kill feed icon, and a few showing none at all
  • Fixed pistol whips killing a player outright at close range
  • Fixed the neon preview showing nothing in the tuning menu
  • Fixed neon you had already bought being invisible inside the workshop
  • Fixed leaving the tuning menu while previewing keeping the unpaid modification applied
  • Fixed the paint menu never showing which colour was being previewed or installed
  • Fixed Wheel Type previews doing nothing at all
  • Fixed Repair Vehicle never restoring the engine to full health
  • Fixed vehicles shoving NPC traffic around when two civilians drove close to each other

:alarm_clock: Upcoming Releases (0.0.3, 0.0.4)

  • VIP store reopening once Tebex approves the Store
  • Drugs System
  • Market System
  • Iron Miner Job
  • Fisherman Job
  • More benefits for VIP players

Direct Connect WorldX - Cops 'n' Robbers, Turfs, Groups, Civilians, Missions | OPEN BETA [EN/EU] / Cfx

The 0.0.3 will be a massive update, stay tuned for the next days. :wink:

Bump.

0.0.3

:tada: New

  • Drugs System — Steroids, Weed, Aspirin and LSD. Press F4 to open your stash. Earned from store robberies (1 of each), armed robberies (5 of each) and, for Police, every wanted criminal you take down (1 of each).
  • Active drug timers now show under your health bar.
  • Proximity voice chat — you are only heard by players near you, not by the whole map.
  • You can no longer shoot backwards from inside a vehicle.
  • Missing interiors now load properly, including the Jewellery Store and the Yacht.

:pencil: Changes

  • Jail redesigned — new on-screen timer and fine display, every prisoner now serves their sentence alone, and you are released at Legion Square.
  • Job rank-ups now announce themselves in chat with the bonus you were paid, and those bonuses have gone up substantially across every job.
  • Passive mode now only applies between players. NPC traffic is solid for everybody.
  • Cops and Criminals can crash into and run over their own teammates again — without hurting them.
  • Crashing no longer costs you health, and you can no longer be thrown through the windscreen. Civilians, Paramedics and Staff also take no vehicle damage from crashes.
  • Help menu (F9) updated with What’s New and Drugs sections.

:hammer: Bug Fixes

  • Fixed the freeze that dropped some players to 1 FPS on joining.
  • Fixed all weapons dealing 1 damage, and pistol whipping killing instantly.
  • Killfeed now shows the correct weapon icon instead of a fist for everything.
  • Police killing a wanted criminal now sends them to jail and pays the officer properly.
  • Criminals aiming at Police now correctly gain 20 Wanted Points.
  • Fixed the Paramedic deploy healing loop that kept charging patients forever.
  • Tuning — neon and paint previews now work, the camera no longer clips through walls, and Repair Vehicle repairs to 100%.
  • Farmer no longer spams “Wait 6s before planting again” on every plant.
  • Player stats now track store robberies, armed robberies, ATM hacks and arrests, and VIP time no longer shows 0h.
  • Fixed /glue — the camera and shooting now work while glued.
  • Fixed anticheat false positives.

:alarm_clock: Upcoming Releases (0.0.4, 0.0.5)

  • VIP store reopening once Tebex approves the Store
  • Market System
  • More Civilian jobs
  • More benefits for VIP players

Direct Connect NEW DRUGS SYSTEM | WorldX - Cops 'n' Robbers, Turfs, Groups, Civilians, Drugs, Missions | OPEN BETA [EN/EU] / Cfx