WorldX Cops ‘n’ Robbers | Open Beta | Gang Wars, Civilians, Turfs
Cops and Robbers without the roleplay overhead. No applications, no whitelist, no waiting for approval. You connect, you pick a side, you play.
WorldX is a custom-built CnR server in Los Santos. Every system runs on our own code, written specifically for this project. We’re currently in Open Beta and the server is open to everyone.
Robbers
Hack ATMs, hit robberies, take what you can and try to keep it. Every job is a decision about how much attention you’re willing to attract: the bigger the payout, the more heat comes with it. Take what you can carry and get out before the police box you in.
- ATM hacking, robberies and multiple criminal jobs
- Payouts that scale with risk
- Real pursuits across the entire map
- Build a group and take turfs
Screenshots
The Wanted System
This is what makes being a criminal on WorldX different. Commit a crime and the police come after you, and how you get out of it is up to you. Stay clean for five minutes and the heat drops off. Commit another crime and it resets, and they come looking again. Ten minutes without criminal activity clears you completely.
Getting away is something you earn, not a timer you sit still and wait out.
- Dynamic wanted level that reacts to what you actually do
- Escaping rewards driving, routing and map knowledge
- Clean sessions clear your record without affecting your progression
Cops
The police side is direct and focused: you hunt wanted criminals, you run pursuits, you take them down. Arrests and takedowns pay, so the more active the criminals are, the better the job gets. Deeper police systems are in active development, and suggestions from officers on the ground are what shape them.
- Citywide pursuits and takedowns
- Paid arrests and criminal takedowns
- Coordinated play with other officers
- Expanded police systems in development
Civilians
Not everyone wants a gun. Civilian jobs let you build your money legally, with persistent progression that carries across sessions. Work your way up, fill a garage, and stay out of the crossfire. Or don’t.
- Multiple civilian jobs with individual progression tracks
- A legal path that’s actually viable, not a placeholder
- Progression that carries over every time you connect
Vehicles
Your car is the difference between getting away and getting arrested, so the vehicle system matters here more than on most servers. The dealership covers everything from cheap starter cars up to the Sports and Super classes, and every vehicle you buy is permanently yours. Vehicles are persistent, personally owned and managed in-game, so what you build stays built.
Pricing on the high-end classes is deliberately steep. A Super isn’t something you buy in your first hour, it’s something you work toward, and when a criminal shows up in one you know exactly how much time went into it.
- Full dealership with multiple vehicle categories
- Persistent personal vehicles tied to your account
- In-game vehicle management
- Progression from a starter car to the top classes
Screenshots
Turfs and Gang Wars
Our signature system. Create a group, claim territory across the map and hold it against rival gangs. Every turf you control generates passive income for your group, so territory is worth fighting for and worth defending. More turf means more money and a much bigger target on your back.
Screenshots
Groups
Groups are managed entirely in-game. Found your own organization, recruit and manage members, and build a name for yourself on the server. A group with coordinated players holding several turfs is the strongest thing on the map, and the fastest way to make enemies who’ll come for you.
- Create and manage your own organization
- Member recruitment and internal management
- Shared group income from controlled territory
- Open war with rival groups over the map
Screenshots
Missions and Rewards
Beyond the main career paths, there are missions to run for extra income and rewards. They give you something to chase when the server is quiet and a reason to keep playing when you’ve already got a garage full of cars. New missions get added as development continues.
Progression that sticks
Everything you do carries forward. Job progression, money, vehicles and group standing are all persistent, so time invested actually builds into something instead of resetting every session.
The Economy
Turf income, vehicle pricing and job payouts are actively tuned based on real server data instead of being set once and forgotten. When something starts printing money faster than it should, we adjust it. The point is that money keeps its value and the things you’re working toward stay worth working toward, instead of the server inflating into a place where everyone owns everything by their third day.
Combat
Weapon damage is tuned server-wide for longer, skill-based fights instead of instant one-shot trades. Fights are meant to be won by positioning, aim and decision-making, not by whoever happened to shoot a frame earlier.
VIP and the store
VIP isn’t available yet, but it’s coming soon. When it launches it will be built as convenience and cosmetics only. There will be no gear, no stat advantage and nothing behind a paywall that decides a fight. If you never spend on WorldX, you’ll be able to compete at the top of the server. That’s deliberate and it isn’t changing.
Quality of life
An anti-AFK system moves inactive players to a separate dimension after five minutes, with a warning first and automatic return the moment you move, so nobody farms while idle. Keybinds let you bind commands to keys for the things you do constantly.
What Open Beta means
Exactly what it sounds like. There are rough edges and there are things that need balancing. What we can tell you is that things get fixed quickly and that player feedback actually goes somewhere. Several systems currently live on the server came directly from player suggestions, and whoever suggested them is credited by name in our changelog. We publish a full changelog for every update: what was added, what changed, what was fixed and who reported it.
If you join now, you have real influence on where this server goes.
We’re looking for Staff and Testers
We’re building the team that grows this server, and there’s room right now.
Staff: moderators, event hosts, and people who can help with promotion and content.
Testers: early access to new systems before they go live, direct contact with the dev team, and real weight in what ships. If you’re the kind of player who finds the exploit nobody else noticed, we want you.
Open a ticket in our Discord and tell us what you’d like to do and roughly how much time you can give.
Join us
Direct connect: connect play.worldxcnr.com
Or click: WorldX - Cops ‘n’ Robbers, Turfs, Groups, Civilians, Missions | OPEN BETA [EN/EU]
Discord: WorldX — Cops 'n' Robbers
YouTube: https://youtube.com/@WorldXCnR
See you on the streets.






