Firstable, thanks for your answer but this exactly what i foud in the natives.h. Codes like this :
static void SET_DEBUG_LINES_AND_SPHERES_DRAWING_ACTIVE(BOOL enabled) { invoke<Void>(0x175B6BFC15CDD0C5, enabled); } // 0x175B6BFC15CDD0C5 0x1418CA37
static void DRAW_DEBUG_LINE(float x1, float y1, float z1, float x2, float y2, float z2, int r, int g, int b, int alpha) { invoke<Void>(0x7FDFADE676AA3CB0, x1, y1, z1, x2, y2, z2, r, g, b, alpha); } // 0x7FDFADE676AA3CB0 0xABF783AB
static void DRAW_DEBUG_LINE_WITH_TWO_COLOURS(float x1, float y1, float z1, float x2, float y2, float z2, int r1, int g1, int b1, int r2, int g2, int b2, int alpha1, int alpha2) { invoke<Void>(0xD8B9A8AC5608FF94, x1, y1, z1, x2, y2, z2, r1, g1, b1, r2, g2, b2, alpha1, alpha2); } // 0xD8B9A8AC5608FF94 0xE8BFF632
static void DRAW_DEBUG_SPHERE(float x, float y, float z, float radius, int r, int g, int b, int alpha) { invoke<Void>(0xAAD68E1AB39DA632, x, y, z, radius, r, g, b, alpha); } // 0xAAD68E1AB39DA632 0x304D0EEF
static void DRAW_DEBUG_BOX(float x1, float y1, float z1, float x2, float y2, float z2, int r, int g, int b, int alpha) { invoke<Void>(0x083A2CA4F2E573BD, x1, y1, z1, x2, y2, z2, r, g, b, alpha); } // 0x083A2CA4F2E573BD 0x8524A848
static void DRAW_DEBUG_CROSS(float x, float y, float z, float size, int r, int g, int b, int alpha) { invoke<Void>(0x73B1189623049839, x, y, z, size, r, g, b, alpha); } // 0x73B1189623049839 0xB6DF3709
static void DRAW_DEBUG_TEXT(char* text, float x, float y, float z, int r, int g, int b, int alpha) { invoke<Void>(0x3903E216620488E8, text, x, y, z, r, g, b, alpha); } // 0x3903E216620488E8 0x269B006F
static void DRAW_DEBUG_TEXT_2D(char* text, float x, float y, float z, int r, int g, int b, int alpha) { invoke<Void>(0xA3BB2E9555C05A8F, text, x, y, z, r, g, b, alpha); } // 0xA3BB2E9555C05A8F 0x528B973B
static void DRAW_LINE(float x1, float y1, float z1, float x2, float y2, float z2, int r, int g, int b, int alpha) { invoke<Void>(0x6B7256074AE34680, x1, y1, z1, x2, y2, z2, r, g, b, alpha); } // 0x6B7256074AE34680 0xB3426BCC
static void DRAW_POLY(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, int r, int g, int b, int alpha) { invoke<Void>(0xAC26716048436851, x1, y1, z1, x2, y2, z2, x3, y3, z3, r, g, b, alpha); } // 0xAC26716048436851 0xABD19253
static void DRAW_BOX(float x1, float y1, float z1, float x2, float y2, float z2, int r, int g, int b, int alpha) { invoke<Void>(0xD3A9971CADAC7252, x1, y1, z1, x2, y2, z2, r, g, b, alpha); } // 0xD3A9971CADAC7252 0xCD4D9DD5
static void _0x23BA6B0C2AD7B0D3(BOOL p0) { invoke<Void>(0x23BA6B0C2AD7B0D3, p0); } // 0x23BA6B0C2AD7B0D3 0xC44C2F44
static Any _0x1DD2139A9A20DCE8() { return invoke<Any>(0x1DD2139A9A20DCE8); } // 0x1DD2139A9A20DCE8 0xBA9AD458
What i want is things like SetVehicleDoorsLocked(car, 2), where to find it ??