West Coast Roleplay – MVP Play Test Now Open (Seeking Feedback)

Hey there! :wave:

We are launching a public play test for West Coast Roleplay — a fully custom C# gamemode inspired by the classic SA-MP West Coast RP experience.

This release represents a Minimum Viable Product (MVP). It features a completely custom framework with minimal resources, fast join times and progression systems. The primary goal of this phase is to identify and resolve bugs, crashes, performance issues and gameplay inconsistencies before advancing to a more stable version.

Current Features

  • Fully dynamic factions (/createfaction with adjustable rank permissions)
  • Player, faction and job vehicles (players can own up to three vehicles, factions up to 10 via /makefactioncar)
  • Persistent vehicle damage & basic LS Customs modifications
  • Houses & businesses (including dealerships and 24/7 stores)
  • Player/faction/house safes + unified inventory system
  • Capturable points (Materials A/B/C – supports drug/arms dealer jobs)
  • Jobs: Mercenary, Mechanic, Trash Cleaner, Arms Dealer, Smuggler
  • Job skill progression
  • Achievements system + visible player profiles (scoreboard right-click)
  • Helper system (/ht, /n, /gohelp, /goback)
  • /votekick & ban system
  • Gizmo tool (/placeobject) for LEO
  • Rudimentary proximity + faction voice comms (PTT key: B – untested, please report)
  • Custom grid-based streamer for pickups & map icons

Play Test Details

How to Help

  • Play normally: test jobs, factions, point captures, houses, vehicles, voice, etc.
  • Report bugs on our Discord.
  • Critical crashes are logged to Bugsink automatically via Sentry’s API.
  • Feedback on balance, progression, and voice comms is especially welcome

Important Notes

  • This is a play test – expect bugs, crashes, and incomplete features.
  • Voice comms are experimental – please test and report issues.
  • All feedback directly influences development and final launch.

We invite you to join the play test and help shape the server’s future.
The first 100 testers will receive a permanent “Early Tester” achievement and badge as a token of appreciation.
Thank you in advance for your participation and valuable feedback.

See you on the streets of Los Santos.

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Server Update/Fixes

  • Resolved an issue with the streamer not properly showing entities, causing map icons/far away entities to disappear abruptly due to cell changes and issues regarding Breadth-First Search (BFS) when traversing cells.
  • Added interior map icons for LSPD and Bank, thanks to one of our community members for the feedback.
  • Possibly resolved an issue with the server-sided anti-cheat where users would get kicked from the server for gun de-synchronization issues. Which was most likely caused by a combination of having WEAPON_UNARMED and it not being present in the player server sided weapon collection, as well as an issue with how FiveM’s GetCurrentPedWeapon returns an int type in C#, but it should be unsigned integer.

Server Update/Fixes

Law Enforcement

  • CAD System - Full dispatch computer: backup requests, live dispatch, person/vehicle/business/house lookups, incident logging, one-click backup requests.
  • Police Uniforms - /uniform [ID] to switch (Cadet, LSPD Officer, Sheriff, etc.).
  • Undercover - Rank 5+ can use /undercover [ID] to disguise as civilians.
  • Randomized Cop Appearance - Random hats and variations on duty.
  • Medic & Gov Uniforms - Uniform options for medics and government agents.

Jobs

  • Trash Collector & Smuggler Rework - Checkpoints rebuilt: one at a time on map, smoother progression, exiting vehicle mid-route aborts the job, deliveries spread across more locations, now fully server authoritative.

Vehicles

  • Mod Shops - New buyable business type. Owners create tuning kits, players buy them to modify handling.
  • License Plates - New vehicles get unique plates. Change at City Hall for $25k (8 chars, letters/digits, must be unique).

Inventory

  • Inventory Overhaul - Weight bar changes color as it fills (green/yellow/orange/red), smoother drag-and-drop with preview, cleaner item cards. Also made it easier to close and improved the UI and UX.

Voice

  • Push-to-Talk Radio - Hold B to transmit, release to stop. Nearby players hear radio bleed from your speaker.

Quality of Life

  • /help, /rules, /updates commands added. Thanks to a community member for the suggestion.
  • Helpful tips broadcast every 15 minutes.
  • Anticheat fixes.
  • Day/night cycles should now synchronize for everyone.