[VORP] Hitomi_Homeless

:derelict_house: Homeless for VORP

VIDEO : https://youtu.be/LaWuKiaO-Zw
TEBEX VORP : https://hitomim.tebex.io/package/7093816

29.99€ | VAT NOT INCLUDED

Immerse your players in a survival and roleplay experience of unparalleled depth with the Homeless Script for VORP.
This script transforms destitution into a true adventure, where every day is a fight filled with opportunities, dangers, and human interactions.

Go beyond simple begging — and discover a complete street-life ecosystem!


:sparkles: Main Features

:palms_up_together: Active & Visual Begging — Use a cardboard sign to ask NPCs for help.
:wastebasket: Environmental Scavenging — Search trash cans, crates, and other world props for loot.
:toolbox: Dynamic Job Offers — Receive interactive job proposals from NPCs with guided missions.
:kitchen_knife: Betrayal & Robbery System — Not all offers are honest… beware of ambushes!
:person_running: Intense Chases — Pursue thieves with a real-time, color-changing blip.
:guitar: Street Musicians — Use instruments from your inventory to earn money.
:top_hat: Interactive Donation Hat — NPCs can drop cash into your hat while you play.
:musical_note: Rhythm Minigame — The better your performance, the more donations you receive!
:notes: Songs— Linking YouTube music to instruments


:magnifying_glass_tilted_left: Detailed Feature Breakdown


:palms_up_together: Begging & Scavenging

  • Visual Beggar Mode: Your character pulls out a cardboard sign with a full animation, making the roleplay immersive and visible to everyone.
  • Ask for Alms: Approach NPCs with your sign to trigger interactive animations — they might give you money, items, or ignore you.
  • Search the World: Configure which props (trash cans, barrels, etc.) can be scavenged for resources.

:toolbox: Dynamic Job System

  • Unexpected Offers: NPCs may offer you work instead of a handout.
  • Follow the Guide: Accept a job and follow the NPC with a dynamic map blip — it changes color (:green_circle: Green → :orange_circle: Orange → :red_circle: Red) based on your distance.
  • Automatic Detection: If no nearby missions exist, the script won’t offer any jobs.

:kitchen_knife: Betrayal, Robbery & Chases

  • The Ambush: Any job can turn into a setup. NPCs may draw weapons and attempt to rob you.
  • The Chase: Once robbed, the thief flees! A live color-changing blip appears (green when close, red when far), creating a thrilling pursuit.

:chart_increasing: Mission & Music Tracker

  • During jobs or performances, a dynamic tracker UI shows your objectives and progress.
  • For music, it displays your donation chance and attraction radius, which update in real time as you play the rhythm minigame.

:guitar: Street Musician & Rhythm Minigame

  • :headphone: 3D Synchronized Sound: Perfectly synced across all nearby players via xsound.
    • Immersive 3D positional audio — sound fades naturally with distance.
    • Configure each song’s volume and audible range individually.
  • :trumpet: Available Instruments: Pre-configured for harmonica, guitar, banjo, and trumpet.
  • :musical_notes: Song Selection UI: Choose your tune from a clean, easy-to-use interface.
  • :top_hat: Donation Hat: NPCs attracted by your performance approach and drop money.
  • :joystick: Rhythm Minigame: The better you hit notes, the more donations and the wider your attraction radius!

:gear: Complete Configuration Options

Everything in this script is fully customizable through your configuration files.


:one: General Configuration

Begging Item: Define the inventory item (e.g., sign) used to beg.
Interaction Key: Default is E — changeable.
Interaction Distance: Adjust the radius for interaction prompts.


:two: Active Begging System

Success Chance: Base % chance that NPCs give something.
Cooldowns: Separate timers for player and NPC interactions.
Animations: Fully customizable for both giver and receiver.
Loot Table: Configure type (money, item), chance, amount, and prop used.


:three: Rummaging System (Trash, Crates, etc.)

• Enable/Disable scavenging.
• Define searchable 3D models (hashes).
• Set cooldowns for props.
• Configure rummaging animations and durations.
• Create a dedicated loot table for scavenged items.


:four: Job Management

Job Offer Chance: % chance a beg converts into a job.
Job Search Radius: Define how far jobs can spawn.
NPC Following: Control NPC blip behavior and fail distance.
Modular Jobs: Add unlimited custom jobs with name, dialogues, icons, rewards, animations, and props.


:five: Betrayal & Robbery System

• Toggle globally ON/OFF.
Betrayal Chance: Adjust robbery probability.
• Choose NPC’s weapon and timing.
• Configure what gets stolen (money, items).
• Add blacklists to protect specific items.


:six: Chase System

• Enable/Disable chase mechanics.
Escape Distance: Define how far a thief must go to escape.
Catch Radius: Set how close the player must be to succeed.


:seven: Music & Instrument System

• Link instruments (guitar, banjo, etc.) to inventory items.
• Toggle sound system on/off (for servers not using xsound).
• Configure each song with name, link, volume, and radius.


:eight: Donation Hat System

• Enable/Disable hat feature.
• Choose hat model.
• Configure donation radius, chance, and amounts.
• Define NPC donation animations.


:nine: Rhythm Minigame

• Enable/Disable globally.
• Customize keys and UI layout.
• Adjust note speed and difficulty scaling.
• Set performance rewards to affect donation chance and radius.
• Performance dynamically overrides default hat settings.


:input_latin_letters: Translations

• Every text line is stored in one table for easy translation.
• Translate all UI, notifications, prompts, and messages into any language.


:link: Dependencies

:puzzle_piece: VORP_CORE
:package: VORP_INVENTORY
:headphone: xsound (Strongly recommended for full music system)
:light_bulb: Note: xsound is optional — without it, musicians will animate but no audio will play.

Code is accessible No
Subscription-based No
Lines (approximately) 2000
Requirements VORP_COREVORP_INVENTORYXSOUND (Strongly recommended for full music system)
Support Yes
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:house_abandoned: Hitomi Homeless
:arrow_right: Old price: €44.99
:moneybag: New price: €29.99