Fierymark | Fire Manipulation Power
Unleash the power of fire with Fierymark. This script grants players the ability to conjure and control fire with precision, offering a unique and interactive experience for supernatural or combat-focused roles.
Power Features
- Precision Conjuring: Take full control of where the flames emerge. Use a real-time placement system: Left-click to ignite the target and Right-click to cancel the power.
- Complete Customization: Every aspect of the power—from range to intensity—is easily adjustable in the config files.
- Dual Activation: Trigger your power through mystical items (like potions or artifacts) or via direct commands.
- Visual Impact: Scalable fire effects allow for everything from subtle flames to massive conflagrations.
Technical Specifications
| Feature | Description |
|---|---|
| Casting Range | Conjure fire at a distance of up to 50 meters. |
| Power Duration | Control how long the flames remain active before dissipating. |
| Adjustable Scale | Modify the size of the flames for a more imposing presence. |
| Active Limit | Limit the number of simultaneous fires to maintain balance. |
| Usage Charges | Define how many times the power can be cast per activation. |
Configuration Snippet
Tailor the power to your server’s needs with our clean config.lua:
LuaConfig.Distance = 50.0 – Max casting range
Config.Time = 10000 – Fire duration (ms)
Config.Scale = 2.0 – Visual size of the power
Config.MaxActive = 5 – Max concurrent fires in the world
Config.MaxRepeats = 10 – Max casts per activation
Integration
- Designed for VORP.
- Item Support: Easily link the power to any item in your database (Default:
fierymark_potion). - Command Ready: Instantly accessible via
/fierymark.
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| Code is accessible | No |
| Subscription-based | No |
| Requirements | VORP |
| Support | Yes |
