[VORP] Fierymark

:fire: Fierymark | Fire Manipulation Power

Unleash the power of fire with Fierymark. This script grants players the ability to conjure and control fire with precision, offering a unique and interactive experience for supernatural or combat-focused roles.

:high_voltage: Power Features

  • Precision Conjuring: Take full control of where the flames emerge. Use a real-time placement system: Left-click to ignite the target and Right-click to cancel the power.
  • Complete Customization: Every aspect of the power—from range to intensity—is easily adjustable in the config files.
  • Dual Activation: Trigger your power through mystical items (like potions or artifacts) or via direct commands.
  • Visual Impact: Scalable fire effects allow for everything from subtle flames to massive conflagrations.

:gear: Technical Specifications

Feature Description
Casting Range Conjure fire at a distance of up to 50 meters.
Power Duration Control how long the flames remain active before dissipating.
Adjustable Scale Modify the size of the flames for a more imposing presence.
Active Limit Limit the number of simultaneous fires to maintain balance.
Usage Charges Define how many times the power can be cast per activation.

:hammer_and_wrench: Configuration Snippet

Tailor the power to your server’s needs with our clean config.lua:

LuaConfig.Distance = 50.0 – Max casting range
Config.Time = 10000 – Fire duration (ms)
Config.Scale = 2.0 – Visual size of the power
Config.MaxActive = 5 – Max concurrent fires in the world
Config.MaxRepeats = 10 – Max casts per activation

:package: Integration

  • Designed for VORP.
  • Item Support: Easily link the power to any item in your database (Default: fierymark_potion).
  • Command Ready: Instantly accessible via /fierymark.

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Code is accessible No
Subscription-based No
Requirements VORP
Support Yes
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