Crowe Legendaries is a complete legendary hunting system for RedM/VORP servers with 28 contracts across 14 species, staged clue trails, rare quarry encounters, hunting parties, persistent standing, and a Western Hunters’ Ledger. Hunters purchase a notice, follow two guided clue searches, enter the quarry territory, skin the legendary animal for proof, return to the board, and file the completed trail. Three showcase encounters add a moving bison stampede, rival elk poachers, and a protective bear family, while the remaining contracts provide classic legendary pursuits throughout the world.
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Key Features
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28 Legendary Contracts: Includes two configurable hunts for each of 14 animal species.
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Five-Stage Hunt Flow: Progress through two clues, the quarry territory, skinning proof, and final ledger filing.
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Guided Clue Searches: Separate search, hint, and interaction ranges guide hunters without placing the objective directly in front of them.
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Manzanita Hunting Board: Ships with a streamed board keeper, smoking scenario, map blip, and contract ledger.
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Thunderhead Sodbreaker: Hunt a marked legendary bison moving inside a protected stampede.
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Mistline Elk: Confront rival poachers as they flush and pursue the protected legendary elk.
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Timberfall Bear: Face an oversized adult bear defending two fleeing cubs, with party actions affecting the hunt outcome.
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25 Classic Hunts: Every other contract follows the complete clue, territory, quarry, proof, and filing loop.
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Four-Hunter Parties: Invite nearby players and share the same stages, objectives, quarry, and encounter actors.
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Individual Party Payouts: Every eligible hunter receives a separate persistent reward claim after proof is filed.
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Shared Networked Quarry: Each party hunts one server-authorized legendary animal instead of separate local copies.
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Persistent Standing: Build standing with the board through completed hunts and unlock configurable contract discounts.
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Personal Cooldowns and Global Locks: Individual cooldowns limit repeat contracts while live-quarry locks prevent duplicate active hunts.
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Flexible Contract Costs: Charge cash, gold, consumed items, or non-consumed item requirements for individual notices.
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Configurable Animals and Rewards: Control scale, health, combat behavior, outfits, costs, standing requirements, currency, items, and payouts per contract.
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Western Hunters’ Ledger: Review contract details, requirements, rewards, active objectives, party members, encounters, and payment claims.
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Field Journal: Track completed, cancelled, and interrupted trails alongside proof quality, shots, standing, and earned currency.
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Deferred Payments: Filing proof completes the hunt immediately while cash, gold, and item rewards remain available to claim later.
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Full-Inventory Protection: Hunters can retry their own payment after making inventory room without blocking the party or losing the completed trail.
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Persistent Hunt Records: Standing, cooldowns, completed history, global locks, and pending payments survive resource and server restarts.
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Configurable Access: Open contracts to everyone or restrict starts by VORP job, minimum grade, and admin group.
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Server-Checked Progression: Board access, contract starts, clue stages, encounters, legendary reports, and payment claims are validated by the server.
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Optional Crowe Integrations: Supports
crowe_notification,crowe_progress, andcrowe_interactionswith native fallbacks. -
Editable Hunt Content: Board settings, species contracts, rewards, clue routes, encounters, validation, locale, and SQL files are buyer-editable.
Installation & Requirements
Requirements:
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vorp_core -
oxmysql -
crowe_libs -
OneSync enabled
Optional:
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crowe_notification -
crowe_progress -
crowe_interactions
Items Used:
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Register all 28 custom trophy item IDs listed in the included README before enabling their contracts.
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Confirm the configured ordinary meat, pelt, horn, antler, tooth, and material reward items exist in your inventory system.
Setup:
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Enable OneSync using the setting supported by your server host.
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Place
crowe_legendariesin your server resources folder. -
Register all required trophy and ordinary reward items in your inventory system.
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Import the root
install.sqlfile or allow the resource to create its six missing tables whenoxmysqlbecomes ready. -
Review
config.lua,config/boards.lua, and the files underconfig/hunts/species/. -
Confirm
Config.TestMode = falseandConfig.DevMode = falsebefore production release. -
Start
oxmysql,vorp_core, andcrowe_libsbeforecrowe_legendaries, followed by any enabled optional integrations. -
Restart only when no hunters have an active trail.
Showcase Encounters
| Encounter | Legendary Animal | Experience |
|---|---|---|
| Stampede | Thunderhead Sodbreaker | Track a marked legendary bison moving inside a protected herd |
| Rival Poachers | Mistline Elk | Clear networked poachers pursuing the protected elk |
| Family Guard | Timberfall Bear | Hunt an oversized adult while two cubs flee the den |
Resource Information
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | ~18,900 |
| Requirements | vorp_core, oxmysql, crowe_libs, OneSync, and registered reward items; optional crowe_notification, crowe_progress, and crowe_interactions |
| Support | Yes |



