@Vespura any chance we can get an update to access benny’s wheel via the menu?

I put a # in the beginning of every line of the voice chat section, but it’s still there.

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You prob have add ace builtineveryone allow all.
You need to comment that one out aswell if you want to allow users to use a specific option, just leave add ace builtinevryone allowmenu something like that and do # to the ones you want them to not have acess to it.

when i use the record option it says failed to save recording and my server doesnt have one sync any thoughts on how to fix it?

@P2Feener_305 what do you mean bennys wheel?

at the moment you can only access sport,muscle,tuner,highend,suv wheel types…there are wheels in gta only available from benny’s…it would be great if we can access these wheels as they are already in game.

Didn’t even know that they were missing since they’re not documented on the natives reference (yet) as being a wheel type category. So thanks for bringing this up!

vMenu version v3.2.1

Download here


  • Added support for Benny’s (1) and Benny’s (2) vehicle wheel types. Apparently these were missing but luckily someone reported that :tada:
  • Added a paint fade/enveff scale feature (which is also saved/re-applied for saved vehicles now)
  • Updated MenuAPI version

Some WIP changes

Note, they don’t do anything yet.

  • Added a button to the misc settings menu which will be used in the future to be able to easily import/export saved data. (hopefully)

man this is amazing! thank you!


I was wondering if there is a way to decrease the max power and torque multiplier, and also capping the no clip speed?

There is a way ive seen it on other servers…I just eliminated it on mine.

i got a error at Vmenu

[vMenu] [ERROR] [DEBUG LOG] SQLite error: Object reference not set to an instance of an object

Creating script environments for vMenu


at <unknown> <0xffffffff>

at (wrapper managed-to-native) System.Data.SQLite.UnsafeNativeMethods.sqlite3_step (intptr) [0x00009] in <08d698bf938d4adabc54bd24f50eb290>:0

at System.Data.SQLite.SQLite3.Step (System.Data.SQLite.SQLiteStatement) [0x0002e] in <08d698bf938d4adabc54bd24f50eb290>:0

at System.Data.SQLite.SQLiteDataReader.NextResult () [0x0017e] in <08d698bf938d4adabc54bd24f50eb290>:0

at System.Data.SQLite.SQLiteDataReader..ctor (System.Data.SQLite.SQLiteCommand,System.Data.CommandBehavior) [0x00091] in <08d698bf938d4adabc54bd24f50eb290>:0

at (wrapper remoting-invoke-with-check) System.Data.SQLite.SQLiteDataReader..ctor (System.Data.SQLite.SQLiteCommand,System.Data.CommandBehavior) [0x0001b] in <08d698bf938d4adabc54bd24f50eb290>:0

at System.Data.SQLite.SQLiteCommand.ExecuteReader (System.Data.CommandBehavior) [0x0000e] in <08d698bf938d4adabc54bd24f50eb290>:0

at System.Data.SQLite.SQLiteCommand.ExecuteNonQuery (System.Data.CommandBehavior) [0x0000c] in <08d698bf938d4adabc54bd24f50eb290>:0

at System.Data.SQLite.SQLiteCommand.ExecuteNonQuery () [0x00008] in <08d698bf938d4adabc54bd24f50eb290>:0

at vMenuServer.BanManager.InitializeDbConnection () [0x00069] in <f3f2bd5be83c4fb5a349f3195e07c039>:0

at vMenuServer.BanManager..ctor () [0x00092] in <f3f2bd5be83c4fb5a349f3195e07c039>:0

at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) [0x0004f] in <4fffd39960df419684f9b9cb5ce46688>:0

at <unknown> <0xffffffff>

at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke (System.Reflection.MonoCMethod,object,object[],System.Exception&) [0x00016] in <4fffd39960df419684f9b9cb5ce46688>:0

at System.Reflection.MonoCMethod.InternalInvoke (object,object[],bool) [0x0000a] in <4fffd39960df419684f9b9cb5ce46688>:0

at System.RuntimeType.CreateInstanceMono (bool,bool) [0x000ac] in <4fffd39960df419684f9b9cb5ce46688>:0

at System.RuntimeType.CreateInstanceSlow (bool,bool,bool,bool,System.Threading.StackCrawlMark&) [0x0000f] in <4fffd39960df419684f9b9cb5ce46688>:0

at System.RuntimeType.CreateInstanceDefaultCtor (bool,bool,bool,bool,System.Threading.StackCrawlMark&) [0x0002f] in <4fffd39960df419684f9b9cb5ce46688>:0

at System.Activator.CreateInstance (System.Type,bool,bool) [0x00042] in <4fffd39960df419684f9b9cb5ce46688>:0

at System.Activator.CreateInstance (System.Type,bool) [0x00003] in <4fffd39960df419684f9b9cb5ce46688>:0

at System.Activator.CreateInstance (System.Type) [0x00002] in <4fffd39960df419684f9b9cb5ce46688>:0

at CitizenFX.Core.InternalManager.CreateAssemblyInternal (string,byte[],byte[]) [0x00066] in /src/code/client/clrcore/InternalManager.cs:136

at CitizenFX.Core.InternalManager.LoadAssemblyInternal (string,bool) [0x00177] in /src/code/client/clrcore/InternalManager.cs:231

at CitizenFX.Core.InternalManager.LoadAssembly (string) [0x00000] in /src/code/client/clrcore/InternalManager.cs:168

at (wrapper remoting-invoke-with-check) CitizenFX.Core.InternalManager.LoadAssembly (string) [0x00033] in <6804f77c75ad4362a312949251d9b5b1>:0

at (wrapper xdomain-dispatch) CitizenFX.Core.InternalManager.LoadAssembly (object,byte[]&,byte[]&,string) [0x00047] in <6804f77c75ad4362a312949251d9b5b1>:0

at (wrapper xdomain-invoke) CitizenFX.Core.InternalManager.LoadAssembly (string) <0x0013a>

at (wrapper remoting-invoke-with-check) CitizenFX.Core.InternalManager.LoadAssembly (string) [0x00027] in <6804f77c75ad4362a312949251d9b5b1>:0

at CitizenFX.Core.MonoScriptRuntime.LoadFile (string) <0x0003b>

at (wrapper cominterop) CitizenFX.Core.IScriptFileHandlingRuntime.LoadFile (intptr,string) <0x0003a>

at (wrapper native-to-managed) CitizenFX.Core.IScriptFileHandlingRuntime.LoadFile (intptr,intptr) <0x000bb>


407d7000-4089a000 rwxp 00000000 00:00 0

40b1d000-40bcd000 rwxp 00000000 00:00 0

40bdb000-40cbb000 rwxp 00000000 00:00 0

40e60000-40e70000 rwxp 00000000 00:00 0

412cc000-413c1000 rwxp 00000000 00:00 0

413c8000-41478000 rwxp 00000000 00:00 0

416b8000-416f8000 rwxp 00000000 00:00 0

41819000-4188e000 rwxp 00000000 00:00 0

41a88000-41b28000 rwxp 00000000 00:00 0

41b82000-41c35000 rwxp 00000000 00:00 0

96ee540000-96ee580000 rw-p 00000000 00:00 0

1061f500000-1061f540000 rw-p 00000000 00:00 0

2a9f2240000-2a9f2280000 rw-p 00000000 00:00 0

51fe1b40000-51fe1b80000 rw-p 00000000 00:00 0

5ea333c0000-5ea33400000 rw-p 00000000 00:00 0

6af51440000-6af51480000 rw-p 00000000 00:00 0

73d02234000-73d02240000 ---p 00000000 00:00 0

73d02240000-73d02241000 rw-p 00000000 00:00 0

73d02241000-73d02242000 ---p 00000000 00:00 0

73d02242000-73d02267000 r-xp 00000000 00:00 0

73d02267000-73d0227f000 ---p 00000000 00:00 0

73d0227f000-73d02280000 ---p 00000000 00:00 0

73d02280000-73d02281000 rw-p 00000000 00:00 0

73d02281000-73d02282000 ---p 00000000 00:00 0

73d02282000-73d022bf000 r-xp 00000000 00:00 0

[vMenu] [ERROR] [DEBUG LOG] SQLite error: Object reference not set to an instance of an object

Instantiated instance of script vMenuServer.BanManager.

Instantiated instance of script vMenuServer.MainServer.

Started resource vMenu

delete the bans database file and configure vMenu to use the json file instead. SQLite is buggy af.

Sooo, can we expect extended limits on this? I’m building “Japan inspired” island, it’s huge, but I want to move it as far away of vinalla island as possible. So it’s gonna be barely visible from the distance. You know, another continent after all, haha.

My point is that 16000 units is still quite not enough in this case :upside_down_face:. Would be amazing, if you could do something about that TP/no clip limit, @Vespura! :pray::heart:

Does anyone know how to blacklist specific vehicles in vmenu.

seperate black list script

Do you know of one I can use I am just trying to block some in game cars.


How do I remove/disable Show Time On Screen inside permissions?

Hey man here’s one that worked for me. Sorry you had to deal with some lame ass kid who tells you to research instead of just helping you out. Hopefully this script works out for you. I tired others like fax-core but couldn’t get it to work.