Lockpicking adds a custom never seen before car lockpicking minigame to your server.
- A never before seen original lockpicking minigame
- Locking of NPC vehicles
- Different difficulty locks for different vehicle classes
Everything included in this script is customizable and can be turned on or off.
To unlock randomly spawning cars throughout the game (and possibly other players’ vehicles too) you can initiate a lockpicking minigame that scales in difficulty depending on the vehicle class.
The goal of the minigame is to apply the right amount of power to each pin so the pin marker lines up with the lock turnpoint. Putting too much or too little power on the lockpick might cause it to break, or set off the vehicle’s alarm. When all the pins have been set correctly, the vehicle will unlock.
Randomly spawning vehicles and cars currently being driven by NPCs have a chance to be locked for the player.
This script has been released before for ESX Framework, we’ve worked out a way to do make it standalone although it has few less features due to the lack of framework (That’s why it’s released separately for a lower price)