Problem Description:
I have an issue with vehicle locking in my FiveM server. Sometimes vehicles cannot be locked or unlocked, even though there’s no conflict in the scripts. The problem occurs randomly, and I’ve checked for script conflicts but couldn’t find any. Here are the main details:
No Errors in Console: There are no visible errors in the server console or client logs (F8).
Vehicle Locking Issues: The issue happens inconsistently—sometimes vehicles lock/unlock fine, and other times they don’t.
No Script Conflicts: I’ve ensured no other scripts interfere with vehicle locking.
Database Integration: If this issue is related to the database or ownership of vehicles, I need to understand what might cause vehicles to stop responding to lock/unlock commands.
Network Ownership: The issue might also involve network ownership of the vehicle.
Troubleshooting Steps I’ve Tried:
Verified that the vehicles are properly registered as network entities.
Checked proximity calculations to ensure the player is near the correct vehicle.
Tested with minimal resources running to rule out conflicts with other scripts.
If anyone has experienced a similar issue or knows how to debug this effectively, I’d appreciate the help. Could it be related to network sync, or state management?