Trying to stream fxdecal.ytd

It seems to stream okay. It’s installed server side, resources/assets/stream, then tested with and without a folder (/decal). But of course it doesn’t do anything, since you normally call the streamed assets in your scripts.

It’s normally in

update > update.rpf > x64 > textures
and
x64a.rpf > textures

How do replace the clients existing fxdecal.ytd with the streamed one? It’s a blood decal. Which of course lets you add more blood, less, or no blood. Was hoping it could be done server side. I guess my only options if this doesn’t work is modifying the GTA rpf and deleting the fivem cache?

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im in same vote i dont even know

it is possible i done it but you gotta get stream folder

Did you have any luck yet achieving this

Can you give an example?

have you figured it out?