It seems to stream okay. It’s installed server side, resources/assets/stream, then tested with and without a folder (/decal). But of course it doesn’t do anything, since you normally call the streamed assets in your scripts.
It’s normally in
update > update.rpf > x64 > textures
and
x64a.rpf > textures
How do replace the clients existing fxdecal.ytd with the streamed one? It’s a blood decal. Which of course lets you add more blood, less, or no blood. Was hoping it could be done server side. I guess my only options if this doesn’t work is modifying the GTA rpf and deleting the fivem cache?