TokoVoip

Anyone know how to get TokoVoip to stop crashing? I got everything switched over and it runs, just as soon as I hit the PTT button it crashes me out.

by “Everything switched over” what do you mean? Did you convert all the game specific natives? or just change the __resource.lua file?

That’s what I’m trying to figure out what I missed. Obviously yes I changed the resource file to fxmanifest and inserted game and the RDR warning. I’m just not sure if I have the right native for voice chat.

Well, I’ll tell you right now, the animation calls are invalid… Any GAME SPECIFIC native will have to be checked and validated with Red Dead natives.

https://vespura.com/doc/natives/#_0xFC02CAF6

1 Like

Thank you so much!

The problem I’ve been having is the fact that every client that joins is assigned Server ID 0 until you restart TokoVoIP. I’ve tried so many different things, such as listening for other events and forcing a sync every time a new client joins but I just can’t crack it.

Now I’m in the same boat

did you find anything about redm tokovoip ID 0