Title: Severe FPS drops/freezing on all servers, GPU usage drops, LiveKernelEvent 1A8, profiler points to Resource Manager Tick

What is the issue you’re having?

Hello, I need help diagnosing a persistent FiveM client freeze/stutter issue.

Issue summary:
FiveM was working perfectly during one session. I logged off for about an hour, came back, and since then FiveM has had severe lag, FPS drops, and freezing. This has been happening for about 2 weeks now.

What happens:

I usually get around 100 FPS.
When the issue happens, FPS drops below 10 or sometimes near 1 FPS.
The game freezes for several seconds.
GPU usage drops heavily during the freeze.
It happens while running around and during normal gameplay.
It happens on all servers I join, not just one server.
Other games work fine.
Hardware tests show no hardware problems.

Reliability Monitor:

Shows Hardware Error
Problem Event Name: LiveKernelEvent
Code: 1A8
Parameter 1: 1

FiveM crash/hash info:

I saw legacy crash hash: WYOMING-BLACK-TIMING
I do not always crash to desktop. Most of the time it is freezing/stuttering, not a full crash.

Profiler findings:
The profiler shows spikes under Resource Manager Tick / task iteration / ref call. Some lines I saw include:

ref call [@ox_lib/resource/interface/client/context.lua[88..88]]
ref call [@tgg-billing/client/custom/utils/death.lua[45..51]]
ref call [@tgg-billing/client/custom/utils/handcuff.lua[10..16]]

Because this happens on all servers, I am not sure if these are the actual cause or just where the client thread is stalling.

Things I already tried:

Cleared FiveM cache.
Deleted server-cache and server-cache-priv.
Deleted caches.xml.
Verified GTA V files.
Factory reset Windows.
Tested hardware, no problems found.
Checked different servers, same issue.
Disabled overlays.
Tried lowering graphics settings.
Capped FPS to 60.
Turned off Hardware-Accelerated GPU Scheduling.
Cleaned CitizenFX.ini.
Removed custom PoolSizesIncrease line from CitizenFX.ini.
Set CitizenFX.ini to production channel.

Current CitizenFX.ini:
[Game]
IVPath=C:\Program Files\Epic Games\GTAV
UpdateChannel=production
DisableNVSP=1

My PC specs:
CPU: AMD Ryzen 7 7700X 8-core processor
GPU: NVIDIA GeForce RTX 4060 Ti
RAM: 32 GB | Speed 5200
Storage: MSI M450 2TB SSD and Fivem and GTA is on this
Windows version: Window 11 Insider
GPU driver version: NVIDIA

I can provide:

CitizenFX.log
profiler screenshots or JSON
Reliability Monitor screenshot
Event Viewer logs
cl_drawperf screenshot during the freeze

Can someone help identify whether this is a FiveM client issue, graphics driver/display pipeline issue, NUI/CEF issue, or resource manager/client thread stall?

Windows version

Window 11

System specifications

My PC specs:
CPU: AMD Ryzen 7 7700X 8-core processor
GPU: NVIDIA GeForce RTX 4060 Ti
RAM: 32 GB | Speed 5200
Storage: MSI M450 2TB SSD and Fivem and GTA is on this
Windows version: Window 11 Insider
GPU driver version: NVIDIA

Antivirus software

n/a

Hello, this is a friendly reminder because this is your first time creating a topic (or it has been a while since your last topic) in this category.

Please note that most of the support is provided by the Cfx.re community on a voluntary basis. We ask you to be patient; there is no guarantee we have a solution to your problem(s). To avoid unnecessary/duplicate topics, please browse the forums before creating a topic.

To improve your chances of your issue(s) being solved, please provide as much information as possible about the issue(s) you are having. Also —whenever possible— please use the template given to you when creating a topic.

Thanks for keeping these forums tidy!
:mascot: