Client

anybody on the server

Server

Operating system: Windows Server 2016 standard version : 1607
Artifact version: Artifacts 1208
IP address: 149.202.64.125
System specifications: Processor intel core i7-7700k - 32Go Ram
Script: I make my own script and I have a lot of streams files(~2go)

This problem occurs when I have approximately 45 players online

after the wave kick of about 15 people the server keep going to work properly

1 Like

same here… all the day…

unrelated
ProcessClonePacket are migration issues
migrations happen when a player disconnect which is in this case LOGICAL

And have you got a solution ? @PichotM

any solution? i think have some peoples try make server bugging. because it only have if anyone can join server. or not it still normaly