where is your resource?
Just search releases for Cayo Perico
Are the links up to date? I loved the work! Congratulations.
i still have all over the map thsi invisible walls and i have installed the new Version 3 and PolyZonw.
is this it?
i think this one??
Citizen.CreateThread(function()
RequestIpl(“h4_mph4_terrain_occ_09”)
RequestIpl(“h4_mph4_terrain_occ_06”)
RequestIpl(“h4_mph4_terrain_occ_05”)
RequestIpl(“h4_mph4_terrain_occ_01”)
RequestIpl(“h4_mph4_terrain_occ_00”)
RequestIpl(“h4_mph4_terrain_occ_08”)
RequestIpl(“h4_mph4_terrain_occ_04”)
RequestIpl(“h4_mph4_terrain_occ_07”)
RequestIpl(“h4_mph4_terrain_occ_03”)
RequestIpl(“h4_mph4_terrain_occ_02”)
RequestIpl(“h4_islandx_terrain_04”)
RequestIpl(“h4_islandx_terrain_05_slod”)
RequestIpl(“h4_islandx_terrain_props_05_d_slod”)
RequestIpl(“h4_islandx_terrain_02”)
RequestIpl(“h4_islandx_terrain_props_05_a_lod”)
RequestIpl(“h4_islandx_terrain_props_05_c_lod”)
RequestIpl(“h4_islandx_terrain_01”)
RequestIpl(“h4_mph4_terrain_04”)
RequestIpl(“h4_mph4_terrain_06”)
RequestIpl(“h4_islandx_terrain_04_lod”)
RequestIpl(“h4_islandx_terrain_03_lod”)
RequestIpl(“h4_islandx_terrain_props_06_a”)
RequestIpl(“h4_islandx_terrain_props_06_a_slod”)
RequestIpl(“h4_islandx_terrain_props_05_f_lod”)
RequestIpl(“h4_islandx_terrain_props_06_b”)
RequestIpl(“h4_islandx_terrain_props_05_b_lod”)
RequestIpl(“h4_mph4_terrain_lod”)
RequestIpl(“h4_islandx_terrain_props_05_e_lod”)
RequestIpl(“h4_islandx_terrain_05_lod”)
RequestIpl(“h4_mph4_terrain_02”)
RequestIpl(“h4_islandx_terrain_props_05_a”)
RequestIpl(“h4_mph4_terrain_01_long_0”)
RequestIpl(“h4_islandx_terrain_03”)
RequestIpl(“h4_islandx_terrain_props_06_b_slod”)
RequestIpl(“h4_islandx_terrain_01_slod”)
RequestIpl(“h4_islandx_terrain_04_slod”)
RequestIpl(“h4_islandx_terrain_props_05_d_lod”)
RequestIpl(“h4_islandx_terrain_props_05_f_slod”)
RequestIpl(“h4_islandx_terrain_props_05_c”)
RequestIpl(“h4_islandx_terrain_02_lod”)
RequestIpl(“h4_islandx_terrain_06_slod”)
RequestIpl(“h4_islandx_terrain_props_06_c_slod”)
RequestIpl(“h4_islandx_terrain_props_06_c”)
RequestIpl(“h4_islandx_terrain_01_lod”)
RequestIpl(“h4_mph4_terrain_06_strm_0”)
RequestIpl(“h4_islandx_terrain_05”)
RequestIpl(“h4_islandx_terrain_props_05_e_slod”)
RequestIpl(“h4_islandx_terrain_props_06_c_lod”)
RequestIpl(“h4_mph4_terrain_03”)
RequestIpl(“h4_islandx_terrain_props_05_f”)
RequestIpl(“h4_islandx_terrain_06_lod”)
RequestIpl(“h4_mph4_terrain_01”)
RequestIpl(“h4_islandx_terrain_06”)
RequestIpl(“h4_islandx_terrain_props_06_a_lod”)
RequestIpl(“h4_islandx_terrain_props_06_b_lod”)
RequestIpl(“h4_islandx_terrain_props_05_b”)
RequestIpl(“h4_islandx_terrain_02_slod”)
RequestIpl(“h4_islandx_terrain_props_05_e”)
RequestIpl(“h4_islandx_terrain_props_05_d”)
RequestIpl(“h4_mph4_terrain_05”)
RequestIpl(“h4_mph4_terrain_02_grass_2”)
RequestIpl(“h4_mph4_terrain_01_grass_1”)
RequestIpl(“h4_mph4_terrain_05_grass_0”)
RequestIpl(“h4_mph4_terrain_01_grass_0”)
RequestIpl(“h4_mph4_terrain_02_grass_1”)
RequestIpl(“h4_mph4_terrain_02_grass_0”)
RequestIpl(“h4_mph4_terrain_02_grass_3”)
RequestIpl(“h4_mph4_terrain_04_grass_0”)
RequestIpl(“h4_mph4_terrain_06_grass_0”)
RequestIpl(“h4_mph4_terrain_04_grass_1”)
RequestIpl(“island_distantlights”)
RequestIpl(“island_lodlights”)
RequestIpl(“h4_yacht_strm_0”)
RequestIpl(“h4_yacht”)
RequestIpl(“h4_yacht_long_0”)
RequestIpl(“h4_islandx_yacht_01_lod”)
RequestIpl(“h4_clubposter_palmstraxx”)
RequestIpl(“h4_islandx_yacht_02_int”)
RequestIpl(“h4_islandx_yacht_02”)
RequestIpl(“h4_clubposter_moodymann”)
RequestIpl(“h4_islandx_yacht_01”)
RequestIpl(“h4_clubposter_keinemusik”)
RequestIpl(“h4_islandx_yacht_03”)
RequestIpl(“h4_ch2_mansion_final”)
RequestIpl(“h4_islandx_yacht_03_int”)
RequestIpl(“h4_yacht_critical_0”)
RequestIpl(“h4_islandx_yacht_01_int”)
RequestIpl(“h4_mph4_island_placement”)
RequestIpl(“h4_islandx_mansion_vault”)
RequestIpl(“h4_islandx_checkpoint_props”)
RequestIpl(“h4_islandairstrip_hangar_props_slod”)
RequestIpl(“h4_se_ipl_01_lod”)
RequestIpl(“h4_ne_ipl_00_slod”)
RequestIpl(“h4_se_ipl_06_slod”)
RequestIpl(“h4_ne_ipl_00”)
RequestIpl(“h4_se_ipl_02”)
RequestIpl(“h4_islandx_barrack_props_lod”)
RequestIpl(“h4_se_ipl_09_lod”)
RequestIpl(“h4_ne_ipl_05”)
RequestIpl(“h4_mph4_island_se_placement”)
RequestIpl(“h4_ne_ipl_09”)
RequestIpl(“h4_islandx_mansion_props_slod”)
RequestIpl(“h4_se_ipl_09”)
RequestIpl(“h4_mph4_mansion_b”)
RequestIpl(“h4_islandairstrip_hangar_props_lod”)
RequestIpl(“h4_islandx_mansion_entrance_fence”)
RequestIpl(“h4_nw_ipl_09”)
RequestIpl(“h4_nw_ipl_02_lod”)
RequestIpl(“h4_ne_ipl_09_slod”)
RequestIpl(“h4_sw_ipl_02”)
RequestIpl(“h4_islandx_checkpoint”)
RequestIpl(“h4_islandxdock_water_hatch”)
RequestIpl(“h4_nw_ipl_04_lod”)
RequestIpl(“h4_islandx_maindock_props”)
RequestIpl(“h4_beach”)
RequestIpl(“h4_islandx_mansion_lockup_03_lod”)
RequestIpl(“h4_ne_ipl_04_slod”)
RequestIpl(“h4_mph4_island_nw_placement”)
RequestIpl(“h4_ne_ipl_08_slod”)
RequestIpl(“h4_nw_ipl_09_lod”)
RequestIpl(“h4_se_ipl_08_lod”)
RequestIpl(“h4_islandx_maindock_props_lod”)
RequestIpl(“h4_se_ipl_03”)
RequestIpl(“h4_sw_ipl_02_slod”)
RequestIpl(“h4_nw_ipl_00”)
RequestIpl(“h4_islandx_mansion_b_side_fence”)
RequestIpl(“h4_ne_ipl_01_lod”)
RequestIpl(“h4_se_ipl_06_lod”)
RequestIpl(“h4_ne_ipl_03”)
RequestIpl(“h4_islandx_maindock”)
RequestIpl(“h4_se_ipl_01”)
RequestIpl(“h4_sw_ipl_07”)
RequestIpl(“h4_islandx_maindock_props_2”)
RequestIpl(“h4_islandxtower_veg”)
RequestIpl(“h4_mph4_island_sw_placement”)
RequestIpl(“h4_se_ipl_01_slod”)
RequestIpl(“h4_mph4_wtowers”)
RequestIpl(“h4_se_ipl_02_lod”)
RequestIpl(“h4_islandx_mansion”)
RequestIpl(“h4_nw_ipl_04”)
RequestIpl(“h4_mph4_airstrip_interior_0_airstrip_hanger”)
RequestIpl(“h4_islandx_mansion_lockup_01”)
RequestIpl(“h4_islandx_barrack_props”)
RequestIpl(“h4_nw_ipl_07_lod”)
RequestIpl(“h4_nw_ipl_00_slod”)
RequestIpl(“h4_sw_ipl_08_lod”)
RequestIpl(“h4_islandxdock_props_slod”)
RequestIpl(“h4_islandx_mansion_lockup_02”)
RequestIpl(“h4_islandx_mansion_slod”)
RequestIpl(“h4_sw_ipl_07_lod”)
RequestIpl(“h4_islandairstrip_doorsclosed_lod”)
RequestIpl(“h4_sw_ipl_02_lod”)
RequestIpl(“h4_se_ipl_04_slod”)
RequestIpl(“h4_islandx_checkpoint_props_lod”)
RequestIpl(“h4_se_ipl_04”)
RequestIpl(“h4_se_ipl_07”)
RequestIpl(“h4_mph4_mansion_b_strm_0”)
RequestIpl(“h4_nw_ipl_09_slod”)
RequestIpl(“h4_se_ipl_07_lod”)
RequestIpl(“h4_islandx_maindock_slod”)
RequestIpl(“h4_islandx_mansion_lod”)
RequestIpl(“h4_sw_ipl_05_lod”)
RequestIpl(“h4_nw_ipl_08”)
RequestIpl(“h4_islandairstrip_slod”)
RequestIpl(“h4_nw_ipl_07”)
RequestIpl(“h4_islandairstrip_propsb_lod”)
RequestIpl(“h4_islandx_checkpoint_props_slod”)
RequestIpl(“h4_aa_guns_lod”)
RequestIpl(“h4_sw_ipl_06”)
RequestIpl(“h4_islandx_maindock_props_2_slod”)
RequestIpl(“h4_islandx_mansion_office”)
RequestIpl(“h4_islandx_maindock_lod”)
RequestIpl(“h4_mph4_dock”)
RequestIpl(“h4_islandairstrip_propsb”)
RequestIpl(“h4_islandx_mansion_lockup_03”)
RequestIpl(“h4_nw_ipl_01_lod”)
RequestIpl(“h4_se_ipl_05_slod”)
RequestIpl(“h4_sw_ipl_01_lod”)
RequestIpl(“h4_nw_ipl_05”)
RequestIpl(“h4_islandxdock_props_2_lod”)
RequestIpl(“h4_ne_ipl_04_lod”)
RequestIpl(“h4_ne_ipl_01”)
RequestIpl(“h4_beach_party_lod”)
RequestIpl(“h4_islandx_mansion_lights”)
RequestIpl(“h4_sw_ipl_00_lod”)
RequestIpl(“h4_islandx_mansion_guardfence”)
RequestIpl(“h4_beach_props_party”)
RequestIpl(“h4_ne_ipl_03_lod”)
RequestIpl(“h4_islandx_mansion_b”)
RequestIpl(“h4_beach_bar_props”)
RequestIpl(“h4_ne_ipl_04”)
RequestIpl(“h4_sw_ipl_08_slod”)
RequestIpl(“h4_islandxtower”)
RequestIpl(“h4_se_ipl_00_slod”)
RequestIpl(“h4_islandx_barrack_hatch”)
RequestIpl(“h4_ne_ipl_06_slod”)
RequestIpl(“h4_ne_ipl_03_slod”)
RequestIpl(“h4_sw_ipl_09_slod”)
RequestIpl(“h4_ne_ipl_02_slod”)
RequestIpl(“h4_nw_ipl_04_slod”)
RequestIpl(“h4_ne_ipl_05_lod”)
RequestIpl(“h4_nw_ipl_08_slod”)
RequestIpl(“h4_sw_ipl_05_slod”)
RequestIpl(“h4_islandx_mansion_b_lod”)
RequestIpl(“h4_ne_ipl_08”)
RequestIpl(“h4_islandxdock_props”)
RequestIpl(“h4_islandairstrip_doorsopen_lod”)
RequestIpl(“h4_se_ipl_05_lod”)
RequestIpl(“h4_islandxcanal_props_slod”)
RequestIpl(“h4_mansion_gate_closed”)
RequestIpl(“h4_se_ipl_02_slod”)
RequestIpl(“h4_nw_ipl_02”)
RequestIpl(“h4_ne_ipl_08_lod”)
RequestIpl(“h4_sw_ipl_08”)
RequestIpl(“h4_islandairstrip”)
RequestIpl(“h4_islandairstrip_props_lod”)
RequestIpl(“h4_se_ipl_05”)
RequestIpl(“h4_ne_ipl_02_lod”)
RequestIpl(“h4_islandx_maindock_props_2_lod”)
RequestIpl(“h4_sw_ipl_03_slod”)
RequestIpl(“h4_ne_ipl_01_slod”)
RequestIpl(“h4_beach_props_slod”)
RequestIpl(“h4_underwater_gate_closed”)
RequestIpl(“h4_ne_ipl_00_lod”)
RequestIpl(“h4_islandairstrip_doorsopen”)
RequestIpl(“h4_sw_ipl_01_slod”)
RequestIpl(“h4_se_ipl_00”)
RequestIpl(“h4_se_ipl_06”)
RequestIpl(“h4_islandx_mansion_lockup_02_lod”)
RequestIpl(“h4_islandxtower_veg_lod”)
RequestIpl(“h4_sw_ipl_00”)
RequestIpl(“h4_se_ipl_04_lod”)
RequestIpl(“h4_nw_ipl_07_slod”)
RequestIpl(“h4_islandx_mansion_props_lod”)
RequestIpl(“h4_islandairstrip_hangar_props”)
RequestIpl(“h4_nw_ipl_06_lod”)
RequestIpl(“h4_islandxtower_lod”)
RequestIpl(“h4_islandxdock_lod”)
RequestIpl(“h4_islandxdock_props_lod”)
RequestIpl(“h4_beach_party”)
RequestIpl(“h4_nw_ipl_06_slod”)
RequestIpl(“h4_islandairstrip_doorsclosed”)
RequestIpl(“h4_nw_ipl_00_lod”)
RequestIpl(“h4_ne_ipl_02”)
RequestIpl(“h4_islandxdock_slod”)
RequestIpl(“h4_se_ipl_07_slod”)
RequestIpl(“h4_islandxdock”)
RequestIpl(“h4_islandxdock_props_2_slod”)
RequestIpl(“h4_islandairstrip_props”)
RequestIpl(“h4_sw_ipl_09”)
RequestIpl(“h4_ne_ipl_06”)
RequestIpl(“h4_se_ipl_03_lod”)
RequestIpl(“h4_nw_ipl_03”)
RequestIpl(“h4_islandx_mansion_lockup_01_lod”)
RequestIpl(“h4_beach_lod”)
RequestIpl(“h4_ne_ipl_07_lod”)
RequestIpl(“h4_nw_ipl_01”)
RequestIpl(“h4_mph4_island_lod”)
RequestIpl(“h4_islandx_mansion_office_lod”)
RequestIpl(“h4_islandairstrip_lod”)
RequestIpl(“h4_beach_props_lod”)
RequestIpl(“h4_nw_ipl_05_slod”)
RequestIpl(“h4_islandx_checkpoint_lod”)
RequestIpl(“h4_nw_ipl_05_lod”)
RequestIpl(“h4_nw_ipl_03_slod”)
RequestIpl(“h4_nw_ipl_03_lod”)
RequestIpl(“h4_sw_ipl_05”)
RequestIpl(“h4_mph4_mansion”)
RequestIpl(“h4_sw_ipl_03”)
RequestIpl(“h4_se_ipl_08_slod”)
RequestIpl(“h4_mph4_island_ne_placement”)
RequestIpl(“h4_aa_guns”)
RequestIpl(“h4_islandairstrip_propsb_slod”)
RequestIpl(“h4_sw_ipl_01”)
RequestIpl(“h4_mansion_remains_cage”)
RequestIpl(“h4_nw_ipl_01_slod”)
RequestIpl(“h4_ne_ipl_06_lod”)
RequestIpl(“h4_se_ipl_08”)
RequestIpl(“h4_sw_ipl_04_slod”)
RequestIpl(“h4_sw_ipl_04_lod”)
RequestIpl(“h4_mph4_beach”)
RequestIpl(“h4_sw_ipl_06_lod”)
RequestIpl(“h4_sw_ipl_06_slod”)
RequestIpl(“h4_se_ipl_00_lod”)
RequestIpl(“h4_ne_ipl_07_slod”)
RequestIpl(“h4_mph4_mansion_strm_0”)
RequestIpl(“h4_nw_ipl_02_slod”)
RequestIpl(“h4_mph4_airstrip”)
–RequestIpl(“h4_mansion_gate_broken”)
RequestIpl(“h4_island_padlock_props”)
RequestIpl(“h4_islandairstrip_props_slod”)
RequestIpl(“h4_nw_ipl_06”)
RequestIpl(“h4_sw_ipl_09_lod”)
RequestIpl(“h4_islandxcanal_props_lod”)
RequestIpl(“h4_ne_ipl_05_slod”)
RequestIpl(“h4_se_ipl_09_slod”)
RequestIpl(“h4_islandx_mansion_vault_lod”)
RequestIpl(“h4_se_ipl_03_slod”)
RequestIpl(“h4_nw_ipl_08_lod”)
RequestIpl(“h4_islandx_barrack_props_slod”)
RequestIpl(“h4_islandxtower_veg_slod”)
RequestIpl(“h4_sw_ipl_04”)
RequestIpl(“h4_islandx_mansion_props”)
RequestIpl(“h4_islandxtower_slod”)
RequestIpl(“h4_beach_props”)
RequestIpl(“h4_islandx_mansion_b_slod”)
RequestIpl(“h4_islandx_maindock_props_slod”)
RequestIpl(“h4_sw_ipl_07_slod”)
RequestIpl(“h4_ne_ipl_07”)
RequestIpl(“h4_islandxdock_props_2”)
RequestIpl(“h4_ne_ipl_09_lod”)
RequestIpl(“h4_islandxcanal_props”)
RequestIpl(“h4_beach_slod”)
RequestIpl(“h4_sw_ipl_00_slod”)
RequestIpl(“h4_sw_ipl_03_lod”)
RequestIpl(“h4_islandx_disc_strandedshark”)
RequestIpl(“h4_islandx_disc_strandedshark_lod”)
RequestIpl(“h4_islandx”)
RequestIpl(“h4_islandx_props_lod”)
RequestIpl(“h4_mph4_island_strm_0”)
RequestIpl(“h4_islandx_sea_mines”)
RequestIpl(“h4_mph4_island”)
RequestIpl(“h4_boatblockers”)
RequestIpl(“h4_mph4_island_long_0”)
RequestIpl(“h4_islandx_disc_strandedwhale”)
RequestIpl(“h4_islandx_disc_strandedwhale_lod”)
RequestIpl(“h4_islandx_props”)
RequestIpl(“h4_int_placement_h4_interior_1_dlc_int_02_h4_milo_”)
RequestIpl(“h4_int_placement_h4_interior_0_int_sub_h4_milo_”)
RequestIpl(“h4_int_placement_h4”)
end)
+set sv_enforceGameBuild 2189
But the island works a lot of bugs on the roads I go and with nothing I get stuck for something
I use this too set sv_enforceGameBuild “2189”
I just have things invisible on the map how to fix it please help
A lot of you are complaining about things that have already been mentioned and answers have already been given; you just have to look through the comments here.
I looked at the solution I didn’t find, I also used your things, but those on the island made trees on the road. so i don’t know and i ask
And I’m not complaining, I’m just looking for a solution
and I would be looking for a solution but I don’t speak much English and I use a translator so it’s difficult for me
so according to the advice what was in the comments i made uploaded ybn files tried to ban some things and even so the problem on the roads invisible things still are there
Can anyone write me models of a tree as my name is because invisible things are trees I will try to remove them
I tend to use -0.99 as my offset on the z as sometimes props like mats at shops dispaly above the zone. A couple of apporaches, you can just always remember to subtract -0.99 from each co-ordinate you ever use (which is what I do) or if you have a utility function to do the drawing pass in your coords as per whats display on screen and have the -0.99 done in that function.
how do I turn them off
Having issues with actually starting the resource it times out while loading in the console sometimes and every time it does load right you go to join the server and sit on the loading screen infinitely
I do not know why that has happened to you. I do not have problems. There is nothing wrong with my resource.
How do I make it that Cayo Perico will get rendered when I get near to it and the Los Santos Map get vanished. Because I cannot set a marker on the whole Cayo Perico