The Cayo Perico Island Available for FiveM

this is great! Delete this if not allowed but i modified the h4_islandairstrip_hanger_props.ymap to add in a gas pump for those RP servers that require vehicles to have gasoline! Im also going to be adding some stores and other basic RP neccasisties to the island all will be posted on my github

nofacetv/Cayo-Perico-Gas-pumps: This is my first YMap im uploading, just simply adds fuel pumps that work with most fuel scripts ( Made specifically for NoPixel’s) to the new Cayo Perico island for FiveM (github.com)

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what are the coords

Can this island be moved or located near paleto bay?

1 Like

Load PolyZone ahead of the map.

ensure PolyZone
ensure Cayo_Perico_UpdatedV3

works perfect for me, anyone figure out the snow yet?

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if you are streaming IPL, remove northyankton.lua
edit: ^does not work

or you’ll have to move the island.

great release, works perfect for me.

1 Like

JUST curious has anyone been able to edit and Rockstar Editor footage from the Island?
I am able to record but as I go to edit a clip, it does load the video for about 20 seconds but then just crashes
I have tried loading/editing the videos from the Isand by loading into the server and also by the “rockstar editor” feature on the fivem homepage.

yep, mine crashed while opening a clip.

[Window Title]
Error GTA5.exe!sub_140559BD4 (0x37)

[Main Instruction]
GTA5.exe!sub_140559BD4 (0x37)

[Content]
An error at GTA5.exe!sub_140559BD4 (0x37) caused FiveM to stop working. A crash report is being uploaded to the FiveM developers.

Legacy crash hash: kansas-july-burger
Stack trace:
GTA5.exe!sub_140559BD4 (0x37)
GTA5.exe!sub_140553150 (0xd6)
GTA5.exe!sub_140552BCC (0x104)
GTA5.exe!sub_1408FC570 (0x29)
GTA5.exe!sub_14053F994 (0x8b)
GTA5.exe!sub_14026A268 (0x53)
GTA5.exe!runGameUpdate (0x102)

[^] Hide details [Save information] [Close]

[Expanded Information]
Crash signature: fivem.exe+559C0B
Report ID: si-52e5b83246194d9f8afd696508d43413
You can press Ctrl-C to copy this message and paste it elsewhere.

How do I lift the Island to fix the water issue?

that you for sharing this with community!

btw, did you tried MODIFY_WATER function instead of WaterOverrideSetStrength ?
i think it could be something good for this map

I havent edited anything yet

I set mine to 1.0f

PolyZone isnt working for me?
Did you figure out how to move it?

Is there anyway to get the minimap for Cayo Island colored? I’m running a postal map and just want it to match

1 Like

Are you having the water issue?

Try to use a search function, or get some glasses.

He already posted it.
If you want to move it upwards you should remember that North Yankton is lokated above it. So if you have it enabled, it could be a bad idea to just move it upwards.

But then the waves that are in the rivers and bay are still annoying

Their still like 20 feet tall

Be shure to have PolyZone installed and it needs to be named correctly (“PolyZone”)
Be shure that both scripts are working and there are no errors at the startups.
Also you should be shure to use the latest version of the map (V3)
Then it should work. If not, then idk

1 Like

And also be shure you don’t have any other script running, which tries to controll the size of the waves

Creating script environments for PolyZone
Started resource PolyZone
Asset map_fix4/gdislxterrain+hi.ytd uses 16.5 MiB of physical memory.
Asset map_fix4/h4_int_04_decals.ydr uses 21.0 MiB of physical memory.
Asset map_fix4/h4_int_05_store_room_txd.ytd uses 19.0 MiB of physical memory.
Asset map_fix4/h4_int_club_int01_shell_txd.ytd uses 17.8 MiB of physical memory.
Asset map_fix4/h4_int_sub.ytd uses 17.0 MiB of physical memory.
Asset map_fix4/h4_mph4_air_airstrip_02.ydr uses 20.0 MiB of physical memory.
Asset map_fix4/h4_mph4_ter02_terr+hi.ytd uses 17.2 MiB of physical memory.
Asset map_fix4/h4_mph4_ter04_islandx_terrain_04+hi.ytd uses 19.5 MiB of physical memory.