Supplying player with a parachute?

Evening all,

Likely a very odd and simple question to answer, however of course I seem to be hitting walls when it comes to it.

I’m looking to give the player a parachute, preferably I want to be able to give them specific colours also, however so far I’m unable to give them any form of parachute. I’ve attempted simply using the GiveWeaponToPed method, along with SetPedGadget, both without success.

I’ve ensured the players model is that of the freemode male, to make sure it can definitely wield the parachute.

I saw a few others struggling with this, however they were unable to resolve their issue either, hopefully something’s come up in recent months that would finally bring an answer to light!

Thanks in advance,
Valon

To give a player the parachute use this:

GiveWeaponToPed(GetPlayerPed(-1), GetHashKey("gadget_parachute"), 1, false, false)

If you want to make the parachute visible on the back of a player use this:

SetPedComponentVariation(GetPlayerPed(-1), 5, drawableId, textureId, 0)
drawableId = 0 - 69
textureId = Depending on drawableID

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Oooooh I see, excellent thank you :slight_smile:

Now, when it comes to having the parachute be visible, am I safe to assume the player won’t simply take off the parachute, as if they’d already used it?

For some reason I feel like I’ve seen that happen before and I can picture where I would of seen it.

Can i use this to also give an unlimited amount of parachutes?

Yes, just run it in a loop

Also how would I make it so it only spawns black or camo textures with Black trail smoke?

Where do i go to give members a parachute as i am trying to fix the parachute breaking in mid air
and i dont have the cops menu in or drag

I made a small script for parachutes :slight_smile: Have fun with this.