Suggestion for Reliable network event overflow

Hello good,

Sometimes players on the server where I am programming are kicked off the server for the “Reliable network event overflow” reason. (I know that with neteventlog I can check what event is spamming) But the thing is that it ejects them randomly and from time to time.

So my suggestion is the following: When a player is expelled by Reliable network event overflow, that in the same expulsion put for example the list of the last 15 events received. I hope the FiveM/CitizenFX team will read the proposal.

Greetings, Micky.

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… huh?

Use the network event log function in FiveM to display your current events

kicked* sorry

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Why are you developing on the live server? Also I’ve never in my life had that so can’t comment on the actual issue/suggestion