Firstly, apologies if this has been requested and removed before but I have not seen a similar post in the feature requests.
I feel as if (if even possible) server side sound streaming would be a much loved addition to the client. I know it’s not important to have this feature, but take it as an extra.
Secondly, another feature (again, if even possible) that would be nice to have is the capability to stream other XML files currently unsupported by the server and client such as popcycle.dat, dispatch.meta, or gameconfig.xml files.
In fact our development team has been researching just the sound stuff today!
For the first time ever, custom .dat151.rel/.dat54.rel files have been created for the audio subsystem, and (on canary now!) some CitizenFX shortcomings have been fixed allowing WAVEPACK_FILE to be used in data_file contexts.
The other part will never be done, however gameconfig limit changes can be separately requested as a feature (until ‘unlimited’ limits like GTA:SA OpenLimitAdjuster are implemented) - and it is unlikely replacing anything that does not have DLC support will be implemented as that will not work reliably due to the game’s context.
Also, just saying ‘.dat files’ or ‘.meta files’ makes no sense, as each file is completely different from one another - also, they aren’t “streamed”: only audio, Scaleform GFx files and files starting with ‘y’ are streamed.
i am a map developer on gta5! i released a map where i need to stream on the server side the heightmap.dat file (modified by meimeiriver Swimmable water, everywhere! - GTA5-Mods.com)! This file (modified) allows the player to swim in all areas of the map! I have not found anything for the moment!
i tested these lines of code, but it does not work!