HI, I have been using a reticle hiding loop for a while. recently learned about streaming gfx and figured Hud removals could be done this way?! And then we could all stop using those pesky loops that have to run every few .01ms.
These files can be added to any stream folder on your server.
Features
- Remove all aiming reticles from weapons in third and first person.
- A edited sniper scope for heavy sniper to work without the reticle.
- Also left on the lock on squares for rockets just because I feel they are realistic.
This is the first go around to get feedback. I’m gonna look into making this for all hud elements in the future.
Cheers