Hello,
I’ve decided to do this because I’ve been working on this for 3 days. Yet a simple script, irritating me so much. But this is the code I have so far:
local lastvehicle = GetVehiclePedIsIn(GetPlayerPed(-1), true)
local angle = GetVehicleSteeringAngle(vehicle)
--GetIsVehicleEngineRunning(vehicle, true)
SetVehicleSteerBias(lastvehicle, angle)
end
In my opinion, it shouldn’t be longer than 10+ lines. You need ti check if engine is running, and if the player is driver of vehicle. I’ve gone through many different lines of coding, testing on CFX, and FX. To anyone that can figure this out, I will much much appreciate it.
Thank You!