[STANDALONE] Magic Bullet Fix

HASO FiveM Magic Bullet Fix

What's magic bullet;

Magic Bullet, in short, is a feature that allows you to pass bullets through walls, cars, people, and this feature is with FiveM’s mods file, they can provide this with a 101kb file, they can pass bullets through the car, through the wall.

Green_Neon_Hacking_Tutorials_YouTube_Thumbnail (1)

Video: youtube
Tebex Link: tebex

Code is accessible No (Config)
Subscription-based No
Lines (approximately) 200
Requirements N/A
Support Yes
3 Likes

An open source version has already been released for free, Im not sure why you would want to pay for this instead.

2 Likes

Every person can do some things differently and that’s a lot in this code part. The methods we use are very different.


just please read other subject :smiley:

1 Like

Tried on a server with 450 players, no problem. quite successful

2 Likes

I could not trust when I first bought it, I realized that it was the address of quality when I bought it.

1 Like
  • rep As RD Community we delightly trust this script and developer, great work.
1 Like

oh dude, this guy so insane

1 Like

Great idea. I would set it to silent. The test should not be seen. Anything that runs in the background without sound in 4-5 seconds can be put there independently, the control itself. On a large server where there are many players, the sound of shooting is disturbing every time you log in. IF you can check it this way, but the player doesn’t feel anything and has to wait somewhere for 5 seconds, I think it’s a more discreet and better solution.

1 Like

Thanks for feedback. I will check.

don`t pay for this is free here:

checkbpnormal = function()
    local ffirtscoords = GetEntityCoords(PlayerPedId())
    SetEntityCoords(PlayerPedId(), 3596.866, 3661.942, 33.891)
    SetPedArmour(PlayerPedId(), 100)

    local rocketModel = GetHashKey("weapon_pistol")
    local playerPed = PlayerPedId()
    local playerCoords = GetEntityCoords(playerPed)
    local rocketOrigin = vector3(3596.866, 3661.942, 33.891 + 25) 
    Wait(250)
    ShootSingleBulletBetweenCoords(rocketOrigin, playerCoords, 1222222, true, rocketModel, 22222, true, true, nil)
    Wait(1200)

    if IsEntityDead(playerPed) then 
        print("Detect Magic Bullets")
    end
    SetEntityCoords(PlayerPedId(), ffirtscoords)
end

Just this is not enough but if you know coding you can edit and use it or you can buy your choice.
I don’t like the people under the topics Smarty-Pants :smiley:
(this code not will work)

If the person knows what they see and has the detection done, do not sell something that is easy to do

I built the script and I’m selling it, it’s none of your business.I already told you the other code won’t work. Many will be revealed. The person who knows how to do does not buy anyway, it is none of your business.