[Standalone]AFK Check System[Paid][$5]

AFK Check Script for FiveM Servers

Enhance the management of your FiveM server with our AFK Check script! This powerful server-side Lua script helps you keep track of player activity and automatically kicks inactive players to ensure a dynamic and engaging gameplay experience. Resource is standalone!

Default AFK Time is 25 minutes

Escrow: Code is not viewable or editable, default AFK time can’t be changed from 25 minutes.

Open Source: Entire source code is viewable and can be edited/changed

Key Features:

  • Automatic AFK Detection: The script monitors player activity in real-time, detecting when players become inactive.
  • Warning System: Players receive a warning chat message when they are nearing the AFK kick threshold, giving them a chance to remain active.
  • Efficient and Optimized: Our script is designed for efficiency and performance, ensuring smooth server operation without compromising player experience.
  • Framework Agnostic: Compatible with various FiveM frameworks, including qbcore and ESX, our script seamlessly integrates into your existing server setup.
  • Support: Count on our dedicated support to assist you in setting up and fine-tuning the script to your server’s needs.

Say goodbye to inactive players and maintain a dynamic gaming environment that keeps your community engaged!

Low Resomon:

Links:
[Escrow($5)]
[Open-Source($10)]

Code is accessible Escrow and Open-Source Available
Subscription-based No
Lines (approximately) 50
Requirements N/A
Support Yes
4 Likes

A Paid “AFK System” and we can’t even change the AFK time in the Escrowed version? What is this nonsense??? Can’t you atleast add a config file to let people that bought the Escrowed version change it?

Better and free AFK script if anyone want: [FREE] Blackout - AFK KICK

Maybe down the road for now it’ll remain this way.

I have no comment on the resource you linked as it doesn’t have a direct download link other than tebex even though it is a free release so I haven’t viewed the source code. The one you linked from the release looks like it is client side where mine is server side.

My release has very low resomon, it utilizes arithmetic’s which is what allows it to be standalone instead of being framework dependant

I also plan to add future feature updates to this in the future

I really hope to see a config atleast for the AFK time since config are the most basic thing to add to a script…

Oh yeah haven’t seen that, shame

If your script is server side, why are you showing the client side resmon? That doesn’t make any sense?

Just to show it’s not utilizing any resources client side so it won’t have any affect on game play.

You’re right adding a config is simple, I am actually going to update it and add one now!

1 Like

but both are free and open source.