SQLite error

I’ve got this error, where I can not figure out why it’s occuring.
Taking into consideration that the libraries gets loaded, but it cannot instantiate it.

Loaded SQLite.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1493116684
Loaded System.Data.SQLite, Version=1.0.109.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139 into ScriptDomain_1493116684
Failed to instantiate instance of script SQLite.Main: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. —> System.DllNotFoundException: SQLite.Interop.dll
at (wrapper managed-to-native) System.Data.SQLite.UnsafeNativeMethods:sqlite3_config_none (System.Data.SQLite.SQLiteConfigOpsEnum)
at System.Data.SQLite.SQLite3.StaticIsInitialized () [0x0001d] in <2dbd34e157eb4fefbab8047bc0d9632d>:0
at System.Data.SQLite.SQLiteLog.Initialize (System.String className) [0x00026] in <2dbd34e157eb4fefbab8047bc0d9632d>:0
at System.Data.SQLite.SQLiteConnection…ctor (System.String connectionString, System.Boolean parseViaFramework) [0x00046] in <2dbd34e157eb4fefbab8047bc0d9632d>:0
at System.Data.SQLite.SQLiteConnection…ctor (System.String connectionString) [0x00000] in <2dbd34e157eb4fefbab8047bc0d9632d>:0
at (wrapper remoting-invoke-with-check) System.Data.SQLite.SQLiteConnection:.ctor (string)
at SQLite.Main…ctor () [0x0004f] in :0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
— End of inner exception stack trace —
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x000a8] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
at CitizenFX.Core.InternalManager.CreateAssemblyInternal (System.Byte[] assemblyData, System.Byte[] symbolData) [0x00069] in C:\gl\builds\4ff63adb\0\cfx\fivem\code\client\clrcore\InternalManager.cs:78
Started resource essentialmode
System.IO.FileNotFoundException: Unable to find the specified file.
at System.Runtime.InteropServices.Marshal.ThrowExceptionForHR (System.Int32 errorCode) [0x0000a] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
at (wrapper cominterop) CitizenFX.Core.IScriptHost:OpenHostFile (string)
at (wrapper cominterop-invoke) CitizenFX.Core.IScriptHost:OpenHostFile (string)
at CitizenFX.Core.MonoScriptRuntime.LoadFile (System.String scriptFile) [0x00007] in C:\gl\builds\4ff63adb\0\cfx\fivem\code\client\clrcore\MonoScriptRuntime.cs:91
Failed to load script server/**/publish/*.net.dll.

I am having the same issue did you fix it?