Spawn object problem

Hello, I have a problem, because when I want to use the function of defeating the objects, everything works fine but when the other person enters, the objects respond twice and after running in, they blow around the whole location. Can someone help me? I use this:
Citizen.CreateThread (function ()
local coke1 = CreateObject (“prop_box_wood06a”, 1003.6661987305, -3108.4221191406, -39.999866485596, true, true, true) end)
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