Hi All,

Sadly i’ve lost interest in coding a FiveM Server, but i did want to show
some of the things i was working on. Maybe in the future i’ll pick it back up
but for now, its gotten too much of a “job”.

Medical System:
Video 1
Video of respawn

  1. Player is incapacitated (Same state as previous situation, just different wording)
  2. Player calls EMS (Or chooses to respawns at hospital, losing all gear)
  3. EMS Arrives on Scene
  4. EMS Stabilizes patient for Transport (Both Timers will keep going)
  5. Player will enter “Hurt” state. (Simulated state of trauma (Both visual and gameplay restrictions))
  6. EMS Transports player to Hospital (Driving style and use of lights and sirens depending on timer - distance ratio)
  7. Player arrives at Hospital
  8. Player Enters nurses station in Hospital room (Player is “Healed” and is no longer in the Hurt State)

The new situation will make gameplay for both “patients” and EMT’s a lot more realistic create a time critical situations. Depending on your timer and the distance to the Hospital, EMT’s will be trained to use the correct driving style and usage of lights and sirens. Being close to the Hospital with a lot of time left, doesn’t require a code 3 (Full Lights and Siren) drive. A longer distance, with a timer that will make it close … might even require code 3 and a police escort.

The current respawn and bleedout timer run consecutive (after the first one stops, the second starts). After x amount of minutes you can choose to not wait for the EMT and respawn at the hospital at a cost). After that, the second timer counts down to your death and forced respawn. With the new system, new timing is required to make it viable. When the 2nd timer hits 0… you still die and are forcibly respawned. I did a test and it takes about 6 minutes with an Ambulance to drive from Paleto to the Hospital. (The current Hospital will remain the only hospital that is suited to take Trauma calls).
Most EMT calls are inside the main city though.

Personal Jobcenter
Video

The jobcenter looks at your player id, the jobs table and (a new whitelisted jobs) table.
Based on your ID, it will show you all the jobs that are available to you personally.

Example:
Player id 1 is whitelisted for EMS, Police and Lawyer
Player id 2 is whitelisted for Car Dealer and Mecanic.

If player 1 opens the jobcenter he will see all available jobs to him/her including the whitelisted jobs.
Player 2 will see a different set of jobs.

3

When a whitelisted job is selected, the player will get the the chosen job assigned to him/her, including the appropriate rank.

4

This means that ANY job can be whitelisted and given a rank per player and player can have multiple whitelisted jobs. So you are no longer just a cop, or just an EMT… be both. Theoretically you could also
whitelist a player for the same job twice, but with different ranks. I wouldn’t know why you would… but you could.

Bonus BS Clip
Video

More Stuff:

Police Backup request
Police officers can call for backup or blip there location on the map for other officers to see. A blip just shows a location, a request for backup will give a direct route also)
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Quick GPS
Quick GPS system for players. Menu based, sets a route to the desired location.
quick

LS Most Wanted
Officers can tag players as wanted, and include information for bountyhunters

I like the UI styling, very nice work!

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That is very nice work mate,and I have to agree as well,this UI style is sick! :wink:

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Added a video of the medical system
Added a video of the jobcenter

Whats the purpose of this post? Is it a release, or flex :thinking:

Not a release
Just showing my work really… not really something to flex about if im honest… but hey, ill take it as a compliment?

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haha lol. Nice to see ya using meh script :wink:

The Backup Script is 100% based on your work Faxes. My apologies if it came across as my own. I took your awesome script back when it wasnt for ESX. I stripped it down to the basics and stuffed it in a menu. I hope I didn’t came across as flexing with someone elses brainchild!

haha your good. idc, I was gonna say if you release it to ask first :laughing: (As said in PM’s)

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hopefully you pick them back up :slight_smile: sweet stuff

damm i was really looking for something like this :confused: , well i hope you come back in the future .

This looks like it would have been Great