blcd
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My understanding is that in GTA:O setting thisScriptCheck to true would prevent other scripts from deleting the entity. However this check is disabled in fivem so thisScriptCheck does nothing and you can pass either true or false. You can see the check being disabled in the code here. fivem/code/components/gta-core-five/src/EntityDeletionHacks.cpp at db9daac01a024825f8da97304f94f9e41acfb5f5 · citizenfx/fivem · GitHub
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