[SOLVED] Server Linux Frequent Crash (OneSync)

SERVER STARTED AT 1:30 PM - 23 Players
CRASHED AT - 2:13 PM 70 Players (MaxPlayers 70)

/proc/self/maps: 
400e8000-4021d000 rwxp 00000000 00:00 0 
405a1000-40641000 rwxp 00000000 00:00 0 
4080d000-4081d000 rwxp 00000000 00:00 0 
41c3f000-41d0f000 rwxp 00000000 00:00 0 
b709d00000-b709d80000 rw-p 00000000 00:00 0 
1b1e6f80000-1b1e7000000 rw-p 00000000 00:00 0 
1c5d8280000-1c5d8300000 ---p 00000000 00:00 0 
54c17600000-54c17680000 rw-p 00000000 00:00 0 
6fc02080000-6fc02083000 rw-p 00000000 00:00 0 
6fc02083000-6fc02100000 r--p 00000000 00:00 0 
85f15980000-85f15a00000 rw-p 00000000 00:00 0 
8d85b200000-8d85b280000 rw-p 00000000 00:00 0 
9ba30980000-9ba30a00000 rw-p 00000000 00:00 0 
a6a3a900000-a6a3a980000 ---p 00000000 00:00 0 
be7ada80000-be7adb8e000 rw-p 00000000 00:00 0 
befb9680000-befb9700000 rw-p 00000000 00:00 0 
bf7cee80000-bf7cef00000 rw-p 00000000 00:00 0 
c9cd4d00000-c9cd4d80000 rw-p 00000000 00:00 0 
da33cd00000-da33cd80000 rw-p 00000000 00:00 0 
ebe60c00000-ebe60c80000 rw-p 00000000 00:00 0 
125fcbd80000-125fcbe00000 rw-p 00000000 00:00 0 
128179800000-128179880000 rw-p 00000000 00:00 0 
12d853000000-12d853080000 rw-p 00000000 00:00 0 
12fcd6800000-12fcd6880000 ---p 00000000 00:00 0 
14aebe600000-14aebe680000 rw-p 00000000 00:00 0 
Memory around native instruction pointer (0x7f211264793d): 
0x7f211264792d ff f0 48 0f c1 47 10 48 85 c0 74 01 c3 48 8b 07 ..H..G.H..t..H.. 
0x7f211264793d ff 60 20 48 8b 47 08 48 83 f8 ff 74 0e 48 8d 48 .` H.G.H...t.H.H 
0x7f211264794d 01 f0 48 0f b1 4f 08 75 ee eb 02 31 ff 48 89 f8 ..H..O.u...1.H.. 
0x7f211264795d c3 31 c0 c3 90 55 53 50 48 8b 1f bd ff ff ff ff .1...USPH....... 

================================================================= 
Got a SIGSEGV while executing native code. This usually indicates 
a fatal error in the mono runtime or one of the native libraries 
used by your application. 
=================================================================

We’re using Zaphosting Premium Server.

Welcome to the club

Linux is not supported.

Okay we’re switching to windows. Hope it fixed the problem.

Server Don’t crash but players in-game get dce’d sometimes with debug info and lag spikes when hit 40 ( players (Windows)



Upload a .etl log generated from UIforETW from around the time when the issue starts. Generally, you’ll want to enable ‘fast sampling’ and ‘trace to file’.

https://drive.google.com/open?id=1LGw8DMs6uTR2vG6PfL-PpS1i9EicjNV3

Solved MOVED TO OTHER HOST

that is not a solution