[Solved] Can only load 1 map addon at a time

Hello,

I made a local server using this tool : https://www.gta5-mods.com/tools/fxserver-fivem-server-creator

And i use it to test my mapping before I put them on my official server.

I created a mapaddons folder in ressource, added the __resource.lua with everything needed, and i put my ymap and ytyp in a stream folder.

But the does’nt load like they should, if I put multiple ymap/ytyp in the stream folder, only one will load. I did all the mappings by myself on codewalker, and if I only put one at a time in Stream, they all load well, just not in the same time. I really have no idea on why it happen.

Here what’s in my server.cfg and in my __resource.lua juste in case

__resource.lua

resource_manifest_version ‘77731fab-63ca-442c-a67b-abc70f28dfa5’

this_is_a_map ‘yes’

server.cfg

you probably don’t want to change these!

only change them if you’re using a server with multiple network interfaces

endpoint_add_tcp “0.0.0.0:30120”
endpoint_add_udp “0.0.0.0:30120”
add_ace resource.essentialmode command.sets allow
add_ace resource.essentialmode command.add_principal allow
add_ace resource.essentialmode command.add_ace allow

start essentialmode
start mapmanager
start chat
start spawnmanager
start sessionmanager
start fivem
start hardcap
start ■■■■■■■
start scoreboard
start playernames
start mapaddons

sv_scriptHookAllowed 1

change this

rcon_password nopenopenope

sv_hostname “Dev RP”

nested configs!

#exec server_internal.cfg

loading a server icon (96x96 PNG file)

#load_server_icon myLogo.png

convars for use from script

set temp_convar “hey world!”

disable announcing? clear out the master by uncommenting this

#sv_master1 "

want to only allow players authenticated with a third-party provider like Steam?

#sv_authMaxVariance 1
#sv_authMinTrust 5

add system admins

add_ace group.admin command allow # allow all commands
add_ace group.admin command.quit deny # but don’t allow quit
add_principal identifier.steam:110000112345678 group.admin # add the admin to the group

remove the # to hide player endpoints in external log output

#sv_endpointprivacy true

server slots limit (must be between 1 and 31)

sv_maxclients 10

license key for server (https://keymaster.fivem.net)

sv_licensekey “nopenopenopenopenope”

The mapping I try to use (I KNOW some props will not work but the problem is that they dont load at all. Also use them for your server if you want, they’re not super special or anything)

help.zip (26.0 KB)

I think i provided every information needed ? But ask if you need anything more, I’m the one needing help so I’m not going to be rude ^^’

1 Like

Well… Retried today after restarting my computer, because I’m dumb and forgot that it was the solution to every problem.