My skin menu shows above my identity menu, stopping players from finishing their identity creation. I’m currently trying to code it so that the skin menu doesn’t open until the identity menu has closed. I’m still a bit new to coding but I’m slowly trying to learn as i go.
Just wondering if there was a function or a way to get the resource names that are currently running, so i can do a check for the identity script and prevent the skin menu for showing until it has stopped. Something similar to GetResourceName() but getting all resources running in that moment instead.
Any help or suggestions is greatly appreciated! Thanks