any chance for 1 pic ? / is it a list or do u click < > to change the emote
its a menu with lists of different animations
https://forum.cfx.re/uploads/default/original/2X/4/42ae8278a66e8f1aa6a65a849691aab3bf840426.jpg
this style ?
or is each emote is a button?
each emote is a button as i find it annoying to navigate through all of them like that
k then, was hyped that it was scroll.
thanks for lettin me know tho!
Iāve created a way to stop the scenario whenever you press W, A, S, or D. If I may have permission to paste my scenario.lua file for others to use, or for you to add the the original script, I would greatly appreciate it. 
The script is available on GitHub so why donāt you create a fork of his resource and send a pull request to the original repository?
Alright, I have created a fork and pull request for my modified version of the scenario.lua
You made a PR to your own code
Lol iām new to this stuff. How to I make a PR to yours?
Awesome, Thanks 
New link
I just recreated what you was doing with 3 lines of code added, the code you added was completely unnecessary and this change i just did works fine, I will commit it shortly
Updated now.
There is an issue with that. Whenever you are doing an animation (Example: falling/parachuting) It will make you T-pose in air whenever you hit W,A,S, or D. Thatās why I did that.
Im aware, im working on fixing it
I already did with adding scenarioPlaying = true after each one
Now fixed it, just changed some parts to keep it simpler
Found an issue where when you click the āstop scenarioā or āstop animationā button, scenarioPlaying still equals true. I am fixing right now. (Also does after you die)
should hopefully fix this.