[SHOCK'S] QB Realistic Weapons & Effects 8.0

VERSION 8.0.1 [QB/QBX VERSION]

Weapon Effects & Mechanics

Muzzle Flash Effects – Customizable colors, sizes, and intensities for different suppressor types.
Gunfire Flash – Adds a lighting effect around the shooter when firing.
Suppressor Effects – Suppressors reduce gunfire sound volume by 90%.


Combat & Damage Adjustments

Global Settings – Adjustable overall weapon damage and headshot multipliers.
Vehicle Recoil – Increased weapon recoil when shooting inside vehicles.


Explosives

Grenade Cooking – Players can hold grenades up to 3.5 seconds before detonation, with warning beeps.


Reloading Mechanics

Realistic Reloading – Reloads cancel if the player moves; different weapon types have different reload speeds.
Tactical Reloads – Retains 80% of bullets left in the magazine when reloading.
Quick Reload Bonus – Attachments reduce reload time by 20%.


Player Buffs & Effects

Blood Effects – Enhanced blood splatter, NPC hit reactions, and ragdoll physics on impact.
Hit Markers – Visual and audio hit markers when damaging or killing enemies.


Weapon Handling & Customization

Bullet Decals – Bullet holes persist for up to 5 minutes, with a cap to prevent lag.
Suppressor Attachments – Custom suppressor effects including recoil reduction, range impact, and unique muzzle flash visuals.
Attachment Effects – Suppressors and attachments dynamically modify weapon stats.


Weapon Configurations & Categories

Weapon Damage Adjustments – Each weapon has unique damage, recoil, and accuracy multipliers.
Ammo Types – Each weapon uses specific ammo categories.
Weapon Categories – Organized lists of pistols, SMGs, rifles, shotguns, and snipers.


Weapon Inspection

Weapon Inspecting – Players can inspect weapons to view:

  • Weapon name and serial number
  • Attachments
  • Dynamic damage, recoil, and accuracy stats
  • Weapon image

BUY HERE → https://shockscripts.tebex.io/

Code is accessible Yes
Subscription-based No
Lines (approximately) 700
Requirements QB OR QBX CORE
Support Yes

Posting paid resource without showcase? Lol. And 15 euro for this? Lol.

And actually say me why did you need qbcore for standalone functions?

learn the value of each currency. Its differently priced depending on your geographic location. thank you

showcase?

yes i can make one :slight_smile:

putting a little something together now if there is anything else you would like to see just let me know all weapons can have unique recoil and screen shake to your liking followed by damage i ill let you know when i have attached the link :slight_smile:

pre-view added if you are interested in purchase in purchasing i can make it 15% off as i wouldn’t mind as you would be first customer lol

It is possible to turn off:

  • Damage Multipliers:
  • Recoil Control:
  • Screen Shake:

Because i have my own cfg but i want only the visual effects

  • Muzzle Flash Effects:

It is possible like that?

yes they can all be set to 0 :slight_smile:

currently working on a 3.0 version to improve bullet impact effect and lighting

    damageMultiplier = 1.3,
    recoilMultiplier = 5.7,
    shakeIntensity = 0.07,
    muzzleFlashScale = 1.5,
    accuracyMultiplier = 1.2,
    enableDamage = true,    ------------------> all unique per weapon
    enableRecoil = true,
    enableShake = true,
    enableMuzzleFlash = true,
    enableAccuracy = true,
    enableHeat = true

very simple im just doing some more testing before the release

QB updated 3.0 version and been pushed & ESX :wink:

ahhh sounds nice :slight_smile: a preview will be nice how the bullet effects visuals look like in third person, ego and from another player which is looking at the scene with a comprehansion when u turned it off :slight_smile:

When I’m free I’m more than happy to put a longer preview together :+1: