VERSION 8.0.1 [QB/QBX VERSION]
Weapon Effects & Mechanics
Muzzle Flash Effects – Customizable colors, sizes, and intensities for different suppressor types.
Gunfire Flash – Adds a lighting effect around the shooter when firing.
Suppressor Effects – Suppressors reduce gunfire sound volume by 90%.
Combat & Damage Adjustments
Global Settings – Adjustable overall weapon damage and headshot multipliers.
Vehicle Recoil – Increased weapon recoil when shooting inside vehicles.
Explosives
Grenade Cooking – Players can hold grenades up to 3.5 seconds before detonation, with warning beeps.
Reloading Mechanics
Realistic Reloading – Reloads cancel if the player moves; different weapon types have different reload speeds.
Tactical Reloads – Retains 80% of bullets left in the magazine when reloading.
Quick Reload Bonus – Attachments reduce reload time by 20%.
Player Buffs & Effects
Blood Effects – Enhanced blood splatter, NPC hit reactions, and ragdoll physics on impact.
Hit Markers – Visual and audio hit markers when damaging or killing enemies.
Weapon Handling & Customization
Bullet Decals – Bullet holes persist for up to 5 minutes, with a cap to prevent lag.
Suppressor Attachments – Custom suppressor effects including recoil reduction, range impact, and unique muzzle flash visuals.
Attachment Effects – Suppressors and attachments dynamically modify weapon stats.
Weapon Configurations & Categories
Weapon Damage Adjustments – Each weapon has unique damage, recoil, and accuracy multipliers.
Ammo Types – Each weapon uses specific ammo categories.
Weapon Categories – Organized lists of pistols, SMGs, rifles, shotguns, and snipers.
Weapon Inspection
Weapon Inspecting – Players can inspect weapons to view:
- Weapon name and serial number
- Attachments
- Dynamic damage, recoil, and accuracy stats
- Weapon image
BUY HERE → https://shockscripts.tebex.io/
| Code is accessible | Yes |
| Subscription-based | No |
| Lines (approximately) | 700 |
| Requirements | QB OR QBX CORE |
| Support | Yes |