SetWeaponsNoAutoreload make others see you shooting when not

  1. Client build: production; FXServer version: 4549
  2. What you expected to happen: when SetWeaponsNoAutoreload is enabled other players should not see you shooting if you are out of bullets.
  3. What actually happens: When SetWeaponsNoAutoreload is enable if you are shooting and run out of bullets but still keep the shooting button pressed other player still see you shooting but not causing damage.
  4. Category of bug: client/native
  5. Reproducible steps, preferably with example script(s): With SetWeaponsNoAutoreload enabled start shooting in front of other players and keep the shooting button pressed once you run out of bullets. Other players will still see you shooting.