Server-side vehicles not persistent

  1. Artifact build: 3100
  2. What you expected to happen: After spawning a car on the server-side as many told me, the car should remain spawned, even after all the players leave the server.
  3. What actually happens: Instead, the car despawns after all players leave.
  4. Category of bug (eg. client, server, weapons, Peds, native): Server / vehicles.
  5. Reproduceable steps, preferably with example script(s): I used this code to spawn the vehicle on the server side script:
RegisterCommand('vehicle', function()

	CreateVehicle(666166960, -2574.324, 3574.184, 9.761427, 40.5287, true, true)
	  	
end)

The player must be alone on the server, and the server must be using OneSync Legacy. After the player spawns the car with the command “vehicle”, and leaves the server, he should join back, and the car won’t be in the same spot anymore.