Hi,
So I’ve read ALL event related topics, pages but I can’t get my scripts to work
Server.lua:
RegisterServerEvent('HeliSpawned')
AddEventHandler('HeliSpawned', function()
TriggerEvent('chat:addMessage', {
args = { 'DEBUG: NETEVENT CALLED' }
})
end)
Client.lua:
function ifHeli(vehicle, side)
local ped = GetPlayerPed(-1)
local posi = GetEntityCoords(ped)
local hash = GetHashKey(vehicle)
local x = posi.x
local y = posi.y
local z = posi.z
TriggerEvent('chat:addMessage', {
args = { 'Debug:: ' .. hash }
})
local blip = AddBlipForCoord(x, y, z)
SetBlipSprite(blip, 43)
SetBlipColour(blip, 29)
SetBlipDisplay(blip, 6)
SetBlipScale(blip, 0.9)
BeginTextCommandSetBlipName("STRING")
AddTextComponentToString("Helicopter")
EndTextCommandSetBlipName(blip)
TriggerServerEvent('HeliSpawned')
system
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