Here you go.
Citizen.CreateThread(function()
local wasInVehicle = false
while true do
local inVehicle = IsPedInAnyVehicle(PlayerPedId(), false)
if inVehicle and not wasInVehicle then
wasInVehicle = true -- Entered vehicle
exports['okokNotify']:Alert("", "Norint prisisegti saugos diržą, spausk [K]!", 5000, 'info')
elseif wasInVehicle and not inVehicle then
wasInVehicle = false -- Left vehicle
end
Citizen.Wait(1000)
end
end)
I helped someone with this in another post here → Native related too cars - #2 by DrAceMisanthrope
But the code above I tweaked to serve your needs. If it works for you, please mark this response as a solution so that others can benefit from it too. Thanks!