How do I save player data for anyone who joins the server?
I am looking to store how their player ped looks as well as how much money they have, how many times they have died, and later on much more.
How do I go about telling my server to store this data?
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The easiest way is to just use natives on the client to get their stuff and to then forward it to the server via a TriggerServerEvent in order to save it in a database or whatever. The freeroam resource has a few examples on how to use MySQL in order to experiment with it.
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