SAM GUNSMITH 1.0
A complete weapon shop, crafting, customization and gunsmith business system for RedM.
SAM Gunsmith 1.0 combines weapon stores, item stores, crafting locations, advanced weapon customization, live weapon previews, weapon condition management and a complete gunsmith business system inside one highly configurable resource.
Designed for VORP-based RedM servers, the system allows server owners to create different weapon shops, crafting locations and customization tables with their own products, recipes, currencies, restrictions and operating hours.
WEAPON & ITEM STORES
Create unlimited weapon and item stores across the map. Every location can have its own categories, products, restrictions, currencies, NPCs and operating hours.
Store Features
- Unlimited weapon shop locations
- Separate categories for every shop
- Different products for every location
- Sell weapons, ammunition and usable items
- Standard and pre-customized weapons
- Individual prices for every product
- Configurable purchase limits
- Custom opening and closing hours
- Custom NPC models
- Custom map blips
- Job restrictions
- Job-grade restrictions
- Group restrictions
- Experience requirements
- Multiple payment methods
Supported Weapon Types
- Revolvers
- Pistols
- Rifles
- Repeaters
- Shotguns
- Bows
- Melee weapons
- Throwable weapons
WEAPON & ITEM CRAFTING
Create unlimited crafting locations with independent recipes, categories, requirements and restrictions.
Every crafting location can be configured for a specific job, grade or purpose.
Crafting Features
- Unlimited crafting locations
- Separate crafting categories
- Weapon crafting
- Ammunition crafting
- Usable-item crafting
- Different recipes for every location
- Job restrictions
- Job-grade restrictions
- Required crafting materials
- Currency requirements
- Item requirements
- Custom crafting duration
- Experience requirements
- Experience rewards
- Configurable crafting quantities
- Crafting queue system
- Business crafting orders
- Finished-order delivery system
ADVANCED WEAPON CUSTOMIZATION
Players and gunsmith employees can create detailed weapon designs using configurable customization tables.
Supported customization options depend on the selected weapon and the components available for that weapon.
Weapon Information
- Custom weapon name
- Custom weapon description
- Custom serial number
Weapon Components
- Barrels
- Grips
- Sights
- Scopes
- Clips
- Stocks
- Wraps
- Wrap colors
- Weapon straps
- Strap colors
- Weapon tints
- Grip colors
- Stock colors
Weapon Materials
- Frame materials
- Barrel materials
- Cylinder materials
- Trigger materials
- Hammer materials
- Engravings
- Engraving materials
- Blade materials
- Bow components
- Bow component colors
LIVE WEAPON PREVIEW
The live-preview system allows customers and gunsmith employees to inspect weapon changes before completing the customization.
Preview Features
- Real-time weapon customization preview
- Weapon displayed on the customization table
- Rotate the weapon
- Tilt the weapon
- Closely inspect weapon details
- Preview components before purchasing
- Preview material changes
- Preview color changes
- Customer preview support
- Gunsmith employee preview support
CUSTOMIZATION PRESETS
Complete weapon designs can be saved as presets and applied again without manually selecting every component.
Preset Features
- Save complete weapon presets
- Load previously saved presets
- Quickly apply complete designs
- Multiple preset support
- Clear selected components
- Restore the default weapon appearance
- Reuse designs on supported weapons
WEAPON CONDITION SYSTEM
SAM Gunsmith includes a configurable weapon-condition system designed to add more depth to weapon ownership and gunsmith gameplay.
Condition Features
- Realistic weapon degradation
- Configurable condition values
- Weapon cleaning system
- Weapon repair system
- Repair-kit support
- Custom repair items
- Weapon jamming system
- Weapon misfire system
- Condition-based weapon performance
- Configurable degradation settings
- Configurable cleaning values
- Configurable repair values
GUNSMITH BUSINESS SYSTEM
Transform gunsmithing into a complete player-operated business.
Gunsmith employees can manage customer customization, crafting orders, queues, payments and completed-order delivery according to their assigned grade and permissions.
Business Features
- Configurable gunsmith jobs
- Multiple employee grades
- Grade-based employee permissions
- Grade-based business actions
- Job-restricted locations
- Customer weapon customization
- Business crafting orders
- Crafting queue management
- Finished-order delivery
- Employee payments
- Business payments
- Configurable payment split
- Gunsmith experience system
PAYMENT OPTIONS
Different payment methods can be configured independently for shops, crafting recipes and business services.
Supported Payments
- Cash
- Gold
- Role Currency
- Required items
- Multiple payment methods
- Separate shop currencies
- Separate crafting currencies
- Product-specific prices
- Recipe-specific costs
- Business and employee payment splitting
CONFIGURATION
SAM Gunsmith is designed to support different server economies and gameplay styles.
Configurable Options
- Unlimited weapon shops
- Unlimited crafting locations
- Unlimited customization tables
- Custom shop categories
- Custom crafting categories
- Custom products
- Custom crafting recipes
- Custom product prices
- Custom crafting prices
- Custom crafting materials
- Custom NPC models
- Custom map blips
- Custom opening hours
- Custom currencies
- Custom purchase limits
- Custom job restrictions
- Custom grade restrictions
- Custom group restrictions
- Custom experience requirements
- Custom experience rewards
- Custom weapon-condition settings
- Editable economy settings
- Multiple-language support
- Editable locale files
- Editable configuration files
- Editable SQL files
- Editable framework integration functions where provided
PERFORMANCE & SECURITY
Important purchase and crafting operations are validated through the server to provide safer transaction handling.
Security Features
- Server-side purchase validation
- Server-side crafting validation
- Server-side payment validation
- Secure transaction handling
- Clean client and server event structure
- CFX Asset Escrow protection
- Editable configuration, economy, locale and SQL files
Performance Information
Performance can vary depending on the number of configured locations, active interactions and server configuration.
| Resource State | Resmon Usage |
|---|---|
| Idle | [ADD MEASURED VALUE] ms |
| Near an active location | [ADD MEASURED VALUE] ms |
| Menu/customization active | [ADD MEASURED VALUE] ms |
REQUIREMENTS & DEPENDENCIES
The following resources are required:
RedMoxmysqlvorp_corevorp_inventoryvorp_menuvorp_progressbarvorp_inputs
Make sure all required dependencies are installed, updated and started in the correct order.
ACCESSIBLE FILES
The main protected source files are secured using CFX Asset Escrow.
The following files and sections remain editable where included:
- Main configuration
- Shop configuration
- Crafting configuration
- Economy settings
- Locale and translation files
- SQL installation file
- Supported framework integration functions
LANGUAGE SUPPORT
The resource supports configurable locale files, allowing server owners to translate visible text into their preferred language.
PURCHASE
Purchase SAM Gunsmith 1.0 from the official SAM STUDIO Tebex store:
SUPPORT & UPDATES
Join the official SAM STUDIO Discord server for:
- Installation assistance
- Configuration support
- Bug reports
- Product updates
- Announcements
IMPORTANT INFORMATION
- This is a paid and subscription-based resource.
- The protected code is delivered through CFX Asset Escrow.
- A valid Tebex entitlement is required.
- Review all requirements before purchasing.
- Dependencies are not included with the purchase.
- This release contains a script system and does not include an MLO.
- This release does not include custom weapon models.
- Support is provided through the official SAM STUDIO Discord server.
REQUIRED RELEASE INFORMATION
| Information | Details |
|---|---|
| Code is accessible | No — core source files are protected using CFX Asset Escrow. Configuration, economy, locale, SQL and supported integration files remain editable where included. |
| Subscription-based | Yes |
| Lines approximately | Approximately [ADD TOTAL NUMBER OF LINES] lines |
| Requirements & dependencies | RedM, oxmysql, vorp_core, vorp_inventory, vorp_menu, vorp_progressbar, vorp_inputs |
| Support | Yes — through the official SAM STUDIO Discord server |
Developed and maintained by SAM STUDIO
Checklist
- I have reviewed the latest version of the Releases rules.
- I have included a detailed description of my work as described in the rules.
- I have included a download link or a store link.
- I have filled out the required information at the end of the topic
If you’re selling your resource, please include the following information at the end of your post:
| Code is accessible | Yes/No |
| Subscription-based | Yes/No |
| Lines (approximately) | Number of lines |
| Requirements | Requirements |
| Support | Yes/No |
| Assets are accessible | Yes |
| Subscription-based | No |
| Polygons (model and LOD) | Number of polys |
| Texture size and amount | Number |
| Requirements & dependencies | Requirements |
| Support | Yes/No |
| Code is accessible | No |
| Subscription-based | No |
| MLO | No |
| Number of rooms | Number of rooms |
| Number of entities | Number of entities |
| Requirements & dependencies | Requirements |
| Support | Yes |

