RSG-TRADE by G1zmo' (2026)

RSG Trade — Player-to-Player Trading System for RedM


Script Description

""RSG Trade** is a P2P trading system for items and cash on RedM servers using the rsg-core and rsg-inventory frameworks. Players can exchange items and money through an interactive menu with confirmation and a countdown timer.

Core Gameplay Flow

  1. Initiate Trade — Aim at a player (Alt key), select “Trade”.
  2. Trade Request — The target receives a prompt: “Player with ID X wants to trade with you” with “Accept” and “Decline” buttons (Y / N keys work).
  3. Trade Menu — Both players see their own inventory and trade slots; items and money can be moved with quantity selection.
  4. Confirmation — Both players check “Ready”; after that, trade slots lock.
  5. Completion — Clicking “Trade” starts a 5-second countdown, then the exchange is executed and saved to the database.

Security & Reliability Features

  • Immediate database save after trade (protection against duping and loss on disconnect)
  • Automatic item return if a player disconnects during trade
  • Target busy checks: dead, inventory open, map open, handcuffed, lassoed, etc.
  • Item movement blocked after both players confirm

What the Buyer (Server Owner) Gets — Fully Open config.lua

The config is fully editable. Server owners can customize behavior and UI to fit their project.

1. Main Settings

Parameter

Description

Example

Config.TradeDistance

Max distance to offer trade (meters)

3.0

Config.TradeSlots

Number of trade slots per player

10

Config.TradeCountdown

Countdown time before finalizing trade (seconds)

5

Config.TradeRequestTimeout

Time to wait for response to trade offer (seconds)

5

Config.InventoryResource

Inventory resource name (if not rsg-inventory)

‘rsg-inventory’

2. Trade Menu Background

Parameter

Description

Config.TradeBackgroundImage

Path to background image: ‘images/trade-bg.png’ or ‘images/custom-bg.png’

Buyers can add custom images to html/images/ and reference them in the config. Instructions are in html/images/README.txt.

3. Ox Target (Interaction Menu on Player)

Parameter

Description

Config.OxTarget.label

Menu item text

Config.OxTarget.icon

Font Awesome icon (e.g. ‘fas fa-handshake’)

4. Animations & Sounds

Parameter

Description

Config.TradeAnim

Animation during trade (dict = ‘’ — disable)

Config.Sounds

Sounds: open, close, itemMove, success, countdown

5. Localization (Config.Locale)

Buyers can replace all texts for their language/server:

  • Notifications: requestSent, requestDeclined, tradeSuccess, personBusy, etc.
  • Request Window: requestText, btnAccept, btnDecline
  • Trade Menu: tradeTitle, panelInventory, panelMyOffer, readyLabel, btnTrade, etc.
  • Themes: themeRed, themeBlue, themeGreen, themeTeal, themePurple, themeAmber, themeDark, themeGray, themeOrange
  • Neon Effects: neonOff, neonWhite, neonCyan, neonPurple, neonGreen, neonAmber
  • Sizes: sizeSmall, sizeNormal, sizeLarge, sizeXLarge
  • Background Toggle: bgOn, bgOff
  • Dialogs: dialogMoveAmount, dialogReturnAmount, etc.

In-Game Player Settings (No Config Editing Required)

Players can adjust directly in the trade menu:

  • Window Size — Button “Size”: Small → Normal → Large → Extra Large
  • Theme Color — Button “Color”: red, blue, green, teal, purple, amber, dark, gray, orange
  • Neon Glow — Toggle on/off + choose color
  • Background Image — Toggle on/off
  • Position — Drag window by title bar

Dependencies

  • rsg-core
  • rsg-inventory
  • ox_lib
  • ox_target
  • oxmysql (server-side)

Installation

  1. Copy the rsg-trade folder to resources.
  2. Add ensure rsg-trade to server.cfg.
  3. Optionally edit config.lua and add custom images to html/images/, then include them in fxmanifest.lua under the files section.

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