

Bring your RedM server to life with our Dynamic Economy Scriptโa powerful, customizable solution to create an evolving economic experience for your players.


Key Features
Dynamic Price Multipliers
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Adaptive Job Earnings: Job payouts adjust dynamically every 3 hours based on configurable percentage ranges, creating an immersive market experience.
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Customizable Multipliers: Set unique ranges for each job to better control market fluctuations.
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Real-Time Updates: Players receive instant notifications about market changes, ensuring they stay informed.
Custom Notification System
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Supports bln_notify or ox_lib notify for in-game alerts.
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Fully customizable templates and placements to match your serverโs aesthetic.
Supported Jobs
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Hunting: Manage the supply and demand for meat and bones.
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Tanning: Handle leatherworking and fur trade like a pro.
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Trader: Facilitate trade deals and market exchanges.
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Fishing: Dive into the fishing industry and watch the tides turn.
- You can add as much jobs as you want.
Admin Controls
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Manual Economy Updates: Run the
updateEconomy
command to refresh the economy on-demand (admin-only). -
Track Market Trends: View the biggest market changes directly with real-time data access.
Additional Features
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Multiplier Exports: Retrieve current multipliers and changes via exports for deeper integration.
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Optimized for Performance: Lightweight and efficient design for seamless gameplay.
Why Choose This Script?
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Boost player engagement with a living, breathing economy.
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Enhance roleplay opportunities with dynamic market changes.
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Fully customizable to fit your serverโs unique needs.
Whatโs Included
- Full Script Files โ Client and server-side components.
- Documentation โ Step-by-step installation and configuration guide.
- Lifetime Updates โ Stay compatible with the latest frameworks.
- Support โ Dedicated support to assist with setup and customization.
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | ~154 |
Requirements | rsg-core, oxlib |
Support | Yes |