Right Hand Drive Struggles :(

I have been having A LOT of troubles with this car I have been working on, I found a free car that I have been experimenting with editing with blender, I have been able to optimize the car from 700k polygons to around 170k but I’m having a few issues,

Mainly, the car is right hand drive and the maker of the addon didn’t include a vehiclelayouts.meta file which seemed to be all I could find for a solution, I’ve changed the layout in vehicles.meta but no animations work right and the door location is inside the car which makes it impossible to get in unless you’re lucky and somehow clip through the car.

Also the car stutters my game, idk if its because I’m running the server on the same PC but any suggestions on how to fix these would be much appreciated.

Here’s a clip of what I’m trying to say:

Github Repo:

Any help or suggestions would be very much appreciated :stuck_out_tongue:

You need a vehiclelayouts.meta file, try to find a right-hander model that already has one and use one from there. As to the stutters, depends, but 170k is still a fairly heavy model - it shouldn’t cause lag by itself, though, unless it’s really poorly made.

ah okay, what specifically do I need in the vehiclelayouts.meta, because I am absolutely clueless, is there something specific that defines where the door are relative to the cars position or something?

About the stutters, the car is quite poorly made (no hate to the maker, its a very cool car) and I have been optimising it as I go but I have not being doing a good job of optimising it. I do believe that it is caused by the meta files as it only occurs when I’m driving but don’t take my word because I have 0 clue what I’m doing. :stuck_out_tongue:

Thanks for the help tho, i cant find anything on this, the limited amount of information is on Zmodeler which I personally don’t like.

The layouts stuff is not a strictly model-related issue; as to what the file should have, I have no idea - never worked with them directly. Make sure to find a few examples of working ones and try to adapt it somehow I guess lol