Hello, i continue to learn about event server so try to return value from a server event to a client command but it’s return wierd thing :

fxManifest.lua

fx_version 'cerulean'
game 'gta5'

client_scripts {"client.lua"}
server_scripts {"server.lua"}

client.lua

RegisterCommand("return",function(source,args)
   local str =  TriggerServerEvent("return",source)
   print(str)
end,false)

server.lua

RegisterNetEvent("return")
AddEventHandler("return",function(source)
    print(tostring(source))
    return "heloo"

end)

This return me an int like this :
image

Events dont return values over the network like that.

You will need to write a network callback system to handle this kind of data over the network. Otherwise just use event to event to event calls.

Ok thanks