Hi everyone, im having an issue with player models.
I have a script that give a specific model to a player. It works perfectly but when the player die, the game freeze for a second and goes back to the “default” skin i suposse.
Do you guys know why it does that ? :c
schwim
2
When I had this problem, I solved it by commenting line 255 of /resources/[system]/spawnmanager/spawnmanager.lua
From:
SetPlayerModel(PlayerId(), spawn.model)
To:
-- SetPlayerModel(PlayerId(), spawn.model)
I hate to revive this thread here, but I seem to only have this issue when using Skin Control. I know the mod is no longer developed, but I wanted to see if anyone had any solutions. I don’t recall having this issue on another server, so maybe it’s something do with something server side that stops that from happening after death?
schwim
5
Did you try making the change I suggested above?
Indeed, I tried that edit and it still changes me to Franklin each time.
Edit: Just want to state that this only happens while spawning a ped using Skin Control.
schwim
7
I would do a file contents search for SetPlayerModel in your resources directory. Something is setting your character and if you find it, you can comment it out.
Kustumk
8
im having the same issue ive done everything i can do and still does it to me and only me nobody else has this issue in my server
1 Like
This is happening for a friend of mine, and is not happening for anyone else in the server.
Hero_B
10
I hate to revive this again, but i have had no luck finding out where those files are and i cant find anything relating to it in my Simple Trainer or Lambda Configs.
Newton
11
What script are you using for: giving a specific model to a player?
2 Likes
Hi, it’s my first post and I’m sorry for reliving this again. What mod should i use so that my franklin skin always remains on the fivem server? thanks greetings
Should I apply this to every line in spawnmanager.lua which contains setplayermodel word in it ?
I still seem to be having trouble with the model changing on character death, edited my spawnmanager file, but no luck unfortunately.
I did a check through my entire resources file for the code, and it’s present in spawnmanager, adminmenu/clients, and qb-clothing/main.
I edited out this large section of code for refreshing the playerskin, but alas no change
I noticed it takes roughly 1 second for the model to change on death, could this be tied to “citizen.wait(1000)” ?
It’s frustrating because after it happens, it disables my menyoo and i have to restart my game client to use it again.
Sorry to revive again but thought id update this for everyone.
/Resources > [cfx-default] > [managers] > spawnmanager = spawnmanager.lua
Line: 268,
Change:
SetPlayerModel(PlayerId(), spawn.model)
To:
– SetPlayerModel(PlayerId(), spawn.model)
Hope this helps.
2024-06-15T00:00:00Z