try in resources/[system]/chat/sv_chat.lua
(make backup file)
find this code and commend. “–”
--AddEventHandler('_chat:messageEntered', function(author, color, message)
-- if not message or not author then
-- return
-- end
-- TriggerEvent('chatMessage', source, author, message)
-- if not WasEventCanceled() then
-- TriggerClientEvent('chatMessage', -1, author, { 255, 255, 255 }, message)
-- end
-- print(author .. '^7: ' .. message .. '^7')
--end)
-- player join messages
---AddEventHandler('chat:init', function()
---TriggerClientEvent('chatMessage', -1, '', { 255, 255, 255 }, '^2* ' .. GetPlayerName(source) .. ' joined.')
---end)
---AddEventHandler('playerDropped', function(reason)
---TriggerClientEvent('chatMessage', -1, '', { 255, 255, 255 }, '^2* ' .. GetPlayerName(source) ..' left (' .. reason .. ')')
---end)
---RegisterCommand('say', function(source, args, rawCommand)
---TriggerClientEvent('chatMessage', -1, (source == 0) and 'console' or GetPlayerName(source), { 255, 255, 255 }, rawCommand:sub(5))
---end)
with this should be, also the message of “user entered and left”.